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Straight from beta ...

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  • aleosaleos Member UncommonPosts: 1,943

    Originally posted by bhronn

    Originally posted by aleos

    maybe beta testing isnt for you.

    Id bet my jag i test better than you.

    I'd bet a baby sea turtle that you don't.

  • BenthonBenthon Member Posts: 2,069

    Originally posted by WSIMike

    Originally posted by Benthon

    Originally posted by Ofock

    Originally posted by Benthon

    Originally posted by Ofock

    Originally posted by bhronn

    A "pro-tip" ... really?  heh alright

     Well you cant be pro without them. theres only 1 problem i have with the beta and thats people thinking its a demo of the game. they cant grasp the point of beta testing FFXIV. people who are playing 8-12hrs a day are crying on the fourms about nothing to do and when someones likes sweet you can play alot why not get some good feedback going they laugh and then fanboys lol.

     We've seen this time and time again. MMO after MMO after MMO this SAME EXACT EFFING ARGUMENT COMES UP. This game is 1 month from release. The only thing they are doing now is smashing bugs. No core mechanics, UI updates, or major class changes are coming unless they are way behind schedule in the first place.

    You seem to be one of the people that cant grasp beta testing. SE has always had an in house beta testing going on ALWAYS just like every mmo after mmo after mmo. We are there to test what they tell us Alpha was for sure about combat then all these 7/13 come along with all the QQ because they think they are playing a demo of the game. then the come to the fourms and cry about bugs in a beta lol. Do all things get fixed? no but this new generation of 'gamesr' think if its not fixed  when they demand it to be fixed then game companys dont care or their not doing anything.

     I understand what Betas are for. Games should be fixed when the game releases. However, you have to have common sense when it comes to the timeframe they need to complete this. One month from release the game should be near a demo state, if not a demo state. I'm not saying that people should be playing the game and offering zero feedback, you're a useless freeloader otherwise, but if you can't enjoy the game through the late Beta stages, I don't think the game will be enjoyable regardless.

    No. You should not expect to enjoy the game as you would in retail while testing. That's not why we're there. We're not there to "experience the game as it will be at retail." To be fair, if you're finding nothing about the whole ordeal is appealing to you, then sure... the final game may not be either. But then... what game is "for everbody"?

    What cracks me up about that whole "not enough time" thing is that when I first got into Alpha, people said "3 months is not enough time to fix all these problems!". SE would then update the client for the next phase, having fixed numerous issues within a couple weeks. Then it became "2.5 months is not enough time to fix all these problems!" SE again releases an update for the next phase that has those issues fixed within a couple weeks. Then it was "There's only 2 months left until launch! They don't have enough time to put a proper mouse/keyboard system in!" SE launches Beta 3 with WASD/Mouse controls... and so on.

    Every time the arm-chair Beta experts have insisted SE couldn't pull something off in a matter of months, SE have turned around and accomplished it in a matter of weeks. I fully imagine that cycle will continue right up to release. Because some have convinced themselves that they - the people merely asked to come help SE test specific parts of a much larger game at the tail end of its development - know the full state of the game better than SE do.

    It's amazing.. For almost 3 decades, SE (as SquareSoft for part of it), has earned a large and loyal playerbase who love and rave about their games. They are respected by players and their peers alike. Fans argue over which is/are their best their best games. Yet, invite some of those same people to Beta test a new SE game, and suddenly they become experts qualified to criticize SE on how "they should be developing and testing their game".

    People, even on the beta forums, are insisting that somehow what we're seeing is what the game will have at launch. I can't facepalm hard enough at that idea. They actually think the region around a single starting city, and everything we have in Beta now is all the game will have at launch and are casting their final opinions of the game based on that.

    Again... /facepalm.

     I guess I just come from a background of many failed beta tested games. I participated in Warhammer, AoC, Star Trek, as far as failed ones go (WoW, EQ, DAoC, EQ2, LOTRO doesn't count :D). I'm hugely skeptical and unused to an large corporation such as SE pumping out massive updates. Yes, I know SE's track record is near flawless, they've made some of the best games in history (Final Fantasy Tactics/Advance <3) but it's hard when you've been punched in the balls the last 5 years to not quiver at all these things to do and this amount of time.

