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So LOTRO goes free..Why indeed...

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  • tazarconantazarconan Member Posts: 1,013

    Originally posted by Nebless

    While there are a couple of points in tazarconan OP that are valid, more are of the faceplam variety.  It really sounded more like he wants a WoW game where he can play a Hobbit vs Orc's or whatever unique race LotRO has that WoW doesn't.

     

    Does LotRO need or want open world PvP?  No and having played AoC which as 2 Open world Pvp servers, it wouldn't work.

    1.What i want from an mmorpg is what the word is saying. A massive by design world to explore adventure etc,roleplay activities situations that actually mean something and not just the silly rp talking aka wow-rp ,with an rp-pvp build up around,ethistic gameplay ,good combat system. And despice the fact i play wow i can say for sure right now wow isnt any of these above apart combat system which its actually working(i prefer manual combat systems aka oblivion/mount and blade).So no i dont want a new wow . What i meant is i d like lotro to had wow's success in subs which ensures full servers with players(gives the fewling of a more alive world) and also ensures the survival of the game in financial terms ,which means continiual serious support from the devs side (since there are money).

    2. The sad (or not) truth my friend is that Lotro and every mmorpg that will come needs pvp simply because except the the pure pviers all the rest ppl(majority )plays mmorpg's just because they want competition and somethign smarter as a challenge than the usual stupid computewr ai. Whoever likes to play vs comp  simply playes SINGLE player rpg's which after all is better in quality and detail,atmosphere  than the mmorpg's.

  • tazarconantazarconan Member Posts: 1,013

    Originally posted by Sovrath

    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by tazarconan

    No.

    I am saying that LOTRO can have great pvp but it has to make sense in the world that was created. There are areas in middle earth during the writing of "The Lord of the Rings" that experienced turmoil. And others where it wasnt' too prevalent.

    Orcs never invaded Rivendell

    hobbits never invaded Mordor

    American Indians never invaded russia, Aborigines never held the legions of Rome at Bay, Vikings never fougth the Aztecs.

    How about let players deside what will happen and the fate of middle earth in every server. How about orcs if they manage to take over everything.Or hobbits invade orcish lands . Word interactivity means anything to you? 

  • NifaNifa Member Posts: 324

    Originally posted by Robsolf

    Originally posted by tazarconan


    Originally posted by Loktofeit


    Originally posted by tazarconan

    When some of us were yelling that the devs wasted on Lotro on of the best opportunities to make something similar AT LEAST to wow's lvl and quality ,compete in player's base numbers (subs)some others were getting frustrated and yelling NO! Lotro must be pve ! no pvp at all! there is pvp at lotro already (the monster thingie) ,,,

    Now we are getting justified cause very few players left to play lotro and it went free EXACTLY like DDO.

    Very few players left to play.... 

     

    Must be the reason they are opening new servers and have hired more community and support staff.

     

    So, what particular brand of tin foil is your favorite?

    When a game is going well in subs there is no reason for it to make it free. If a game goes free it means it goes lower and lower in subs and they make it free to attract more peeps.

    The game is not going to be free.

    Funny how some of you complain that Turbine is scamming their lifers because it's making the game "free", while others complain that Turbine is scamming people into thinking it's free while dollaring them to death.

    They're going to have a sub model, and an ala' carte' model.  Nothing more.  Nothing less.

    As a lifetime subscription holder since before the game was released (I was a closed beta tester for LoTRO), I don't feel scammed in the least.  Probably because that lifetime subscription has already more than paid for itself, but also because I've been accumulating shop points for a while now and will continue to do so...pretty much forever.  Add to that the additional points I get (as a one time thing when the shop launches) for having a lifetime sub, and nope, I don't feel scammed at all.  Especially when one considers that because I have a lifetime sub, those points continue to accumulate for me every month and I don't have to spend real money to get them.  Oh - and the fact that, besides that, the game remains completely unchanged in terms of gameplay for me: I retain full access to everything that I currently have access to - all character slots, expansions, rest XP, destiny points. no gold cap, full inventory space, full storage space...why would I be in the least bit upset about the game adopting a hybrid model?

