I've just started reading Star Wars novels and I have encountered the term sorcerer several times when discussing sith. Haven't seen the word wizard connected to anyone yet.
I've just started reading Star Wars novels and I have encountered the term sorcerer several times when discussing sith. Haven't seen the word wizard connected to anyone yet.
I am willing to bet that both single saber advanced classes can still do pretty well in the DPS department and still tank. It will really just boil down to your preferred playstyle.
I complained when they released the "Sith Sorcerer" class, because it sounded retarded & no one stood with me. Now they have released "Jedi Wizard". WTF is that. What happened to all the advanced classes they used in KotOR 1 or perhaps even the SW rule book? They have clearly dumbed down the names of the classes for 10 yr olds. "MOMMY BUY ME THAT BUY ME THAT!"
I was probably blacklisted by the Dev Sean or whatever his name is, that guys a total douche. I won't be getting in the beta.
Jedi Guardian
Jedi Consular
Jedi Sentinel
Sith Marauder
Sith Lord
Sith Assassin
It's not hard to use names that belong in that era.
This ain't your parents SW universe and I don't think it matter what they call them just so long as they are fun to play. It can be called the Sith Fairie or Jedi Fanboy for all I care just make it fun to play. Hell how about Snooki the Wookie?
After they killed SWG several times over I'm just hoping this game brings fun back into the SW universe.
Ever occur to anyone, that since this game is targeted at the Wow crowd, they would use descriptions that use fantasy based names for their classes? Wizard, Sorcerer? Not normal star wars names, so quite evident they want the Wow crowd to notice and be comfortable with the classes.
i drive a camry, im not looking for the super duper amazing "next gen" mmo im looking for next years camry, strong, reliable and consistant. if bioware gives us that, i ll be fine. the problem i find is people want someone to reinvent the wheel, it rolls, it works don't try to fix what isnt broken.
The original MMO model wasn't broken but Blizzard decided to go ahead and break it anyway. Didn't do them much harm but did do a great deal of harm to the genre as almost every game that came after it was a poor attempt at a clone. The genre needs to be broken again if that's the right word because currently it's just got boring.
Yep, I just want a fun MMO to play, I don't care if it is next gen either. As long as it is fun, and have a strong community. I don't care about if this will be the number one game or the biggest hit of 2011-2012... that's when games fail, when people over hype them too much and say "this game is gonna be innovating, just look at the graphics and animations" then people expect the game to deliver and they don't. Aoc, and WAR come to mind, but I like both those games anyhow. They just didn't live up to their "hype".
I think you guys are missing the point of what he's saying.
It's not so much about whether there is, or isn't auto attack, it's the pace of combat. He's saying he doesn't want to stand there waiting to press his 1 button attack skill, and I don't blame him. Having autoattack (or not) isn't really the issue, it's keeping the pace of combat going, and keeping it interesting. If you opt to remove autoattack, then that's fine, but the speed of combat should be sped up accordingly, and there should be more variety to start with than just 1 or 2 attack skills.
Auto attack doesnt require you to do anything at all. Not a single click or button press, hence the "auto" part of it. So really, even with auto attacks you are still just waiting for cooldowns so you can press your button again. So are you really just asking for some kind of animation between button clicks? Just ask them to let you twirl between attacks if you really think that a global cooldown of 1sec is just far too long for your ADD to handle.
i drive a camry, im not looking for the super duper amazing "next gen" mmo im looking for next years camry, strong, reliable and consistant. if bioware gives us that, i ll be fine. the problem i find is people want someone to reinvent the wheel, it rolls, it works don't try to fix what isnt broken.
The original MMO model wasn't broken but Blizzard decided to go ahead and break it anyway. Didn't do them much harm but did do a great deal of harm to the genre as almost every game that came after it was a poor attempt at a clone. The genre needs to be broken again if that's the right word because currently it's just got boring.
How did blizzard break the mmo model? Do you remember when it first launched even? You can not look at WoW nowadays and compare it to launch, because about 80% of today's features were improvements they felt were needed to maintain their population and increase it, between vanilla and Wrath.
Some people complain that wow is too easy, but a vast majority of the mmo population prefers the way WoW operates and its difficulty. Keep in mind that they say only about 10% of the mmo population actually post on forums and sites, so really, we are the minority here.
I just want a game with as many features as WoW but with a different IP, and Star Wars could be that game. The only thing that could be better would be a Wheel of Time MMO.
Ever occur to anyone, that since this game is targeted at the Wow crowd, they would use descriptions that use fantasy based names for their classes? Wizard, Sorcerer? Not normal star wars names, so quite evident they want the Wow crowd to notice and be comfortable with the classes.
How do you figure this game is targeted at the WoW crowd? BioWare already said who their demographic was, and it wasn't the WoW crowd.