    I only pop my head in once in a while to this forum when a topic interests me and haven't kept up to date on these "haters" that you speak of. When I mentioned enjoying the game, I meant that the core of the game is enjoyable. The lore, the flow, and the playability. When I go into any F2P Korean game, it instantly bores me and just seems like a game. I understand that it's beta, but the game should be mostly fleshed out by this time.

    I respect your posts, Mike, so I'll stop here. You've conveyed your point and thoughts much better than "you a hater lulz combat is fien QQQ"

    He who keeps his cool best wins.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Benthon

     

     I guess I just come from a background of many failed beta tested games. I participated in Warhammer, AoC, Star Trek, as far as failed ones go (WoW, EQ, DAoC, EQ2, LOTRO doesn't count :D). I'm hugely skeptical and unused to an large corporation such as SE pumping out massive updates. Yes, I know SE's track record is near flawless, they've made some of the best games in history (Final Fantasy Tactics/Advance <3) but it's hard when you've been punched in the balls the last 5 years to not quiver at all these things to do and this amount of time.

    I only pop my head in once in a while to this forum when a topic interests me and haven't kept up to date on these "haters" that you speak of. When I mentioned enjoying the game, I meant that the core of the game is enjoyable. The lore, the flow, and the playability. When I go into any F2P Korean game, it instantly bores me and just seems like a game. I understand that it's beta, but the game should be mostly fleshed out by this time.

    I respect your posts, Mike, so I'll stop here. You've conveyed your point and thoughts much better than "you a hater lulz combat is fien QQQ"

    Heheh it's fine. I get kinda "passionate" in my posts sometimes and I think sometimes it comes across more aggressively than I mean it to.

    I have my own concerns about the game that I'm hoping won't be an issue in retail... The thing is, I also realize I can't come to any definitive decision until retail, when I get to see how it will actually be in the context of an entire game and not just a very restricted beta test. The upside is that there's enough I'm seeing about the game, even in among the bugs I'm finding and reporting, that I believe this could well be a MMO that I stick with, like I did FFXI.

    However, knowing SE's experience, history, their reputation in the industry, and how seriously and passionately they approach each of their games (well, X-2 may be an exception... :-p), I feel my faith that they'll turn FFXIV into a solid, fun MMO - even if it's not fun to me, or many others - is well placed.

    As far as people quick to bash or doubt SE's capabilities... again... think of who we're talking about. They're one of the best known and most respected developers in the industry. They're not a group of amatuer hacks working out of their garage.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • YawnnyYawnny Member Posts: 38

    Well it is a beta so maybe they're taking all this B*tching & moaning into consideration?

    Also.. Alt + Tab shuts down the game, wasn't that in Fin Fan 11?. Pretty sure it was.

  • BenthonBenthon Member Posts: 2,069

    Originally posted by WSIMike

    Originally posted by Benthon

     

     I guess I just come from a background of many failed beta tested games. I participated in Warhammer, AoC, Star Trek, as far as failed ones go (WoW, EQ, DAoC, EQ2, LOTRO doesn't count :D). I'm hugely skeptical and unused to an large corporation such as SE pumping out massive updates. Yes, I know SE's track record is near flawless, they've made some of the best games in history (Final Fantasy Tactics/Advance <3) but it's hard when you've been punched in the balls the last 5 years to not quiver at all these things to do and this amount of time.

    I only pop my head in once in a while to this forum when a topic interests me and haven't kept up to date on these "haters" that you speak of. When I mentioned enjoying the game, I meant that the core of the game is enjoyable. The lore, the flow, and the playability. When I go into any F2P Korean game, it instantly bores me and just seems like a game. I understand that it's beta, but the game should be mostly fleshed out by this time.

    I respect your posts, Mike, so I'll stop here. You've conveyed your point and thoughts much better than "you a hater lulz combat is fien QQQ"

    Heheh it's fine.

