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You know what's so sad about all this?

saxifrsaxifr Member UncommonPosts: 381

If Cryptic had not decided to play rope-a-dope with the lifetime sub fees, box sales, releasing a shallow lacking product...if they'd put any effort at all into their product beyond the bare minimum to avoid lawsuits...

 

At least as far as I am concerned they would have had a customer for life. Seriously.

 

Instead they have some small number of people I can influence online and IRL who will never touch their awful crap again.

 

As it stands, I'm not ever going to spend another nickel on a Cryptic product. I'm also going to make sure everyone knows that I'm not going to, and why.

Cryptic really could have had a goose that keeps laying golden eggs if they'd handled the IP and the customers like they cared. But oh well.

RELAX!@!! BREATHE!!!

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Comments

  • CacaphonyCacaphony Member Posts: 738

      I dont care about cryptic or what they have done.  What I do care about is taking an IP, particulary one that im pretty fond of, thats been around for 40 years to be treated so.....lightly.  The game didnt even recieve 4 years of dev time.   Thats not showing much respect for the IP or much effort for development.

  • alderdalealderdale Member Posts: 301

    Ive never played STO but there are more then enough pissed off people to indicate there are some serious holes in what could of been an amazing game.   And with a built in customer base how can you fail?  Well clearly you can.

    I think big name IP games are the curse of death, in the sense that the developers know that whatever they deliver X number of people are going to buy it regardless of anything.

    Whats the motivation to make a truely amazing game with the illusion that whatver you make the fans will buy, and just keep on paying.  I dont think we will ever ever see a truely great MMO made from a big name IP, It will always be doomed from the start.

  • canibusclubcanibusclub Member Posts: 84

    Originally posted by alderdale

    Ive never played STO but there are more then enough pissed off people to indicate there are some serious holes in what could of been an amazing game.   And with a built in customer base how can you fail?  Well clearly you can.

    I think big name IP games are the curse of death, in the sense that the developers know that whatever they deliver X number of people are going to buy it regardless of anything.

    Whats the motivation to make a truely amazing game with the illusion that whatver you make the fans the IP will buy it.  I dont think we will ever ever see a truely great MMO made from an IP that was something other then a game to start with.  It will always be doomed from the start.

     Yea you can. It just depends on who it is making it and how much time and money they invest into making it a quality game. I am looking forward to swtor on it's release. Not saying that will be my final destination, but if it is good enough game it may be.

     

    I'm also looking forward to Gw2 and I'm getting ready to buy FF14 until one of those 2 games come out.   I think the reason why STO went bad was because the dev team just half assed threw a game together much like is being said in this thread.

     

    There are more star wars games than there are movies, and Lucas Arts is a big gaming company. Can't count the number of Star wars games there are, just too many of them.

    Wether it turns out to be a success or a disaster is yet to be seen.

  • AG-VukAG-Vuk Member UncommonPosts: 823

    Originally posted by Cacaphony

      I dont care about cryptic or what they have done.  What I do care about is taking an IP, particulary one that im pretty fond of, thats been around for 40 years to be treated so.....lightly.  The game didnt even recieve 4 years of dev time.   Thats not showing much respect for the IP or much effort for development.

     

     I don't know that anyone can claim it's just Cryptic , take a look at Legacy ? That was as big a pile of dung. Who was the dev for that IP ? All I heard at the time was how great a dev they were and how they were going to ST justice.  The common thread to both these games was the multi -platform approach , which for some reason inherently cripples games. There have been some really good incarnations of the IP.

    image
  • RobsolfRobsolf Member RarePosts: 4,607

    My opinion is, I don't think ST translates well to the MMO genre.  Much of TNG, for example, was about being human.  Grab almost any episode and ask yourself... how would this look in an MMO?  Most of the time, it just wouldn't fit.

    That said, it seems that Cryptic pretty much surrendered that from the beginning and just went with the pew pew pew model.

    I went back for the free weekend, and I can say they had one episode that worked.  It was called something like "Quarantine", where everyone on your ship gets sick while you're in space dock and you have to do research for the cure.  Not much of a challenge, but it beat doing the pew pew pew, beam down, pew pew pew, beam up, final pew pew pew stuff.  Especially since during the next episode ground missions, my toon spent about 80% of the time in combat being held, dazed, or knocked over.  I'm not exaggerating.  I finally just decided to stay out of the fight and let my squad of goons take over.

    Call me a negative Ned, but I never really had very high hopes of anybody being able to make a true ST experience in an MMO.  Cryptic not managing to prove me wrong... not really much of a surprise.

  • NovaKayneNovaKayne Member Posts: 743

    I have to agree with Rob.  Never expected much of anything and was not surprised that there was not much of anything.  The IP just does not translate well.

     

    You would need to make it more of a Universe game.  Allowing people both inside and outside of the Federation and allowing players to colonize varying planets and blah blah blah aint gonna happen any time soon junk.

    Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

  • CacaphonyCacaphony Member Posts: 738

    Originally posted by AG-Vuk

    Originally posted by Cacaphony

      I dont care about cryptic or what they have done.  What I do care about is taking an IP, particulary one that im pretty fond of, thats been around for 40 years to be treated so.....lightly.  The game didnt even recieve 4 years of dev time.   Thats not showing much respect for the IP or much effort for development.