People have to remember, Bioware is writing this game for the Wow crowd. It is by a large margin the biggest pool of MMO players out there, hence Bioware is thinking big. Personally, I think it will have a chance to challenge Wow. Wow is getting a bit long in the tooth and if anyone can do it, it is Bioware, especially with the Star Wars IP. Would not be surprised to see Wow numbers go down after this game is released.
I also think a lot of people on this site won't like it. There is nothing innovative or different in this game, just more of the same. Bioware has been very careful to not do anything that will challenge players, their emphasis is on fun factor. My only concern with the game is what is there end game going to be? Guess we need to wait to find out.
So they are not writing it for the KOTOR crowd which is as big as the Warcraft fanbase was when WoW was released?
Interesting idea, piss off your fanbase (who are just as numerous as Warcraft fans) to steal Warcraft fans away from WoW. Anyone see a problem with this idea?
Im no fan of the idea of a company going away form its fanbase to market to a different crowd( which i dont think they are doing here although you can never be sure till played bioware has shown they are good for just that)
but the biggest problem is that you think that the kotor current fanbase is anywere near as large as the wow fanbase
I did state in an earlier reply that there are "plenty" but really, the most obvious one is "Jedi Master" for this particular Advanced Class. And, yes, I know that Master is a title, but they have a precedent in their games, including this one, for using Jedi rank titles as class names. KOTOR 2 used the Jedi Master and Sith Lord to describe the Jedi Consular's light/dark specialization classes focused on force-use.
For SWTOR itself, the melee Jedi class is called the Jedi Knight. All three of these are silly if you're a lore-nut like myself, but they are far more preferable to Jedi Wizard or Sith Sorcerer, IMO.
Well, the game has been so long in development, I wonder if it is ever going to be released.
Classes-preconcieved and limited to what you can or can't do? I wish you would have started out as a "nobody" and been able to progress your character to whatever you wanted it to be. I hate a linear progression of a character into a preconvieved class by the developer.
The ships would be so much better if you had to achieve something other than just reading a story to get one.
Sorcerers and Wizards? This is a late April’s fool right? No, it seems the guys at marketing have triumphed over the force once again. Master, lord, nearly anything else is better than what they picked.
A side with one heal class another with two, no problems on the horizon there then. Once again we have a review of STOR, once again question marks. Pre-pay at you own peril.
the classes are completely retarded. they should of just combined all the jedi/sith classes into just a Jedi and a Sith. then from there you could either work through the expansive quest system to unlock your potential as a Jedi Sentinel, Guardian, Counseler, or the Sith Lord, Maurader, whatever the hell.
or they could have made it you are a jedi/sith and you can spec in a certain alt class system to gain powers of whatever strikes your fancy. in star wars the sith lords had the power of all these classes. Sidious was an amazing duelest and a beast with the darkside force powers. Vader could of learned force lightning but his dumbass had to get all mangled and robotic.
the strict seperation of these powerful bits of star wars history is a slap in the face. bounty hunters are gonna rape the shit out of jedi
-------------------------------------- Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The force shall free me. -the Sith code
the classes are completely retarded. they should of just combined all the jedi/sith classes into just a Jedi and a Sith. then from there you could either work through the expansive quest system to unlock your potential as a Jedi Sentinel, Guardian, Counseler, or the Sith Lord, Maurader, whatever the hell. or they could have made it you are a jedi/sith and you can spec in a certain alt class system to gain powers of whatever strikes your fancy. in star wars the sith lords had the power of all these classes. Sidious was an amazing duelest and a beast with the darkside force powers. Vader could of learned force lightning but his dumbass had to get all mangled and robotic. the strict seperation of these powerful bits of star wars history is a slap in the face. bounty hunters are gonna rape the shit out of jedi
I agree completely. Bioware is literally dumbing down Star Wars, they want it to be more like that HORRIBLE Clone Wars movie. I want my 9 bucks back.
Ever occur to anyone, that since this game is targeted at the Wow crowd, they would use descriptions that use fantasy based names for their classes? Wizard, Sorcerer? Not normal star wars names, so quite evident they want the Wow crowd to notice and be comfortable with the classes.
Give it a rest, they aren't appealing to the WoW crowd because of a few advanced class names. That's pretty super thin evidence that they are.
Why aren't they appealing to the WoW crowd? Mainly because the WoW crowd hates knowing why they're doing a quest, they just want to do it. They farm instances for the phat lewts, not for the story that sent them there. The WoW crowd are going to say "boring!" and skip past the cutscenes and storyline bits. The major selling point for this game is the storyline, something the WoW crowd generally finds unnecessary in their games.
"Jedi Wizard hits you with Fireball for 9,000 damage."
-------------------------------------- Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The force shall free me. -the Sith code
Since there seems to be a lot of hate and confusion surrounding some of these names, I'll provide a quick over-view (with links!) to show that most of the Jedi fit nicely into the lore.