    I have my own concerns about the game that I'm hoping won't be an issue in retail... The thing is, I also realize I can't come to any definitive decision until retail, when I get to see how it will actually be in the context of an entire game and not just a very restricted beta test. The upside is that there's enough I'm seeing about the game, even in among the bugs I'm finding and reporting, that I believe this could well be a MMO that I stick with, like I did FFXI.

    However, knowing SE's experience, history, their reputation in the industry, and how seriously and passionately they approach each of their games (well, X-2 may be an exception... :-p), I feel my faith that they'll turn FFXIV into a solid, fun MMO - even if it's not fun to me, or many others - is well placed.

    As far as people quick to bash or doubt SE's capabilities... again... think of who we're talking about. They're one of the best known and most respected developers in the industry. They're not a group of developers working out of their garage.

     Are they doing focused testing? Warhammer did that as well, locked down many portions of the game and only allowed us to test one section. I guess that's why it failed because we never got to test the flow from one section to the next, :P.

    He who keeps his cool best wins.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Yawnny

    Well it is a beta so maybe they're taking all this B*tching & moaning into consideration?

    Also.. Alt + Tab shuts down the game, wasn't that in Fin Fan 11?. Pretty sure it was.

    It was a problem in FFXI that they worked around by providing a native windowed-mode that still filled the whole screen.

    As for FFXIV... If it's a big enough issue for enough people, and it seems to be, they'll address it. I just don't think it's at the top of their "must-do" list at this point.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Benthon

    Originally posted by WSIMike


    Originally posted by Benthon


     

     I guess I just come from a background of many failed beta tested games. I participated in Warhammer, AoC, Star Trek, as far as failed ones go (WoW, EQ, DAoC, EQ2, LOTRO doesn't count :D). I'm hugely skeptical and unused to an large corporation such as SE pumping out massive updates. Yes, I know SE's track record is near flawless, they've made some of the best games in history (Final Fantasy Tactics/Advance <3) but it's hard when you've been punched in the balls the last 5 years to not quiver at all these things to do and this amount of time.

    I only pop my head in once in a while to this forum when a topic interests me and haven't kept up to date on these "haters" that you speak of. When I mentioned enjoying the game, I meant that the core of the game is enjoyable. The lore, the flow, and the playability. When I go into any F2P Korean game, it instantly bores me and just seems like a game. I understand that it's beta, but the game should be mostly fleshed out by this time.

    I respect your posts, Mike, so I'll stop here. You've conveyed your point and thoughts much better than "you a hater lulz combat is fien QQQ"

    Heheh it's fine.

    I have my own concerns about the game that I'm hoping won't be an issue in retail... The thing is, I also realize I can't come to any definitive decision until retail, when I get to see how it will actually be in the context of an entire game and not just a very restricted beta test. The upside is that there's enough I'm seeing about the game, even in among the bugs I'm finding and reporting, that I believe this could well be a MMO that I stick with, like I did FFXI.

    However, knowing SE's experience, history, their reputation in the industry, and how seriously and passionately they approach each of their games (well, X-2 may be an exception... :-p), I feel my faith that they'll turn FFXIV into a solid, fun MMO - even if it's not fun to me, or many others - is well placed.

    As far as people quick to bash or doubt SE's capabilities... again... think of who we're talking about. They're one of the best known and most respected developers in the industry. They're not a group of developers working out of their garage.

     Are they doing focused testing? Warhammer did that as well, locked down many portions of the game and only allowed us to test one section. I guess that's why it failed because we never got to test the flow from one section to the next, :P.

    Yes and no.

    I'd call it more an "isolated Beta" wherein they're keeping us to a restricted area, providing content that covers various systems that they need tested.... enough for us to test and provide feedback on.

    They keep the more content-related testing to their internal testers... similarly to how they would handle their single-player games or, indeed, the various expansions and updates to FFXI over the years.

