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Not being a fanboy but what beats WoW?

2

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  • fixiffixif Member UncommonPosts: 180

    by ur opinion that is. i played most of that games to but was bleeding my eyes out. Again, only my opinion. WoW has hit the golden middle and thats all there is too it. not too much casual, not too HC. just as it should be. wow can too take ur life away. just go HC modes and it instantly converts from casual to timeconsuming game/

    image

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Philby

    Originally posted by sulthar


    Originally posted by Spezz

    Sulthar, so far for the most part I think it's been a discussion and not hating/trolling.

     

    Nice post op and subsequent replies.

    Sure and the DEAD HORSE reply aint a hate post? or the guys that agrees with it? or is it just a new game that came out that was named dead horse?

    For those that "just dont get it". Whipping a dead horse is a term used for something that has been beaten to death and really has no need of being entertained yet again.  Thanks for playing.

    But we're talking about WoW, and the dead horse rises again - usually within 30 seconds - unless the graveyard is camped.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • SnarlingWolfSnarlingWolf Member Posts: 2,697

    "Not being a fanboy but what beats WoW? "

     

    Just about everything out there.

     

    I've played a lot of different MMOs in my life, and they have almost all been better then WoW. There are a lot of people who finally got into MMO gaming because they heard about WoW. Since it was the first MMO they played they think it is the most amazing thing in the world. It is the same as all the kids who had never played any of the older FPS games and then played HALO and thought it was the most amazing thing ever (and foolishly thought it was an original unique game instead of a complete rip off of every other FPS game out there and no original features...... much like WoW).

     

    Anytime a game is the first one you've played of a genre, it is going to seem great to you. WoW hit the timing lottery and opened its doors at a time where a lot of people decided to try MMOs. Over time those previous non-gamers brought in their friends who were also non-gamers. So WoW continued to be the first MMO for more and more people because it brought in an audience who had never even considered playing MMOs.

  • sadeyxsadeyx Member UncommonPosts: 1,555

    In terms of statistics nothing really betas Wow.  There are better games, or at least there are games which do things in a different / better way.  But those games wil always be overshadowed by some other thing which Wow does.

     

    For example, the graphics in Wow really were not to my taste at all, regardless of how good the content is, if it comes plastic wrapped like everything seems to be in wow then I wont enjoy the experience.

     

    I'm not going to name other games, but there are quite a few I'd play straight away, if only there was the interest in my circle of friends.

  • QazzQazz Member Posts: 577

    Originally posted by madcraggy

    To OP, loads of games for loads of people.  I personally can't stand WOW, but love loads of other mmo's and think they are vastly superior.  That's just my opinion though.

    You didn't even answer the question.  The question is "What beats WOW"?  What 'loads' of MMO's do you think are better and why?

  • QazzQazz Member Posts: 577

    Originally posted by LotosSlayer

    FFXI, Anarchy Online, DaoC, EQ, AC, L2, SWG. All better than WoW.

     

    Gameplay and fun > polish and graphics

    No specifics?  This always happens when people try to bash wow.  They can't give any concrete examples...only generalities.  

     

    Edit: sry for the double post :(

  • HrothmundHrothmund Member Posts: 1,061

    Like someone already posted, WoW is the Jack of all trades, it doesn't really excel in any department, but is 'good enough' where it counts.

    Many of the games people have listed with great features simply don't have the depth in content or the overall polish that WoW has to keep the masses interested. That's WoW's secret really, mass appeal.

  • skulldronskulldron Member UncommonPosts: 31

    Someone said SWG is better than WOW?  Only the pre-cu version.  the NGE version can't even come close to touch WoW let alone any other game out there.  SOE can't even do something long lasting, they do a upgrade or event that lasts for a month and people leave after.   Blizzard does updates and other things that last long.   I am not a WoW Fanboy but when comparing both games (WOW and SWG) Blizzard beats SOE hands down.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697

    Originally posted by Qazz

    Originally posted by LotosSlayer

    FFXI, Anarchy Online, DaoC, EQ, AC, L2, SWG. All better than WoW.

     

    Gameplay and fun > polish and graphics

    No specifics?  This always happens when people try to bash wow.  They can't give any concrete examples...only generalities.  

