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How do FF mmos play?

Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?

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Comments

  • AIMonsterAIMonster Member UncommonPosts: 2,059

    You can actually make a pretty good comparison to the original Everquest (and some other old school MMOs).  Unforgiving, group-oriented, hefty learning curve, time consuming, but very rewarding.  PvE focused with lots of end game raiding.

    It also has a distinct Final Fantasy feel, in particular the old games of the genre.  Even more so I'd compare the theme/setting original Final Fantasy Tactics as well as the job changing system (though FFXIV's is even more unique).

  • DthornDthorn Member Posts: 27

    So this is not the MMO for people who are casual, and who can't devote their entire time to playing MMOs?

    I think FFXIV looks interesting but I only have maybe less than 20 hours a week to play, so I don't know if it is a game where you need to have long play sessions?

  • twruletwrule Member Posts: 1,251

    Originally posted by Dthorn

    So this is not the MMO for people who are casual, and who can't devote their entire time to playing MMOs?

    I think FFXIV looks interesting but I only have maybe less than 20 hours a week to play, so I don't know if it is a game where you need to have long play sessions?

    FF11 was for the hardcore only, but FFXIV is aiming for a more casual audience than it's predecessor.  You can do a quest solo in 5-30 mins.

  • DoomedfoxDoomedfox Member UncommonPosts: 679

    Well i wouldn't say 11 was only for the Hardcore players the game took time no question there but no one rushed u to get to endgame and once there it was more friendly than other games.

    I never was asked (and never did ask) for my DPS or what armor sets i use and stuff like that.

    Sure there were a few hardcore LS which wouldn't let u join if u lacked any of that but for the most part the Community wanted to have fun and didn't mistake the game for deadly reality.

    The only thing which made it hard for players with little time were the problem to get pts to lvl since that were kinda the only way to lvl up but from what we did hear so far from FF 14 does it seem to be more solo friendly and therefore shouldn't lvling up be a problem for ppls with little time anymore.

     


  • twruletwrule Member Posts: 1,251

    Originally posted by Doomedfox

    Well i wouldn't say 11 was only for the Hardcore players the game took time no question there but no one rushed u to get to endgame and once there it was more friendly than other games.

    I never was asked (and never did ask) for my DPS or what armor sets i use and stuff like that.

    Sure there were a few hardcore LS which wouldn't let u join if u lacked any of that but for the most part the Community wanted to have fun and didn't mistake the game for deadly reality.

    The only thing which made it hard for players with little time were the problem to get pts to lvl since that were kinda the only way to lvl up but from what we did hear so far from FF 14 does it seem to be more solo friendly and therefore shouldn't lvling up be a problem for ppls with little time anymore.

     


    Okay, I'll revise - you couldn't really get anything noticable done in FFXI without being online for atleast 3+ hours at a time, usually (unless you planned it out something with friends ahead of time maybe).  FFXIV you can get something notable accomplished in less than 30 mins.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by fooflinger
    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?

    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.


    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.


    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

  • SkieveSkieve Member Posts: 190

    Originally posted by popinjay

     




    Originally posted by fooflinger

    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?




    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.



    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

     

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

     

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.

     



    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

     

     

    This made me giggle, since you said xi is a solo game on a diferent thread.

    He is mostly right on this post, 14 is trying to  make the game more casual, so even if you dont have a lot of time on your hands you can still manage to get some stuf done , unlike his predecesor.

    You can definetly "feel" your playing a ff game on 14 , so if u liked the saga you will definetly like it.Even the combat pace feels more like a rpg than a mmo tbh. If you can get past that , then you will definetly enjoy ffxiv.

  • HedeonHedeon Member UncommonPosts: 997

    Originally posted by Skieve

    Originally posted by popinjay

     




    Originally posted by fooflinger

    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?





    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.



    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

     

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

     

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.

     



    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

     

     

    This made me giggle, since you said xi is a solo game on a diferent thread.

    He is mostly right on this post, 14 is trying to  make the game more casual, so even if you dont have a lot of time on your hands you can still manage to get some stuf done , unlike his predecesor.

    You can definetly "feel" your playing a ff game on 14 , so if u liked the saga you will definetly like it.Even the combat pace feels more like a rpg than a mmo tbh. If you can get past that , then you will definetly enjoy ffxiv.