    As far as progression... WAR's gamepay moves you very deliberately from location to location to location, in distinct tiers. FFXIV isn't set up that way, so it's really not a comparison I would use. It's really a very different beast so far. In particular, too, WAR's design felt very "schizo" to me... like Mythic couldn't quite figure out exactly what they wanted the core of the game to be... so they just checked "Yes" next to "Everything and the Kitchen Sink" and went to work. I think WAR's problems started long before the first beta invite was even sent out.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • YawnnyYawnny Member Posts: 38

    Originally posted by WSIMike

    As for FFXIV... If it's a big enough issue for enough people, and it seems to be, they'll address it. I just don't think it's at the top of their "must-do" list at this point.

    Again, It's a beta so this is exactly what Square Enix, in theory, is looking for. Let's treat this like a beta people! Of course, if Square just turns a blind eye to all this, then, everyone should be pissed :P

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Originally posted by testmyluck

    "2: There is no AH. There are market instances where each seller puts up a store. You are charged for the store, charged to put an item up for sale and charged for selling. There is no way to see what everyone has unless you manually check each and every store. A person can set thier store on top of yours currently which can make targeting yours.. harder."

    EVERYTHING else wrong with this game aside, I need to ask. Why are player stalls so popular in asian MMOs? It is the worst possible trade system I have ever seen, with numerous negative reprocussions to the game  for any novel feature it might bring, like being able to set up shop in unique locations etc. It turns cities into an urban sprawl of spam, usually ends up with major NPCs covered in shops, causes lag, is a pain to actually find something you need in, and a whole host of other terrible things.

    Asian MMos use a pay by hour system.. as such stall mean more money, where as auction house are for promoting offline selling, stall require yout o be logged in, and as such use your paid hours to sell items.

    Its an asian system that wont catch on over here, even though APB tried the pay by hour it is a horrible payment method.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by mainvein33


    Originally posted by Benthon


    Originally posted by mainvein33

    Basically OP put up a B*tch list that should have been titled something like "This is whats wrong so far" or "These are issues that need to be fixed in beta" etc. etc. And basically trolled the post for a fight knowing full well the response for the most part would just cause more flames on the forum thus this entire post is another fail and worse yet you didnt even say anything along the lines of fixes or if you liked the beta at all basically its a B*tch and moan list just like any other but it was a successful troll so I will give you that.
    http://www.youtube.com/watch?v=mUE9R6h1CRg&feature=related
     

     All you did was b*tch and moan about him b*tching and moaning.
     
    Pot, meet kettle.

    Image goes here.

    And you're giving me an epileptic seizure with your ridiculous signature.

  • slim26slim26 Member UncommonPosts: 645

    Originally posted by Demonspirit8

    Originally posted by Benthon


    Originally posted by Ofock


    Originally posted by bhronn

    A "pro-tip" ... really?  heh alright

     Well you cant be pro without them. theres only 1 problem i have with the beta and thats people thinking its a demo of the game. they cant grasp the point of beta testing FFXIV. people who are playing 8-12hrs a day are crying on the fourms about nothing to do and when someones likes sweet you can play alot why not get some good feedback going they laugh and then fanboys lol.

     We've seen this time and time again. MMO after MMO after MMO this SAME EXACT EFFING ARGUMENT COMES UP. This game is 1 month from release. The only thing they are doing now is smashing bugs. No core mechanics, UI updates, or major class changes are coming unless they are way behind schedule in the first place.

     please change your avatar its freaking me out.

    LMFAO....

  • skeaserskeaser Member RarePosts: 4,213

    Back on the topic of XIV, I like the game in principle right now and can even live with the menus, but these are the things I'm worried about:

    1. Lag, the amount of time it takes to load my skill list, vendors etc. Hopefully fixable.

    2. Purpose. I did the first storyline quest, was enjoying it, then it just ended and I can't find the follow-on. Can't find out if it's just not part of the beta (if so, cool) or if they just make it difficult to figure out what to do

    3. Leves. So far it seems they're just grind quests, which I can live with, but I'd like to see them epic up. Maybe I'm just not far enough, time will tell

    4. The con system. Been discussed. Needs fixin.

    5. Crafting, why can't I get recipes in game? Or am I missing something.

    What I do like:

    1. Class switching on the fly. This is awesome, I want to be class X, equip weapon, good to go, thought it would be nice if my skills from each class saved instead of having to remap everything. Should be an easy fix.