     

     I don't know that anyone can claim it's just Cryptic , take a look at Legacy ? That was as big a pile of dung. Who was the dev for that IP ? All I heard at the time was how great a dev they were and how they were going to ST justice.  The common thread to both these games was the multi -platform approach , which for some reason inherently cripples games. There have been some really good incarnations of the IP.

     Im not talking about other star trek games made by other developers, as there is only 1 Star Trek MMO.  There is only 1 option for a current Star Trek game, and an MMO to boot, and that is the one Cryptic has produced.  Therefore, I am directing my critisism at Cryptic.   If anyone else decides to make a Star Trek game and they fail to, rest assured I will fling poo in their direction to.

    However, it is probably true that the IP does not translate well into a game or MMO or what have you.  Perhaps developers should just stop trying to use the IP and just leave it alone.

  • kaltoumkaltoum Member Posts: 304

    Originally posted by saxifr

    If Cryptic had not decided to play rope-a-dope with the lifetime sub fees, box sales, releasing a shallow lacking product...if they'd put any effort at all into their product beyond the bare minimum to avoid lawsuits...

     

    At least as far as I am concerned they would have had a customer for life. Seriously.

     

    Instead they have some small number of people I can influence online and IRL who will never touch their awful crap again.

     

    As it stands, I'm not ever going to spend another nickel on a Cryptic product. I'm also going to make sure everyone knows that I'm not going to, and why.

    Cryptic really could have had a goose that keeps laying golden eggs if they'd handled the IP and the customers like they cared. But oh well.

    What?

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

  • CacaphonyCacaphony Member Posts: 738

    Originally posted by kaltoum

     

    What?

     Huh?

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by AG-Vuk

    Originally posted by Cacaphony

      I dont care about cryptic or what they have done.  What I do care about is taking an IP, particulary one that im pretty fond of, thats been around for 40 years to be treated so.....lightly.  The game didnt even recieve 4 years of dev time.   Thats not showing much respect for the IP or much effort for development.

     

     I don't know that anyone can claim it's just Cryptic , take a look at Legacy ? That was as big a pile of dung. Who was the dev for that IP ? All I heard at the time was how great a dev they were and how they were going to ST justice.  The common thread to both these games was the multi -platform approach , which for some reason inherently cripples games. There have been some really good incarnations of the IP.

    Legacy may have been "a big pile of dung," but it still had better ship models than STO, and it was made 4 years ago!

  • mezlabormezlabor Member Posts: 133

    Originally posted by Xondar123

    Originally posted by AG-Vuk


    Originally posted by Cacaphony

      I dont care about cryptic or what they have done.  What I do care about is taking an IP, particulary one that im pretty fond of, thats been around for 40 years to be treated so.....lightly.  The game didnt even recieve 4 years of dev time.   Thats not showing much respect for the IP or much effort for development.

     

     I don't know that anyone can claim it's just Cryptic , take a look at Legacy ? That was as big a pile of dung. Who was the dev for that IP ? All I heard at the time was how great a dev they were and how they were going to ST justice.  The common thread to both these games was the multi -platform approach , which for some reason inherently cripples games. There have been some really good incarnations of the IP.

    Legacy may have been "a big pile of dung," but it still had better ship models than STO, and it was made 4 years ago!

    And you dont need to keep paying for legacy after you buy it.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by Cacaphony

     

    However, it is probably true that the IP does not translate well into a game or MMO or what have you.  Perhaps developers should just stop trying to use the IP and just leave it alone.

       It may not translate over perfectly, but it could have been a hell of a lot better. There are games out (or coming out soon) that have a lot of the elements Cryptic could have used; multi-optional dialog that influences the NPCs one way or another (SW:TOR), player crewed ships (Alganon, SWG:JTL), and many other elements out there as well. Sure it may not have captured Star Trek completely, but it could have come pretty close.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • mezlabormezlabor Member Posts: 133

    Originally posted by Dinendae

    Originally posted by Cacaphony


     

    However, it is probably true that the IP does not translate well into a game or MMO or what have you.  Perhaps developers should just stop trying to use the IP and just leave it alone.

       It may not translate over perfectly, but it could have been a hell of a lot better. There are games out (or coming out soon) that have a lot of the elements Cryptic could have used; multi-optional dialog that influences the NPCs one way or another (SW:TOR), player crewed ships (Alganon, SWG:JTL), and many other elements out there as well. Sure it may not have captured Star Trek completely, but it could have come pretty close.

    there's a lto f thigns they could have done to deliver a better product. They could have started by not rushing the game out the door in an insane 18 month dev time.

  • BesttheiswowBesttheiswow Member Posts: 301

    These developers that made sto..made a pee on the IP, a 40 y IP loved by so many didnt deserve that..i hope bioware doesnt pee on star wars also...

  • sadeyxsadeyx Member UncommonPosts: 1,555

    Its a mistake, imo, to "look forward to xxx new game thats coming out"

     

    Every single MMO, on release is, well.. rubish..  its not until they are at least 12 months old that they really start getting good. 

    so rather than look for the new Starwars game, or Warhammer game or whatever... Look at MMO's that have been out a long time.