    In fact, the only down side I can really see is the possible impact on the community:  For the past few years, LoTRO has had the single best community of any MMORPG I have played (and I have played so many that I have lost count), and a lot of that has to do with the fact that we really are self policing and don't tolerate the kind of crap players let each other get away with in other games.  My only concern about the hybrid/F2P change is that our really awesome community will suddenly pick up every jackass on the internet, but since chat is extremely limited for non-subscribing players, I doubt that will turn out to be much of an issue either.

     

    Oh..and Tazarconan...if the kind of gameplay you describe in many of your posts in this thread came to LoTRO, the game would shut down quickly.  The playerbase doesn't want open world PvP and has made that very clear.  There is an unofficial PvP server; last I checked, it was Meneldor (that was a very long time ago, however. It may have changed, but I doubt it).  The game is not and never was designed for PvP - it was known at launch and the players who choose to play it are very happy with that.  If you want PvP, there are literally dozens of games that will provide you with a satisfying experience, but the licensors chose not to include it for a reason.  I suggest you take your argument up with the Saul Zaentz company , which owns Tolkein Enterprises and holds the exclusive licensing rights. ;)

    Firebrand Art

    "You are obviously confusing a mature rating with actual maturity." -Asherman

    Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr

  • MithiosMithios Member Posts: 271

    More like WoW. How about more like DAOC

    A tiny mind is a tidy mind...

  • LucziferLuczifer Member UncommonPosts: 155

    I dont understand again whining of PvPers - make all games worldwide  free pvp - means ya must start at same day and hour and play same many hours as gankers, or ya never can get ya nose out from start city cuz there are hordes of brainless gankers who made many lvls higher only waiting when they can jump ya 3 vs 1 or more vs 1 (one-to-one they cowards afrayd).

    So why - wanna gank - go play Quake or CS or... - and let MMOs live their lives. Or sit in PvMP corner and stay quiet.

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by tazarconan

    When some of us were yelling that the devs wasted on Lotro on of the best opportunities to make something similar AT LEAST to wow's lvl and quality ,compete in player's base numbers (subs)some others were getting frustrated and yelling NO! Lotro must be pve ! no pvp at all! there is pvp at lotro already (the monster thingie) ,,,

    Now we are getting justified cause very few players left to play lotro and it went free EXACTLY like DDO.

    Is it the I told u so speech? Is this the point? No! ofc not.

    But when some of us are yelling that improve this in this game ..improve the other thing in the game, add this and that ,when some of us are more demanding from the devs ,cause we simply are used from 90's decade games that their developing wa sbased on gameplay as primary focus of the devs,some other ppl  just respond like: if u dont like the game move on! or Troll! or get a life. Point is as long as the players community doesnt demand more things these shitty games u are going to get from them ..no serious work from them, minor imagination and creativity low lvl gameplay etc etc

    And what they had to do in order to make lotro on of the biggest mmorpg's success? Just create 2 sides exactly like the tolkien's book.good (humans ,elvs ,dwarfs ,hobbits) bad (orcs ,wraiths ,goblins ,evil subrace of men  men) some starting areas ,free world pvp,sieges of town and cities etc etc.They had the setting ready,in their hands a great opportunity to deliver something better than wow in gameplay ,addiction ,immersion and quality.What could be more ethistic than be a part of a roaming land shaked by wars beetween orcs and humans in tolkien's middle earth!!!  But no they didnt .. And u know why? Cause it required a lot more work from them .Work in races, classes ,areas designing,loads of quests, dungeons ,pvp balance on classes etc etc etc And their excuse for not making all these to the community was that they desided that the game should be pve oriented....

                    L      O     L              TO                 THEM  

     

    P.S. The funny thing is that many  ppl from the player's community buyed their excuse for not making the game pvp too....

    P.S. The above comments does not involve only Lotro but DDO and AOC  as well cause both of them had greta settings behind them to make major blockbuster succeess but u know why  if u read carefully the text above.

     I agree that Turbines decision to not go with a fully developed pvp component is the reason why they aren't a strong second in premium sub mmo's and immediately after leaving WOW and coming to LOTRO I even made a post about it here but I have come to realize my protestations were as wrong as your assumption.