    2. The visual design. The world itself looks good, nothing spectacular but still nice quality and awesome art. Characters and armor/weapons really shine IMO. This is the first game I've played that the armor looks like armor. There's depth and textures that make it look real.

    3. The story (what I've seen). If the whole game has a campaign I can do with friends, I'm sold.

     

    Grand total: I'll keep my pre-order and see how it goes. I'm not as excited as I was, but the potential is there and I'm willing to give it a go.

    Sig so that badges don't eat my posts.


  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by mainvein33

    Originally posted by Benthon


    Originally posted by mainvein33

    Basically OP put up a B*tch list that should have been titled something like "This is whats wrong so far" or "These are issues that need to be fixed in beta" etc. etc. And basically trolled the post for a fight knowing full well the response for the most part would just cause more flames on the forum thus this entire post is another fail and worse yet you didnt even say anything along the lines of fixes or if you liked the beta at all basically its a B*tch and moan list just like any other but it was a successful troll so I will give you that.

    http://www.youtube.com/watch?v=mUE9R6h1CRg&feature=related

     All you did was b*tch and moan about him b*tching and moaning.

    Pot, meet kettle.

    Pic of a girl," You trollin" or soemthing

    Actuallly  Benthon didn't troll you did, HIS STATMENT IS CORRECT. Your reply is just a pointless troll.

    Lets look at how he trolled the post looking for a fight. PS THIS IS HIS THREAD, if he wants to list the negitive aspect, you can respond with positive, BUT PEOPLE DON'T. Instead they attemp to refute him without any evidence (there was a good exchange off the bat where one person said i dc'ed and didn't lose the quest and bhorne doesn't troll he simply replies well it did for me x number of times, and this is a well reported and known bug, so he is correct here) Now other people start saying basesless things and then the flame war starts. Its not bhrone fault , its his thread /post , fi you disagree that fine. SAy i just disagree and will not list why or list REAL accurate reason why you disagree. OR a flame war will insue. Look at who has made baseless claims and inaccurate claims  (its stack on your "fanboi" side).

    You yourself attributed the result of a flame war as Bhrome's purpose for this thread and had complaint with the way he titled his thread. So your a freaking mind reader now, no offense but your claim here is rather baseless and will only increase the flame war (your initial complaint).

    So Benthon CALLS YOU OUT ON IT.  And uses an acurate expression. And Wow suprises how do you react? With a cute flamtastic pic name calling benthon a troll. 

    You just confirmed it , "Pot, meet kettle."

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by skeaser

    Grand total: I'll keep my pre-order and see how it goes. I'm not as excited as I was, but the potential is there and I'm willing to give it a go.

    I just wanted to say thank you for posting postive and negitive aspects of the game, it helps tone the rage down. (I hope).

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    Originally posted by bhronn

     

    2: There is no AH. There are market instances where each seller puts up a store. You are charged for the store, charged to put an item up for sale and charged for selling. There is no way to see what everyone has unless you manually check each and every store. A person can set thier store on top of yours currently which can make targeting yours.. harder.

     

     I have to wonder why you didn't mention anything about retainer systems/npc's, rather than implying that players themselves need to sit logged in at a kiosk to sell items?

    http://www.bestffxivgil.com/2023/more-information-on-ffxiv-retainers.html

    http://ffxiv.zam.com/forum.html?game=268&mid=128046741725471787&howmany=50

    http://www.eorzeapedia.com/forums/viewtopic.php?f=2&t=4675

  • BenthonBenthon Member Posts: 2,069

    Originally posted by WSIMike

    Originally posted by Benthon

    Originally posted by WSIMike

    Originally posted by Benthon

     

     I guess I just come from a background of many failed beta tested games. I participated in Warhammer, AoC, Star Trek, as far as failed ones go (WoW, EQ, DAoC, EQ2, LOTRO doesn't count :D). I'm hugely skeptical and unused to an large corporation such as SE pumping out massive updates. Yes, I know SE's track record is near flawless, they've made some of the best games in history (Final Fantasy Tactics/Advance <3) but it's hard when you've been punched in the balls the last 5 years to not quiver at all these things to do and this amount of time.

