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SWG Offers more in an MMO than any I've played

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  • KyngBillsKyngBills Member UncommonPosts: 452

    Originally posted by echolynfan

    Also - I think the Star Wars fans waiting for Bioware to bring them the "New Hope" as you put it will probably be disappointed - based on what I've seen coming out lately in the MMO world. Bioware is under enormous pressure - both from the fans and financially to pull this off. SWTOR will certainly not have the sandbox aspect of SWG but rather more the console game for the PC feel. The days of the epic MMOs are seemingly gone and SWG is one of the few still standing.

     Well...That's not "the new hope" I was talking about...And it's really not anything "new" either... ;)

    As for SWTOR I think it's going to be all that and more...Don't be fooled by the mess that has come out in recent years...TOR will be a Game with 6 years of development under it's belt at Launch...They're not rushing anything...It's not going to be a sandbox, but I think it's going to have an incredible amount of content in all areas...I know there will be plenty of doubt and hate awaiting SWTOR...but I think they're well aware of the doubt, and they are more than up to the challenge...We'll see though...I've been wrong plenty before...lol

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by KyngBills

    Originally posted by echolynfan

    Also - I think the Star Wars fans waiting for Bioware to bring them the "New Hope" as you put it will probably be disappointed - based on what I've seen coming out lately in the MMO world. Bioware is under enormous pressure - both from the fans and financially to pull this off. SWTOR will certainly not have the sandbox aspect of SWG but rather more the console game for the PC feel. The days of the epic MMOs are seemingly gone and SWG is one of the few still standing.

     Well...That's not "the new hope" I was talking about...And it's really not anything "new" either... ;)

    As for SWTOR I think it's going to be all that and more...Don't be fooled by the mess that has come out in recent years...TOR will be a Game with 6 years of development under it's belt at Launch...They're not rushing anything...It's not going to be a sandbox, but I think it's going to have an incredible amount of content in all areas...I know there will be plenty of doubt and hate awaiting SWTOR...but I think they're well aware of the doubt, and they are more than up to the challenge...We'll see though...I've been wrong plenty before...lol

    I hope so - I'm really looking forward to it, but I'm not getting my hopes up, but if any company can succeed in bringing a quality MMO to market it's Bioware. Looks like we'll be waiting until 2011 now to find out, but like you said - they're not rushing things and that bodes well for the game.

    I got all excited when Cryptic got the rights for Star Trek Online (I'm actually a long time die hard Trekker - perhaps more than Star Wars) and THAT was a crushing disappointment. I was in open Beta for about 4 days and then cancelled my pre-order - it was that bad and I don't see them improving that game to where I'll play it.

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • MazinMazin Member Posts: 640

    Originally posted by echolynfan*Dragon Age last night. Hate medieval sword and sorcerer crap, but damn...Bioware makes a helluva game. Also, Call of Duty MW2 and Bad Company. I'll install GTA's latest game in the next few days as well. 

    The above statement explains why you don't like SWG - and there's nothing wrong with that...you just like a different kind of game

    Man, TUX is/was one of SWGs biggest advocates, he was a sitting GCW Senator up to around a year ago, this is not someone who does not enjoy SWG, HE LOVES IT!!  But its hard to keep loving something when SOE is determined to neuter it to death.  

    To make it more clear all the things you listed in your OP is the things we love (except TCG) but they have neutered it so much.

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Mazin

    Originally posted by echolynfan*Dragon Age last night. Hate medieval sword and sorcerer crap, but damn...Bioware makes a helluva game. Also, Call of Duty MW2 and Bad Company. I'll install GTA's latest game in the next few days as well. 
    The above statement explains why you don't like SWG - and there's nothing wrong with that...you just like a different kind of game
    Man, TUX is/was one of SWGs biggest advocates, he was a sitting GCW Senator up to around a year ago, this is not someone who does not enjoy SWG, HE LOVES IT!!  But its hard to keep loving something when SOE is determined to neuter it to death.  
    To make it more clear all the things you listed in your OP is the things we love (except TCG) but they have neutered it so much.


