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General: 5 Things Every Developer Should Remember

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Comments

  • KarahandrasKarahandras Member UncommonPosts: 1,703

    nice list

    have to say my No. 1 would be : copies are rarely as good as the original

  • JYCowboyJYCowboy Member UncommonPosts: 652

    Great List!

    Amen to #3.

  • erictlewiserictlewis Member UncommonPosts: 3,022

    #2 We want you to succeed

    Despite how many hate filled posts the average community manager must sift through each day, this is the truth. We want you to succeed. We want your game to be the game that latches onto us and doesn't let go. We want your take on a virtual world to be our virtual home. But that doesn't mean we'll be very accepting of bugs, imbalance, blatant disregard for recurring issues, or even a lack of communication from the studio itself. We're like your classic overbearing parent from any number of back to school specials. We critique and watch every step you take because we just want you to be the best that you can possibly be. Why? Because it means we'll have a product we can believe in and support with our wallets. So while it might get crazy from your point of view and we may seem like zealous nuts, all we really want is for you to keep your job so that you can keep entertaining us.

     

    This is something that Turbine has failed at in lotro, they made the current radiance system a job, and the game not fun. That is the reason why the population levels have died off.  The game is not fun.

  • MundoinMundoin Member CommonPosts: 7

    very nice

    +1

  • JuulpowerJuulpower Member Posts: 65

    Nice list, and... Aerrevan has it all. Especially the relationship between developer and gamer. Developers & community is not very big, but great :)

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