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I'm getting close to the end of the story, but I find it pretty average and feel like I have to force myself to keep pushing on just so I can say I beat it. I have loved the visuals, music and the new combat system. But I find the weapon upgrade system is just tedious and irritating. The story is boring and the names they chose for the creatures, areas, characters, weapons, ect are just rediculous. This is the English version, but it feels like a foreign game to me. What's going on with the FF series? What do you guys think of this FF?
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I grew up to the final fantasy series hell the series even thought me english when i was like 8 from all the reading and ive probly completed 4-9 about 100 times each and the rest like 10 times except for the mmorpg. FF 13 was a big disapointment tho since after 6 hours of just running in straight line without ever coming to any city or whatever to find a weapons shop to get some cool new weapons or secret areas to lvl up a little and so on but instead you did all that at save points. After playing 6-8 hours something i gave up and have not turned the ps3 back on yet. Says pretty much what i think about it. They took out everything that made the games so great and turned it into some crappy game since they did not want to spend alot of money on it cause they rather put that on a stupid mmorpg instead.
I can't help to think that the MMO for FF coming up has something to do with the poor quality, like you said. You would never see Bioware do that with an Oblivion/Elder Scrolls or something. I felt like it isn't even a full game, but yet you pay full price.
I think overall Final Fantasy XIII is a great game. it may not be perfect and some may hate its linear nature but i think after time it sort of grows on you. It still feels like a epic adventure in a large world. I bought it on day one and i think it was well worth the price.
The only gripe might be that the battle system early on relys too much on the auto battle system, but over time as get more options it can be make for some fun fights!
It has a good story and many great cutscenes (i think the cutsscenes alone could have been made into a DVD movie set!)
Seeing as I'm not sure you can blame issues with Mass Effect 2 and Dragon Age on SW:ToR, I'm not sure I'd blame any problems with FFXIII on FFXIV. Take me with a grain of salt, but I believe I even read somewhere that the head of Square Enix wanted FFXIII to appeal moreso to the type of gamer who enjoys Halo rather than a good RPG. In short, they thought making Final Fantasy as linear as they did would make it appeal to a wider audience, and thus it would sell more copies.
Actually, if you wanted to blame its linearity on something, I'd say the biggest culprit was the time and resources porting the game to the 360 took from the game's development.
Fair enough. I don't want to make it sound like I think the game is a waste of time and money, because it isn't. I suppose I just had higher expectations based on previous FFs. I did do my research before hand, but sometimes I just got to find out for myself and the linear nature was quite bothersome to me. Like you said though it is a different appeal factor than previous open world FF's. I just felt like they got away from the open world feel due to the fact FFXIV is en route as an MMO and they wanted something different from their console release, as it would never live up to the freedom seen in an MMO.
I couldn't force myself to play this longer than a few hours before I threw it into a random corner.
The word hate might be a little strong, so I'm just saying that I really don't like it. Be it the story, the names or the combat system and so much more.
I'm playing IX again now.
EDIT:
Maybe I should say a little more:
I feel that after Final Fantasy X it went downhill with the series. XII felt like an offline MMO where you couldn't do anything else than fighting. The only side occupation was to hunt different kind of monsters. In the previous parts you could do other things, not related to fighting. Like breeding chocobos, playing in the Gold Saucer, treasure hunting, Blitz Ball, etc..
I don't know how this is in FF XIII, since I couldn't bear to play it any longer, but I wouldn't be surprised if it was just like in XII.
Also the weapons are just a major disappointment for me. In VII you had "Substanzen" (sorry don't know how they are called in English), in IX abilities learned through weapons and in XIII you got what? Junk to increase stats. Yay ....
The first 30 or so hours of the game a terribly linear and there is absolutely nothing to explore. The Crystarium is a joke. Combat-wise every character feels the same, whereas in the previous parts they felt more special. I hate the combat system. Not being able to control all of the characters and having to use that paradigm system is just annoying.
Also the story seems a little cheap sometimes. I mean the mother of one of the main characters - can't remember the name, but I'm show it was ridiculous - could have as well shot herself so stupid and unnecessary as her death was. I don't know it just don't like the story as a whole. I was pretty confused from the beginning due to the weird names (la cie, fal cie, whatever) alone.
Huge FF fan, but I hated FF13. Basically, since FF 9 I haven't REALLY enjoyed an FF game, except for the online one(s). Taking away my exploration options, the overworld aspect has killed the game for me and made it far too linear. Also, taking away getting items and gearing up like a "normal" rpg made the latest FFs suck as well.
Pretty much sums up my feelings on FFXIII as well. I even bought a PS3 specifically for FFXIII.
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