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World of Warcraft Cataclysm ; Your Thoughts?

zco12zco12 Member Posts: 27

 I'm personally excited for being able to fly in Azeroth, and the new races. The new talent trees are GREAT and abbreviated so you feel like your spec right away.

 

Your thoughts on Cata?

Comments

  • SgtFrogSgtFrog Member Posts: 5,001

    it looked better on paper, but from what i have seen it is just same old WoW

    image
    March on! - Lets Invade Pekopon

  • ReklawReklaw Member UncommonPosts: 6,495

    Think it's a great addition to the game, but I aint a WoW player nor will I be playing the game, but like it's concept regardless.

    Hope those who are into WoW will have a great time exploring the "old" turned into the "new"

    Have fun......

  • elockeelocke Member UncommonPosts: 4,335

    I'll be playing it. It's WoW. However, it needs to launch either right now or in like December, because some big games are coming and will vie for my attention. FFXIV, SWTOR, and Rift being a few just look like the next gen in MMOs and Cata, while I'm sure will rock, just like the other expacks, it will be shortlived because Blizzard is so SLOW at content development.

    That being said, I can't wait to fly in Azeroth, level up a worgen druid, a goblin priest, a dwarf shammy, a tauren pally, and some variation of warlock through the new content.

    So yeah, I'm excited, but again it comes down to when it gets released.

  • TehJackalTehJackal Member Posts: 98

    I have already heard from just about everyone I played with that they are pissed with all the changes to characters.... but most of them will stay and play anyway. Quite frankly I wish it would be like SWG when the CU first happened and they had a mass exodus just because im fed up with everyone being OMG! Play World or Warcraft!

    If I never make it back to WoW it would still be too soon in my book. Bring back 40 man raids where I can once again MT and have a happy fun time yelling at a bunch of other people in vent and getting drunk doing the dungeon drinking games and I would be back in a heartbeat... but alas every thing that once was good in a game gets taken away because people whine and say its too hard and they want games to be more casual.

    image

  • bastionixbastionix Member Posts: 547

    Will keep me busy until I can try RIFT or something better.

  • zco12zco12 Member Posts: 27

    Apparently a bunch of zones are being changed dramatically because of the cataclysm...and Blizz says they added minor graphic enhancements.

  • zco12zco12 Member Posts: 27

    Originally posted by TehJackal

    I have already heard from just about everyone I played with that they are pissed with all the changes to characters.... but most of them will stay and play anyway. Quite frankly I wish it would be like SWG when the CU first happened and they had a mass exodus just because im fed up with everyone being OMG! Play World or Warcraft!

    If I never make it back to WoW it would still be too soon in my book. Bring back 40 man raids where I can once again MT and have a happy fun time yelling at a bunch of other people in vent and getting drunk doing the dungeon drinking games and I would be back in a heartbeat... but alas every thing that once was good in a game gets taken away because people whine and say its too hard and they want games to be more casual.

    Eh, I just think Blizz should think before making changes to the game, because theres all types of gamers out there, hardcore, casual, etc. They shouldn't only make changes to the game that will make casual gamers happy, they should release things that appeal to all types of gamers.

  • seeyouspacec0wboyseeyouspacec0wboy Member UncommonPosts: 714

    Originally posted by zco12

    Apparently a bunch of zones are being changed dramatically because of the cataclysm...and Blizz says they added minor graphic enhancements.

    lol this has been known for over a year, its the most important part of the expansion. The entire world is being turned upside down. If you start playing WoW after the xpac releases, you will never get to see old azeroth as it once was.

    Originally posted by Scagweed22
    is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
    Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.

  • TehJackalTehJackal Member Posts: 98

    Originally posted by zco12

    Originally posted by TehJackal

     

    Eh, I just think Blizz should think before making changes to the game, because theres all types of gamers out there, hardcore, casual, etc. They shouldn't only make changes to the game that will make casual gamers happy, they should release things that appeal to all types of gamers.

    Yeah tell that to me when they bring back 40 man content... heck they even glowy bat hit onyxia to 25/10 man encounter.... Lord how I wish I could got back and 5 man her again back when the level cap was 60 and BWL wasnt even out yet. Hands down the most fun thing I have ever done in a MMO even more fun than my beloved old school SWG.

    image

  • zco12zco12 Member Posts: 27

    Originally posted by Ozreth

    Originally posted by zco12

    Apparently a bunch of zones are being changed dramatically because of the cataclysm...and Blizz says they added minor graphic enhancements.

    lol this has been known for over a year, its the most important part of the expansion. The entire world is being turned upside down. If you start playing WoW after the xpac releases, you will never get to see old azeroth as it once was.

