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Could the influx of illegal WoW vanilla private servers make Blizzard consider providing a legal alt

OkhamsRazorOkhamsRazor Member Posts: 1,047

Many people miss the Original Warcraft game (Vanilla WoW) and think the expansions and changes made by Blizzard since ruined the experiance for them . Theres been a lot of arguements in these forums as to whether there should be servers offering the Vanilla game .  In recent months a lot of illegal Vanilla servers have popped up and although I'm totally against such things it does show theres a market for Vanilla WoW . Blizzard have never backed down from making a profit so could this development influence them to bring in such servers (legal ones)? Or will they simply leave the Vanilla experiance in the hands of the pirates ?

Comments

  • KokomoblKokomobl Member UncommonPosts: 153

    Private servers....

     

    Talents dont work correct, quests are bugged, skills not working as they should be.

    Warriors Charge? glitches you through the group so it's never used, Raid Bosses dont use correct skills / events.

    Around 30% of the game works okay on private servers.

    Why would people torture themselfs over this buggyness to play a Vanilla server.

  • ClaesClaes Member CommonPosts: 265

    Originally posted by OkhamsRazor

    Many people miss the Original Warcraft game (Vanilla WoW) and think the expansions and changes made by Blizzard since ruined the experiance for them . Theres been a lot of arguements in these forums as to whether there should be servers offering the Vanilla game .  In recent months a lot of illegal Vanilla servers have popped up and although I'm totally against such things it does show theres a market for Vanilla WoW . Blizzard have never backed down from making a profit so could this development influence them to bring in such servers (legal ones)? Or will they simply leave the Vanilla experiance in the hands of the pirates ?

    Where should they stop then? People love different aspects of the game, they can't just reboot err'thing.

    And why are you against emulation?

     


    Originally posted by Kokomobl

    Private servers....

     

    Talents dont work correct, quests are bugged, skills not working as they should be.

    Warriors Charge? glitches you through the group so it's never used, Raid Bosses dont use correct skills / events.

    Around 30% of the game works okay on private servers.

    Why would people torture themselfs over this buggyness to play a Vanilla server.

    Are you serious? Or are you trolling? If you're serious, let me know, I'll give you a real answer.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    hum yea...... i'd play vanilla WoW again :).

    when it was actually hard to level, classes were unique and world pvp actually existed.

    i really dont know why Blizz doesn't give such an option.

  • MizziumMizzium Member Posts: 7

    It isn't really an issue of making money.  Look at SWGEmu, or even further back to UO shards.  Once the decision is made at the corporate level to move in a new direction, it takes an obscene amount of user feedback to get these decisions reversed.  Even with all these pirate servers, I doubt total pirate WoW users comprise even .5% of the current WoW subscriber base.  While this isn't an insignificant potential population, it's simply not economically feasible or a responsible use of resources to pay for the tech and employees it would take to host and maintain a sub-genre of an existing game.

    The short of it is; if you like Vanilla WoW, find a nice pirate server and enjoy it while it lasts.  Blizzard will never revisit it.

    -Mizzium

  • FadeToBlack3FadeToBlack3 Member Posts: 89

    I think its unlikely blizzard will offer this any time in the near future for two reasons:

    1. Vanilla servers would likely reduce sales of expansions which I imagine is still a significant source of revenue. 

     

    2. Their upcoming expansion Cataclysm will bring things back to resemble a more Vanilla type feel (atleast thats how it appears, with a 31 point talent tree, the removal of certain stats and the introduction of heroics based on old dungeons such as deadmines). I imagine it could be harder to balance and maintain two different functioning worlds (post and pre cata) and in relation to point #1 above, they are hoping these changes will drive up subscription numbers as well. 

     

    Alot of people seem to miss Vanilla WoW but I really wonder if its the changes that they dislike or whether simply boredom and burnout; which everyone experiences to some degree after playing the same game for a long time, are leading people to remember the days when the world seemed new and exciting and therefore blame their unhappiness on the changes made rather than simply the amount of playtime they have put in. 

    Wolfenpride: <--Giant fucking sword syndrome.

    Probably cause im trying to compensate for miniscule manhood.

  • Thomas2006Thomas2006 Member RarePosts: 1,152

    I doubt you will ever see a Vanilla server(s) offered by Blizzard.  The cost of maintaining two seperate code bases, the cost of additional hardware, the cost of additional support trained to support the Vanilla servers. All of that greatly outweighs any potential gain they would get from it. 

    With that said a lot is changing with the upcoming expansion. Blizzard has stated they wish to change aspects of the game back to the way they operated in the early years of WoW. They have admitted that some key aspects have gotten way out of hand and that the only way to fix them is to make some large changes across the game to bring it back into line with its earlier versions.  It's why HP across the board is being nomalized, stats on items are being reduced / changed / simplified, talents are being greatly reduced and focused, less  pvp and pve specific setups and more general talent setups in that regard, more focused and watching what you are doing instead of afk tanking and afk healing.

    The sad thing is that even if they did take the time, money, and effort to bring out a Vanilla server (I have a feeling) most people would not stick with it.  Daoc tried to do a Vanilla server and it died faster then the time that was spent making it happen.

    Reality is that anytime someone first starts a game they have rose colored glasses on for some time. It's almost always going to be what one looks back at and sees as a great time. Even when there was great faults, issues, bugs, balance issues, ect. Once one goes back to that time after experiencing the changes, general improvements, fixs, ect. one sees that, that original time wasn't all that great in reality. You just accepted it because it was new, fun, engaging AT THE TIME.

    So no, its not going to happen.

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    What i don't get is why would you want vanilla WoW take away the fond memories and you realize it really wasn't that great. All the classes were really dumbed down.

  • redhamaredhama Member Posts: 4

    I must agree with Kokomobl because the only thing I remember about the private servers were laggy, buggy and there were nobody to play with it. Thought, I tested private servers back in Vanilla :D

    And I am supporting the idea of getting Vanilla WoW realms back because there are people who would start playing it again but the biggest problem would be: Patching. People would be happy like few months about the Vanilla but what happens when they grind again their gears and stuff? Boredom strikes unless they update the Vanilla. They would have to update 2x different WoWs which would cost hell alot money and how would they update it?

    About the expansions, I am not against them. I am so happy they will make new expansions and are brave enough to try something new. I stopped playing TBC because my friends stopped but I started again when WoTLK came. And why did I start again playing? More story-driven quests. Yeah, I was so excited when I saw the Wrathgate cinematic or the raid against Varimathas. The other reason was more challenging raids. They are pretty easy but they are fun to play unless you got newbs in the group who can't say they haven't done it before.

    More patching and more testing stuff. It doesn't hurt anybody, does it?

  • eyceleycel Member Posts: 1,334

    Im one of the people who loves vanilla wow.  I always agree with what the op said about others thinking expansions have did the game harm then good.  Iv explained this a few times in other threads and theres alot fo explain about why thats so.  The basics for me is that expansions are an unnessasary evil for a p2p game.  Since subscribers are already paying a monthly subscription why is it that we should pay for there advertising through expansions.  PAtches take the place of p2p games expacs just fine.  Of course they could do xtra things for special patches but really they dont need there vets paying for the same stuff thats already added with patches. 

    image

  • ClaesClaes Member CommonPosts: 265

    Originally posted by redhama

    I must agree with Kokomobl because the only thing I remember about the private servers were laggy, buggy and there were nobody to play with it. Thought, I tested private servers back in Vanilla :D

    I think he did too :)

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