    LOTRO is not going with a hybrid free to play model because it is a dying game they are doing it because it makes sense given the success that Turbine has already had with converting one of there games to a free to play hybrid model.

    I wouldn't change the design of LOTRO for anything right now and you know why?  Because this game holds a special position right now in the mmo world as the one game on the market that is actually about the lore that it is based on, most of what you do in that game is central to Tolkiens vision and I can attest the community likes it that way.  Once you get to know some people it is very common to find people who can relate places and things in the game directly to something they read growing up and they find a real joy in the experience.  BTW this is coming from someone who knew absolutely nothing about Tolkien until the trilogy.

    Pvp players in my opinion are as bad if not worse on a game than "power gamers" they don't care about anything that doesn't make them marginally better than the next guy so they can find that next "high" in victory, and to hell with lore.  Going free to play they will undeniably shake up the community a bit with some of the "type" of people they don't want but make no mistake they will increase population and I doubt subs will change much.

    If you are aware of the design behind the build you'd see that as a member of the community pre f2p I would have half the game I have now if I didn't sub so I and I'm sure lot's of other non lifers will continue to sub the only difference is now they exponentially increase the number of people they can draw into the experience.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by tazarconan

    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by tazarconan

    No.

    I am saying that LOTRO can have great pvp but it has to make sense in the world that was created. There are areas in middle earth during the writing of "The Lord of the Rings" that experienced turmoil. And others where it wasnt' too prevalent.

    Orcs never invaded Rivendell

    hobbits never invaded Mordor

    American Indians never invaded russia, Aborigines never held the legions of Rome at Bay, Vikings never fougth the Aztecs.

    How about let players deside what will happen and the fate of middle earth in every server. How about orcs if they manage to take over everything.Or hobbits invade orcish lands . Word interactivity means anything to you? 

    That would be great but that's not playing a game that takes place in the lord of the rings books.

    I am interested in playing in "as authentic" a world as possible. I am interested in playing in a world that is more than surface deep.

    I am interested in a congruity with the source material and story elements. Not some giant world wide battle ground. At least for the lord of the rings.

    I am interested in partaking in the actual battles that happened, and knowing that the world exists as was depicted in the source material.

    Of course Turbine has strayed from a lot of what I would like but it's not "my" game so there it is.

    Letting the players decide what happens to the world might be "one type of game" but it's not a very authentic game. And Authenticity is something that resonates with me quite deeply.

     

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    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


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  • ThelowThelow Member Posts: 149

    Btw when is f2p version released? 

  • EqvaliserEqvaliser Member Posts: 74

    i spend more money on micropayment mmo's than those i subscripe..   LOL..

     

    i might only play a mmo for 6 months maybe a year if its good.

     

    And in that time, if i can purchase advantages, I DO!

    if its a subscription thingy,,  hmm  nm them..

     

    DD0 i proberly spent around 240$ in 3 months ;)  (yes i know crazy).

    ------
    Playing MMO's since my first which was Ultima online, then Anarchy online. and so on.. ;)
    Now a days im very critical before i ewen bother downloading a Free to play mmo.

  • PhilbyPhilby Member Posts: 849

    Originally posted by Eqvaliser

    i spend more money on micropayment mmo's than those i subscripe..   LOL..

     

    i might only play a mmo for 6 months maybe a year if its good.

     

    And in that time, if i can purchase advantages, I DO!

    if its a subscription thingy,,  hmm  nm them..

     

    DD0 i proberly spent around 240$ in 3 months ;)  (yes i know crazy).

    Give it 6 months to a year and you will love LOTRO.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Philby

    Originally posted by Eqvaliser

    i spend more money on micropayment mmo's than those i subscripe..   LOL..

     

    i might only play a mmo for 6 months maybe a year if its good.

     

    And in that time, if i can purchase advantages, I DO!

    if its a subscription thingy,,  hmm  nm them..

     

    DD0 i proberly spent around 240$ in 3 months ;)  (yes i know crazy).

    Give it 6 months to a year and you will love LOTRO.

     Oh I'm sure they'll be able to accommodate him after that length of time ;)

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • xzyaxxzyax Member Posts: 2,459

    Originally posted by tazarconan

    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by tazarconan

    No.

