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DAWNTIDE Open Beta: June 4th

JawusJawus Member Posts: 14

This is a nice little title that many of us are watching.  Their updated Open Beta date is June 4th at 8pm GMT.

Comments

  • dcorleone75dcorleone75 Member UncommonPosts: 55

    What's the deal with this game anyway?  Seems like a lot of posting goes on about it, but their website isn't all that informative.  Graphically the screenshots make it look a little behind the curve.  So just what is it that everybody's so excited about with this one?

  • KhorsKhors Member Posts: 147

    The website, forums and wiki has an abundance of information on this game.  Dont know what site you might have gone to for information, but one cant help but trip over all the information they have on this game.

     

    And graphics are fine.  Anyone that uses graphics as a red herring, for an Indie, open world, sandboxy freeform player-centric game might probably find the eye-candy laden, pve-centric, pinata-spilling entitlements that a themepark game has to offer.

  • KyleranKyleran Member LegendaryPosts: 44,070

    Originally posted by Khors

    The website, forums and wiki has an abundance of information on this game.  Dont know what site you might have gone to for information, but one cant help but trip over all the information they have on this game.

     

    And graphics are fine.  Anyone that uses graphics as a red herring, for an Indie, open world, sandboxy freeform player-centric game might probably find the eye-candy laden, pve-centric, pinata-spilling entitlements that a themepark game has to offer.

    Are you sure.  I happen to have an invite to the closed beta, and decided last night to create a character and give it a try.

    My new character logged into the world, I started to move about the room looking at the npc's and stuff...  and promptly fell through the floor and found myself 'swimming" under the world.  I swam for a while, didn't go anywhere, eventually figured out how to get a command to help "unstick me" and then somehow swam to shore, only to have all the water disappear and I was suddenly no longer near any water, but standing in the middle of a town.

    So pretty cool, I ran around a bit, went into a building (bit of a challenge) and then... fell through the floor and was swimming again.  This time the unstick command brought me straight back up into town.

    So, being a PVP game, and seeing various people logging in on the chat screen, I quickly ran behind a bolder....no wait, i was actually inside the boulder.  Cool, people won't see me here, though I didn't think it was exactly fair.

    I know its only a beta, but don't say the graphics are fine (maybe visually, but I can see why they won't appeal to many).

    Just because you really want a pvp centric MMO isn't a good reason to cast aside all common sense or expectations of reasonable quality.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • BellaHBellaH Member UncommonPosts: 269

    I had the exact same issues, falling threw the ground, lagging, issues going into and out of structures, and lack of any clear information.

  • n00n3rn00n3r Member Posts: 45

    Falling through the world, especially in town, has been a known issue since last 2.94 patch.  They just released the 2.96 patch this morning, haven't logged in yet to see if it fixed the problem or not yet.

    I'll probably just wait until tomorrows wipe to log in and see. 

    I've said more than a couple times, and I'll repeat myself again; this is not an "Open Beta" like many gamers are used to.  It has been 10 years since I've seen a game go open at this early of a stage of development.   Most people would look at the state of the game right now and call it "Alpha".

    Not really trying to deter people, but just know what to expect.   If you come in hoping for a fun "Trial Beta" like most developers are churning out, you are going to be dissapointed.   This is one of those beta's that actually require testing.  I probably spend more time each day submitting crash logs, and filling out bug reports than I do actually playing. 

  • KyleranKyleran Member LegendaryPosts: 44,070

    Yeah, I'm not going to down on the game, I'll be back and understand there's work to be done, and bugs to be reported.  I wasn't expecting it to be any different.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KhorsKhors Member Posts: 147

    Originally posted by Kyleran

    Originally posted by Khors

    The website, forums and wiki has an abundance of information on this game.  Dont know what site you might have gone to for information, but one cant help but trip over all the information they have on this game.

     

    And graphics are fine.  Anyone that uses graphics as a red herring, for an Indie, open world, sandboxy freeform player-centric game might probably find the eye-candy laden, pve-centric, pinata-spilling entitlements that a themepark game has to offer.

    Are you sure.  I happen to have an invite to the closed beta, and decided last night to create a character and give it a try.

    My new character logged into the world, I started to move about the room looking at the npc's and stuff...  and promptly fell through the floor and found myself 'swimming" under the world.  I swam for a while, didn't go anywhere, eventually figured out how to get a command to help "unstick me" and then somehow swam to shore, only to have all the water disappear and I was suddenly no longer near any water, but standing in the middle of a town.

