What we won't get are credible answers to the questions:
- Is this truly an MMORPG or a single player online game with networking features?
How many times does BioWare have to state the Game is going to have all the traditional elements of an MMO for Folks like you to believe it?...It will be every bit as much of an MMORPG than any other one out there...They've already said it a million times over...The only difference will be if you choose to Solo most of the time you will be able to...That's all...There will be 6 Years of development on this Game when it comes out...Auctions Houses...Yes...PvP...Yes...Crafting...Yes...It's mostly already been answered...
Talk is cheap, and from an MMO dev - almost worthless.
The question is - why do you believe them?
- Is what Bioware means by 'open world' the same as what ordinary mmo players mean by 'open world'?
Quote From Daniel Erickson: "One of the real things we wanted to show at GDC this year is that our worlds are huge, actually. They are giant, you can explore. They are massive. You can just wander off one direction and go forever."
Quote from James Olhen: "Our public areas are one contiguous world", "Not just our cities - 90% of the game, actually, will be areas where you can run into other players" - PC Gamer UK April 2010
- Are crafting and selling really integral to this game? Or bolted-on afterthoughts?
Quote: We’ve spent quite a bit of time discussing how to ensure that crafters – true dedicated crafters – can make a name for themselves and be important in their community. - Dev Blog Damion Schubert
Quote: We are going to have crafting, because that's a big part of MMOs. We're going to implement crafting in a way that 'feels' right for Star Wars. - Massively TOR 2008
- What about housing?
Some notes from the lecture “MMO Retention - Learning from the First 25 Years,” by Scott Hartsman of Trion, and Gordon Walton of BioWare.
Gordon Walton of Bioware discussed aspirational experiences, and pointed out that they didn’t necessarily have to be day to day, they could be things that people aim for over the long term. In Ultima Online, for example, the data showed that people who had houses stayed longer than people who didn’t, so making changes to offer housing to more players became important.
I feel I'm in the middle ont his one.I don't think people should be heralding this game as great or bad based on what little we've bene given in the way of actual in game information.I also don't feel Bioware OWES us mroe information at this stage being still quite a ways from actually launching.
If we were a month out and Bioware,in Cryptic Studios fashion, still hadn't lifted the NDA and we still had as little information from their press releases etc...I'd certianly be supporting the doom and gloom side of things.But this far from a vague launch date and the game not yet in official closed beta,I am mor ethna content to wait and see before forming any kind of opinion either way.
What we won't get are credible answers to the questions:
- Is this truly an MMORPG or a single player online game with networking features?
How many times does BioWare have to state the Game is going to have all the traditional elements of an MMO for Folks like you to believe it?...It will be every bit as much of an MMORPG than any other one out there...They've already said it a million times over...The only difference will be if you choose to Solo most of the time you will be able to...That's all...There will be 6 Years of development on this Game when it comes out...Auctions Houses...Yes...PvP...Yes...Crafting...Yes...It's mostly already been answered...
- Is what Bioware means by 'open world' the same as what ordinary mmo players mean by 'open world'?
Quote From Daniel Erickson: "One of the real things we wanted to show at GDC this year is that our worlds are huge, actually. They are giant, you can explore. They are massive. You can just wander off one direction and go forever."
Quote from James Olhen: "Our public areas are one contiguous world", "Not just our cities - 90% of the game, actually, will be areas where you can run into other players" - PC Gamer UK April 2010
- Are crafting and selling really integral to this game? Or bolted-on afterthoughts?
Quote: We’ve spent quite a bit of time discussing how to ensure that crafters – true dedicated crafters – can make a name for themselves and be important in their community. - Dev Blog Damion Schubert
Quote: We are going to have crafting, because that's a big part of MMOs. We're going to implement crafting in a way that 'feels' right for Star Wars. - Massively TOR 2008
- What about housing?
Some notes from the lecture “MMO Retention - Learning from the First 25 Years,” by Scott Hartsman of Trion, and Gordon Walton of BioWare.
Gordon Walton of Bioware discussed aspirational experiences, and pointed out that they didn’t necessarily have to be day to day, they could be things that people aim for over the long term. In Ultima Online, for example, the data showed that people who had houses stayed longer than people who didn’t, so making changes to offer housing to more players became important.
Those are all intresting speculations by a fan but they're not 'answers' by Bioware.