    I am saying that LOTRO can have great pvp but it has to make sense in the world that was created. There are areas in middle earth during the writing of "The Lord of the Rings" that experienced turmoil. And others where it wasnt' too prevalent.

    Orcs never invaded Rivendell

    hobbits never invaded Mordor

    American Indians never invaded russia, Aborigines never held the legions of Rome at Bay, Vikings never fougth the Aztecs.

    How about let players deside what will happen and the fate of middle earth in every server. How about orcs if they manage to take over everything.Or hobbits invade orcish lands . Word interactivity means anything to you? 

    I'm not sure you understand how licensing an IP works.

     

    Turbine/WB does not own LoTRo.  They license the IP from Tolkien Estates.  Turbine/WB does not get to decide what will happen, the players do not get to decide what will happen.  It has already been decided... by Tolkien Estates.  That is how licensing an IP works.

     

    Some may not like it, some may blame Turbine/WB for the lack of PvP... but it isn't their decision.  If you want PvP in your Middle Earth... you will have to find a way to get Tolkien Estates to change their mind on the subject.  Tolkien Estates owns the license, THEY decide what is and isn't included.  Case closed.

  • JarinJarin Member UncommonPosts: 49

    Originally posted by tazarconan

    When some of us were yelling that the devs wasted on Lotro on of the best opportunities to make something similar AT LEAST to wow's lvl and quality ,compete in player's base numbers (subs)some others were getting frustrated and yelling NO! Lotro must be pve ! no pvp at all! there is pvp at lotro already (the monster thingie) ,,,

    Now we are getting justified cause very few players left to play lotro and it went free EXACTLY like DDO.

    Is it the I told u so speech? Is this the point? No! ofc not.

    But when some of us are yelling that improve this in this game ..improve the other thing in the game, add this and that ,when some of us are more demanding from the devs ,cause we simply are used from 90's decade games that their developing wa sbased on gameplay as primary focus of the devs,some other ppl  just respond like: if u dont like the game move on! or Troll! or get a life. Point is as long as the players community doesnt demand more things these shitty games u are going to get from them ..no serious work from them, minor imagination and creativity low lvl gameplay etc etc

    And what they had to do in order to make lotro on of the biggest mmorpg's success? Just create 2 sides exactly like the tolkien's book.good (humans ,elvs ,dwarfs ,hobbits) bad (orcs ,wraiths ,goblins ,evil subrace of men  men) some starting areas ,free world pvp,sieges of town and cities etc etc.They had the setting ready,in their hands a great opportunity to deliver something better than wow in gameplay ,addiction ,immersion and quality.What could be more ethistic than be a part of a roaming land shaked by wars beetween orcs and humans in tolkien's middle earth!!!  But no they didnt .. And u know why? Cause it required a lot more work from them .Work in races, classes ,areas designing,loads of quests, dungeons ,pvp balance on classes etc etc etc And their excuse for not making all these to the community was that they desided that the game should be pve oriented....

                    L      O     L              TO                 THEM  

     

    P.S. The funny thing is that many  ppl from the player's community buyed their excuse for not making the game pvp too....

    P.S. The above comments does not involve only Lotro but DDO and AOC  as well cause both of them had greta settings behind them to make major blockbuster succeess but u know why  if u read carefully the text above.

     After the first couple of sentences I just started skimming and scanning for parts that made sense. I'm not worried about your spelling, but your syntax and grammar....wow.  Next time take your time when you write and edit your posts so others that want to read can understand you. I think I know what you're trying to say, but I'm not going to respond with a positive or negative because I might be wrong in my translation of what you're trying to say. 

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Originally posted by UOlover

    Lotro's biggest problem was that Turbine was making the game.

     QFT right there. Sadly though, I am still holding onto some hope they come through with flying colors with their console mmo on  the way. Anyone can log into Lotro right now and only see the small handful of players chatting and the rest of the world is pretty empty.

    30
  • rznkainrznkain Member Posts: 539

        Love how ignorant people flat out ignore the fact that when you license a IP from someone you play by the IP holders rules.And anyone who actually takes the time to read anything knows the Tolkein estate is VERY strict on what they will allow period.