     

    Edit: sry for the double post :(

     People who have good taste in games have nothing to prove to the WoW fanboys who will always love WoW and think it created MMOs since those fans will never want to hear otherwise.

     

    Let's sum it up this way, instead of listing every other game out there and listing every reason it is better then WoW, I will list why WoW is worse:

     


    • WoW's art style is annoying and ugly.

    • WoW didn't do anything new or original.

    • WoW is repetitve and boring to play. Can't wait to run that same dungeon 12 times, each time is bound to be more fun then the last.....

    • Everything dealing with WoW is now done with third party apps, takes all of the feeling of a game out of it and more of a follow the bouncing ball type of game play. Hey this raid app tells me to move over here now, ok.

    • WoW charges a subscription fee, an expansion pack fee, and sells items in a store. I don't like being triple charged for one game.

    • Combat that is based off hitting 3 2 1 1 5 1 3 4 in the same pattern everytime isn't skill, it's boring.

    • WoW is a rush to end game, I prefer games that are about the journey.

    • WoW is easy, really easy. I prefer games that are a challenge, and not just because a boss was made with insane skills and hps. I want a challenge in regular exploring/questing.

    • WoW forced all accounts to start using their e-mail as their account name causing the number of hacked accounts to sky rocket, no thanks.

    • Extremely Linear, you follow the quests it tells you or you just click dungeon finder over and over again. I prefer an open world with lots to do and I can find which things interest me.

     

    So that was all just off the top of my head in a couple seconds. The reason why I say most other MMOs are better then WoW is because they don't have some/most/all of the things above.

  • gtnbtftegtnbtfte Member Posts: 44

    any mmo that doesnt look like the pokemanz fantasy forest beats wow imo

  • medmarijuanamedmarijuana Member Posts: 282

    Originally posted by LotosSlayer

    FFXI, Anarchy Online, DaoC, EQ, AC, L2, SWG. All better than WoW.

     

    Gameplay and fun > polish and graphics

     

     I'm sorry man but SWG does not beat wow. Maybe it could if the dev team gave a damn, or SOE cared. They only have like what 3 devs?

     

    SWG is a horrid game, it's not even fun. Maybe if you had some pvp it might be a lil fun, but it gets old and tiring after a while. I'm not a big fan of wow either, but I guess I would take it over swg anyday.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    @OP: at the moment, nothing beats WoW overall, only in several aspects, and if you like those aspects in other MMO's and you dislike how certain things are being done in WoW or dislike the general vibe of WoW' community on a server, then you will prefer this or that MMO.

     

    So, when it comes to aspects:

    EVE: more freedom (sandbox), massive and strategic warfare with lasting consequences

    LotrO: larger world, more emphasis on quest lines storywise, more mature community

    Aion: better/less cartoony graphics, highly detailed characters and character animations, zone PvP (Abyss) and siege warfare

    AoC: better, more realistic graphics, dynamic melee combat, more mature quests and atmosphere in quests

    Vanguard: massive world

    APB, CO: more advanced character customisation

     

    Expectations of upcoming MMO's to beat WoW in several aspects:

    GW2: dynamic events, world vs world PvP, more tactical team combat dynamics, team combos, graphics

    SW:ToR: massive worlds, more storytelling immersion, more flexible team combat dynamics

    The Secret World: very atmospheric theme/setting, graphics, team combos, no level grind

    Tera, Vindictus: more action oriented combat, in case of Vindictus use of environment, graphics

     

    Impossible to tell right now if one of the upcoming MMO's will be able to 'beat' WoW overall, although GW2, SW:TOR, TERA and Rift have the potential to become large and highly successful.

    FFXIV could do well too, but not in the capacity to beat WoW, at least not outside the Asian market.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • EverSkellyEverSkelly Member UncommonPosts: 341

    To be honest, EverQuest 2 is a better game and beats world of warcraft to dust. It's overall much better, deeper, more solid and fun game.

    And although both games were released at the same time, it looks like world of warcraft is ~3-5 years older game than EverQuest 2.

