There is a lot more to playing and enjoying a FF MMO than knowing whether your e-peen is larger than another players....sheesh!
For instance a deep lore, incredible storyline, intriguing characters to meet, an immense world to get lost in and explore, the journey and adventures with others players, crafting that actually has a purpose, a plethora of strange new monsters to die too as you learn their aggro tactics...hehe
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
This is it exactly.
If you were childish, impatient, rude, or had poor party etiquette (something 75% of MMO players don't seem to have these days) you were blacklisted by the entire server.
That is a virtual world with a real and live community (unlike other big name MMO's)
Your action had consequences. There was some PVPish competition (Brenner) but that typically always had a bad turn out because people simply enjoyed playing WITH each other, we didn't have some need to feel superior to everyone else. I don't get the need some people have for that.
I hope FFXIV stays PVE as well, I would hate to see it ruined by the e-peen bunch.
PvP is just good fun, and most do so honorably and just for the fun. It is the childish who stick out like a sore thumb and should just be ignored. I think all games should have at least some form of PvP whether it be battlegrounds, duels or whatever.
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
This is it exactly.
If you were childish, impatient, rude, or had poor party etiquette (something 75% of MMO players don't seem to have these days) you were blacklisted by the entire server.
That is a virtual world with a real and live community (unlike other big name MMO's)
Your action had consequences. There was some PVPish competition (Brenner) but that typically always had a bad turn out because people simply enjoyed playing WITH each other, we didn't have some need to feel superior to everyone else. I don't get the need some people have for that.
I hope FFXIV stays PVE as well, I would hate to see it ruined by the e-peen bunch.
I argue a lot with my husband about PvE versus PvP.
He dislikes PvE and finds it boring. He also doesn't understand what the fun is of grinding. He doesn't like liniair stories, he want to make his own twists in the story created by his choises. He finds that player skill should decide the turn of battle, and not the level you have. Ai can't be as exciting as a real good player.
He doesn't understand why I like PvE and I have trouble with him always wanting PvP in MMORPG's.
But we did play PvE in Dark age of Camelot, till max level 50 (well when we played it was the max). And it was fun. he was a good player, whatever job he played he was always good in it (better then me he always is better in games then me... >:( ), and he could work in a team very good. (As long as nobody was trying to act bossy, he hates bossy people)
I wish I could play FFXIV with him, like we played DaoC in the early days...
That he turned 50 he didn't feel happy at all by it, it was just time consuming, he wasn't a better player because he was 50, he just put a lot of time in it, and that is what most MMORPG are to him, one long grind which isn't depended on the player own skills at all.
In short, not everyone likes PvE MMORPG's. For my husband it was to boring, camp that place till you lvl xx then go to that camp till lvl xx then... He really doesn't like it, it takes to long, and most MMORPG you don't need real skill, he says. Just be the right level with the right equipment and most people can do it.
Anyway I don't need PvP. PvP can be exciting, and in most cases I find PvP usually more challanging then PvE, but I just want a game I can enjoy and relax at, have some fun with other people.
But I don't think all PvP lovers are childish, my husband isn't childish, he just has the wrong taste in what is fun. We played WoW and he hated it as much as I did. To much childish people, and he also was annoyed by the grinding of WoW, and of course he doesn't believe you needed any skill in WoW, just the right level.
The thing I don't like about PvE is once you figure out the AI script it becomes predictable and boring. The same can't be said for PvP and is the reason every game should have it.
The community for FF does not care about who owns who that is one of the reasons why the FF community is one of the best. They just play together and have fun.
The thing I don't like about PvE is once you figure out the AI script it becomes predictable and boring. The same can't be said for PvP and is the reason every game should have it.
It depends, really.
While all NPC's have scripts, that doesn't mean there can't be more than one possible script per monster.
Just like there is usually few "good ways" to use a class in PvP against class X, and most people will probably use one of those strategies. You just have to figure out what it is this time.
You'd also have to note that monsters in PvE environment are usually much harder than the players, which compensates for the less-random AI. Sometimes, even if you knew what to do and how to act against an enemy, you still fail because of the sheer strength of your opponent. What it lacks in AI, it gains in power. While when you fight a PvP battle, the optimal situation would be that both opponents are equal.
I remember this one boss in FFXI which I had to repeat weekly for 4 months before beating it first time. I knew what I had to do, but it still wasn't (and still isn't) that easy to actually perform in action. It certainly was far from "boring"- the opposite, actually.