I want to see proper replies by authorised developers backed up by game footage tested by impartial E3 play tasters - and I'm pretty sure I won't.
Why?
Because it's becoming pretty evident that when it comes to SWTOR, what Bioware say and what Bioware are producing are two totally different things.
As has already been said in this thread: 'Believe nothing you hear and only half of what you see'.
Oh, and another thing - nothing that is said by Daniel Erickson regarding the technical, visual and playability features of the game should be taken at face value.
I'm not saying the guy is untrustworthy but he's a writer, for god's sake. He provides content. Trusting his statements on how the game actually looks, plays and feels is like trusting the guy who writes the BMW owner's sales brochure to tell you how the new Series 5 handles on the road.
The fact that Bioware seem to think their Lead Writer is qualified to make statements that other game houses usually ensure only their Senior Producer is cleared to make is just another indication that something may be very off about this game.
I am sure the trailors for SWToR will be awesome. We should see some game play as well. I personally hate crafting so that has no interest for me what so ever. Flight combat either needs to be done right or not at all. If flight combat is not ready, then it should not be part of what is shipped.
If it isn't 'ready' after 6 years and $150 million, then they never had any intention of including it.
Exactly - and, more to the point, there is something rather ridiculous and not a little bit patronising that they don't just come out and say: 'Actually flight isn't really one of the things Bioware does well so it's not going to be in this game. Plenty of other good things though'.
I think we will see 2 more races, which people will yell and scream it's not alien enough, or at least the race they want.
I wouldn't be surprised to see character customization when you log in shown.
Outsideo f that, there is SO MUCH they could show us. They could basically show everything that they said they might have there, and be a HUGE hit and get a lot of people interested. Or they could show us basically the same thing again, and have even more people become jaded to the lack of hard info.
I'd like to see crafting, see armor being dyed, housing, pvp combat, a little space if it's in, among other things.
Those are all intresting speculations by a fan but they're not 'answers' by Bioware.
I want to see proper replies by authorised developers backed up by game footage tested by impartial E3 play tasters - and I'm pretty sure I won't.
Why?
Because it's becoming pretty evident that when it comes to SWTOR, what Bioware say and what Bioware are producing are two totally different things.
As has already been said in this thread: 'Believe nothing you hear and only half of what you see'.
Two totally different things??
That's right!! We're not getting Star Wars.. we're getting a Smurfs MMO.. yeah that's totally different..
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
This game will succeed with or without a small portion of the genre who feels entitled to all the information about the game a year prior to release, especially since that portion of the MMO crowd would only use that information as fuel for more flame posts... In all honesty, I don't even think they care about that small emo portion of the crowd; I know I sure as hell don't, you all are literally a cancer to this fine gaming genre. Besides there are millions of people who will purchase the game and enjoy it based on the merits already annouced, and backed by game footage, and BioWare is fully aware of this.
"If I'd asked my customers what they wanted, they'd have said a faster horse." - Henry Ford
Seriously, who cares about a CGI trailer? It's only for marketing and hype factor and doesn't give any hints of actual gameplay. They will probably talk about the core thing they didn't give much information about like crafting, overall grouping, PvP mechanics. They may throw some races at us and a more in-depth look of another class but don't expect the motherlode.
I think we will see 2 more races, which people will yell and scream it's not alien enough, or at least the race they want.
I wouldn't be surprised to see character customization when you log in shown.
Outsideo f that, there is SO MUCH they could show us. They could basically show everything that they said they might have there, and be a HUGE hit and get a lot of people interested. Or they could show us basically the same thing again, and have even more people become jaded to the lack of hard info.
I'd like to see crafting, see armor being dyed, housing, pvp combat, a little space if it's in, among other things.
I do agree with you. Whoever is responsible for controlling the flow of game information is close to being an idiot. Certainly their lack of experience in marketing may well be doing damage to the game.
What you will see is an overload of media hype over the new i-phone ><
As far as tor, it depends on how far alone the game is in it's development.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
What we won't get are credible answers to the questions:
- Is this truly an MMORPG or a single player online game with networking features?
How many times does BioWare have to state the Game is going to have all the traditional elements of an MMO for Folks like you to believe it?...It will be every bit as much of an MMORPG than any other one out there...They've already said it a million times over...The only difference will be if you choose to Solo most of the time you will be able to...That's all...There will be 6 Years of development on this Game when it comes out...Auctions Houses...Yes...PvP...Yes...Crafting...Yes...It's mostly already been answered...