    I started playing around the time when Wrath came out :P

  • AmatheAmathe Member LegendaryPosts: 7,630

    This game is what it is.  If you like it now, you'll probably like the expansion. If you don't like it now - and I for sure don't - no expansion is going to change that.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by zco12

    Originally posted by TehJackal

    I have already heard from just about everyone I played with that they are pissed with all the changes to characters.... but most of them will stay and play anyway. Quite frankly I wish it would be like SWG when the CU first happened and they had a mass exodus just because im fed up with everyone being OMG! Play World or Warcraft!

    If I never make it back to WoW it would still be too soon in my book. Bring back 40 man raids where I can once again MT and have a happy fun time yelling at a bunch of other people in vent and getting drunk doing the dungeon drinking games and I would be back in a heartbeat... but alas every thing that once was good in a game gets taken away because people whine and say its too hard and they want games to be more casual.

    Eh, I just think Blizz should think before making changes to the game, because theres all types of gamers out there, hardcore, casual, etc. They shouldn't only make changes to the game that will make casual gamers happy, they should release things that appeal to all types of gamers.

    Its all your own fault you keep playing there games and blizzard is only intrested in $$$$ and casuals is where they can get there money easy:P

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • generals3generals3 Member Posts: 3,307

    I have mixed feelings.

    Pro's: Worgen (i just like their look , but i'm afraid 900k 8y olds will think the same >>) , world overhaul (will make lvl'ing interesting again) and harder instances (that's what they say , i just hope they don't make it easier before release or i'll be pissed) .

    Con's: New talent system. While at end lvl you had barely a few possibilities and not going for those would get you flamed , druing the leveling process i loved going crazy and i fear with the limited choice and ebing forced to put 31 points in one tree before filling any other will take away the possibility to be creative . I like their idea of taking away useless talents but seriously when i hear how many are left i can only say: they took away some fun talents as well, and they should replace them with useful talents and not just reduce the trees. I'd even add to that the MM hunters (example) had a lot of possible "best specs" depending on what rotation you would go for . 

     

    So i'm really not sure yet. I hope they'll change their talent system :/

    Fere libenter homines id quod volunt credunt.
    Among those who dislike oppression are many who like to oppress.

  • Marcus-Marcus- Member UncommonPosts: 1,012

    uninterested..

  • DrachasorDrachasor Member Posts: 2,678

    Their just isn't enough innovation in their expansions.  I would have thought they'd have quests with multiples ways to end them by now, but nope, same old thing.  I'm not playing WoW anymore because they don't try to have innovative content.

  • MikehaMikeha Member EpicPosts: 9,196

    Please move this thread to the World Of Warcraft forum.

  • SerpentarSerpentar Member Posts: 246

    Originally posted by generals3

    I have mixed feelings.

    Pro's: Worgen (i just like their look , but i'm afraid 900k 8y olds will think the same >>) , world overhaul (will make lvl'ing interesting again) and harder instances (that's what they say , i just hope they don't make it easier before release or i'll be pissed) .

    Con's: New talent system. While at end lvl you had barely a few possibilities and not going for those would get you flamed , druing the leveling process i loved going crazy and i fear with the limited choice and ebing forced to put 31 points in one tree before filling any other will take away the possibility to be creative . I like their idea of taking away useless talents but seriously when i hear how many are left i can only say: they took away some fun talents as well, and they should replace them with useful talents and not just reduce the trees. I'd even add to that the MM hunters (example) had a lot of possible "best specs" depending on what rotation you would go for . 

     

    So i'm really not sure yet. I hope they'll change their talent system :/

    I have looked over several of the new trees, granted its still very early to pass judgement. But it really seems that most of the trees are still bloated with a lot of the same talents that the 51 point trees held. They just reduced a vast amount of the 5 pointers to 3. And then took one or two of the talented abilites and added them in as passive trait for that tree. For example the explosive shot off the SV Hunter Tree. 