    Skieve m8 you really should re read what he said.  atleast you had the completely opposite out of it than I did

  • SkieveSkieve Member Posts: 190

    Originally posted by Hedeon

    Originally posted by Skieve


    Originally posted by popinjay

     




    Originally posted by fooflinger

    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?





    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.



    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

     

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

     

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.

     



    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

     

     

    This made me giggle, since you said xi is a solo game on a diferent thread.

    He is mostly right on this post, 14 is trying to  make the game more casual, so even if you dont have a lot of time on your hands you can still manage to get some stuf done , unlike his predecesor.

    You can definetly "feel" your playing a ff game on 14 , so if u liked the saga you will definetly like it.Even the combat pace feels more like a rpg than a mmo tbh. If you can get past that , then you will definetly enjoy ffxiv.

    Skieve m8 you really should re read what he said.  atleast you had the completely opposite out of it than I did

    Oh my bad i didnt explain it correctly.

    What i ment is that while i agree with him on the ffxi being more time comsuming  and group based than most mmos out there, i disagree 14 will be the same, 14 is focusing a bit more on the casual gamers, or so is what i seen so far in beta and what devs had said their aim was since day 1.So im pretty sure the people who had their doubts couse time constrains, they shouldnt, they  should still be able to enjoy it without playing a lot, and advance by playing just a bit everyday.I myself fall into this category, when i played 11 i was young and didnt had a family and responsabilities like i do have now, is why i stoped playing 11 , i just didnt had the time anymore.

    14 is definetly more casual friendly.I was lv 25 on the beta2 stage before they delete my char for stage 3 w-o having to group even once ( cap is 30 on beta).This actually worries me a bit since i do like and enjoy a lot grouping lol.

  • mainvein33mainvein33 Member Posts: 406

    Originally posted by Skieve

    Originally posted by Hedeon


    Originally posted by Skieve


    Originally posted by popinjay

     




    Originally posted by fooflinger

    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?





    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.



    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

     

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

     

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.

     



    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

     

     

    This made me giggle, since you said xi is a solo game on a diferent thread.

    He is mostly right on this post, 14 is trying to  make the game more casual, so even if you dont have a lot of time on your hands you can still manage to get some stuf done , unlike his predecesor.

    You can definetly "feel" your playing a ff game on 14 , so if u liked the saga you will definetly like it.Even the combat pace feels more like a rpg than a mmo tbh. If you can get past that , then you will definetly enjoy ffxiv.

    Skieve m8 you really should re read what he said.  atleast you had the completely opposite out of it than I did

    Oh my bad i didnt explain it correctly.

    What i ment is that while i agree with him on the ffxi being more time comsuming  and group based than most mmos out there, i disagree 14 will be the same, 14 is focusing a bit more on the casual gamers, or so is what i seen so far in beta and what devs had said their aim was since day 1.So im pretty sure the people who had their doubts couse time constrains, they shouldnt, they  should still be able to enjoy it without playing a lot, and advance by playing just a bit everyday.I myself fall into this category, when i played 11 i was young and didnt had a family and responsabilities like i do have now, is why i stoped playing 11 , i just didnt had the time anymore.

    14 is definetly more casual friendly.I was lv 25 on the beta2 stage before they delete my char for stage 3 w-o having to group even once ( cap is 30 on beta).This actually worries me a bit since i do like and enjoy a lot grouping lol.

    No1 has said anything wrong yet you are all right. I am not sure since the OP didnt mention but did you play an MMO before? Depending on how that first MMO played what you liked about it what you hated you will have a better framework of if this game will work for you. While getting opinions from other players is great in the long run you have to form your own. Comparisons to WoW are hard ot come by because for me they represent diffrent ends of the Fantasy genre in MMOs. Basically what i am trying to say you may have played both FFXI and WoW and liked them both but usually one is clearly more some1's style than the other. That being said FFXIV is new ground. Even if Beta is great no1 can be sure of the "feel" until a few months in. Your best option is to look up the informative beta videos RocsLock pretty much has almost anything you could want to know as far as looks and speed http://www.youtube.com/user/RocsLockhttp://www.eorzeapedia.com/ has alot of info compiled and http://www.ffxivcore.com/wiki/Main_Page is also really good for getting info. Hope it helps.

  • LastChimeLastChime Member Posts: 107

    FF 12s general field style, with FF5s character progression, sort of would be the best way I can explain it, and it is fairly time intensive with one of the best PvE storylines your likely to encounter.

     

    This new one though, I'd peg it closer to FF 12s general field style (again) combined with Final Fantasy Tactics style progression, but the jobs are all pretty much changed so don't co-relate much.