    So pretty cool, I ran around a bit, went into a building (bit of a challenge) and then... fell through the floor and was swimming again.  This time the unstick command brought me straight back up into town.

    So, being a PVP game, and seeing various people logging in on the chat screen, I quickly ran behind a bolder....no wait, i was actually inside the boulder.  Cool, people won't see me here, though I didn't think it was exactly fair.

    I know its only a beta, but don't say the graphics are fine (maybe visually, but I can see why they won't appeal to many).

    Just because you really want a pvp centric MMO isn't a good reason to cast aside all common sense or expectations of reasonable quality.

    Kyl, no spin here.  The post subject I responded to was about 1. graphics quality and 2. information (below).


    Originally posted by dcorleone75

    What's the deal with this game anyway?  Seems like a lot of posting goes on about it, but their website isn't all that informative.  Graphically the screenshots make it look a little behind the curve.  So just what is it that everybody's so excited about with this one?

    Thats what I responded to.  If you want to start another topic about "code" or lack of code polish in an 'alpha' or 'beta' stage product, well, go for it.  I'm sure you'll have quite a few respondents.  I hope that most following this title know of its current position.

     


    Originally posted by BellaH

    I had the exact same issues, falling threw the ground, lagging, issues going into and out of structures, and lack of any clear information.

    Im not one to be spoon-fed information, and am not one to want to have to go on an easter-egg hunt in search of it either.  Maybe im a little more patient in my old age, because finding enough clear information on DT to be able to jump into the beta-world hasn't been an issue for me.  Maybe just wait until the end of the year, when Its closer to launch with perhaps a manual?  Might save on some disappointment since this game isnt near launch right now.

     


    Originally posted by n00n3r

    Falling through the world, especially in town, has been a known issue since last 2.94 patch.  They just released the 2.96 patch this morning, haven't logged in yet to see if it fixed the problem or not yet.

    I'll probably just wait until tomorrows wipe to log in and see. 

    I've said more than a couple times, and I'll repeat myself again; this is not an "Open Beta" like many gamers are used to.  It has been 10 years since I've seen a game go open at this early of a stage of development.   Most people would look at the state of the game right now and call it "Alpha".

    Not really trying to deter people, but just know what to expect.   If you come in hoping for a fun "Trial Beta" like most developers are churning out, you are going to be dissapointed.   This is one of those beta's that actually require testing.  I probably spend more time each day submitting crash logs, and filling out bug reports than I do actually playing. 

    Good advice, and similar to what Ive mentioned in other threads in the past.  Its a double-edged sword when an Indie invites prospectively interested folks to take a peek under the hood, when there isnt as much substance there that some might be accustom to with a product that is actually 'close' to launch or likened to a true open beta with 90% of the game in a complete-enough state.

  • BellaHBellaH Member UncommonPosts: 269

    My post was not not meant to send anyone away from this game. I was simply stating as with any beta game, that certain people would have technical issues, and I just happened to have the same issues as the previous poster. As far as the lack of info, I was referring to any fixes for the falling threw the world and rubber-banding. No one either knew what to do too fix it or they just didn't play if it was happening to them.

  • sevitothsevitoth Member UncommonPosts: 375

    Originally posted by Kyleran

    Originally posted by Khors

    The website, forums and wiki has an abundance of information on this game.  Dont know what site you might have gone to for information, but one cant help but trip over all the information they have on this game.

     

    And graphics are fine.  Anyone that uses graphics as a red herring, for an Indie, open world, sandboxy freeform player-centric game might probably find the eye-candy laden, pve-centric, pinata-spilling entitlements that a themepark game has to offer.

    Are you sure.  I happen to have an invite to the closed beta, and decided last night to create a character and give it a try.

    My new character logged into the world, I started to move about the room looking at the npc's and stuff...  and promptly fell through the floor and found myself 'swimming" under the world.  I swam for a while, didn't go anywhere, eventually figured out how to get a command to help "unstick me" and then somehow swam to shore, only to have all the water disappear and I was suddenly no longer near any water, but standing in the middle of a town.

    So pretty cool, I ran around a bit, went into a building (bit of a challenge) and then... fell through the floor and was swimming again.  This time the unstick command brought me straight back up into town.

    So, being a PVP game, and seeing various people logging in on the chat screen, I quickly ran behind a bolder....no wait, i was actually inside the boulder.  Cool, people won't see me here, though I didn't think it was exactly fair.

    I know its only a beta, but don't say the graphics are fine (maybe visually, but I can see why they won't appeal to many).

