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Questions about healing mechanics

tryklontryklon Member UncommonPosts: 1,370

Hello. My questions about FF14 are all about the healing since I never tried the game (hopefully tomorrow).

 

How do the ehaling mechanics work, are they direct healing spells like in most of the games where we select a player and cast a heal, or are they positional like in Age of COnan for example, or maybe other system?

 

Are the healers necessary in a group or do every class have heals and no specific healer is required.

 

Wich classes can dedicate to heal, if this exists and in positive case what is the best or wich classes are the best at healing?

 

Thank you very much

 

PS: Oh, and does the game have player housing? If yes how does it work, and is it instanced or open?

Comments

  • tryklontryklon Member UncommonPosts: 1,370

    Any chance of some highlights please?

  • Laughing-manLaughing-man Member RarePosts: 3,655

    FFXIVCore.com  has a lot of answers to your questions.

    Conjureror has the only real healing abilities in the game right now, but from what I'm hearing you can create your own class so perhaps you could take some of their heal spells and use it as a different class... so perhaps anyone could "heal"

  • birdycephonbirdycephon Member UncommonPosts: 1,314

    Actually, from what I heard, turges have a pretty good heal.

  • lornphoenixlornphoenix Member Posts: 993

    All the healing abilities are an AoE around the target

    Conjurer gets a direct heal:

    Lv4 - Cure

    Restores Hp of allies within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 12

    Thaumaturge (I trying to figure out how to say that) get a heal over time:

    Lv4 - Sacrifice

    heals a portion of Hp and additional hp over time to party members within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 10

    image
  • TryphodemosTryphodemos Member Posts: 40

    Just about every class will have some skill or spell to recover some HP. These are usually DMG related (a portion of the DMG done to a mob). This is probably done with the intent of making soloing more viable.

    However, Conjurer has 3 healing spells (according to DAT-mining info); Cure I, II and III, which can be cast single target or AoE. These will probably have a much larger (and wider) healing effect than the other class skills So if you are aiming for a 'healer' build, Conjurer would be a must to level. 

    CON also has Shell, Protect, Raise and Reraise (= essential WHM spells).

    image

  • TryphodemosTryphodemos Member Posts: 40

    Originally posted by lornphoenix

    All the healing abilities are an AoE around the target

    Conjurer gets a direct heal:

    Lv4 - Cure

    Restores Hp of allies within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 12

    Thaumaturge (I trying to figure out how to say that) get a heal over time:

    Lv4 - Sacrifice

    heals a portion of Hp and additional hp over time to party members within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 10

     

    From the following macro information I believe that all spells (not skills) are switchable between single target and Area of Effect:

    /areaofeffect(/aoe) [subcommand] Toggle between area of effect and single target cast modes.

    >>Subcommands:

    on Enable areas of effect, disabling single target casting.

    off Disable areas of effect, enabling single target casting.

    Toggle between area of effect and single target cast modes when no subcommand is specified.




    http://www.ffxivcore.com/topic/12216-open-beta-text-command-list-placeholders-and-text-emotes-d/

    Switching between ST and AoE will most probably have an effect on the potency (or other factors) of the spell.

    The name of the Thaumaturge spell 'Sacrifice' also makes me think that this is a siphoning spell from the Thaumaturge to the target(s).

    image

  • KamikazegoKamikazego Member UncommonPosts: 224

    Originally posted by lornphoenix

    All the healing abilities are an AoE around the target

    Conjurer gets a direct heal:

    Lv4 - Cure

    Restores Hp of allies within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 12

    Thaumaturge (I trying to figure out how to say that) get a heal over time:

    Lv4 - Sacrifice

    heals a portion of Hp and additional hp over time to party members within area of effect.

    Cast time 2

    Recast time 5

    Mp cost 10

    Sacrifice requires a bit of the Thaumaturge's (thô m -tûrj) hp to cast. 

  • lornphoenixlornphoenix Member Posts: 993

    Originally posted by Kamikazego

     

    (thô m -tûrj)

    Like I can read that either.

    I found a site that pronounced it for me.

    Sounded like this "Thaw mah turge" to me.

    image
  • KamikazegoKamikazego Member UncommonPosts: 224

    Originally posted by lornphoenix

    Originally posted by Kamikazego


     

    (thô m -tûrj)

    Like I can read that either.

    I found a site that pronounced it for me.

    Sounded like this "Thaw mah turge" to me.

    Yeah. Pretty much Thaw mah turj (with more emphasis on a J noise instead of a soft G).  I find it weird that they are using a name like that for a class, though.  I don't think I've seen it in a game before.

  • maddbomber83maddbomber83 Member Posts: 422

    Originally posted by Kamikazego

    Yeah. Pretty much Thaw mah turj (with more emphasis on a J noise instead of a soft G).  I find it weird that they are using a name like that for a class, though.  I don't think I've seen it in a game before.

    Really?  I've always viewed them as either a dark magician or a trickster type.  They have made an appearance in a lot of AAA MMO over the years (although I can't remember one being a class).  EQ, EQ2, DaoC all had mobs that fit that class name and everything.

  • tryklontryklon Member UncommonPosts: 1,370

    Well, according to Wikipedia a Thaumaturge is a Saint, a miracle worker, wich kinda seems more of a healer type, casting miracles and taking care of ppl. This ofc, taken from the true sense of the word. It may not be this.

    link here: http://en.wikipedia.org/wiki/Thaumaturgy

    A conjurer seems to me more like a magician, a wizard.

    This is offcourse hwat I take from the words, but I have no idea to see if it corresponds.

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