    I only pop my head in once in a while to this forum when a topic interests me and haven't kept up to date on these "haters" that you speak of. When I mentioned enjoying the game, I meant that the core of the game is enjoyable. The lore, the flow, and the playability. When I go into any F2P Korean game, it instantly bores me and just seems like a game. I understand that it's beta, but the game should be mostly fleshed out by this time.

    I respect your posts, Mike, so I'll stop here. You've conveyed your point and thoughts much better than "you a hater lulz combat is fien QQQ"

    Heheh it's fine.

    I have my own concerns about the game that I'm hoping won't be an issue in retail... The thing is, I also realize I can't come to any definitive decision until retail, when I get to see how it will actually be in the context of an entire game and not just a very restricted beta test. The upside is that there's enough I'm seeing about the game, even in among the bugs I'm finding and reporting, that I believe this could well be a MMO that I stick with, like I did FFXI.

    However, knowing SE's experience, history, their reputation in the industry, and how seriously and passionately they approach each of their games (well, X-2 may be an exception... :-p), I feel my faith that they'll turn FFXIV into a solid, fun MMO - even if it's not fun to me, or many others - is well placed.

    As far as people quick to bash or doubt SE's capabilities... again... think of who we're talking about. They're one of the best known and most respected developers in the industry. They're not a group of developers working out of their garage.

     Are they doing focused testing? Warhammer did that as well, locked down many portions of the game and only allowed us to test one section. I guess that's why it failed because we never got to test the flow from one section to the next, :P.

    Yes and no.

    I'd call it more an "isolated Beta" wherein they're keeping us to a restricted area, providing content that covers various systems that they need tested.... enough for us to test and provide feedback on.

    They keep the more content-related testing to their internal testers... similarly to how they would handle their single-player games or, indeed, the various expansions and updates to FFXI over the years.

    As far as progression... WAR's gamepay moves you very deliberately from location to location to location, in distinct tiers. FFXIV isn't set up that way, so it's really not a comparison I would use. It's really a very different beast so far. In particular, too, WAR's design felt very "schizo" to me... like Mythic couldn't quite figure out exactly what they wanted the core of the game to be... so they just checked "Yes" next to "Everything and the Kitchen Sink" and went to work. I think WAR's problems started long before the first beta invite was even sent out.

     I see, that's pretty smart actually. Oh I know from reading the years of beta forums they had (out of pure boredom) that they switched from one thing to the next. They only decided to implement Keeps in March '08, which is a pretty sizeable job to do, but it seems now in retrospect they were just so all over the place they couldn't get anything done.

    I'm glad that you're impressed with the team, I was already going to put this game into a list of "Try but put down" but after what you've said, I think I might not.

    He who keeps his cool best wins.

  • Dionysus187Dionysus187 Member Posts: 302

    1. logged a lot of hours and didn't even notice a problem with equipment degrading.

    2. Market ward system isn't liked but they will be putting in an alternative system.

    3. I don't craft

    4. crashing on alt+tab: Not new, and also not a problem. Select windowed mode and resolution for the size fo the screen. Problem solved.

    5. Never had a problem with targetting. Still a bit clunky, but never debilitating.

    6. Tutorial is lacking, but I got through it fine with no help and not looking up walkthroughs.

    7. This WAS true about the UI being slow but thye recently sped it up.

    8. runs fine on my gaming laptop. core 2 extreme 3.1 ghz, geforce gtx 280m

    9. Con system is messed up for determining mob strength, basically have to try everyting once to get a real feel for it.

    10. I've died multiple times on levequests and none of them auto-failed

    11. Never noticed a problem with the camera

    Overall I am impressed how quickly they react to complaints. I myself logged a few bugs and feedback about the UI, specifically its speed and was glad to see it sped up exactly the way I and others explained it. Waiting for them to improve the mob difficulty display system though.