- Is what Bioware means by 'open world' the same as what ordinary mmo players mean by 'open world'?
Quote From Daniel Erickson: "One of the real things we wanted to show at GDC this year is that our worlds are huge, actually. They are giant, you can explore. They are massive. You can just wander off one direction and go forever."
Quote from James Olhen: "Our public areas are one contiguous world", "Not just our cities - 90% of the game, actually, will be areas where you can run into other players" - PC Gamer UK April 2010
- Are crafting and selling really integral to this game? Or bolted-on afterthoughts?
Quote: We’ve spent quite a bit of time discussing how to ensure that crafters – true dedicated crafters – can make a name for themselves and be important in their community. - Dev Blog Damion Schubert
Quote: We are going to have crafting, because that's a big part of MMOs. We're going to implement crafting in a way that 'feels' right for Star Wars. - Massively TOR 2008
- What about housing?
Some notes from the lecture “MMO Retention - Learning from the First 25 Years,” by Scott Hartsman of Trion, and Gordon Walton of BioWare.
Gordon Walton of Bioware discussed aspirational experiences, and pointed out that they didn’t necessarily have to be day to day, they could be things that people aim for over the long term. In Ultima Online, for example, the data showed that people who had houses stayed longer than people who didn’t, so making changes to offer housing to more players became important.
Thanks for the effort , was just about to reply in the same way. It will not do any good , the doomsayers don't listen to anyone even the devs, they cannot be turned however much the developers state what is in or out.
Where the devs are doing a great jop, is with respect to no false expectations or promises or early commitments, most of the demands from people here as to what will be in at E3 are elements that have never been promised or are just standard MMO features that we know will be in. The doomsayers can beat a drum however much they want Bioware and anyone who is SAne will noit fall for their spoiler tactics.
________________________________________________________ Sorcery must persist, the future is the Citadel
Those are all intresting speculations by a fan but they're not 'answers' by Bioware.
I want to see proper replies by authorised developers backed up by game footage tested by impartial E3 play tasters - and I'm pretty sure I won't.
Why?
Because it's becoming pretty evident that when it comes to SWTOR, what Bioware say and what Bioware are producing are two totally different things.
As has already been said in this thread: 'Believe nothing you hear and only half of what you see'.
Two totally different things??
That's right!! We're not getting Star Wars.. we're getting a Smurfs MMO.. yeah that's totally different..
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
This game will succeed with or without a small portion of the genre who feels entitled to all the information about the game a year prior to release, especially since that portion of the MMO crowd would only use that information as fuel for more flame posts... In all honesty, I don't even think they care about that small emo portion of the crowd; I know I sure as hell don't, you all are literally a cancer to this fine gaming genre. Besides there are millions of people who will purchase the game and enjoy it based on the merits already annouced, and backed by game footage, and BioWare is fully aware of this.
It is posts replies like this that give us all hope, that this site is not just infested by mindless haters who are trying to bring ganking and bullying tactics to these forumns. Common sense reply and well articulated.
I do not believe the SWTOR:devs are idiots or the Bioware marketing guys, anyone stating such is just pathetic they have no reason whatsoever to do so, well no sane reason.
________________________________________________________ Sorcery must persist, the future is the Citadel
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
That's right!! We're not getting Star Wars.. we're getting a Smurfs MMO.. yeah that's totally different..
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
This game will succeed with or without a small portion of the genre who feels entitled to all the information about the game a year prior to release, especially since that portion of the MMO crowd would only use that information as fuel for more flame posts... In all honesty, I don't even think they care about that small emo portion of the crowd; I know I sure as hell don't, you all are literally a cancer to this fine gaming genre. Besides there are millions of people who will purchase the game and enjoy it based on the merits already annouced, and backed by game footage, and BioWare is fully aware of this.
It is posts replies like this that give us all hope, that this site is not just infested by mindless haters who are trying to bring ganking and bullying tactics to these forumns. Common sense reply and well articulated.
I do not believe the SWTOR:devs are idiots or the Bioware marketing guys, anyone stating such is just pathetic they have no reason whatsoever to do so, well no sane reason.