    Personally I was pysched in the beginning but seeing what else is coming out, SW: ToR, GW 2, TERA and etc. All of the stuff that blizzard is implementing is old hat. They are just streamlining and tossing in a fair amount of polish.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    personaly i'm very disappointed that Blizz is not doing a major graphics overhaul. reworking the old landscapes seems lazy to me, new races are kinda booring, really who wants to level from scratch just for a different race? i'll just pay 25$ and get an instant race change. no new classes it's again lazy and basicly the only thing they are doing is rasing the cap.

    this game needs a major graphics update. a dx10 or something. it's really showing it's age and to charge 50$ for raising the level cap and not much else seems just soo lazy. graphics are really the only thing i dislike about this game. just soo old and  cartoony. i know the old " low graphics make the game accessible" argument but there should be an ption for those that can and want higher quality to have it even at a loss of preformace.

    personaly it just feels like Blizz is trying to squeeze any last juice out of this old game with the least ammount of effort possible.

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Originally posted by Serpentar

    Originally posted by generals3

    I have mixed feelings.

    Pro's: Worgen (i just like their look , but i'm afraid 900k 8y olds will think the same >>) , world overhaul (will make lvl'ing interesting again) and harder instances (that's what they say , i just hope they don't make it easier before release or i'll be pissed) .

    Con's: New talent system. While at end lvl you had barely a few possibilities and not going for those would get you flamed , druing the leveling process i loved going crazy and i fear with the limited choice and ebing forced to put 31 points in one tree before filling any other will take away the possibility to be creative . I like their idea of taking away useless talents but seriously when i hear how many are left i can only say: they took away some fun talents as well, and they should replace them with useful talents and not just reduce the trees. I'd even add to that the MM hunters (example) had a lot of possible "best specs" depending on what rotation you would go for . 

     

    So i'm really not sure yet. I hope they'll change their talent system :/

    I have looked over several of the new trees, granted its still very early to pass judgement. But it really seems that most of the trees are still bloated with a lot of the same talents that the 51 point trees held. They just reduced a vast amount of the 5 pointers to 3. And then took one or two of the talented abilites and added them in as passive trait for that tree. For example the explosive shot off the SV Hunter Tree. 

    Personally I was pysched in the beginning but seeing what else is coming out, SW: ToR, GW 2, TERA and etc. All of the stuff that blizzard is implementing is old hat. They are just streamlining and tossing in a fair amount of polish.

     Cataclysm seems more like the Dollar on a string trick from the old Looney Tunes shows than a serious expansion. They did just enough to make it feel like something new to keep people there while they focus on what the new MMO will be.

    I have a feeling they are watching the buzz around games like TOR to see how many people are interested. Once they pick the game that they feel is the biggest possible threat to their player/fan base, they will announce their new game.

    So I can sorta bet that once say TOR has a solid launch date set, Blizzard will announce details/trailers/etc of the new game.

    But yeah, Cataclysm just feels more like a 'meh, our players will buy anything with our name on it' expansion. Anyone who is playing it will probably notice this feeling. While it's neat with the way things in the world have changed, the rest of it feels/plays the same as it did before.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • DrachasorDrachasor Member Posts: 2,678

    Originally posted by Serpentar

    Originally posted by generals3

    I have mixed feelings.

    Pro's: Worgen (i just like their look , but i'm afraid 900k 8y olds will think the same >>) , world overhaul (will make lvl'ing interesting again) and harder instances (that's what they say , i just hope they don't make it easier before release or i'll be pissed) .

    Con's: New talent system. While at end lvl you had barely a few possibilities and not going for those would get you flamed , druing the leveling process i loved going crazy and i fear with the limited choice and ebing forced to put 31 points in one tree before filling any other will take away the possibility to be creative . I like their idea of taking away useless talents but seriously when i hear how many are left i can only say: they took away some fun talents as well, and they should replace them with useful talents and not just reduce the trees. I'd even add to that the MM hunters (example) had a lot of possible "best specs" depending on what rotation you would go for . 

     

    So i'm really not sure yet. I hope they'll change their talent system :/

    I have looked over several of the new trees, granted its still very early to pass judgement. But it really seems that most of the trees are still bloated with a lot of the same talents that the 51 point trees held. They just reduced a vast amount of the 5 pointers to 3. And then took one or two of the talented abilites and added them in as passive trait for that tree. For example the explosive shot off the SV Hunter Tree. 