  • estyaestya Member UncommonPosts: 8

    Don't think you can really say how FF mmo's play seeing as there has only been 1 released and this one is going to be a bit different. FFXI was heavily party reliant and slow paced. Due to this, the player base was much more mature and skilled than that of mmos like WoW.

  • Carl132pCarl132p Member UncommonPosts: 538

    Originally posted by estya

    Don't think you can really say how FF mmo's play seeing as there has only been 1 released and this one is going to be a bit different. FFXI was heavily party reliant and slow paced. Due to this, the player base was much more mature and skilled than that of mmos like WoW.

    lol

  • LastChimeLastChime Member Posts: 107

    Originally posted by estya

    Don't think you can really say how FF mmo's play seeing as there has only been 1 released and this one is going to be a bit different. FFXI was heavily party reliant and slow paced. Due to this, the player base was much more mature and skilled than that of mmos like WoW.

     

     

    They're so precious when they make vast sweeping generalizations backed up by zero facts.

  • estyaestya Member UncommonPosts: 8

    Played both games extensively and you cannot deny that there is a huge moron population on WoW.

  • LastChimeLastChime Member Posts: 107

    Originally posted by estya

    Played both games extensively and you cannot deny that there is a huge moron population on WoW.

     

    I always thought it would be an interesting social experiment to collect data on the various different mmorpgs "bads" to "goods", to see if the rep by pop % came across about the same in all cases.

  • estyaestya Member UncommonPosts: 8

    That would be a good idea... someone should do this.

  • AvsRock21AvsRock21 Member UncommonPosts: 256

    Originally posted by popinjay

     




    Originally posted by fooflinger

    Hi, I've played Final Fantasy games in the past (FF 4, 7, and 12, with 12 being my favorite) and liked them for their massive worlds and engaging stories. So having never played one before, I'm wondering how does a FF mmo play? Or even better, how does this one play? (for this in beta) what's the combat like and how do final fantasy mmos differ from say WoW or Everquest?




     

    FF mmos are built around a "team" concept and harmony amongst the community. This is why there is no open world Pvp ganking in the MMOs. They view the overall leveling experience as a long journey to be shared with friends/guild members and not to be soloed from start to finish.



    FFXI is soloable, but its not like WoW (if you ever played that) where you can sit down and get two/three levels a day by yourself. You will need other people for the major themes of the content and storyline as well as the larger exp gains from groups.

     

    FFXIV is designed with the same philosphy of group gaming but is much easier as all classes get some form of healing so they solo better and there are various levels of exp to be gained depending on the level of difficulty you chose with your toon.

     

    Wow is kind of made for a speed burn where you can do mostly everything by yourself, while FF mmos are a slow boil where you will not run out of content because you've killed 1 million boars and flew past it all.

     



    In six months you would be done most the WoW's or other MMO's content, leveled a toon to max and maxed a craft while in FF mmos, you probably would just be halfway on SOME things regarding level/crafting, allowing for a much more saga/novel-like gaming experience than a comic book quickie.

     

     

     

    Obviously you haven't played WoW.  Yes you can 'level' through the game mostly by yourself in WoW, but the whole leveling process is about 20% of the content.  Basically everything fun about the game is done with groups at 80.  PvP is done with either 15 man groups or 40 (in battlegrounds).  Wintergrasp (an open pvp zone with objectives, Attack/Defend) battles are 100vs100.  Heroic dungeons (PvE) are done with 5 man groups.  Raids (PvE) are either done with 10 or 25 man groups. 

     

    None of the end game content for levels 60, 70, or 80 can be done by yourself.  Unless, of course, you're an 80 tank doing level 60 and 70 end game content. 

  • PalebanePalebane Member RarePosts: 4,011

    Originally posted by AvsRock21

    Obviously you haven't played WoW.  Yes you can level through the game mostly by yourself in WoW, but the whole leveling process is about 20% of the content. Basically everything fun about the game is done with groups at 80.  

      

     

    Disagree completely. WoW endgame is the bane of MMORPG communities in my opinion. There is also way more non end-game content since the developers basically funnel players into one new dungeon every three to six months. That is your WoW end-game.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • Panther2103Panther2103 Member EpicPosts: 5,779

    Originally posted by Palebane

    Originally posted by AvsRock21

    Obviously you haven't played WoW.  Yes you can level through the game mostly by yourself in WoW, but the whole leveling process is about 20% of the content. Basically everything fun about the game is done with groups at 80.  

