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EverQuest II: User interfaces: Does ‘one size’ fit all? Hardly

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Comments

  • dragonbranddragonbrand Member UncommonPosts: 441

    Originally posted by Ozmodan

    Well sorry to break your bubble, but I did not find anything that great about EQ2's user interface or the game itself.  I don't see how it is any better than anything else on the market.  Some of the mods available in Wow put it to shame and that was when I played Wow, some time ago.

    I do not know what the interface looked like prior to the change so hard to comment about that.

    Personally I don't think EQ2 would be very high on a list of my recommendations for people interested in the MMO genre.  I just found the game to be dated in just about everything.   It is a step above the f2p market, but I will be willing to bet that Lotro trounces them in this lastest  f2p attempt.

     Comparing mods to native UI is comparing apples and oranges

    Gaming since Avalon Hill was making board games.

    Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera
    Tried Aoc, Aion, EQII, RoM, Vindictus, Darkfail, DDO, GW, PotBS

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Smokeysong
    The WoW UI was serviceable but that was about it as a Warrior, but as a Warlock it just ran out of buttons to assign abilities to, so I got an addon. That got me started, and I use a number of them now.
    WoW's UI is a lot better in terms of the info that gets reported on the screen if you want (or I just know better how to use it, that could be the case), but it's still limited in number of bars and buttons.

    QFT-- Wow is really the gold standard of UI's... even if they made a completely horrible game otherwise that is the one thing it's hard to argue about because they got it nearly perfect.

    Shadus

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by just1opinion
    On topic:
    EQ2's interface is MUCH more fluid than WoW's and also more so than that found in most any other game. And that is just its NATIVE capacity for customization, let alone with mods.  I can't think of even ONE other game where you can simply hit F10 and move around the ENTIRE UI, resize anything you like, etc., hit F10 twice more and lock it in place once you're done and change it on the fly ANYTIME you like. That's just how it is "out of the box," so to speak," not requiring any mods.

    Ok, I gotta disagree here. I play eq2 actively and have never been able to play wow longer than it takes me to get to max level and put it away for six months, i've played eq2 steady since launch with a couple short breaks... however to say eq2's interface even compares to wow's interface is a joke unless you're talking raw default to raw default... in which case they both suck (or did, I've been working 80+ hours a week for two weeks and haven't gotten in to see new interface in eq2.)

    EQ2 can't compete with anything outside 'default interface' which few people I know use. It's far more limited in addons and interface bits than wow, runes of magic, conan, or warhammer... I will say, as a programmer, I'm very impressed with what they HAVE managed with eq2's extremely limited potential for addons/interfaces... but it in no way compares with any company who bothered to truly try to make the interface customizable.

    I used extremeui a long long time ago and then fetish for a bit and finally moved to profitui and I've never once felt i had nearly the control of my interface to the game that I had in wow... and i didn't. I'm a fan of HUDs (like metahud-- http://wow.curse.com/downloads/wow-addons/details/mh-nuckin.aspx ) ... and eq2 just can't hack it.

    Games with a bad ui? Galaxies from launch and still.. it's wretched. Sony has problems with user interfaces, always have.

    Shadus

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Daffid011
    Somehow the EQ2 devs felt the UI wasn't doing a good job which is why they redesigned it.  Perhaps it is just a smaller part of the overall changes to the new user experience, which again is something the developers have stated as lacking. 
    To expand on that, the developers also don't think EQ2 is doing the right job.  Multiple times at fan faire, soes reponse to questsions about EQNext was that it will not be doing things like EQ2, but instead will take design ques from the original EQ.  I don't think there was one response stating they would expand on anything eq2 did.  All seemed to state a desire to move away from its designs.
    The old ui was servicable though.  Missing a few important features, but what game isn't.

    That's kinda sad really, because eq2 IS a better game than eq1.

    Shadus

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by dragonbrand

    Originally posted by Ozmodan

    Well sorry to break your bubble, but I did not find anything that great about EQ2's user interface or the game itself.  I don't see how it is any better than anything else on the market.  Some of the mods available in Wow put it to shame and that was when I played Wow, some time ago.

    I do not know what the interface looked like prior to the change so hard to comment about that.

    Personally I don't think EQ2 would be very high on a list of my recommendations for people interested in the MMO genre.  I just found the game to be dated in just about everything.   It is a step above the f2p market, but I will be willing to bet that Lotro trounces them in this lastest  f2p attempt.

     Comparing mods to native UI is comparing apples and oranges

    Keep in mind that the native UI for wow has always been designed with mods in mind.  It is part of the native features.

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