    There's alot to what happened to TUX (and a couple other senates) when Draakull got the CRM job... but that's another story. I played from beta up until the release of NGE nonstop, it was addicting and always something to do with 32 professions and a much better player economy than now. We had daily player base raids, Geo cave squads to get components (sonic blaster, geo cube, venom, etc), DWB & Corvette runs, PVP (in any location, not Restuss or some damn scheduled location), etc. things were happening all the time. Being a doctor (or combat medic) actually had its rewarding factor back then, pistols didn't suck, 20 man groups, Nightsister elders were an actual challenge, specific or unique player crafted items were actually valuable (Krayt DE10 w/ 33% damage slice), it goes on and on.


    Now there's heroics that require a fixed up group (if you're a Jedi and there's already 2, you're screwed) TCG and loot items dominates player crafted items in the market, the need for 55 buffs to not die in 3 hits in pvp, benny hill superspeed, etc.


    No... there's just too much to be said.

    image
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  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    Originally posted by brezel

    Originally posted by echolynfan

     it will lead you down the "dark path"

     

    wohoo dark path is kool:

    grind in 14 days from level 1-90 completely alone rocks. not.

    play as jedi and be the same like 202010432598583282 other players rocks. not.

    play on dead servers. rocks. not.

    /thread

    not even funny how true this is. SWG was bad the moment it was launched. It could have been great but the original version was just one big grind fest with little to no purpose.

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by Frostbite05

    Originally posted by brezel


    Originally posted by echolynfan

     it will lead you down the "dark path"

     

    wohoo dark path is kool:

    grind in 14 days from level 1-90 completely alone rocks. not.

    play as jedi and be the same like 202010432598583282 other players rocks. not.

    play on dead servers. rocks. not.

    /thread

    not even funny how true this is. SWG was bad the moment it was launched. It could have been great but the original version was just one big grind fest with little to no purpose.

    When was the last time you played SWG?

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • emotaemota Member UncommonPosts: 413

    Originally posted by echolynfan

    SWG was my 1st MMO and that probably damaged me for life - since every MMO since that I've played has never lived up to what SWG has and here's why:

    *Multi planet immense worlds to explore - you can spend hours upon hours just exploring.

    *Space - again - plenty of places to explore - multi-player combat (multi-turret) ships with interiors you can decorate and even call home. Asteroid mining with specially outfitted multi-player mining ships with multiple mining laser turrets - bring your friends on a mining party. 

    *Player housing and cities - any player can start out right away with players housing on day one and can even start their own city with shuttle port, cantina, bank, cloning center etc There are tons and tons of decorations for the interior and new awesome structures and decorations to be acquired from the SWG Card Game loot cards

    *Player vehicles - from beast mounts to Speeder Bikes to multi-player vehicles, AT-ST's (Imperial walkers) and all kinds of other "special and rare" vehicles.

    *Crafting system like NO OTHER - the crafting in this game is by far the most involved and fun system you'll ever play. Resources are gathered with special mining equipment which are placed at spots located with survey tools and gather materials like minerals...chemicals...organics and gas automatically until the resource runs out. Also - resources spawn periodically and with different stats which affect the quality of the end product. Once a resource has been depleted it will never respawn again - leading to collecting and selling of rare resources which is like a game itself. The player with the best resources can make the highest quality items - no cookie-cutter stuff here!

    You can craft vehicles..pets (in incubators) for combat, mounts and even hologram or stuffed decorations, weapons, armor, clothes, stat foods and drink and many other items essential to gameplay.

    *It's Star Wars! I mean - that should be a good enough reason to play SWG than any - no elves here! 

    And - before all of the NGE haters start posting - I've been around SWG since before NGE and yes..I loved the old system but after playing tons of other MMO's and always being let down - I've come back to SWG and here I will stay unless something else comes out to blow it away (and I don't think SWTOR will be it) NGE hate is old - don't give into your hate - it will lead you down the "dark path"

    If you're on the fence about SWG or perhaps thinking about returning - come to the Shadowfire server and send me a tell - I'll be happy to help you get started!

    Grandpappy - Shadowfire

     Yes indeed, SWG was without doubt an awesome mmo, then we all know waht happened. As you mention, now lots has changed since the NGE for the better, and SWG is still a great!