I see where you're coming from, but I don't think it's that black and white.
Using LOL is like saying "my argument sucks but I still want to disagree".
The community for FF does not care about who owns who that is one of the reasons why the FF community is one of the best. They just play together and have fun.
Also, DPS parsers are the most valuable tools for an endgame DD
Using LOL is like saying "my argument sucks but I still want to disagree".
But seriously, I'd be fine with a game with no PvP - IF it was top-notch in all other aspects: crafting, grouping, affecting the world (IE: sand box), and good AI for mobs.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
That is why so many players are opposed to grouping-focused games.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
If you were childish, impatient, rude, or had poor party etiquette (something 75% of MMO players don't seem to have these days) you were blacklisted by the entire server.
That is a virtual world with a real and live community (unlike other big name MMO's)
Your action had consequences. There was some PVPish competition (Brenner) but that typically always had a bad turn out because people simply enjoyed playing WITH each other, we didn't have some need to feel superior to everyone else. I don't get the need some people have for that.
I hope FFXIV stays PVE as well, I would hate to see it ruined by the e-peen bunch.
I don't PvP to feel superior to other players. I PvP for a challenge. Human opponents are both more intelligent and less predictable than AI mobs. Most PvE is either too easy or impossible.
I know there are a lot of jerks who PvP, but don't paint us all with the same brush.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
The thing I don't like about PvE is once you figure out the AI script it becomes predictable and boring. The same can't be said for PvP and is the reason every game should have it.
It depends, really.
While all NPC's have scripts, that doesn't mean there can't be more than one possible script per monster.
Just like there is usually few "good ways" to use a class in PvP against class X, and most people will probably use one of those strategies. You just have to figure out what it is this time.
^^^ If you're intelligent enough and experienced with the PvP in a game, you can come to predict an opposing player as well as an opposing computer. Yes, a player can still do something erratic and surprise you, but a computer can always bug out and shoot you through a wall too.
I always prefer PvP in my games but I honestly don't really care if its there or not. I'll just get my PvP fix elsewhere - sometimes regularly switching between a PvP and PvE game in order to get it, but it just doesn't make that much difference to me. I never really understood why some PvP players threw such a hissy fit about it. If you like the PvE content, then PvP somewhere else. If you don't like the PvE... well... then you're just playing the wrong game.
The morning sun has vanquished the horrible night.
PvP is just good fun, and most do so honorably and just for the fun. It is the childish who stick out like a sore thumb and should just be ignored. I think all games should have at least some form of PvP whether it be battlegrounds, duels or whatever.
there is a reason to why I dislike having any PvP options, too often in EQ2 I get the duel me plz plz duel me /duel invite /duel invite.
have absolutely no intrest in PvP in a MMO, and absolutely hate to tell ppl off consistent...atleast they addded the option to decline all kinds of invitations automatic in EQ2....and ignore button p
hm miss the days where ppl got blacklisted in EQ2, thats just almost gone these days, mainly since its all about instances, and well most seems to just accept the "miss behavior" over have to wait another few min, to get another one...ofc thats a point to those who want everything instanced....nothing to fight over in the open world so less conflicts, just makes the game so incredible dull, since you know what you going for will always be there, when you arrive....you loose every aspect of adventure.
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
There may be a sporty type of PvP eventually, but it won't be anything like what most coming here are expecting. It'll prolly be similar to the Balista and Brenner in FFXI currently which will be balanced using the PvE ruleset:
What about PVP?
We have the same stance on PVP as we had in FFXI, we're having a focus on PVE, but we may introduce some sort of sports-type that might be tied to PVP in the future. What we're worrying about is that we dont want to have any PK'ing or harassment types of activities in the game. So in order to provide a safe environment to everyone and a game to enjoy. So we're not focusing on PVP.
I remember owning {mod} in FFXI pvp. AND, in my opinion is was far more interesting than WoW's
FFXI PVP was terrible. Only certain classes could participate and expect to do well.
There's absolutely no reason, in this day and age, to not have any form of PVP in an AAA release. I understand the majority of people don't enjoy PVP, but to not give the option to do so is silly. Perhaps it will be added later on, which i have no issue with, as long as it's done well. Give the players as many options as possible and they'll find reasons to like and play the game.
FFXI PVP was terrible. Only certain classes could participate and expect to do well.