    image

  • MisterSrMisterSr Member UncommonPosts: 928

    You know, when I read posts about people saying how bad STO was I just laughed and said it must be true. I also chortled at the Treke fanboys who said that the game was great, all based on the fact that in their opinion the IP was so great. Now I feel like one of those fanboys that wants to say this musn't be so, but I know in my heart it is. I must say I am a tad disheartened, but nevertheless will be buying the CE version of the game, because right next to that part of me that knows that what you say has girth, there is another part that says I will absolutely love this game so I must look past it's defects. I will however go into the game more knowledgeable of it's defects and will expect more from it to compensate for that which it lacks. 

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by mainvein33

    http://www.youtube.com/user/RocsLock

    His comments between phase 2 and 3 and the video that serves as proof of change pretty much tell the story. You see nothing in the post is all that new so it really is a b*tch list cause everything he wrote was already there for us to know all over the forum and many other sources. If you look at RocsLock video you can see the change between 2 and 3 and he mentions it how the controls got tighter. With all the BS post lately youd think the message might have gotten out already that some people really don't like this game.

    I maybe wrong, but i have listened and relisten and read comments of rocslocks and he said they speed everything up (ie increase stam regen = faster attacking and increase damage.) However, i did not see him say the controls are tighter or more responsive, infact if you watch the character attributes/state video he even mentions server lag and how it takes a while for changes to register.

    But i maybe wrong, i just want to be sure, care to link comment / vid with time x:xx. If not oh well. But it really helps, I watch another guy call enuon or something like that  hes really informitive also.

    http://www.youtube.com/user/enuon

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • BenthonBenthon Member Posts: 2,069

    Originally posted by MisterSr

    You know, when I read posts about people saying how bad STO was I just laughed and said it must be true. I also chortled at the Treke fanboys who said that the game was great, all based on the fact that in their opinion the IP was so great. Now I feel like one of those fanboys that wants to say this musn't be so, but I know in my heart it is. I must say I am a tad disheartened, but nevertheless will be buying the CE version of the game, because right next to that part of me that knows that what you say has girth, there is another part that says I will absolutely love this game so I must look past it's defects. I will however go into the game more knowledgeable of it's defects and will expect more from it to compensate for that which it lacks. 

     Well, in light of everything you can KNOW that FFXIV will be a quality product in the end, but if it's your type of product you will have to judge for yourself. Square Enix isn't some no-namer company and has delievered countless platinum hits. This isn't Funcom, SOE, or NCSoft, with their shady reputations. This is like Blizzard, in a sense. A quality product, but a product nonetheless, that some will like and some won't.

    He who keeps his cool best wins.

  • gordunkgordunk Member CommonPosts: 114

    Ehh...I think that a lot of these complaints come from people that haven't played FFXI ever

    First of all, you have to realize that Square has their own idea of how an MMO should play.  Their idea is more of an extension of the single player MMO, in terms of combat, storyline, and pretty much everything, whereas most other MMO's are VERY different from Single player RPGs.  As a Single Player RPG fan, I find that I like the FF-MMO style quite a bit, it's kinda nice after playing so many samey MMO's.  I like quest givers not having exclamations over their heads, I like having to explore and think to finish my quests.

    I'm impressed with the armory system overall, and combat is enjoyable for the most part.

    It's obvious here that the UI needs some tweaking, particularly for interaction menus like Aetheryte and treasure chests, and just needs to be faster.  I don't think that really makes the game unbearable.  Part of the UI problems stem from designing a game for both consoles and PC, since both have vastly different input schemes.  A good compromise leaves no one happy.

    But it's obvious that the game isn't going to have a launch that's all Kittens and Rainbows.  But honestly, name 3 recent AAA-MMO launches that have?  I can't even name 1.  And as we saw with XI, the game is most likely going to improve quite a bit after launch.