I am sorry to burst your bubble but posters like me who are asking hard questions and are subjecting the developers' unsupported statements to doubt and enquiry have some very, very good reasons. Want to know what they are? Here are a couple:
2004
* September – Earth & Beyond closes
2005
* November – Star Wars Galaxies NGE
* December – Asheron’s Call 2 closes
2007
* August – Auto Assault closes
2008
* August – The Sims Online closes
* Sept – Fury closes
* Sept – Dark & Light closes
2009
* February – Tabula Rasa closes
* July – Shadowbane closes
* August – The Matrix Online closes
2010
* January – Dungeon Runners closes
What connects all these failures? They all ciost ordinary players and consumers a tonne of money in boxes and subscriptions and, even though some of them were created by the biggest names in the industry, they failed taking our money with them because developers did not deliver what they had sold us.
And that's why people like me express doubt about some of the claims issued by Bioware developers that do not seem substantiated by the footage or imagery they have released.
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
To be honest , your negativity is way over the top and easily noticed by anyone who actually reads this board regurlarly, In fact, I would not be surprised if you were actually paid to do this. Viral marketing. Yes, you are slightly more articulate than average doomcryer, but it's not hard to read between the lines.
Gamers should be glad that companies are putting serious investment to these games and that many new games are coming to the market. That does not mean that you have to like or play every single game.
I am also glad that Bioware does not make promises they cannot keep. If they did, people like you would be posting here after the launch why X, Y or Z feature was not implemented and how they lied to you. The game is still a year away, and I am certain a lot more information will come out closer we get to the lauch.
I would suggest making the buying decision once you have enough facts at hand, or get to test open beta or at least see enough gameplay footage and reviews. Until then, all this negativity only works as a viral marketing tool, often used by people who are either working for companies that specialize in it or are just disillusioned people spreading their discomfort.
"The person who experiences greatness must have a feeling for the myth he is in."
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
To be honest , your negativity is way over the top and easily noticed by anyone who actually reads this board regurlarly, In fact, I would not be surprised if you were actually paid to do this. Viral marketing. Yes, you are slightly more articulate than average doomcryer, but it's not hard to read between the lines.
Gamers should be glad that companies are putting serious investment to these games and that many new games are coming to the market. That does not mean that you have to like or play every single game.
I am also glad that Bioware does not make promises they cannot keep. If they did, people like you would be posting here after the launch why X, Y or Z feature was not implemented and how they lied to you. The game is still a year away, and I am certain a lot more information will come out closer we get to the lauch.
I would suggest making the buying decision once you have enough facts at hand, or get to test open beta or at least see enough gameplay footage and reviews. Until then, all this negativity only works as a viral marketing tool, often used by people who are either working for companies that specialize in it or are just disillusioned people spreading their discomfort.
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
To be honest , your negativity is way over the top and easily noticed by anyone who actually reads this board regurlarly, In fact, I would not be surprised if you were actually paid to do this. Viral marketing. Yes, you are slightly more articulate than average doomcryer, but it's not hard to read between the lines.
Gamers should be glad that companies are putting serious investment to these games and that many new games are coming to the market. That does not mean that you have to like or play every single game.
I am also glad that Bioware does not make promises they cannot keep. If they did, people like you would be posting here after the launch why X, Y or Z feature was not implemented and how they lied to you. The game is still a year away, and I am certain a lot more information will come out closer we get to the lauch.
I would suggest making the buying decision once you have enough facts at hand, or get to test open beta or at least see enough gameplay footage and reviews. Until then, all this negativity only works as a viral marketing tool, often used by people who are either working for companies that specialize in it or are just disillusioned people spreading their discomfort.
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
Those are all intresting speculations by a fan but they're not 'answers' by Bioware.
I want to see proper replies by authorised developers backed up by game footage tested by impartial E3 play tasters - and I'm pretty sure I won't.
Why?
Because it's becoming pretty evident that when it comes to SWTOR, what Bioware say and what Bioware are producing are two totally different things.
As has already been said in this thread: 'Believe nothing you hear and only half of what you see'.
Two totally different things??
That's right!! We're not getting Star Wars.. we're getting a Smurfs MMO.. yeah that's totally different..
I'm pretty sure safety meant that Bioware is misrepresenting some aspects of the game, which to a point I would agree, I think they may be exagerating a bit on how "open world" it truly is, for example. A little overzealous on the smurfs line, try less caffeine.