    Just because you really want a pvp centric MMO isn't a good reason to cast aside all common sense or expectations of reasonable quality.

    I've had a beta account for 6 months now, and it's always been like this. The game is pretty much unplayable. I check in every couple of months to see if it has gotten any better, but so far it hasn't.

    Going open beta at this stage is a huge mistake on their part. This game needs another year of work to be open beta ready.

     

     

    Currently Playing: DAOC Uthgard

    Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.

  • DarkcrystalDarkcrystal Member UncommonPosts: 963

    in the last week alone major improvements to the game, was surprised to see alot of the falling through the world and crash dumps errors fixed..

     

    Some of the other issues remain but its more playbale and your abale to test it better now which is a good thing, I agree open beta can be a bad idea tomorrow, as some people tend to use it as a try the game out thing but hey, I hpe they understand this game has poitienal and I seen alot of good changes rather fast in the last 1 -2 weeks alone..

     

    I been in closed beta for months now I love the concept of Dawntide and I plan myself to bring our guild there and have our mark so I hope for the best and teh future of this game.

     

    I hope to see everyone there...

  • JeauseoffJeauseoff Member Posts: 36

    Maybe a Mod can answer this question; Why is this game not on the Game List page? 

  • dcorleone75dcorleone75 Member UncommonPosts: 55

    Jeez, didn't mean to start a big thing.  I just figured if there was something unique or innovative about it, somebody would just say "Well you can do xxxxx in this game."  

  • ThorkuneThorkune Member UncommonPosts: 1,969

    Originally posted by Darkcrystal

    in the last week alone major improvements to the game, was surprised to see alot of the falling through the world and crash dumps errors fixed..

     

    Some of the other issues remain but its more playbale and your abale to test it better now which is a good thing, I agree open beta can be a bad idea tomorrow, as some people tend to use it as a try the game out thing but hey, I hpe they understand this game has poitienal and I seen alot of good changes rather fast in the last 1 -2 weeks alone..

     

    I been in closed beta for months now I love the concept of Dawntide and I plan myself to bring our guild there and have our mark so I hope for the best and teh future of this game.

     

    I hope to see everyone there...

    This is the worst beta I have ever participated in. The falling through the floor issues are still there as of last night, and the lag is awful. This game is no where near the open beta phase. But, I imagine they had to open it due to the lack of participation in closed. I will be surprised if this game even launches. There are some great inovative ideas in the game, but there is a major lack of creative talent in my opinion.

  • Rockgod99Rockgod99 Member Posts: 4,640

    Im happy that indy devs are trying to make mmos but I refuse to get all crazy excited over it.

    I know how these games turn out.

    Out of all the indy dev sandbox games to release in the last few years very few have been even partially playable.

    Mortal online, Xsyon,Craft of Gods,  Dawntide fall in the same category of "At least they tried".

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • n00n3rn00n3r Member Posts: 45

     






    Originally posted by bigsmiff



    This is the worst beta I have ever participated in.


    I'm sorry you feel that way, I'm curious to know what, if any real testing you have done in the past. Trial Betas aren't exactly bug intensive you know.

     






    Originally posted by bigsmiff

    The falling through the floor issues are still there as of last night, and the lag is awful.



    While there is still the problem of the occasional "falling through the world bug", 90% of those occurances have been fixed within the last week, and are limited to mostly steep terain. The Devs have put a tool in place (/fixme) so that players can auto correct this problem. So it is only a minor inconvenience.

    As for lag? You probably needed to take some time looking at the stickies in the forums, there are/were great tips for increasing FPS. (did you turn shadows off?)

    I have no problems getting 30-40 fps on my 2 year old laptop...

     






    Originally posted by bigsmiff

    This game is no where near the open beta phase. But, I imagine they had to open it due to the lack of participation in closed. I will be surprised if this game even launches.



    On the contrary, there were simply too many people wanting to get into the closed beta. So many in fact, that players would constantly beg and harass the dev's and players alike to get in. So, WAI, being nice guys they are, elected to open testing for all.

    The result is an over whelming success! Bug Reports and Creative suggestions have gone up ten-fold.

     






    Originally posted by bigsmiff

    There are some great inovative ideas in the game, but there is a major lack of creative talent in my opinion.



    Holy contradictory sentence Batman!!!   Does WAI have innovative ideas? Or do they lack creative talent?  It can't be both...