    If you like it, just play it and have fun, but why oh why would you need to try to prove to the public that "My game is better than your game"?   :) 

    Face it, WoW is easy to get into and has a good marketing, that's what "good" is about that game.

  • BlackWatchBlackWatch Member UncommonPosts: 972

    Originally posted by SnarlingWolf

    Originally posted by Qazz

    Originally posted by LotosSlayer

    FFXI, Anarchy Online, DaoC, EQ, AC, L2, SWG. All better than WoW.

     

    Gameplay and fun > polish and graphics

    No specifics?  This always happens when people try to bash wow.  They can't give any concrete examples...only generalities.  

     

    Edit: sry for the double post :(

     People who have good taste in games have nothing to prove to the WoW fanboys who will always love WoW and think it created MMOs since those fans will never want to hear otherwise.

     

    Let's sum it up this way, instead of listing every other game out there and listing every reason it is better then WoW, I will list why WoW is worse:

     


    • WoW's art style is annoying and ugly.      To be completely honest, it took a while to grow on me as well.  I was pretty sure that Blizzard hired 4 year olds with jumbo crayon's as their art team.  There are still a lot of things in WoW that I wish would change, including the art style.  But, to be honest, it's their 'art style'.  It really hasn't changed much from Warcraft and it translates pretty well into the MMO for them. 

    • WoW didn't do anything new or original.   Maybe not.  But, they did take a lot of the best/better features from most of the games and incorporate them into their game.  WoW is an aggregation of really good features.  There's a lot that it still doesn't do, but over the years WoW has continued to change to accomodate the demand of the majority of their playerbase. 

    • WoW is repetitve and boring to play. Can't wait to run that same dungeon 12 times, each time is bound to be more fun then the last.....  Okay, I'll give you this one. 

    • Everything dealing with WoW is now done with third party apps, takes all of the feeling of a game out of it and more of a follow the bouncing ball type of game play. Hey this raid app tells me to move over here now, ok.   Using the 3rd Party applications are a choice.  You should say that Blizz offers the ability and option to modify their UI... something a lot of other games don't do, but probably should!  I have played a lot of games that had really bad UI's, and it was against their TOS/EULA to mod their UI. 

    • WoW charges a subscription fee, an expansion pack fee, and sells items in a store. I don't like being triple charged for one game.  Nobody forces you to buy the items from the store.  They are cosmetic.  The costs of development, testing, and supporting their game is incredible.  Sure, they have loads of subscribers... and they also have loads of subscribers to support! 

    • Combat that is based off hitting 3 2 1 1 5 1 3 4 in the same pattern everytime isn't skill, it's boring.   Play a different character?  Diff class?  Melee vs ranged... tank vs healer...   Sure, I get what you're saying though.  I know that once you find the optimal rotation, that's what you do each and every time.  Amazing that I did the same thing with free throws in basketball, my golf swing, the way I swung a bat, and ... you get the point.

    • WoW is a rush to end game, I prefer games that are about the journey.  If you want to turn into the rush to end game, then that's what it is.  I know a lot of people that do take their time playing.  People get caught up and try to be competitive with leveling, gear, etc.,.. They get the 'I wants'.  Well, set your personal goals and go for them. 

    • WoW is easy, really easy. I prefer games that are a challenge, and not just because a boss was made with insane skills and hps. I want a challenge in regular exploring/questing.  I can also see what you're saying here, to a degree.  I would rather experience a movie-like experience in every play session, to be honest.  Not quests that feel like advertisement spots.  And some quests in WoW do a good job of delivering... and a lot don't.  I would say a majority of the quests in WoW are timesinks and honestly... suck.  But they are getting an overhaul with Cataclysm.  I hope they are better!

    • WoW forced all accounts to start using their e-mail as their account name causing the number of hacked accounts to sky rocket, no thanks.  WoW didn't force anyone to do this.  People that can't secure their systems + gold farmers that want to strip your characters and sell the gold = bad situation.  Blizz is stuck here.  They try to battle the gold farmers but they can't do sh*t to them in China... not really.   They can ban their accounts as quickly as they find them, but there is only so much they can do. And no, Blizz isn't responsible for securing your system for you.  What can they do?  Offer a way to secure YOUR ACCOUNT for their game. 