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No, he is a potential customer, as are the rest of us. He has the right to ask to know everything he wants about the game before buying it. When you buy a new car, do you walk around and look at the outside of it, listen to all the great things the car salesman has to tell you about the car, and then say "I'm sold!!! I don't need to see the interior, test drive it, or see payments!!!", or would you demand all of that info?
This game will succeed with or without a small portion of the genre who feels entitled to all the information about the game a year prior to release, especially since that portion of the MMO crowd would only use that information as fuel for more flame posts... In all honesty, I don't even think they care about that small emo portion of the crowd; I know I sure as hell don't, you all are literally a cancer to this fine gaming genre.
Wow, you voted for Obama, didn't you?
Besides there are millions of people who will purchase the game and enjoy it based on the merits already annouced, and backed by game footage, and BioWare is fully aware of this.
Pure speculation on your part. Your inner fanboi is getting the best of you. Anyone who payed attention to, let alone played Star Wars Galaxies during the NGE can tell you this: people who play WoW, and people who dislike WoW will not flock to a Star Wars game that plays like WoW, and thus far, that's what some people are seeing. And given that people who worked to bring the NGE to SWG are now working in high places on SWTOR, drawing that conclusion isn't a stretch. SWG sold over a million boxes, but at it's highest point never broke a million subscriptions at any one time.
After that, it may suprise you to find that I'm excited for this game, and have high hopes for it. However, I temper those high hopes with reality.
The truth is that Bioware is not going to release information that it knows will turn away potential players. If this game does indeed have a $150 million price tag, Bioware cannot afford to alienate any possible subscribers. This will lead to every potential player watching to draw their own conclusions, some good, some bad. Players who don't bow down and praise Bioware for designing the greatest game they've never played are not immediately flaming emo trolls, but have legitimate concerns. It is absolutely agreed that some are, and that some who aren't could choose their words more carefully.
There's a flip side to this coin, defending the game the way you do here, being completely over the top and immature, makes you just as much a flaming emo troll as the people bashing the game.
Now, for the actual on topic post:
Bioware will show us more gameplay footage, various combat vids, as well as some other systems, such as transportation and possibly mounts/vehicles.
There will be more on companions announced, as well as playable races. They will also touch on expertise.
There will also be some kind of big reveal, possibly the beta start date. There's always a big suprise at the big expo's.
I'm very interested to see what Bioware has in store.
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
To be honest , your negativity is way over the top and easily noticed by anyone who actually reads this board regurlarly, In fact, I would not be surprised if you were actually paid to do this. Viral marketing. Yes, you are slightly more articulate than average doomcryer, but it's not hard to read between the lines.
Gamers should be glad that companies are putting serious investment to these games and that many new games are coming to the market. That does not mean that you have to like or play every single game.
I am also glad that Bioware does not make promises they cannot keep. If they did, people like you would be posting here after the launch why X, Y or Z feature was not implemented and how they lied to you. The game is still a year away, and I am certain a lot more information will come out closer we get to the lauch.
I would suggest making the buying decision once you have enough facts at hand, or get to test open beta or at least see enough gameplay footage and reviews. Until then, all this negativity only works as a viral marketing tool, often used by people who are either working for companies that specialize in it or are just disillusioned people spreading their discomfort.
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
The difference is that I do not try to invent good or bad things to say.
At this point it is simply too early to say what way the game will turn up. If you really actually wanted to make a difference on it's development, you would be posting their official site. Instead, probably are a viral marketeer or perhaps you just get kicks trying to bad mouth something we know very little about.
This got nothing to do with scepticism or optimism.
"The person who experiences greatness must have a feeling for the myth he is in."
Well seeing how ArenaNet releases info about GW2 on a regular basis so early leaves me with impression that they know what they are doing. This could be missleading of course and only time will tell, just the same as with SWTOR.
In any case, there is equally no solid reason to be overly excited or truely dissapointed about this game. At this point, nothing guarantees it's success or failure. It is just optimism vs scepticism and claiming anything else is pure nonsense....
Seriously, who cares about a CGI trailer? It's only for marketing and hype factor and doesn't give any hints of actual gameplay. They will probably talk about the core thing they didn't give much information about like crafting, overall grouping, PvP mechanics. They may throw some races at us and a more in-depth look of another class but don't expect the motherlode.
To be fair, their CGI trailer was, unfortunately, better than anything GL has put out the last few years.