    Personally I was pysched in the beginning but seeing what else is coming out, SW: ToR, GW 2, TERA and etc. All of the stuff that blizzard is implementing is old hat. They are just streamlining and tossing in a fair amount of polish.

    I agree.  I looked over them for curiousity's sake, and was a bit surprised to find a lot of the boring talents that are purely passive and don't change gameplay still remained.  They certainly didn't get done what they said they wanted to do talent-wise.

  • AzrileAzrile Member Posts: 2,582

    Here is my take so far with the major features and how they are looking on beta

    1. Guild system -  This is a huge system that will be very interesting.  The mere fact that we have to retroactively earn guild acheivements is something my guild is very excited about (running the old lvl 60 content for an actual purpose).  The perks are nice so far.  The only question is how fast a casual, not-huge guild will level compared to the large guilds.  Only the top ten contributers get counted, but it still could matter.

    2.  Worgan and Goblin -   Worgan have the cooler graphics.. but OMG.. the Goblin starter zones are the best questing zones Blizzard has ever produced, even better than the DK area.  Along with the two new class, opening up other races to different classes is aweome.  Can't wait to have a troll druid

    3.  Revamping Azeroth -  Well done, and some zones are so different that they might as well be completely different zones than what they were before.  There is a lot of lore in the questing, including a lot of references back to the old zones.  The other thing that needs to be mentioned is that leveling is MUCH improved.   Zones are much more sequential and you don't have issues like barrens where you quest 15 levels in the same zone.  1-60 is much more like Outlands and Northrend now.  A lot of people will be rerolling alts because of the new races and new class/race combos, but also brand new players will have a much better time questing

    4.  Talent trees -  Probably the biggest letdown so far.   They cut the fat, but they also cut the number of points we can spend.  It actually is a wash.  I feel absolutely no different now than before...  Yes, every talent point you spend feels significant, but you only have 41 one to spend.   In the past, you had 71 to spend, and 41 of them felt significant.  It is exactly like before, which makes me disappointed. .... but.... the big change is for new players and alts.  Leveling is MUCH improved because of the new talent trees.  Classes will be much for fun from 1-40 now because you will be getting your major class skills much earlier.  For instance, hunters are getting their pet at level 1, which is a huge change.  Other classes will be getting an important skill at lvl 10 along with passive buffs.   I am still hopeful that the devs will go through all the trees and add about 10 more points which will make things 'harder' for us to decide.  Right now, my moonkin in beta has probably the exact same talent build as 95% of other moonkins.  There is literally 1-3 points that are optional.  Other classes are better, but some are worse.  Shadow priest have a really great tree.. but everybody will be taking the same  talents.

    5.  New zones -  Despite is criticisms for beinga  numbers game.. I love the lore in the zones.  The new zones aren't anything radically different than Wrath (with the exception of the goblin starter zones which are amazing).  80-85 will be abou the same as WotLK, which was pretty good.

    6.  Combat changes -  I'm still weary of this one.  While I raid, and do heroics mostly with guildmates.  I also PUG a lot.  The changes are making healing and tanking much harder .... UNLESS...  DPS players actually use crowd control and 'self-healing' abilities.  I think Wraith REALLY made DPS players lazy.  They are so used to only spamming AOE abilities.  My fear (as a healer) is that there are going to be a lot of extra wipes for a long time after Cata launches until DPS learn the new 'rules'..  ie.. if you spec allows you an ability that self-heals (like recuperation for rogues) and your class has a CC.. then you will be expected to use it almost every pull.   It has been a long time since DPS has had to do anything like that.   My guess is that healers and tanks are just getting things made much harder while DPS will ignore it and do things the same.   It will probably drastically cut down on my pugging.

  • DrachasorDrachasor Member Posts: 2,678

    Originally posted by Azrile

    Here is my take so far with the major features and how they are looking on beta

    1. Guild system -  This is a huge system that will be very interesting.  The mere fact that we have to retroactively earn guild acheivements is something my guild is very excited about (running the old lvl 60 content for an actual purpose).  The perks are nice so far.  The only question is how fast a casual, not-huge guild will level compared to the large guilds.  Only the top ten contributers get counted, but it still could matter.

    As I see it, the downside of this is it will lock people into guilds much, much more than they are now.  Making a new guild with ZERO stuff compared to your old one with lots of bonuses is a lot more painful in Wrath.  It supports dysfunctional guilds, which is a bad thing, imho.

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