     

       Having said that I think Turbine did a great job with LOTRO the character models is the only thing I tend to yuck at and the combat could be reworked other than that I like the game./People sit and piss and moan we want something even a lil bit different than WoW and there are tons of games that do then you have the morons who cry WHY CAN'T THIS PLAY MORE LIKE WOW.

     

    I don't like they sold out to WB and I do not like the F2P direction but I will still look in on it and play atleast till Bioware's SWG arrives,.

  • GidSlackGidSlack Member Posts: 173

    Originally posted by xzyax

    Originally posted by tazarconan


    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by Ethian


    Originally posted by Sovrath


    Originally posted by tazarconan

    No.

    I am saying that LOTRO can have great pvp but it has to make sense in the world that was created. There are areas in middle earth during the writing of "The Lord of the Rings" that experienced turmoil. And others where it wasnt' too prevalent.

    Orcs never invaded Rivendell

    hobbits never invaded Mordor

    American Indians never invaded russia, Aborigines never held the legions of Rome at Bay, Vikings never fougth the Aztecs.

    How about let players deside what will happen and the fate of middle earth in every server. How about orcs if they manage to take over everything.Or hobbits invade orcish lands . Word interactivity means anything to you? 

    I'm not sure you understand how licensing an IP works.

     

    Turbine/WB does not own LoTRo.  They license the IP from Tolkien Estates.  Turbine/WB does not get to decide what will happen, the players do not get to decide what will happen.  It has already been decided... by Tolkien Estates.  That is how licensing an IP works.

     

    Some may not like it, some may blame Turbine/WB for the lack of PvP... but it isn't their decision.  If you want PvP in your Middle Earth... you will have to find a way to get Tolkien Estates to change their mind on the subject.  Tolkien Estates owns the license, THEY decide what is and isn't included.  Case closed.

     

    And the people who manage the Tolkein estate are on the record as saying they are "ecstatic" about what Turbine did with Lotro.  It adds nothing but value to the Tolkein IP.

    Compare that to EA and Warhammer Online.  Games Designers Workshop is rumoured to be very unhappy with what happened with WAR.  And who wouldn't be?  The stink around it must be chipping away at the value of the Warhammre IP everyday.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by GidSlack

    Compare that to EA and Warhammer Online.  Games Designers Workshop is rumoured to be very unhappy with what happened with WAR.  And who wouldn't be?  The stink around it must be chipping away at the value of the Warhammre IP everyday.

     GW needs to take its share of the blame on that as well, as they were all for going light on PvE content and just focusing on the 'good bits.' I can't remember his name, but one of the head guys at GW was doing podcasts during development of WAR, and in one of them he was going on ab out how they were doing away with all the 'boring, nasty bits, the 'grind' (in this case PvE content) and only focusing on the fun parts, the PvP.' The problem is that when you take away most of the PvE (the 'grind'), whatever's left becomes the new grind. From what I understand they've actually reduced PvE content, instead of increasing it.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • AdamaiAdamai Member UncommonPosts: 476

    lord of the rings online was rushed and is too story arc heavy for progression, its crafting is massive fail and its content is all linear and generic. thats why its going free. it has lost its apeal now and never did live upto the hype. its genrally an all round bad game and not ab asset to its title and name.

     

    themed games very rarely live upto their hype and are almost always rushed and bodged and full off bugs and short cuts. just take a look at startrek online, its the perfect example of a typical themed game.   fail fail fail

     

    and lotro is so much better than wow can ever hope to be, you wow lovers need to open your eyes and get a bit more online gameing experience before makeing comparrisons ;)

     

    peace brothers!

  • DelCabonDelCabon Member UncommonPosts: 258

    Lord of the Rings Online is a successful MMO by even the most critical benchmarks. There are some previous threads which include a graph demonstrating that subs have grown since its release.

    The low level areas are not empty on the Landroval server. In fact, the last few months have seen a huge up tick in population. I have been in groups that have had to wait in line for some quests.

    For myself and many like me who have played for the last 3 years, LOTRO is an immersive, high quality MMO that has consistently progressed and offered a great many enjoyable gaming hours. Its not perfect but overall it fits my play style and offers me a great deal of options.