I agree it's time for them to put up or shut up, and I'm a Bioware fanboi. If I read/hear one more interview about story, I'm goin postal, and I *like* Bioware's emphasis on story in their games. Story...yeah we get it already. Tell us what you mean by "space experience". Tell us a bit about what PvE we can do at endgame. Tell us about the PvP system. Tell us about crafting, housing, or any non-questing or story aspect of this game. I'll be happy if they do just ONE of those things at E3.
Well seeing how ArenaNet releases info about GW2 on a regular basis so early leaves me with impression that they know what they are doing. This could be missleading of course and only time will tell, just the same as with SWTOR.
I think it only shows that they have their plans set in stone so they can release info without fear that the mechanics might change a lot before release.
Some companies are more open-ended when it comes to making games and lot of things can change late to the development, so releasing info on features that may be changed later would not be wise, Bioware might be one of those companies.. although it's more a JP phenomenon.
Using LOL is like saying "my argument sucks but I still want to disagree".
Well seeing how ArenaNet releases info about GW2 on a regular basis so early leaves me with impression that they know what they are doing. This could be missleading of course and only time will tell, just the same as with SWTOR.
In any case, there is equally no solid reason to be overly excited or truely dissapointed about this game. At this point, nothing guarantees it's success or failure. It is just optimism vs scepticism and claiming anything else is pure nonsense....
I love the logic of some people.
Bioware have stated they do not release information on any aspect of ToR untill its in the Release candidate and ready to play.
ArenaNet are doing a Lionhead studiods and pumping out information about systems they "want to include" as gospel, and people think they are the best thing ever.
Personally I am looking forward to both games, but I am more inclined to buy into Biowares sales pitches (Which is all that e3 and any info release is) as they have a history of following through on promises, ArenaNet produced a solid title that is far from great but thanks to its wonderful value for money pricing model is forgiven and heralded for it. Guid wars was not even an MMO it certainly wasnt a great one but it was a decent PVP game with a nice PVE Element tagged on and for the price it was fair. for that reason and to support their business model NCsoft and Areanet will get my pennies when they launch GW. But Bioware will get my subscription, if they keep it or not is down to how they deliver the content but so far, I have yet to be dissapointed with a Bioware purchase.
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
The difference is that I do not try to invent good or bad things to say.
At this point it is simply too early to say what way the game will turn up. If you really actually wanted to make a difference on it's development, you would be posting their official site. Instead, probably are a viral marketeer or perhaps you just get kicks trying to bad mouth something we know very little about.
This got nothing to do with scepticism or optimism.
Too early to say...? You're deceiving yourself. We''re at year five of SWTOR's developement - there's less than nine months to launch. We've seen and heard a tonne of information. Wake up and smell the coffee.
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Right...
I feel I'm in the middle ont his one.I don't think people should be heralding this game as great or bad based on what little we've bene given in the way of actual in game information.I also don't feel Bioware OWES us mroe information at this stage being still quite a ways from actually launching.
If we were a month out and Bioware,in Cryptic Studios fashion, still hadn't lifted the NDA and we still had as little information from their press releases etc...I'd certianly be supporting the doom and gloom side of things.But this far from a vague launch date and the game not yet in official closed beta,I am mor ethna content to wait and see before forming any kind of opinion either way.
Those are all intresting speculations by a fan but they're not 'answers' by Bioware.
I want to see proper replies by authorised developers backed up by game footage tested by impartial E3 play tasters - and I'm pretty sure I won't.
Why?
Because it's becoming pretty evident that when it comes to SWTOR, what Bioware say and what Bioware are producing are two totally different things.
As has already been said in this thread: 'Believe nothing you hear and only half of what you see'.
Oh, and another thing - nothing that is said by Daniel Erickson regarding the technical, visual and playability features of the game should be taken at face value.
I'm not saying the guy is untrustworthy but he's a writer, for god's sake. He provides content. Trusting his statements on how the game actually looks, plays and feels is like trusting the guy who writes the BMW owner's sales brochure to tell you how the new Series 5 handles on the road.
The fact that Bioware seem to think their Lead Writer is qualified to make statements that other game houses usually ensure only their Senior Producer is cleared to make is just another indication that something may be very off about this game.
Exactly - and, more to the point, there is something rather ridiculous and not a little bit patronising that they don't just come out and say: 'Actually flight isn't really one of the things Bioware does well so it's not going to be in this game. Plenty of other good things though'.