      

     

    Disagree completely. WoW endgame is the bane of MMORPG communities in my opinion. There is also way more non end-game content since the developers basically funnel players into one new dungeon every three months. That is your WoW end-game.

    Dunno even though it's somewhat off topic, the WoW endgame isn't that bad. Sure, there is only a dozen heroic dungeons you can do, and a few raids with different group size settings. But there's still quite a bit of content. There's a lot of pvp you can do as well. I liked WoW endgame.

  • PalebanePalebane Member RarePosts: 4,011

    Originally posted by Panther2103

    Originally posted by Palebane


    Originally posted by AvsRock21

    Obviously you haven't played WoW.  Yes you can level through the game mostly by yourself in WoW, but the whole leveling process is about 20% of the content. Basically everything fun about the game is done with groups at 80.  

      

     

    Disagree completely. WoW endgame is the bane of MMORPG communities in my opinion. There is also way more non end-game content since the developers basically funnel players into one new dungeon every three months. That is your WoW end-game.

    Dunno even though it's somewhat off topic, the WoW endgame isn't that bad. Sure, there is only a dozen heroic dungeons you can do, and a few raids with different group size settings. But there's still quite a bit of content. There's a lot of pvp you can do as well. I liked WoW endgame.

    Fine, fine. Panther2103 is the bane of MMORPG communities. image

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by AvsRock21

    Obviously you haven't played WoW.  Yes you can 'level' through the game mostly by yourself in WoW, but the whole leveling process is about 20% of the content.



    I'll never understand why people always say something like "Obviously (insert British accent here), you never did.. blah blah blah" when they have no idea what someone else's reality is.


    Ok. From what I remember of my WoW days:


    I played up to TBC and left about 1 month before Lich King to go play Warhammer Online.

    I had a maxed ProtWarrior, Shadowpriest and Rogue. I had maxed crafting for Tailoring, Fishing, Alchemy and Engineering.


    My ProtWarrior's name was Pointguard. I don't remember the other toon's names but meh.. anywhos's..


    Yes, I did play Wow and for about 6 months or so and I liked it quite a bit. But I found it to be EXTREMELY EASY. Now that was just my personal take. If you played Wow and found it hard to solo to max, that's why they sell shoes in different colors because people are all not the same. :)


    Now since you are talking about level 80, it's clear that I stopped playing Wow long before you did (you played Lich King) and moved on because it wasn't much of a challenge for me.


    That said, the hardest part of Wow was not as hard as the easiest part of FFXI for me, epecially with things like Deadly Boss Mod and other add-ons that "raid groups" require in Wow. It made it all too easy to see what was coming, lol. There was no add-on or mechanic like that in WFFXI or when I did Dynamis runs.


    Hell, we didn't even use Vent or Teamspeak back then playing FFXI. (only the old school FFXI players know this part)

    The 6 man campaign fights in FFXI to get SEA access drove me nutso. And that wasn't even halfway in the game but there were more 6 man battles like that which drove me nuts in FFXI than duoing bosses in Wow. Again, that's just my personal take.


    In Wow, I had plenty of gold to pay for the "death penatly" (armor repari) and plenty of change left over from dailies.

    In FFXI, I died and DEleveled, then could no longer wear that nice new subligar (haha) that I just bought and had to fight nekkid for a few mobs until I could put it back on. It wasn't any contest to me which game was more difficult. The bosses were incredibly tougher imo like Jailers, Behometh, Vrta (first few times) and the like. Not to mention the 24 hour fight boss (forget his name) someone fought the wrong way.

  • SkieveSkieve Member Posts: 190

    IMO the diference between wow and ffxi end game is that in ffxi everytime they brought new content , the old content was still alive and was ment to be done , and the items usefull for most part(with some excepctions).In wow everytime they madenew instances  the old content would become meaningless , and the whole server population would divide into repeating  a few instances and no point into doing the old instances

    Yes i played both , and theres just no comparison when we talk bout end game content.FF wins by far.And to be honest is what made it last for most everyone.I really hope they follow the same rute on FFXIV.

  • SakdizzleSakdizzle Member Posts: 52

    To be fair, When WoW was first released. It was the same way, new players had to progress through old content.

  • xcaliburxcalibur Member Posts: 571

    WoW chat somehow makes you stupid when you read it. Japanese does not.
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