Jedi Knight - While technically a "title," the Jedi as a whole were referred to as the Jedi Knights and traditionally this is the term used to describe/identify Jedi in battle, so it fits.
Jedi Guardian - "Battle Jedi" who are superior in combat. Sometimes wore armor. Perfect.
Jedi Sentinel - Generally seen as a mix between a Guardian and a Consular, they are second in combat only to the Guardians, but have a keener view of things. The two-lightsaber thing comes from their established Sentinel model - Bastilla Shan. Admittedly, she used a double-bladed saber, but the connection is still obvious.
Jedi Consular - Also known as Jedi Seers (more later), they focus on mastery of the Force above all else, and do not hone their combat expertise as much as Guardians.
Jedi Shadow - Traditionally these were specialized Sentinels. However, after the Great Sith War, Consulars filled this role in leu of Sentinels.
And, finally, we have...
Jedi Wizard - Admittedly, I agree that this one is lacking. While I can see a basis in the lore for why they would use this term, there are a few options that work better, most noteable Jedi Seer or Sage Master (the title of a Master Consular). As a side-note, traditionally it was the Sith who had titles such as Magician, Witch, or Sorcerer - so using Wizard for a Jedi seems strange.
--
As far as the Sith go, I'll only point out one thing that seems to be drawing some heat.
Sith Sorcerer - As I noted above, Sith traditionally had titles such as Sorceror, Magician, and Witch. Instead of referring to their focus as "the Force" they often referred to "Sith Magic." This name fits very well in the lore, and I would be very sad to see them change it.
"Jedi Wizard hits you with Fireball for 9,000 damage."
Don't I have Jedi Paladin aura to mitigate that?
While I except the argument about Sith Sorceror and lore you can hardly expect this to be seen as anything other than appealing to WoW and its clones. They should be celebrating the strengths of the SW IP, not creating class names to fit players preconceived ideas.
Comments
I've just started reading Star Wars novels and I have encountered the term sorcerer several times when discussing sith. Haven't seen the word wizard connected to anyone yet.
Obiwan is referred to as a wizard in Episode 4
I hope your right!
Total MMOs played: 274|Enjoyed: 9. >:|
I was probably blacklisted by the Dev Sean or whatever his name is, that guys a total douche. I won't be getting in the beta.
Jedi Guardian
Jedi Consular
Jedi Sentinel
Sith Marauder
Sith Lord
Sith Assassin
It's not hard to use names that belong in that era.
This ain't your parents SW universe and I don't think it matter what they call them just so long as they are fun to play. It can be called the Sith Fairie or Jedi Fanboy for all I care just make it fun to play. Hell how about Snooki the Wookie?
After they killed SWG several times over I'm just hoping this game brings fun back into the SW universe.
Nice review. I don't mind the "wizard" advanced class label. Powers of the force do seem magical to me.
Ever occur to anyone, that since this game is targeted at the Wow crowd, they would use descriptions that use fantasy based names for their classes? Wizard, Sorcerer? Not normal star wars names, so quite evident they want the Wow crowd to notice and be comfortable with the classes.
ITT: People still hung up on labels.
The original MMO model wasn't broken but Blizzard decided to go ahead and break it anyway. Didn't do them much harm but did do a great deal of harm to the genre as almost every game that came after it was a poor attempt at a clone. The genre needs to be broken again if that's the right word because currently it's just got boring.
Yep, I just want a fun MMO to play, I don't care if it is next gen either. As long as it is fun, and have a strong community. I don't care about if this will be the number one game or the biggest hit of 2011-2012... that's when games fail, when people over hype them too much and say "this game is gonna be innovating, just look at the graphics and animations" then people expect the game to deliver and they don't. Aoc, and WAR come to mind, but I like both those games anyhow. They just didn't live up to their "hype".
"When it comes to GW2 any game is fair game"
Auto attack doesnt require you to do anything at all. Not a single click or button press, hence the "auto" part of it. So really, even with auto attacks you are still just waiting for cooldowns so you can press your button again. So are you really just asking for some kind of animation between button clicks? Just ask them to let you twirl between attacks if you really think that a global cooldown of 1sec is just far too long for your ADD to handle.
How did blizzard break the mmo model? Do you remember when it first launched even? You can not look at WoW nowadays and compare it to launch, because about 80% of today's features were improvements they felt were needed to maintain their population and increase it, between vanilla and Wrath.
Some people complain that wow is too easy, but a vast majority of the mmo population prefers the way WoW operates and its difficulty. Keep in mind that they say only about 10% of the mmo population actually post on forums and sites, so really, we are the minority here.
I just want a game with as many features as WoW but with a different IP, and Star Wars could be that game. The only thing that could be better would be a Wheel of Time MMO.