I think we will see 2 more races, which people will yell and scream it's not alien enough, or at least the race they want.
I wouldn't be surprised to see character customization when you log in shown.
Outsideo f that, there is SO MUCH they could show us. They could basically show everything that they said they might have there, and be a HUGE hit and get a lot of people interested. Or they could show us basically the same thing again, and have even more people become jaded to the lack of hard info.
I'd like to see crafting, see armor being dyed, housing, pvp combat, a little space if it's in, among other things.
Two totally different things??
That's right!! We're not getting Star Wars.. we're getting a Smurfs MMO.. yeah that's totally different..
And what makes you all feel like you're entitled to some kind of explaination from BioWare about anything concerning their $150 million game investment? Are you a majority investor in their company?
This game will succeed with or without a small portion of the genre who feels entitled to all the information about the game a year prior to release, especially since that portion of the MMO crowd would only use that information as fuel for more flame posts... In all honesty, I don't even think they care about that small emo portion of the crowd; I know I sure as hell don't, you all are literally a cancer to this fine gaming genre. Besides there are millions of people who will purchase the game and enjoy it based on the merits already annouced, and backed by game footage, and BioWare is fully aware of this.
"If I'd asked my customers what they wanted, they'd have said a faster horse." - Henry Ford
Seriously, who cares about a CGI trailer? It's only for marketing and hype factor and doesn't give any hints of actual gameplay. They will probably talk about the core thing they didn't give much information about like crafting, overall grouping, PvP mechanics. They may throw some races at us and a more in-depth look of another class but don't expect the motherlode.
I do agree with you. Whoever is responsible for controlling the flow of game information is close to being an idiot. Certainly their lack of experience in marketing may well be doing damage to the game.
I haven't heard anywhere, but they ARE releasing another CGI trailer?
What you will see is an overload of media hype over the new i-phone ><
As far as tor, it depends on how far alone the game is in it's development.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Thanks for the effort , was just about to reply in the same way. It will not do any good , the doomsayers don't listen to anyone even the devs, they cannot be turned however much the developers state what is in or out.
Where the devs are doing a great jop, is with respect to no false expectations or promises or early commitments, most of the demands from people here as to what will be in at E3 are elements that have never been promised or are just standard MMO features that we know will be in. The doomsayers can beat a drum however much they want Bioware and anyone who is SAne will noit fall for their spoiler tactics.
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Sorcery must persist, the future is the Citadel
It is posts replies like this that give us all hope, that this site is not just infested by mindless haters who are trying to bring ganking and bullying tactics to these forumns. Common sense reply and well articulated.
I do not believe the SWTOR:devs are idiots or the Bioware marketing guys, anyone stating such is just pathetic they have no reason whatsoever to do so, well no sane reason.
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Sorcery must persist, the future is the Citadel
No. I'm a customer. And if you know anything about consumer capitalism, what people like me say think and do are the difference between success and failure for a company. And one of the things I don't do is suck up to some corporation or act as unpaid marketing for a product that is shaping up to have major flaws.
I am sorry to burst your bubble but posters like me who are asking hard questions and are subjecting the developers' unsupported statements to doubt and enquiry have some very, very good reasons. Want to know what they are? Here are a couple:
2004
* September – Earth & Beyond closes
2005
* November – Star Wars Galaxies NGE
* December – Asheron’s Call 2 closes
2007
* August – Auto Assault closes
2008
* August – The Sims Online closes
* Sept – Fury closes
* Sept – Dark & Light closes
2009
* February – Tabula Rasa closes
* July – Shadowbane closes
* August – The Matrix Online closes
2010
* January – Dungeon Runners closes
What connects all these failures? They all ciost ordinary players and consumers a tonne of money in boxes and subscriptions and, even though some of them were created by the biggest names in the industry, they failed taking our money with them because developers did not deliver what they had sold us.
And that's why people like me express doubt about some of the claims issued by Bioware developers that do not seem substantiated by the footage or imagery they have released.
To be honest , your negativity is way over the top and easily noticed by anyone who actually reads this board regurlarly, In fact, I would not be surprised if you were actually paid to do this. Viral marketing. Yes, you are slightly more articulate than average doomcryer, but it's not hard to read between the lines.
Gamers should be glad that companies are putting serious investment to these games and that many new games are coming to the market. That does not mean that you have to like or play every single game.
