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Making Your Own Game Out of an MMO

uquipuuquipu Member Posts: 1,516

You hate quests? They make the game linear?
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DON'T DO QUESTS!
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Grind mobs and level that way. Or if your game allows, level up via PvP.
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Game to easy?
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ONLY DO QUESTS 5 LEVELS HIGHER THAN YOU!
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Don't do green or yellow quests, only do orange or red quests. Solo group content.
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And if that's not enough. Take off your armor! Don't use a weapon. Let your opponents in PvP give you a challenge.
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Not enough open world PvP going on? PARTICIPATE! Advertise and promote a world PvP event in chat.
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Community sucks?
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LEAVE THE GLOBAL CHAT CHANNELS! JOIN A GOOD GUILD! SET A GOOD EXAMPLE FOR OTHERS! HELP PEOPLE WHO ASK FOR HELP IN CHAT!
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Need a challenge?
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Start a guild. Your fellow guildies are sure to keep you entertained. Train the clueless and start the raid progression.
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Earn a 1,000 gold before you are level 20. Play the auction house and become rich!
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Hate leveling?
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THE GAME DOESN'T START UNTIL YOU HIT MAX LEVEL! All the levels before max are just tutorial levels that teach you how to play. Take leveling as a challenge.
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That is all.

Well shave my back and call me an elf! -- Oghren

Comments

  • MMOExposedMMOExposed Member RarePosts: 7,400

    Sounds too Hardcore for me

     

    Hey which game can you do all of this in it anyway?

    Philosophy of MMO Game Design

  • uquipuuquipu Member Posts: 1,516


    Originally posted by MMOExposed
    Sounds too Hardcore for me
     
    Hey which game can you do all of this in it anyway?

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    I was using WoW as a model, but you can do it in most any MMO.

    Well shave my back and call me an elf! -- Oghren

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