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World of Warcraft: Cataclysm: Blizzard Cuts Path of the Titans, Guild Talents

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Comments

  • GoodAfternoonGoodAfternoon Member UncommonPosts: 252

    Originally posted by arenasb

    Originally posted by Leviathonlx

    The amount of content still in Cataclysm is much much more than you'd get out of any other games expansion.

     If you like raiding then that's true. If you don't enjoy raiding then you are out of luck.

    They're adding 3000 quest.

    Rift

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by ncryan10

    Originally posted by arenasb


    Originally posted by Leviathonlx

    The amount of content still in Cataclysm is much much more than you'd get out of any other games expansion.

     If you like raiding then that's true. If you don't enjoy raiding then you are out of luck.

    They're adding 3000 quest.

    Once again (might have been this thread or another), the 3000 quests they are adding?  1000 of them are 80-85.  2000 of them are revamps of earlier quests.

    Meaning that guess what?  Much like not having to buy Cata to get the redesigned Azeroth...tada.

    So do not think that 3000 new quests is part of what you are buying with Cata....

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • djazzydjazzy Member Posts: 3,578

    Originally posted by ncryan10

    Originally posted by arenasb

    Originally posted by Leviathonlx

    The amount of content still in Cataclysm is much much more than you'd get out of any other games expansion.

     If you like raiding then that's true. If you don't enjoy raiding then you are out of luck.

    They're adding 3000 quest.

     And if I don't want to level another damn alt? How many quests then? And how many of those are real quests, not just poorly hidden level grind quests (ie Kill 10 rats).

  • bronzeroninbronzeronin Member Posts: 89

    This makes me feel even better about uninstalling this game and giving my account to a friend.  Went back to CoH/V which is getting is first expansion but with 17 released issues (major stuff added to the game) that are free makes me wonder why I left, oh well everything is a learning experience if you have the right mind set.

    Outside of a dog, a book is man's best friend. Inside of a dog it's too dark to read.

    Groucho Marx

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Originally posted by Leviathonlx

    The amount of content still in Cataclysm is much much more than you'd get out of any other games expansion.

     You talking about the 300 quest grind and more raids ? Been there done that. Next...

    30
  • Killua0615Killua0615 Member Posts: 53

    Originally posted by Tarka



    Originally posted by Killua0615

    WoW started sucking after the launch of TBC. Before that the game was hard, it wasn't as easy as now to have the best items. Before you had to go to dungeons and raids trying to get them and it wasn't easy. Mounts were at level 40 and it costed 100g i think, its not much, but not everyone will have it when they become 40.

    And after 13 year-old brats started whinig that the game was too hard for their little brains and pathetic abilities, Blizzard decided to make it easy, so n00bS can pWN... This is really sad and dissapoiting - seeing such a marvelous game turning into a money making machine. I don't even remember draenai in Warcraft Campaigns... Its also sad how they change the story of Warcraft in order to fit their pathetic MMO. I liked Vanilla WoW, this is nothing like WoW to me anymore. T_T

    And the removing of key features like Path of Titans... Blizz, you have the cash, you could have finished things on time, its your fault.

    Trying to get a team together isn't "challenging" in terms of fun.

    "Expensive" does not making something "challenge" either.

    Challenge wise, the game hasn't changed since its Vanilla years.  Aside for the lack of need for crowd control, which I believe they are addressing in Cataclysm.

    In terms of lore, TBC was a debacle, but at least WotLK brought the original lore back into the game. 

    The removal of POT had nothing to do with time, believe all you like, Blizzard said they didn't like how POT was progressing so they pulled it.  However they DID say that they are eager to get an AA system in sometime.


     

    you see, i like the game and all, but they made it really easy nowadays - they are adressing the masses, not some old school hardcore gamers that are already 40, fat and living with their moms :D

    they want to prosper from the game and for for that reason they are changing things, some are good, but in my point of view most are bad - they expanded the world until now, changed the landscape a bit, where it needded to, but making pallys imba.. that i cant take, and constatnly nerfing locks and stuff.. and now they try to conceal it. and also the whole idea of gathering SUPER ULTRA UBER TURBO GEAR just by messing around on an arena.

    with few word: i log in wow, i touch the keyboard with my nipple and im high level epic armor and stuff... >_< i want the games to be hard.. i can level a char to 80 in a weak, thats not hardcore, and stuff..

     

    and about the pat of titans (idk what AA means though), blizzard has got so much cash => they have the time to develop POT in time and ballance it, but they are messing around in my opinion, idk why. probably because they are developing their next game - as ive heared an new MMO.. if its a WOW2 ..aahahahahha.. dude, im freaking laughing my ass off if that happens.. it would be so desperate of them..

    ^^

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