There's absolutely no reason, in this day and age, to not have any form of PVP in an AAA release. I understand the majority of people don't enjoy PVP, but to not give the option to do so is silly. Perhaps it will be added later on, which i have no issue with, as long as it's done well. Give the players as many options as possible and they'll find reasons to like and play the game.
Yes, that's the general opinion.
The PvP was however more balanced than in almost any other game. At least for 60 cap and below. The balance went to shit in uncapped matches, but not many did those anyway for that particular reason.
For a PvE game, the PvP in XI was surprisingly solid. Lack of rewards and poor accessibility led to it's death though. Had SE continue to do events like Ballista Royale (which was awesome) it would have been much more successful.
Using LOL is like saying "my argument sucks but I still want to disagree".
Comments
There is a lot more to playing and enjoying a FF MMO than knowing whether your e-peen is larger than another players....sheesh!
For instance a deep lore, incredible storyline, intriguing characters to meet, an immense world to get lost in and explore, the journey and adventures with others players, crafting that actually has a purpose, a plethora of strange new monsters to die too as you learn their aggro tactics...hehe
Whoever does the most DPS is teh leetest person in the universe.
Not that it matters. To some it does, sure.
Reputation > All. In FFXI, you could have the best gear possible, and if you were a dick you still weren't getting party invites. The kind players with patience, who knew their jobs, and who had a great knowledge of the game stood out beyond all others. Which IMO, is how it should be. I don't care how many purples you have if you are whiny, impatient, and just all around borderline retarded.
This is it exactly.
If you were childish, impatient, rude, or had poor party etiquette (something 75% of MMO players don't seem to have these days) you were blacklisted by the entire server.
That is a virtual world with a real and live community (unlike other big name MMO's)
Your action had consequences. There was some PVPish competition (Brenner) but that typically always had a bad turn out because people simply enjoyed playing WITH each other, we didn't have some need to feel superior to everyone else. I don't get the need some people have for that.
I hope FFXIV stays PVE as well, I would hate to see it ruined by the e-peen bunch.
PvP is just good fun, and most do so honorably and just for the fun. It is the childish who stick out like a sore thumb and should just be ignored. I think all games should have at least some form of PvP whether it be battlegrounds, duels or whatever.
I argue a lot with my husband about PvE versus PvP.
He dislikes PvE and finds it boring. He also doesn't understand what the fun is of grinding. He doesn't like liniair stories, he want to make his own twists in the story created by his choises. He finds that player skill should decide the turn of battle, and not the level you have. Ai can't be as exciting as a real good player.
He doesn't understand why I like PvE and I have trouble with him always wanting PvP in MMORPG's.
But we did play PvE in Dark age of Camelot, till max level 50 (well when we played it was the max). And it was fun. he was a good player, whatever job he played he was always good in it (better then me he always is better in games then me... >:( ), and he could work in a team very good. (As long as nobody was trying to act bossy, he hates bossy people)
I wish I could play FFXIV with him, like we played DaoC in the early days...
That he turned 50 he didn't feel happy at all by it, it was just time consuming, he wasn't a better player because he was 50, he just put a lot of time in it, and that is what most MMORPG are to him, one long grind which isn't depended on the player own skills at all.
In short, not everyone likes PvE MMORPG's. For my husband it was to boring, camp that place till you lvl xx then go to that camp till lvl xx then... He really doesn't like it, it takes to long, and most MMORPG you don't need real skill, he says. Just be the right level with the right equipment and most people can do it.
Anyway I don't need PvP. PvP can be exciting, and in most cases I find PvP usually more challanging then PvE, but I just want a game I can enjoy and relax at, have some fun with other people.
But I don't think all PvP lovers are childish, my husband isn't childish, he just has the wrong taste in what is fun. We played WoW and he hated it as much as I did. To much childish people, and he also was annoyed by the grinding of WoW, and of course he doesn't believe you needed any skill in WoW, just the right level.
The thing I don't like about PvE is once you figure out the AI script it becomes predictable and boring. The same can't be said for PvP and is the reason every game should have it.
The community for FF does not care about who owns who that is one of the reasons why the FF community is one of the best. They just play together and have fun.
It depends, really.
While all NPC's have scripts, that doesn't mean there can't be more than one possible script per monster.
Just like there is usually few "good ways" to use a class in PvP against class X, and most people will probably use one of those strategies. You just have to figure out what it is this time.