    • Extremely Linear, you follow the quests it tells you or you just click dungeon finder over and over again. I prefer an open world with lots to do and I can find which things interest me.  There are games like this out there, but most of them have failed... or at least failed to be as successful as WoW.  Which, apparently to most people = failure.  I used to enjoy a certain sandbox game a long, long time ago, in a galaxy far, far away (pre deathblow via CU/NGE).   That was fun... but a lot of people got bored with that, too. 

      

    So that was all just off the top of my head in a couple seconds. The reason why I say most other MMOs are better then WoW is because they don't have some/most/all of the things above.

     All in all... I think the answer would be an ever-changing game world.  One that doesn't rollback... it continues to go forward and changes in accordance to how the players mold it.  In scenarios like that, new players aren't really all that far behind veterans... because there is constant change. 

    I would rather have something like that than ... in 3 months, we'll release a dungeon.  Here's the loot roster, the boss fight mechanics, and the lore... none of it will ever change.  And in 3 more months, we'll do the same thing again. 

    Blizz does a great job now with the events that lead up to expansions.  We need more of those types of experiences in the game on a more frequent basis!

    image

  • tabarjacktabarjack Member UncommonPosts: 249

    Originally posted by cyphers and modified by me :)

    EVE: more freedom (sandbox), massive and strategic warfare with lasting consequences

    (older than wow, really non-user-friendly UI. This can never beat wow)

    LotrO: larger world, more emphasis on quest lines storywise, more mature community.

    (Going F2P, shows how well the game is doing now i guess. Not a chance)

    Aion: better/less cartoony graphics, highly detailed characters and character animations, zone PvP (Abyss) and siege warfare.

    (Good ideas, lying PR, 50% of the potential userbase lost forever)

    AoC: better, more realistic graphics, dynamic melee combat, more mature quests and atmosphere in quests

    (lying PR, buggy lauch, not as advertised, 1990 structure. Graphics aren't everything, and having a chat filled with WOW i can see boobs, isnt what i'd call a mature community. With a potential of 2 million users, i`d be surprised if there's even 500k still playing this game.)

    Vanguard: massive world

    (vanguard.station.SONY.com, this company is like Funcom, too many deceptions, not many will play their games)

    APB, CO: more advanced character customisation

    (APB is a shooter, it shouldnt even be considered in the same market as WoW)

     

    Expectations of upcoming MMO's to beat WoW in several aspects:

    GW2: dynamic events, world vs world PvP, more tactical team combat dynamics, team combos, graphics

    (by far the most hyped, most promising, but the past should teach you that promises are nice, but until you live up to them, they are worth nothing. Still the most promising.)

    SW:ToR: massive worlds, more storytelling immersion, more flexible team combat dynamics

    (E.A. has scrapped many IPs in the past by forcing releases before they are ready. Dont be surprised if it happens again. However, this game looks more like a MSPORPG (sp = single player). This, however, is the biggest IP out there, dont count it out)

    The Secret World: very atmospheric theme/setting, graphics, team combos, no level grind

    (Funcom, again, scrapped the Conan IP, companies that scrap IPs have lots of players that wont even bother no matter what)

    Tera, Vindictus: more action oriented combat, in case of Vindictus use of environment, graphics

    (How many wow clones have succeeded in the past 6 years? 0? Yes you are right, and it wont change, players want something NEW. Not the same game with different names on abilities and areas.)

     

    FFXIV could do well too, but not in the capacity to beat WoW, at least not outside the Asian market.

    (this game focuses on their old players having to start over again rather than reaching out for a new market. A huge mistake in my opinion.)

    Impossible to tell right now if one of the upcoming MMO's will be able to 'beat' WoW overall, although GW2, SW:TOR, (fixing this part by editing it out) have the potential to become large and highly successful.