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by gordunk

    Ehh...I think that a lot of these complaints come from people that haven't played FFXI ever

    First of all, you have to realize that Square has their own idea of how an MMO should play.  Their idea is more of an extension of the single player MMO, in terms of combat, storyline, and pretty much everything, whereas most other MMO's are VERY different from Single player RPGs.  As a Single Player RPG fan, I find that I like the FF-MMO style quite a bit, it's kinda nice after playing so many samey MMO's.  I like quest givers not having exclamations over their heads, I like having to explore and think to finish my quests.

    I'm impressed with the armory system overall, and combat is enjoyable for the most part.

    It's obvious here that the UI needs some tweaking, particularly for interaction menus like Aetheryte and treasure chests, and just needs to be faster.  I don't think that really makes the game unbearable.  Part of the UI problems stem from designing a game for both consoles and PC, since both have vastly different input schemes.  A good compromise leaves no one happy.

    But it's obvious that the game isn't going to have a launch that's all Kittens and Rainbows.  But honestly, name 3 recent AAA-MMO launches that have?  I can't even name 1.  And as we saw with XI, the game is most likely going to improve quite a bit after launch.

    I played FFXI for 2 years, so yeah I agree with this post. I want to say that FFXI compensated tremendously with it's variety of things to do other than fight, and I found that really appealing. I also found the unique zones to be a major factor in why I liked the game so much. I must say the thing that bothers me though is the fact that they don't have an Auction House, now I like browsing as much as the next guy...but not in a game, there's too much I rather be doing than browsing through a market zone for items. I heard that they won't have an AH at all... and that is just upsetting. Other than that none of it bothered me, I certainly hope they have chocobo raising and racing, as well as pankration, I found those activities to be extremely fun. 

  • skeaserskeaser Member RarePosts: 4,213

    Originally posted by gordunk

    Ehh...I think that a lot of these complaints come from people that haven't played FFXI ever

    First of all, you have to realize that Square has their own idea of how an MMO should play.  Their idea is more of an extension of the single player MMO, in terms of combat, storyline, and pretty much everything, whereas most other MMO's are VERY different from Single player RPGs.  As a Single Player RPG fan, I find that I like the FF-MMO style quite a bit, it's kinda nice after playing so many samey MMO's.  I like quest givers not having exclamations over their heads, I like having to explore and think to finish my quests.

    I'm impressed with the armory system overall, and combat is enjoyable for the most part.

    It's obvious here that the UI needs some tweaking, particularly for interaction menus like Aetheryte and treasure chests, and just needs to be faster.  I don't think that really makes the game unbearable.  Part of the UI problems stem from designing a game for both consoles and PC, since both have vastly different input schemes.  A good compromise leaves no one happy.

    But it's obvious that the game isn't going to have a launch that's all Kittens and Rainbows.  But honestly, name 3 recent AAA-MMO launches that have?  I can't even name 1.  And as we saw with XI, the game is most likely going to improve quite a bit after launch.

    I agree.

    I'm actually okay with the menu system, but, like you said, some things seem a bit overdone. The treasure chests baffle me. Loot > put in loot distro bag. Go to menu > open loot distribution bag > put in inventory. Really? Why can't I just loot to my inventory?

    Sig so that badges don't eat my posts.


  • EtraEtra Member UncommonPosts: 164

    Originally posted by skeaser

    2. Purpose. I did the first storyline quest, was enjoying it, then it just ended and I can't find the follow-on. Can't find out if it's just not part of the beta (if so, cool) or if they just make it difficult to figure out what to do

    The main storyline isn't in beta. They are keeping it out so it's not an unfair advantage for beta teters and so it just stays hidden overall.

  • skeaserskeaser Member RarePosts: 4,213

    Originally posted by Etra

    Originally posted by skeaser



    2. Purpose. I did the first storyline quest, was enjoying it, then it just ended and I can't find the follow-on. Can't find out if it's just not part of the beta (if so, cool) or if they just make it difficult to figure out what to do

    The main storyline isn't in beta. They are keeping it out so it's not an unfair advantage for beta teters and so it just stays hidden overall.

    In that case, I'm perfectly okay with that. I did like the little taste they gave us and am sure what's to come will be epic.

    I just want to know what happens next!

    Sig so that badges don't eat my posts.


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