You'd also have to note that monsters in PvE environment are usually much harder than the players, which compensates for the less-random AI. Sometimes, even if you knew what to do and how to act against an enemy, you still fail because of the sheer strength of your opponent. What it lacks in AI, it gains in power. While when you fight a PvP battle, the optimal situation would be that both opponents are equal.
I remember this one boss in FFXI which I had to repeat weekly for 4 months before beating it first time. I knew what I had to do, but it still wasn't (and still isn't) that easy to actually perform in action. It certainly was far from "boring"- the opposite, actually.
I see where you're coming from, but I don't think it's that black and white.
Also, DPS parsers are the most valuable tools for an endgame DD
I think how people work together to achiev the impossible is more important than "who ganks who".
PvE is for players who are afraid of being owned.
But seriously, I'd be fine with a game with no PvP - IF it was top-notch in all other aspects: crafting, grouping, affecting the world (IE: sand box), and good AI for mobs.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
That is why so many players are opposed to grouping-focused games.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Yep, keeps those players out of the game. At the same time those that are good to other people will receive similar behavior. Win/win.
No pvp in ff14?? ok one less game in my waiting list of to play mmorpgs, smaller list easyer to choose...
I don't PvP to feel superior to other players. I PvP for a challenge. Human opponents are both more intelligent and less predictable than AI mobs. Most PvE is either too easy or impossible.
I know there are a lot of jerks who PvP, but don't paint us all with the same brush.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
^^^ If you're intelligent enough and experienced with the PvP in a game, you can come to predict an opposing player as well as an opposing computer. Yes, a player can still do something erratic and surprise you, but a computer can always bug out and shoot you through a wall too.
I always prefer PvP in my games but I honestly don't really care if its there or not. I'll just get my PvP fix elsewhere - sometimes regularly switching between a PvP and PvE game in order to get it, but it just doesn't make that much difference to me. I never really understood why some PvP players threw such a hissy fit about it. If you like the PvE content, then PvP somewhere else. If you don't like the PvE... well... then you're just playing the wrong game.
The morning sun has vanquished the horrible night.
I completely agree - which is why I favour a 'forced' grouping game.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
there is a reason to why I dislike having any PvP options, too often in EQ2 I get the duel me plz plz duel me /duel invite /duel invite.
have absolutely no intrest in PvP in a MMO, and absolutely hate to tell ppl off consistent...atleast they addded the option to decline all kinds of invitations automatic in EQ2....and ignore button p
hm miss the days where ppl got blacklisted in EQ2, thats just almost gone these days, mainly since its all about instances, and well most seems to just accept the "miss behavior" over have to wait another few min, to get another one...ofc thats a point to those who want everything instanced....nothing to fight over in the open world so less conflicts, just makes the game so incredible dull, since you know what you going for will always be there, when you arrive....you loose every aspect of adventure.
This
No where have i read that XIV will have no PvP.
XI had Ballistas and i would suspect that SE will make an attempt at persuing that idea.
Heavy PvE yes, but i wouldnt completely rule out PvP so early.
Which Final Fantasy Character Are You?
Final Fantasy 7
FFXIV! You Ready?
There may be a sporty type of PvP eventually, but it won't be anything like what most coming here are expecting. It'll prolly be similar to the Balista and Brenner in FFXI currently which will be balanced using the PvE ruleset:
What about PVP?
We have the same stance on PVP as we had in FFXI, we're having a focus on PVE, but we may introduce some sort of sports-type that might be tied to PVP in the future. What we're worrying about is that we dont want to have any PK'ing or harassment types of activities in the game. So in order to provide a safe environment to everyone and a game to enjoy. So we're not focusing on PVP.
Hiromichi Tanaka
I remember owning {mod} in FFXI pvp. AND, in my opinion is was far more interesting than WoW's
FFXI PVP was terrible. Only certain classes could participate and expect to do well.
There's absolutely no reason, in this day and age, to not have any form of PVP in an AAA release. I understand the majority of people don't enjoy PVP, but to not give the option to do so is silly. Perhaps it will be added later on, which i have no issue with, as long as it's done well. Give the players as many options as possible and they'll find reasons to like and play the game.
Yes, that's the general opinion.
The PvP was however more balanced than in almost any other game. At least for 60 cap and below. The balance went to shit in uncapped matches, but not many did those anyway for that particular reason.
For a PvE game, the PvP in XI was surprisingly solid. Lack of rewards and poor accessibility led to it's death though. Had SE continue to do events like Ballista Royale (which was awesome) it would have been much more successful.