  • AconsarAconsar Member Posts: 262

    Go to the "games list" close your eyes and randomly pick a game.  Chances are it will be the answer to your question.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697

    Originally posted by BlackWatch

    Originally posted by SnarlingWolf

     

     

    Everything dealing with WoW is now done with third party apps, takes all of the feeling of a game out of it and more of a follow the bouncing ball type of game play. Hey this raid app tells me to move over here now, ok.   Using the 3rd Party applications are a choice.  You should say that Blizz offers the ability and option to modify their UI... something a lot of other games don't do, but probably should!  I have played a lot of games that had really bad UI's, and it was against their TOS/EULA to mod their UI. 

     

    The Majority of guilds require their players to use third party apps, that takes out a lot of the choice. A lot of the best items in game come from group forced raids, when someone in the group uses an app that tells then what to do, and then directs the group, it is the same as everyone using it. When other people make the choice to use such apps and get the best items in game far easier, it is annoying to those who don't.

     

    People love to use the "choice" excuse in MMOs, but truthfully everyone knows it isn't that simple. The main thing most people want out of MMOs is for everyone to be on even footing. So buying gold, using apps etc. gives people an advantage over others, which makes those not doing such things more likely to quit.

     


    • WoW charges a subscription fee, an expansion pack fee, and sells items in a store. I don't like being triple charged for one game.  Nobody forces you to buy the items from the store.  They are cosmetic.  The costs of development, testing, and supporting their game is incredible.  Sure, they have loads of subscribers... and they also have loads of subscribers to support! 

                  It is the same as above, it's not as simple as saying "You have a choice" it isn't how it works and you know this. But it is the excuse people are quick to throw out when they want to defend their game at all costs. If anyone is ever able to spend more money and get more things in a game, then my "choice" is to not play that game ever. One cost, everyone pays it, everyone has equal access to the same things. That is the only type of game I will pay for, ever.


     

    • Combat that is based off hitting 3 2 1 1 5 1 3 4 in the same pattern everytime isn't skill, it's boring.   Play a different character?  Diff class?  Melee vs ranged... tank vs healer...   Sure, I get what you're saying though.  I know that once you find the optimal rotation, that's what you do each and every time.  Amazing that I did the same thing with free throws in basketball, my golf swing, the way I swung a bat, and ... you get the point.

                  You picked examples that aren't accurate. Your examples show a situation where you alone are doing something and there are no other forces involved against you. A better example would be to learn a specific run pattern in football and then use it every time. If you tried that, after one or two times you would get slammed to the ground every single time. Thus the challenge of out thinking and strategic plans come into play. But in WoW those things never come into play, it is the same boring number combos all the time. To add on to this, you can't physically dodge in WoW, if something is shot at you, or if someone swings at you, it will hit you if it's going to hit you. I prefer games like Asheron's Call where I have to pay attention and move out of the way of the giant fireball coming at me, not just stand there and wonder if my evade roll will win or not.

     

     


    • WoW is a rush to end game, I prefer games that are about the journey.  If you want to turn into the rush to end game, then that's what it is.  I know a lot of people that do take their time playing.  People get caught up and try to be competitive with leveling, gear, etc.,.. They get the 'I wants'.  Well, set your personal goals and go for them. 

                 In WoW, unlike other games, it isn't really a "choice" you get to make. The game is 100% designed around end game, that is the sole purpose of the game. In other games the design is around the journey and fun, so you pick a speed and go with it. In WoW the game is basically holding you back when you're not end game since that is where the design focus is. I hate games that are designed around end game, regardless of what speed I choose to get there.

     


    • WoW forced all accounts to start using their e-mail as their account name causing the number of hacked accounts to sky rocket, no thanks.  WoW didn't force anyone to do this.  People that can't secure their systems + gold farmers that want to strip your characters and sell the gold = bad situation.  Blizz is stuck here.  They try to battle the gold farmers but they can't do sh*t to them in China... not really.   They can ban their accounts as quickly as they find them, but there is only so much they can do. And no, Blizz isn't responsible for securing your system for you.  What can they do?  Offer a way to secure YOUR ACCOUNT for their game. 

                 Typical wrong defense that WoW lovers have been using lately. They ignore the fact that a significant portion of the accounts were inactive at the switch and not being logged in to, but were hacked anyways. This had nothing to do with personal security, it has to do with a very very weak system that WoW put in place. This issue didn't exist anywhere near the extent it does now that they switched over to the battlenet system. To deny this is just being blind.