  • KarahandrasKarahandras Member UncommonPosts: 1,703

    So essentially swg is good because you can decorate things?  Yes it is a good housing system, pity the rest of the game is almost complete junk.

    And yes swg still has one of the best crafting systems going, but since they made it into a loot orientated game it's completely wasted here

  • KarahandrasKarahandras Member UncommonPosts: 1,703

    Originally posted by WazMeister

    I just subbed to SWG last week, Ive tried every MMO and this is by far one of the best I've played (Excluding UO, that will always have a soft spot in my heart).

     

    SWG legacy quests are fun, it gives you objective and  a feel tat u accomplish something.. not just aimless grinding from one quest to another. Unfortunately they seemed to lose interest in doing legacy once you get to naboo, and the correlia part is just endless grinding spiders.  Also be warned most of the star wars content is in your first week or two of legacy.  Once you get to a higher lvl you are going to find there are a lot of 'go there and kill x of those' quests.  And after that you have just an obscene amount of plain old grind to try and get rare loot drops.

    The content is badly made, just going around in a big world, I see players rping all time an d I love that fact.  I managed to stay subbed to this game for 9 months because of nothing other than the community, unfortunately that community isn't the one SOE wants and is likely that if you stick with the game you too will see in decline in favour of loot stealer, cry-babies, eploiters and all the rest

     

     

    I think some people are too opinionated when it comes to opionons, they slame down someone whos enjoying something.. because they think their OPINION counts only... this game had somewhere between 350-500k subs at its peak and is now down to 5-10k, if you add in all the ppl that have played or even just trialed this game and left since nge hit you could easily be looking at 1mil against nge and 5k for.  You really can't put that down to ego alone

     

    Opinions are like arse holes, everyones got one. Still doesn't mean you shouldn't listen to them

    Just a quick word of warning from someone who has only ever played during nge there really is a reason why some people say stay away from this and would certainly be interested if you still view the game through those rose tinted specs in a couple of months after you've been putting up with the countless bugs, the updates that only add more to that list, the endless rebalancing of profs that manages to always nerf something or another and the very kind devs that wipe out pretty much anything you find fun on a regular basis

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by Karahandras

    Originally posted by WazMeister

    I just subbed to SWG last week, Ive tried every MMO and this is by far one of the best I've played (Excluding UO, that will always have a soft spot in my heart).

     

    SWG legacy quests are fun, it gives you objective and  a feel tat u accomplish something.. not just aimless grinding from one quest to another. Unfortunately they seemed to lose interest in doing legacy once you get to naboo, and the correlia part is just endless grinding spiders.  Also be warned most of the star wars content is in your first week or two of legacy.  Once you get to a higher lvl you are going to find there are a lot of 'go there and kill x of those' quests.  And after that you have just an obscene amount of plain old grind to try and get rare loot drops.

    The content is badly made, just going around in a big world, I see players rping all time an d I love that fact.  I managed to stay subbed to this game for 9 months because of nothing other than the community, unfortunately that community isn't the one SOE wants and is likely that if you stick with the game you too will see in decline in favour of loot stealer, cry-babies, eploiters and all the rest

     

     

    I think some people are too opinionated when it comes to opionons, they slame down someone whos enjoying something.. because they think their OPINION counts only... this game had somewhere between 350-500k subs at its peak and is now down to 5-10k, if you add in all the ppl that have played or even just trialed this game and left since nge hit you could easily be looking at 1mil against nge and 5k for.  You really can't put that down to ego alone

     

    Opinions are like arse holes, everyones got one. Still doesn't mean you shouldn't listen to them

    Just a quick word of warning from someone who has only ever played during nge there really is a reason why some people say stay away from this and would certainly be interested if you still view the game through those rose tinted specs in a couple of months after you've been putting up with the countless bugs, the updates that only add more to that list, the endless rebalancing of profs that manages to always nerf something or another and the very kind devs that wipe out pretty much anything you find fun on a regular basis

    This sounds like a review by someone who hasn't played SWG for a while - when was the last time you logged in?

    And - if you've ever played Wow and experienced the regular nerfing of profs and FOTM profs - STILL to this day happening?