    Seriously, I'm sorry that you didn't find testing a game @ this stage of development enjoyable. But that's OK! Not everyone enjoys bug chasing. Maybe you will stop by again after a couple patches and find it enjoyable then, or maybe not. That's OK too!

    I'll admit that WAI probably shouldn't have used the term "Open Beta" when they opened up testing to the public. Usually, the trend in the industry has been to release a 30-60 day trial beta for load balancing purposes. Many testers have become accustomed the "Open Beta" moniker used this way. I would have used the term "Open-Alpha" myself...

    But to be fair, WAI hasn't hyped this game. There is no advertising, no forum list, no nothing! All the hype generated by this game is being generated by players that want something that isn't ready yet. And now those same players are crying doom & gloom because this game hasn't met their  expectations.

    Bottom line is: Testing is open for anyone that wants to check it out, but be warned this game has a ways to go. However, the Dev's seem competent; There is good communication between the Dev's and testers; And they honestly listen and care about your feedback.

    Just try to walk in with an open mind.

    /cheers

  • ThorkuneThorkune Member UncommonPosts: 1,969

    Originally posted by n00n3r

     






    Originally posted by bigsmiff



    This is the worst beta I have ever participated in.



    I'm sorry you feel that way, I'm curious to know what, if any real testing you have done in the past. Trial Betas aren't exactly bug intensive you know.

     






    Originally posted by bigsmiff

    The falling through the floor issues are still there as of last night, and the lag is awful.



    While there is still the problem of the occasional "falling through the world bug", 90% of those occurances have been fixed within the last week, and are limited to mostly steep terain. The Devs have put a tool in place (/fixme) so that players can auto correct this problem. So it is only a minor inconvenience.

    As for lag? You probably needed to take some time looking at the stickies in the forums, there are/were great tips for increasing FPS. (did you turn shadows off?)

    I have no problems getting 30-40 fps on my 2 year old laptop...






    Originally posted by bigsmiff

    This game is no where near the open beta phase. But, I imagine they had to open it due to the lack of participation in closed. I will be surprised if this game even launches.



    On the contrary, there were simply too many people wanting to get into the closed beta. So many in fact, that players would constantly beg and harass the dev's and players alike to get in. So, WAI, being nice guys they are, elected to open testing for all.

    The result is an over whelming success! Bug Reports and Creative suggestions have gone up ten-fold.

     

    Cool story...really. But, ten fold of nothing is still nothing.

     






    Originally posted by bigsmiff

    There are some great inovative ideas in the game, but there is a major lack of creative talent in my opinion.



    Holy contradictory sentence Batman!!!   Does WAI have innovative ideas? Or do they lack creative talent?  It can't be both...

    Believe it or not, there is a difference in having an idea and being able to implement that idea. So, my statement is working as intended.

    False fanboi's are cool

  • dcorleone75dcorleone75 Member UncommonPosts: 55

    The graphics are dated, the place just looks boring.  Mobs are equally uninteresting.  Rats, goblins, skeletons, boars, etc.  There's nothing interesting about any of the mobs.  Tons of features that SHOULD be there just aren't.  No mail system and no auction house.  A lot of stuff is useless.  The Botany skill will let you determine how old a tree you're going to chop is.  The age has nothing to do with the yield, how long it lasts before running dry or anything else.  The skill is apparently completely useless.  Technical bugs are rampant.  Gathering resources and crafting are very standard boilerplate.  Nothing interesting about it and it's tedious as hell to gather stuff.  Many missing NPC's.

    The bottom line is, even if they fixed all the technical bugs and missing NPC's and everything else, it still seems like it'd be a boring game to play.  There's nothing at all about it to make it stand out.  I supposed you could count the ability to build houses and such, but the craft system is so painfully tedious, I doubt anybody's gonna wanna do all that work.  Took an hour of gathering resources for me to just weaponsmith a simple dagger. 

    It may not be a terrible game, but it's completely unoriginal and boring and that's worse in my opinion.

  • RammurRammur Member Posts: 575

    It is called a beta for a reason! you fell through the floor or got stuck in a rock ooo shocking in a beta noway! tell the dev team kinda what ya suppose too do in a beta.

  • Southpaw.GamerSouthpaw.Gamer Member CommonPosts: 572

    I've been in closed beta myself for a time and the game is just bland and uninteresting to the point I run around for five minutes before logging out and repeating the action every month or so to take a look-see.  The graphics are fine to me, the gameplay and overall bland feeling to the world is not.  Animations are horrid and combat boring.  

     

    The game needs a lot of work

    Full Sail University - Game Design

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