    • Extremely Linear, you follow the quests it tells you or you just click dungeon finder over and over again. I prefer an open world with lots to do and I can find which things interest me.  There are games like this out there, but most of them have failed... or at least failed to be as successful as WoW.  Which, apparently to most people = failure.  I used to enjoy a certain sandbox game a long, long time ago, in a galaxy far, far away (pre deathblow via CU/NGE).   That was fun... but a lot of people got bored with that, too. 
                 As I said in my first post on here, it wasn't nearly as much the design of WoW that led to it's success, it was the timing. I used HALO as another example of this. HALO brought NOTHING to the FPS genre, it just stole from those that had come before (even green space marines I mean come on at least try). It wasn't even the first major FPS to be released on a console. What it was, though, was the first FPS to be put onto the XBox, a very popular system. And it was the first FPS to target a whole new generation of gamers who had never played any of the other FPS games, so naturally they thought it was the most amazing game ever. WoW was the first MMO for a lot of people. People had been hearing about MMOs for a few years, and this new one WoW was out, well let's try it and find out. Other people thought MMOs were for nerds, but they did enjoy that strategy game Warcraft, let's try it out. Then those people had their non-gamer friends try out WoW, people who had never touched an MMO before, some had never really played many games at all. Just like everyone else, being the first MMO they played, they thought it was amazing. Timing is everything. 
  • DistopiaDistopia Member EpicPosts: 21,183

    Nothing really beats WOW in terms of subscribers or polish. However WOW has one major problem most MMO's don't have (for the most part), account hacking/security issues. Their policies on it are a tad ridiculous as well, making people pay for others bounced payments (when they know the account was stolen). They give absolutely no security to the player in the form of responsibility for such occurances. It's most likely due to the fact WOW is extremely popular, still IMO they should be doing far more in regard to this than they are. It seems they just sweep this issue under their rug and in large part forget about it, then they want to charge players who really have no control over this issue (for their bad luck).

    You can argue over who has the best game until you're blue in the face, or who has the most polished features. In the end WOW has the biggest game breaking issue known to any MMO, one that results in the worst possible scenario, you can't play.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • TorakTorak Member Posts: 4,905

    "Not being a fanboy but what beats WoW?"

     

    At what? Accessability or subscription numbers? I don't think any MMORPG does.


    • There are MMO's with better graphics (age of Conan for example)

    • There are MMO's with better art. (really anything but Alganon and few other copy cats)

    • There are MMO's with more depth (EVE, Fallen Earth, EQII for example, hell even SWG)

    • There are better MMO's for raw PvP (GW, EVE, DAoC for example)

    • There are better MMO's for customization (really anything)

    • There are more challenging MMO's (EVE, AoC, Fallen Earth for example)

    • There are MMO's with better worlds (SWG, EVE, Fallen Earth, EQII just name a few)

    • There are better MMO's at social aspects

    • There are MMO's with better more mature lore.

    • There are better MMO's for simulating economies...

    All bizzard has done is target the achievment orientated player building on the b-net crowd and hang onto them with a zillion point gathering set ups over the years. 

    In the numeric sense, nothing "beats" WoW but what is the point of "beating it"? Many games are better in many different areas of play.

  • AeroangelAeroangel Member UncommonPosts: 498

    Originally posted by Torak

    "Not being a fanboy but what beats WoW?"

     

    At what? Accessability or subscription numbers? I don't think any MMORPG does.


    • There are MMO's with better graphics (age of Conan for example)

    • There are MMO's with better art. (really anything but Alganon and few other copy cats)

    • There are MMO's with more depth (EVE, Fallen Earth, EQII for example, hell even SWG)

    • There are better MMO's for raw PvP (GW, EVE, DAoC for example)

    • There are better MMO's for customization (really anything)

    • There are more challenging MMO's (EVE, AoC, Fallen Earth for example)

    • There are MMO's with better worlds (SWG, EVE, Fallen Earth, EQII just name a few)

    • There are better MMO's at social aspects

    • There are MMO's with better more mature lore.

    • There are better MMO's for simulating economies...