I am also glad that Bioware does not make promises they cannot keep. If they did, people like you would be posting here after the launch why X, Y or Z feature was not implemented and how they lied to you. The game is still a year away, and I am certain a lot more information will come out closer we get to the lauch.
I would suggest making the buying decision once you have enough facts at hand, or get to test open beta or at least see enough gameplay footage and reviews. Until then, all this negativity only works as a viral marketing tool, often used by people who are either working for companies that specialize in it or are just disillusioned people spreading their discomfort.
"The person who experiences greatness must have a feeling for the myth he is in."
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
Well, we'll just have to see if it is my dubious scepticism or your naive optimism that is justified at launch, won't we?
After that, it may suprise you to find that I'm excited for this game, and have high hopes for it. However, I temper those high hopes with reality.
The truth is that Bioware is not going to release information that it knows will turn away potential players. If this game does indeed have a $150 million price tag, Bioware cannot afford to alienate any possible subscribers. This will lead to every potential player watching to draw their own conclusions, some good, some bad. Players who don't bow down and praise Bioware for designing the greatest game they've never played are not immediately flaming emo trolls, but have legitimate concerns. It is absolutely agreed that some are, and that some who aren't could choose their words more carefully.
There's a flip side to this coin, defending the game the way you do here, being completely over the top and immature, makes you just as much a flaming emo troll as the people bashing the game.
Now, for the actual on topic post:
Bioware will show us more gameplay footage, various combat vids, as well as some other systems, such as transportation and possibly mounts/vehicles.
There will be more on companions announced, as well as playable races. They will also touch on expertise.
There will also be some kind of big reveal, possibly the beta start date. There's always a big suprise at the big expo's.
I'm very interested to see what Bioware has in store.
The difference is that I do not try to invent good or bad things to say.
At this point it is simply too early to say what way the game will turn up. If you really actually wanted to make a difference on it's development, you would be posting their official site. Instead, probably are a viral marketeer or perhaps you just get kicks trying to bad mouth something we know very little about.
This got nothing to do with scepticism or optimism.
"The person who experiences greatness must have a feeling for the myth he is in."
Well seeing how ArenaNet releases info about GW2 on a regular basis so early leaves me with impression that they know what they are doing. This could be missleading of course and only time will tell, just the same as with SWTOR.
In any case, there is equally no solid reason to be overly excited or truely dissapointed about this game. At this point, nothing guarantees it's success or failure. It is just optimism vs scepticism and claiming anything else is pure nonsense....
To be fair, their CGI trailer was, unfortunately, better than anything GL has put out the last few years.
I agree it's time for them to put up or shut up, and I'm a Bioware fanboi. If I read/hear one more interview about story, I'm goin postal, and I *like* Bioware's emphasis on story in their games. Story...yeah we get it already. Tell us what you mean by "space experience". Tell us a bit about what PvE we can do at endgame. Tell us about the PvP system. Tell us about crafting, housing, or any non-questing or story aspect of this game. I'll be happy if they do just ONE of those things at E3.
I think it only shows that they have their plans set in stone so they can release info without fear that the mechanics might change a lot before release.
Some companies are more open-ended when it comes to making games and lot of things can change late to the development, so releasing info on features that may be changed later would not be wise, Bioware might be one of those companies.. although it's more a JP phenomenon.
I love the logic of some people.
Bioware have stated they do not release information on any aspect of ToR untill its in the Release candidate and ready to play.
ArenaNet are doing a Lionhead studiods and pumping out information about systems they "want to include" as gospel, and people think they are the best thing ever.
Personally I am looking forward to both games, but I am more inclined to buy into Biowares sales pitches (Which is all that e3 and any info release is) as they have a history of following through on promises, ArenaNet produced a solid title that is far from great but thanks to its wonderful value for money pricing model is forgiven and heralded for it. Guid wars was not even an MMO it certainly wasnt a great one but it was a decent PVP game with a nice PVE Element tagged on and for the price it was fair. for that reason and to support their business model NCsoft and Areanet will get my pennies when they launch GW. But Bioware will get my subscription, if they keep it or not is down to how they deliver the content but so far, I have yet to be dissapointed with a Bioware purchase.
Too early to say...? You're deceiving yourself. We''re at year five of SWTOR's developement - there's less than nine months to launch. We've seen and heard a tonne of information. Wake up and smell the coffee.