    As a lifetime subscriber, myself and every lifer I have talked to is for the most part looking forward to the F2P model. The few negative comments I have heard in-game have been limited to the sudden population growth and the impact on prolific crafting/auction traders. Landroval is the non-official roleplaying server and (for the most part) features a mature, helpful and well integrated community. As well, Landroval already has a very active and healthy population prone to short log-in queues on the weekends. And how will the availability of raw materials change? How easy will it be to obtain recipes or crafted materials?

    As experienced in the F2P beta and every bit of information released so far, lifers and those who sub will not be precluded from any content. Statements to the contrary make no sense at all. There will be nothing in the cash shop that is not available in-game.

    The cash shop's significance in LOTRO, as it is in DDO, -- relative to subscribers --, will be limited to convenience items such as cosmetics, potions, food, perhaps exp bonuses etc. One of the things I am looking forward to is purchasing slayer deed upgrades to spare me the grind.

    Someone earlier posted a reference to how an IP licensing works and of course they were talking out their *ss. There is no blanket reality associated with IP licensing. Most are negotiated on their own terms specific to usage, compensation, authority and many other variables important to each party. To say that Tolkein estates dictate how Turbine develops game content is a blatant falsehood bereft of facts. Turbine has been given license to specific lore as a whole, written by Tolkein. There are people better versed in exactly what books (content) are included, but sufficed to say, Turbine can use anything they find in that lore to develop content. In some cases Turbine has seized on a single limited reference and built out entire stories and content areas on their own. It is my understanding that with the addition of Warner Bros. Turbine now has dramatically greater access to Tolkein content.

    I respect that people do not like this game. I loved WOW for a few years and it changed to become a game I no longer felt conducive to my play-style. I dont begrudge the people that continue to play. I hope they are having a great time. I went out and purchased another game to enjoy.

    I have also enjoyed Asherons Call, EQ, EQ2, DAOC, Eve, SWG and others like many of you. Each had their fine points, their negative points, but all offered a distraction from RL and a great deal of enjoyment. Developers of these games all have the best intentions with families, friends and hopes for a better future. Their goal is not to rob you of your money. When companies make bad decisions they are paid in kind with a loss of revenue. 

    I just hope that people play the trial and judge for themselves whether LOTRO offers an enjoyable gaming experience. Generalizations, limited reference points, blatant falsehoods and negativity for its own sake do not make for constructive feedback.

    My 2 cents.

    Del Cabon
    A US Army ('Just Cause') Vet and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing LOTRO. 

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by DelCabon

     Their goal is not to rob you of your money. When companies make bad decisions they are paid in kind with a loss of revenue. 

     In the past I would have agreed with you on this point (I do agree with you on the rest of your post), but after watching Cryptic's antics for the last six months, I do not believe this to be universally true anymore.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    Originally posted by Dinendae

    Originally posted by DelCabon

     Their goal is not to rob you of your money. When companies make bad decisions they are paid in kind with a loss of revenue. 

     In the past I would have agreed with you on this point (I do agree with you on the rest of your post), but after watching Cryptic's antics for the last six months, I do not believe this to be universally true anymore.

    Agreed. That statement makes no sense after looking at the global economy. Clearly companies are willing to screw over their customers for short term gain. This has been proven time and time again.

  • AdamaiAdamai Member UncommonPosts: 476

    Originally posted by DelCabon

    Lord of the Rings Online is a successful MMO by even the most critical benchmarks. There are some previous threads which include a graph demonstrating that subs have grown since its release.

    The low level areas are not empty on the Landroval server. In fact, the last few months have seen a huge up tick in population. I have been in groups that have had to wait in line for some quests.

    For myself and many like me who have played for the last 3 years, LOTRO is an immersive, high quality MMO that has consistently progressed and offered a great many enjoyable gaming hours. Its not perfect but overall it fits my play style and offers me a great deal of options.

    As a lifetime subscriber, myself and every lifer I have talked to is for the most part looking forward to the F2P model. The few negative comments I have heard in-game have been limited to the sudden population growth and the impact on prolific crafting/auction traders. Landroval is the non-official roleplaying server and (for the most part) features a mature, helpful and well integrated community. As well, Landroval already has a very active and healthy population prone to short log-in queues on the weekends. And how will the availability of raw materials change? How easy will it be to obtain recipes or crafted materials?