How do you figure this game is targeted at the WoW crowd? BioWare already said who their demographic was, and it wasn't the WoW crowd.
I did state in an earlier reply that there are "plenty" but really, the most obvious one is "Jedi Master" for this particular Advanced Class. And, yes, I know that Master is a title, but they have a precedent in their games, including this one, for using Jedi rank titles as class names. KOTOR 2 used the Jedi Master and Sith Lord to describe the Jedi Consular's light/dark specialization classes focused on force-use.
For SWTOR itself, the melee Jedi class is called the Jedi Knight. All three of these are silly if you're a lore-nut like myself, but they are far more preferable to Jedi Wizard or Sith Sorcerer, IMO.
Well, the game has been so long in development, I wonder if it is ever going to be released.
Classes-preconcieved and limited to what you can or can't do? I wish you would have started out as a "nobody" and been able to progress your character to whatever you wanted it to be. I hate a linear progression of a character into a preconvieved class by the developer.
The ships would be so much better if you had to achieve something other than just reading a story to get one.
Sorcerers and Wizards? This is a late April’s fool right? No, it seems the guys at marketing have triumphed over the force once again. Master, lord, nearly anything else is better than what they picked.
A side with one heal class another with two, no problems on the horizon there then. Once again we have a review of STOR, once again question marks. Pre-pay at you own peril.
the classes are completely retarded. they should of just combined all the jedi/sith classes into just a Jedi and a Sith. then from there you could either work through the expansive quest system to unlock your potential as a Jedi Sentinel, Guardian, Counseler, or the Sith Lord, Maurader, whatever the hell.
or they could have made it you are a jedi/sith and you can spec in a certain alt class system to gain powers of whatever strikes your fancy. in star wars the sith lords had the power of all these classes. Sidious was an amazing duelest and a beast with the darkside force powers. Vader could of learned force lightning but his dumbass had to get all mangled and robotic.
the strict seperation of these powerful bits of star wars history is a slap in the face. bounty hunters are gonna rape the shit out of jedi
--------------------------------------
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The force shall free me.
-the Sith code
Give it a rest, they aren't appealing to the WoW crowd because of a few advanced class names. That's pretty super thin evidence that they are.
Why aren't they appealing to the WoW crowd? Mainly because the WoW crowd hates knowing why they're doing a quest, they just want to do it. They farm instances for the phat lewts, not for the story that sent them there. The WoW crowd are going to say "boring!" and skip past the cutscenes and storyline bits. The major selling point for this game is the storyline, something the WoW crowd generally finds unnecessary in their games.
Well said, Xondar.
I think SWTOR is going to be great and one of the big reasons for my optimism is that it's NOT like WoW.
"Jedi Wizard hits you with Fireball for 9,000 damage."
--------------------------------------
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The force shall free me.
-the Sith code
Since there seems to be a lot of hate and confusion surrounding some of these names, I'll provide a quick over-view (with links!) to show that most of the Jedi fit nicely into the lore.
Jedi Knight - While technically a "title," the Jedi as a whole were referred to as the Jedi Knights and traditionally this is the term used to describe/identify Jedi in battle, so it fits.
Jedi Guardian - "Battle Jedi" who are superior in combat. Sometimes wore armor. Perfect.
Jedi Sentinel - Generally seen as a mix between a Guardian and a Consular, they are second in combat only to the Guardians, but have a keener view of things. The two-lightsaber thing comes from their established Sentinel model - Bastilla Shan. Admittedly, she used a double-bladed saber, but the connection is still obvious.
Jedi Consular - Also known as Jedi Seers (more later), they focus on mastery of the Force above all else, and do not hone their combat expertise as much as Guardians.
Jedi Shadow - Traditionally these were specialized Sentinels. However, after the Great Sith War, Consulars filled this role in leu of Sentinels.
And, finally, we have...
Jedi Wizard - Admittedly, I agree that this one is lacking. While I can see a basis in the lore for why they would use this term, there are a few options that work better, most noteable Jedi Seer or Sage Master (the title of a Master Consular). As a side-note, traditionally it was the Sith who had titles such as Magician, Witch, or Sorcerer - so using Wizard for a Jedi seems strange.
--
As far as the Sith go, I'll only point out one thing that seems to be drawing some heat.
Sith Sorcerer - As I noted above, Sith traditionally had titles such as Sorceror, Magician, and Witch. Instead of referring to their focus as "the Force" they often referred to "Sith Magic." This name fits very well in the lore, and I would be very sad to see them change it.
Don't I have Jedi Paladin aura to mitigate that?
While I except the argument about Sith Sorceror and lore you can hardly expect this to be seen as anything other than appealing to WoW and its clones. They should be celebrating the strengths of the SW IP, not creating class names to fit players preconceived ideas.