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People are getting riled up....

HerculesSASHerculesSAS Member Posts: 1,272

And it's only been a week or so since launch.

 

http://www.mortalonline.com/forums/45671-subscription-renewals.html

 

It's going to be an entertaining next few weeks.

Comments

  • OmaliOmali MMO Business CorrespondentMember UncommonPosts: 1,177

    I just checked my account, it's still set to "do not auto-renew." The expiration date, however, has been moved to October 15th. 

    I stopped playing after release when my game crashed again and again over a few days while doing the simple act of unequipping my main weapon.

    image

  • eyeswideopeneyeswideopen Member Posts: 2,414

    I love how people like "dscoombs" in that thread think it's wrong to expect a launched game to be playable and get indignant when people mention the fact they don't feel like supporting developers who can't even support themselves. People like that are the reason shoddy shit gets released in the first place, because there'll always be suckers like that to pay for it.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by eyeswideopen

    I love how people like "dscoombs" in that thread think it's wrong to expect a launched game to be playable and get indignant when people mention the fact they don't feel like supporting developers who can't even support themselves. People like that are the reason shoddy shit gets released in the first place, because there'll always be suckers like that to pay for it.

    Well you take that attempt of an indie developer or you buy into a  WoW-clone.

    The MMORPG genre has come to a dead point with these monoculture wow-clones and if these small indie devs didnt took the risk to put some fresh ideas in. it would be dead to those who love the genre.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • macmallmacmall Member Posts: 31

    Originally posted by HerculesSAS

    And it's only been a week or so since launch.

     

    http://www.mortalonline.com/forums/45671-subscription-renewals.html

     

    It's going to be an entertaining next few weeks.

     

    Game is great, been playing and so far its been a big breath of fresh air, lots of cool new stuff and cool new things.

    I''ve been through a few launches and MO's is not that bad, yes it crashes and yes it has bugs but its not that bad, I have a simi-decent comp and it plays MO at max settings with no problems 1920x1080.

    I remember WoW's launch, could not play the first few days and after that ppl would get stuck in the walls and ground for hours till a GM would help them. Remeber the loot bug???? lmao thats right

    AOC was soooooooooo buggie I had a hard time playing the first few days

    Warhammer was a joke and buggie

    Aion was like playing WoW with new toons and battlegrounds and buggie

    LOTRO was ok for kids and fans of the books but for me with was WoW with new toons and new battlegrounds and buggie

    VG lol not even going to go there

     

    MO is like playing UO and thats brings back good memories, im very glad this company took a chance and had the balls not to be like everyone eles.

     

    I will support SV and MO cause they are good for MMO's.

     

  • vanderghastvanderghast Member UncommonPosts: 326

    Originally posted by DarthRaiden

    Originally posted by eyeswideopen

    I love how people like "dscoombs" in that thread think it's wrong to expect a launched game to be playable and get indignant when people mention the fact they don't feel like supporting developers who can't even support themselves. People like that are the reason shoddy shit gets released in the first place, because there'll always be suckers like that to pay for it.

    Well you take that attempt of an indie developer or you buy into a  WoW-clone.

    The MMORPG genre has come to a dead point with these monoculture wow-clones and if these small indie devs didnt took the risk to put some fresh ideas in. it would be dead to those who love the genre.

    Indie developers shouldn't be attempting MMO's without proper funding and experience or you end up with crap, it's a given.  While i'm tired of EQ/wow clones, i think others are as well, but until someone breaks that mold and it's successful that's what we're going to get.

     

    Mortal isn't breaking any molds and won't be successful.  Games like this never are.

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