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by Karahandras

    So essentially swg is good because you can decorate things?  Yes it is a good housing system, pity the rest of the game is almost complete junk.

    And yes swg still has one of the best crafting systems going, but since they made it into a loot orientated game it's completely wasted here

    Read the whole post...you did not :)

    I'm still sellling all kinds of crafted items and I'm not even on a busy server - so again the loot argument doesn't hold water. If you're still trying to sell Gungan heads...well

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • RoyalkinRoyalkin Member UncommonPosts: 267

    Oh goodie, another SWG thread.

    SWG is and never shall be again what it once was, and as far as I'm concerned as are many others, the game is dead to us.  It was my first MMO as well, so I too am damaged for life, and have found nothing to replace it. However, I don't think replacing it is possible. It's like your first serious relationship, you have a flood of emotions and experiences never experienced before. Therefore, because it was first, it was special.

    The only hope now for SWG refugees is either "learn" to like Themeparks (not for me, I hate them), wait for the SWGEMU (http://www.swgemu.com), find the best sandbox replacement you can, or perhaps just watch some TV.

    I'm not going to go any further with this post, because quite frankly, I hate WOW, not because the game is crap, but because it's ruined MMOs. Because of that I have little to play now.

  • NeblessNebless Member RarePosts: 1,878

    Originally posted by echolynfan

    *Multi planet immense worlds to explore - you can spend hours upon hours just exploring.

    True, there has always been a fun factor in just wandering around and seeing the sites.

    *Space - again - plenty of places to explore - multi-player combat (multi-turret) ships with interiors you can decorate and even call home. Asteroid mining with specially outfitted multi-player mining ships with multiple mining laser turrets - bring your friends on a mining party. 

    Also true and one of the few things NGE never touched until this last update with the factional space control or whatever they called it.

    *Player housing and cities - any player can start out right away with players housing on day one and can even start their own city with shuttle port, cantina, bank, cloning center etc There are tons and tons of decorations for the interior and new awesome structures and decorations to be acquired from the SWG Card Game loot cards

    hmmmm ... I'm going to have to call a rose colored moment on this one since getting into housing isn't quite as easy as you make it out to be.  While credits do flow freely, getting a house on day one might be pushing it.  Also starting a player city while easy on paper, hits a brick wall when you have to try and find an open spot (not alot of those) to place it and as to putting in the public buildings you mention those are locked into your city rankings so if the planet is full you have to wait for an opening before you can plant stuff.

    *Player vehicles - from beast mounts to Speeder Bikes to multi-player vehicles, AT-ST's (Imperial walkers) and all kinds of other "special and rare" vehicles.

    True

    *Crafting system like NO OTHER - the crafting in this game is by far the most involved and fun system you'll ever play. Resources are gathered with special mining equipment which are placed at spots located with survey tools and gather materials like minerals...chemicals...organics and gas automatically until the resource runs out. Also - resources spawn periodically and with different stats which affect the quality of the end product. Once a resource has been depleted it will never respawn again - leading to collecting and selling of rare resources which is like a game itself. The player with the best resources can make the highest quality items - no cookie-cutter stuff here!

    True

    You can craft vehicles..pets (in incubators) for combat, mounts and even hologram or stuffed decorations, weapons, armor, clothes, stat foods and drink and many other items essential to gameplay.

    True

     While the OP reads more like a SOE PR release, it does hit on some of the better items of the game, while not addressing current problems.

    And for the record I played for 6 years starting in Oct 2004 and my most recent comeback was GU15 when they brought out the City Invasions.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • KarahandrasKarahandras Member UncommonPosts: 1,703

    Originally posted by echolynfan

    Originally posted by Karahandras


    Originally posted by WazMeister

    I just subbed to SWG last week, Ive tried every MMO and this is by far one of the best I've played (Excluding UO, that will always have a soft spot in my heart).

     

    SWG legacy quests are fun, it gives you objective and  a feel tat u accomplish something.. not just aimless grinding from one quest to another. Unfortunately they seemed to lose interest in doing legacy once you get to naboo, and the correlia part is just endless grinding spiders.  Also be warned most of the star wars content is in your first week or two of legacy.  Once you get to a higher lvl you are going to find there are a lot of 'go there and kill x of those' quests.  And after that you have just an obscene amount of plain old grind to try and get rare loot drops.