    I told everyone that I knew that they shouldnt buy STO on release and that they should wait,  but of course they didnt and of course a month later I was saying " I told you so "  

    Same happened with AoC, CO... Aion was better since it had already been out a year, but sufferd on release all the same.

     

    me, I'll be continuing to play MMO's that i've already been playing on and off for a few years, like Eve or Lotro, even the F2P DDO.  Oh and APB which isnt really an mmo.

  • TardcoreTardcore Member Posts: 2,325

    No what's really so sad about Cryptics complete lack of respect for the Trek IP is that the @$$holes are most likely laughing all the way to the bank.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by sadeyx

    Every single MMO, on release is, well.. rubish..  its not until they are at least 12 months old that they really start getting good. 

     Actually, that's not true; even though a fair number of MMOs released over the last few years have been rubbish, there have been MMOs that weren't this lacking released as well. Unfortunately, it seems that more and more companies are willing to shove a half-finished product out the door. The best solution that I have found is to get into beta, either through gaining acceptance via a beta application or through the gratuitous open beta invite that comes with a pre-order. That is the best way to see if the game is worth playing or not, before you actually buy it.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • SanguinelustSanguinelust Member UncommonPosts: 812

    Another one of these threads? Has it been 2 days since the last one already?

    Threads like these are is what's really so sad about all of this.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by Sanguinelust

    Another one of these threads? Has it been 2 days since the last one already?

    Threads like these are is what's really so sad about all of this.

     Nah, the sad thing is when people who don't like these types of threads pop in to read them, and then comment. If you don't like the thread, then don't read it; it's not like the title was misleading.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • SanguinelustSanguinelust Member UncommonPosts: 812

    You can't help but read them because everyone who shares this opinion thinks that they are unique, and feel like they shuold have their own "bitch" thread. If you don't like that I'm tired of them then you shouldn't reply to my complaints.

  • saxifrsaxifr Member UncommonPosts: 381

    Originally posted by Sanguinelust

    You can't help but read them because everyone who shares this opinion thinks that they are unique, and feel like they shuold have their own "bitch" thread. If you don't like that I'm tired of them then you shouldn't reply to my complaints.

    Dunno if I'm all that unique, friend - ask the other gazillion people who cancelled their subscriptions (or would, if they could).

    RELAX!@!! BREATHE!!!

  • HagonbokHagonbok Member Posts: 365

    These kinds of threads need to be made, and made often. They're part of the only protection unwary mmo gamers have against getting scammed by companies like Cryptic.

    In the past there's always been this prevailing attitude that any game out there is good for the genre. Not anymore. Companies like Cryptic, and the games they make, are doing great harm to this genre. They're not drawing in mmog fans, but instead causing people to walk away from playing mmogs in disgust.

  • SevenwindSevenwind Member UncommonPosts: 2,188

    Because people can't get the trial or a buddy key and find out for themselves if the game is fun for them? Have we lost all common sense?

    If you can't make a decision for yourself and have to rely on forum posts and reviews to decide if a game is fun for you then I think you're missing a lot of fun games out there.

    .. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-

    --------------------------------------------------------
    Promote what you love instead of bashing what you hate.

  • HagonbokHagonbok Member Posts: 365

    Originally posted by Sevenwind

    Because people can't get the trial or a buddy key and find out for themselves if the game is fun for them? Have we lost all common sense?

    If you can't make a decision for yourself and have to rely on forum posts and reviews to decide if a game is fun for you then I think you're missing a lot of fun games out there.

    Most companies only give a very small glimpse of what  the game is like with their trials. Usually that glimpse does not represent the game as it really is very well either. This is even more so the case with STO, where the trial is specifically intended to completely misrepresent the overall experience of the game's buggy game play, repetitiveness, and lack of content.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Dinendae

    Originally posted by Cacaphony


     

    However, it is probably true that the IP does not translate well into a game or MMO or what have you.  Perhaps developers should just stop trying to use the IP and just leave it alone.

       It may not translate over perfectly, but it could have been a hell of a lot better. There are games out (or coming out soon) that have a lot of the elements Cryptic could have used; multi-optional dialog that influences the NPCs one way or another (SW:TOR), player crewed ships (Alganon, SWG:JTL), and many other elements out there as well. Sure it may not have captured Star Trek completely, but it could have come pretty close.

    I agree. Star Trek is an IP that requires a studio trying to develope an MMO out of it to have great vision, creativity and talent.

    What I would have done is create a Star Trek universe, and let the players create their own adventures inside that universe. Star Trek fans can be some of the most creative people out there, and Cryptic just threw that all away by making the confined little box that they did.

    The game I would have designed would have been a huge undertaking I'll admit, but I know it can be done. Look at Bioware and their $150 million, 5+ years of development time for SWTOR. Star Trek deserved something close to that amount of time and resources in my opinion.

    This game should have mixed the best qualities of EVE Online, Star Wars Galaxies, City of Heroes, and maybe even some of the cut scenes and voice acting of Star Wars: The Old Republic.

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