    All bizzard has done is target the achievment orientated player building on the b-net crowd and hang onto them with a zillion point gathering set ups over the years. 

    In the numeric sense, nothing "beats" WoW but what is the point of "beating it"? Many games are better in many different areas of play.

     

    I'm quoting you, but I'm also talking to all the other people in this thread who apparently only read the thread title and did not read the OP's post. He goes on to say which game beats WoW in terms of polish (like how fluid it runs, and put together everything is). 

    --------------------------
    Playing:
    FFXIV, TERA, LoL, and HoTS
    My Rig:
    GPU: GeForce GTX 770, CPU: i7-4790K, Memory: 16 GB RAM

  • HYPERI0NHYPERI0N Member Posts: 3,515

    Agree for how everything in wow is polished and fits together WoW wins.

     

    Of course it helps that wow is both relatively simple in features and has such a large gap between new content additions giving them lots of time to polish new features.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • rznkainrznkain Member Posts: 539

    I dunno why people get so up in arms about there mmog of choice especially WoW players.I won't and never have limited myself to just swearing alliegience to one game.WoW is a good game no doubt about it.I would say AO,Daoc,Lotro,Eq2,AC1,and I could go on and on are good mmogs also.I will play anything I think might be fun.I think Catalysm from all I have seen is really gonna suck it seems rushed and alot of the features have been cut as well.I really after 5.5 years of WoW have no desire to lvl another character up to see there shiny new quests and starter zones.(not to mention after 5.5 years all my char slots are full)

     

     

     Content wise Eq2 10000% BURIES WoW.Its not even close Eq2 came out maybe 2 weeks before WoW if that? They have given away more in free content and updates than WoW has had paid expansions.Throw in the Eq2 expansion and Adventure packs and it really shows you how slow Blizzard is on releasing expansions and content.And no the Eq2 content wasn't buggy or pieces of crap put in yes I am sure was some bugs but nothing more than you see in a WoW patch.I really feel Activision buying Blizzard is going to end up being the undoing of it and it's stronghold on the mmog market.Bioware has as much respect in the gamin community as Blizzard did/does if ANYONE is gonna compete with Blizzard it will def be bioware which in the end is good for ALL of us gamers no matter if your a wow fanboi or a wow hater compeittion is good and WoW hasn't had any ever in 5.5 years they need some much like Eq1 needed some years ago.

  • KyleranKyleran Member LegendaryPosts: 44,088

    In terms of subs or polish, I'd have to say no one.

    In terms of game play mechanics that I personally enjoy, several games actually, and that far outweighs the two major things that WOW has going for it in determining what I play.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • What beats WoW? I quit because I played the game for 4 years and figured I have played the game. So essentially long gameplay is a reason for everybody to let something else take over. Besides that, what beats WoW?

     

    - many, many communities of other mmorpg's where you don't have to deal with social fails and their pedobears, NO YOU, omg your gear sucks, look at my 5 million minipets, "BECAUSE YOU DIDN'T KNOW WHAT THE FUCK TO DO"

    - paying for a mount and a non-combat pet. I mean, come on. This is not a player anymore enjoying a developer's game, this is a &*^&% marketing department sucking the money out of the player.

    - mmorpg's with marketing less focused on addiction

    - mmorpg's with more professions on a character

    - mmorpg's that let you switch easily between classes without having to play the whole game again in terms of leveling. really what would the harm be in players being able to change from Druid to Mage? save me your reasons, there's a solution for every problem.

    etc. etc.

    WoW is smooth, it looks pretty. Surprisingly no mmorpg developer has yet achieved to match these two features as good as WoW has done. Let me ask you, what is really SO MUCH FUN about people ranting in trade chat and not even being banned?

  • waveslayerwaveslayer Member UncommonPosts: 611

    For smoothness of animation I agree with the OP, WoW is tops...is it the best game, thats totally an opinion.

    I will add that AoC is very close to WoW in animation smoothness and and overall feel of the game and IMO a better game overall., but at the momentI am playing WoW(mainly becuase my kids love it) as my main game with Fallen Earth as my secondary game, FE isnt as smooth but seems to be getting better every main patch.

    Godz of War I call Thee

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