    The content is badly made, just going around in a big world, I see players rping all time an d I love that fact.  I managed to stay subbed to this game for 9 months because of nothing other than the community, unfortunately that community isn't the one SOE wants and is likely that if you stick with the game you too will see in decline in favour of loot stealer, cry-babies, eploiters and all the rest

     

     

    I think some people are too opinionated when it comes to opionons, they slame down someone whos enjoying something.. because they think their OPINION counts only... this game had somewhere between 350-500k subs at its peak and is now down to 5-10k, if you add in all the ppl that have played or even just trialed this game and left since nge hit you could easily be looking at 1mil against nge and 5k for.  You really can't put that down to ego alone

     

    Opinions are like arse holes, everyones got one. Still doesn't mean you shouldn't listen to them

    Just a quick word of warning from someone who has only ever played during nge there really is a reason why some people say stay away from this and would certainly be interested if you still view the game through those rose tinted specs in a couple of months after you've been putting up with the countless bugs, the updates that only add more to that list, the endless rebalancing of profs that manages to always nerf something or another and the very kind devs that wipe out pretty much anything you find fun on a regular basis

    This sounds like a review by someone who hasn't played SWG for a while - when was the last time you logged in? End of last year so maybe 6 months or less and things haven't gotten better they are still going from bad to worse with all new and improved bugs, dumbed down content so on and so forth

    And - if you've ever played Wow and experienced the regular nerfing of profs and FOTM profs - STILL to this day happening?

    So you're saying that since it's in wow it's acceptable in swg? I'm sure the SOE development team fully agrees with you:)

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by Royalkin

    Oh goodie, another SWG thread.

    SWG is and never shall be again what it once was, and as far as I'm concerned as are many others, the game is dead to us.  It was my first MMO as well, so I too am damaged for life, and have found nothing to replace it. However, I don't think replacing it is possible. It's like your first serious relationship, you have a flood of emotions and experiences never experienced before. Therefore, because it was first, it was special.

    The only hope now for SWG refugees is either "learn" to like Themeparks (not for me, I hate them), wait for the SWGEMU (http://www.swgemu.com), find the best sandbox replacement you can, or perhaps just watch some TV.

    I'm not going to go any further with this post, because quite frankly, I hate WOW, not because the game is crap, but because it's ruined MMOs. Because of that I have little to play now.

    The point of my post was to offer the positive things I love about SWG - not to claim it's a perfect game by no means. My statement remains true and has not been challenged by anyone who has posted: SWG still offers more than any MMO I've played and until one comes along and puts out a new MMO (preferably Sci-fi) that meets or surpasses SWG -  I'll be logging into Shadowfire and enjoying myself.

    All the negative SWG sucks posts in this forum will not change my mind - I've already quit SWG several times for long amounts of time to try other MMO's and it's my OPINION that SWG with all of it's shortcomings is a better game than what's currently being offered in the MMO world. The negative posts WILL however possibly keep new players or even vets from at least trying the game (free trial!) to see for themselves if the game can be fun for them or not.

    And this is the reason I've posted a"Goodie...another SWG thread (I'm sure the previous poster meant "another POSITVE" thread about SWG - can't have that now..can we? :)

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • ErstokErstok Member Posts: 523

    A turds a turd. No matter how many useless glow bat wielding retarded Jedi play this god awful Frankenstein will not change this fact.

    image
    When did you start playing "old school" MMO's. World Of Warcraft?

  • shinkanshinkan Member UncommonPosts: 241

    You forgot to mention the best feature, they change the game around for you every few years so you wont get tired of it.. now how many game companies are willing to go that far to keep their customer happy.. you can't beat that my friends... now run and buy yourself a new copy if this great game.

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by shinkan

    You forgot to mention the best feature, they change the game around for you every few years so you wont get tired of it.. now how many game companies are willing to go that far to keep their customer happy.. you can't beat that my friends... now run and buy yourself a new copy if this great game.

    Sarcasm Safari Forum is that way ------------------------------>

    Currently playing SWTOR and it's MUCH better than it was at launch.

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