    As experienced in the F2P beta and every bit of information released so far, lifers and those who sub will not be precluded from any content. Statements to the contrary make no sense at all. There will be nothing in the cash shop that is not available in-game.

    The cash shop's significance in LOTRO, as it is in DDO, -- relative to subscribers --, will be limited to convenience items such as cosmetics, potions, food, perhaps exp bonuses etc. One of the things I am looking forward to is purchasing slayer deed upgrades to spare me the grind.

    Someone earlier posted a reference to how an IP licensing works and of course they were talking out their *ss. There is no blanket reality associated with IP licensing. Most are negotiated on their own terms specific to usage, compensation, authority and many other variables important to each party. To say that Tolkein estates dictate how Turbine develops game content is a blatant falsehood bereft of facts. Turbine has been given license to specific lore as a whole, written by Tolkein. There are people better versed in exactly what books (content) are included, but sufficed to say, Turbine can use anything they find in that lore to develop content. In some cases Turbine has seized on a single limited reference and built out entire stories and content areas on their own. It is my understanding that with the addition of Warner Bros. Turbine now has dramatically greater access to Tolkein content.

    I respect that people do not like this game. I loved WOW for a few years and it changed to become a game I no longer felt conducive to my play-style. I dont begrudge the people that continue to play. I hope they are having a great time. I went out and purchased another game to enjoy.

    I have also enjoyed Asherons Call, EQ, EQ2, DAOC, Eve, SWG and others like many of you. Each had their fine points, their negative points, but all offered a distraction from RL and a great deal of enjoyment. Developers of these games all have the best intentions with families, friends and hopes for a better future. Their goal is not to rob you of your money. When companies make bad decisions they are paid in kind with a loss of revenue. 

    I just hope that people play the trial and judge for themselves whether LOTRO offers an enjoyable gaming experience. Generalizations, limited reference points, blatant falsehoods and negativity for its own sake do not make for constructive feedback.

    My 2 cents.

     i played the game for around 2 years and clocked the first two parts in a matter of weeks. i found it to be lacking in content and many of the ingame mechanics where where flawed such as the crafting system, no game should have a crafting system where looted items and instance items are better than crafter items. it takes something away from the crafter when it does. also every single player looks the same if their human elf or dwarth, they all look alike as oneanother..

    its too linear and generic and all the quests are identical for every charecter you create, thats why i say it was rushed, you only need to play one charecter to ex[perience the entire game, and the creep side of the game is just boreing and pointless.

    it looks nice and what they have created has been well polished pretty well. but no where near a top end game in terms of playability and enjoyment, i do think it beats wow by a long margin though. most games beat wow in my oppinion.

  • LucziferLuczifer Member UncommonPosts: 155

    I agree with ya Adamai. It's lot better game than wow. And til Moria it was much better. From Moria times there started hard downgrade. Last patches are poor stupidity and milking that poor cow to dead. I left at the end of 2009 and now when they do most stupid F2P step I'm glad I'm not there anymore to see infamous deadfall of pretty in beginning game.

    In crafting I still must say there isn't better game on market as Fallen Earth. Nearly 99% of items are crafter-made, and all top items be they armor or weapons or vehicles (even horses hehehe) are only crafted. Loot, even from top-mobs is at best some medium-grade. Add items are not binded it gives total very good craft economics in game. If they could get more expansions and content then I could call it one of top games in MMO area. I hope they don't catch that braindamaging virus what moves around the world and hitting devs making them zombie-like things with oonly thoughts: "F2P, blablabla, F2P, bla-bla..." :)

  • TyrantasTyrantas Member UncommonPosts: 369

    LotRO when f2p cause devs want money... lol

  • MacLinuxMacLinux Member Posts: 93
    Lotro has now one serious problem : We have no new content since Mirkwood . At the beginning we had new areas, free of charge, 3 times a year. A new area by year is not enough. a lot of players stopped because of actual very very low production. One new area by year is not enough. Usually I'm against F2P, but I hope F2P model is going to save this game. Nothing new for pvp for years, nothing new for housing for years... This game has a lot of potential.


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