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I am afraid for FFXIV

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  • khameleonkhameleon Member UncommonPosts: 486

    Originally posted by Ramonski7

    Originally posted by khameleon


    Originally posted by web2nr

     




    Originally posted by khameleon

     

    FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.





    I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

    Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

    Honestly, I feel like I'm playing on a PS3 emulator.

    You show you have not followed thi game at all.

    The developers have said all along they were developing the PC engine apart from teh PS3 one and as you can see the game for PS3 is way far behind and will be out late next year  if even by then.

    They want to keep the controls similar on both systems maybe, but that is not a bad thing, go buy a controller and test it out, all games are not made the same.

    This game is a PC game 1st this time around. They are focused ont he PC version coming out NOW and not even setting a console rfelease date yet, if you can't ee this means PC is the #1 market this time, then I don't knwo what else to tell you.

    Also, if all you can point out are negatives about the game, again UNINSTALL IT!!

    You don't like anything about this game yet you are here posting about it for what?

    I am trying to give you information about it, but it seems nothing will help you here, it just is not a game of your style or one that you wil enjoy from your feedback form the beta.

    Just because a game is released on the PC first does NOT mean it's being optimized as such. Just one look at the focus on gamepad support over keyboard/mouse support would have pointed this out to you......ALL video games are developed on PCs........100% of them. Still doesn't mean they all port over from PC--->console--->PC in bug free glory.

     

    Take Champions Online. Developed on the PC with console in mind, but later the console version is canned. But hwne the PC verison is released. EVERY review I read said it played like a console game and played better with a gamepad.

    The game was developed FOR PCs first is what I am saying.

     

    They can't even get the game to run on a PS3 yet as it has limitations that the PC does not have. As you see the PS3 version is delayed and not even a firm release date just March 2011 which would be 6 months later than PC.

    The controls do not have to be keyboard/mouse the same as every other game you are used to. Learn to adjust some. They like this control system for whatever reason and probably to keep people on both systems on more of an even playing field.

    You can read about the development here: http://en.wikipedia.org/wiki/Final_Fantasy_XIV and read some articles about the game on google.

    It will show you the game was developed for PC gamers in mind a lot more than FFXI was. FFXi was intended to be 75% console gamers and 25% on PC. Now it is the opposite.

     

    Now, if you are set to believe what you want to believe I can't change that, but I knwo for a fact that I read and saw interview videos of the developers saying they knwo PC gamers are the #1 audience this time around and that they would be developing the game knowing this and would make the game release 1st on PC sice that would be the version that is most important for them this time.

    GAME TIL YOU DIE!!!!

  • GithernGithern Member Posts: 79

    Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.

    With that said, mine also stutters at highest settings and though I have a Phenom II and 4 gigs of ram, this is the first game I have ever had to think about brining the settings down on. So what did I do? I just reduced the res down to the lowest acceptable and left it windowed. But I'm not a graphics hog either, I don't really care about the res as long as I can see all the effects the programmers have added.

    Good luck in your studies,

    Githern

    Remember, I did not claim to be a coder though I have to if I want to finish my Networking A.S which will lead me to IT Projects including software development.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Lienhart

    1. Poorly coded.

    i7 920 @ 4.x ghz

    5870 crossfire

    12 GB RAM

    I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

    2. Gameplay:

    This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

    Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

    I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

    EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

    And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

     

    EDITEDIT: Where the hell are the official forums?!

    This is a PvE game , no need for the mouse a Keyboard or controller is fine. There is no rush no rat race this is a game to play with friends and enjoy.

    A little condescending to say you know more than others , as you state you are a developer you should be ashamed and appreciate the dev cycle these guys are going through and what their objectives are for the Beta all stated withinm the Web site.

    I guess if it's not Vanilla Wow its's not the game for you.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • AnimatorKidAnimatorKid Member Posts: 208

    Originally posted by Githern

    Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.

    With that said, mine also stutters at highest settings and though I have a Phenom II and 4 gigs of ram, this is the first game I have ever had to think about brining the settings down on. So what did I do? I just reduced the res down to the lowest acceptable and left it windowed. But I'm not a graphics hog either, I don't really care about the res as long as I can see all the effects the programmers have added.

    Good luck in your studies,

    Githern

    Remember, I did not claim to be a coder though I have to if I want to finish my Networking A.S which will lead me to IT Projects including software development.

     

    Optimizing code was the first thing they preeched every semester for ever class. The other thing they preeched was simplify the coding. Q-Basic, Pascal, Java, C, C++. Good luck taking those classes remember, write the start and the end coding, and test often in the middle makes troubleshooting  less painful. Ohh and I hope your teacher doesnt scan the coding at light speed and exclaim he sees the problem cause hes usually lying lol.

  • nickster29nickster29 Member Posts: 486

    For those of you who are saying FFXIV is a "port" because it works better with a controller / gamepad, that is just something that could be considered to be "lost in translation".  What a lot of people do not understand is that the typical Japanese gamer, even a PC gamer, prefers to use a gamepad.  This is the reason for the emphasis on gamepad usage.

    While I agree that the mouse feels laggy (and needs to be fixed), it just help to understand the environment in which the game is developed.

  • Torment1982Torment1982 Member Posts: 156

    Originally posted by nickster29

    For those of you who are saying FFXIV is a "port" because it works better with a controller / gamepad, that is just something that could be considered to be "lost in translation".  What a lot of people do not understand is that the typical Japanese gamer, even a PC gamer, prefers to use a gamepad.  This is the reason for the emphasis on gamepad usage.

    While I agree that the mouse feels laggy (and needs to be fixed), it just help to understand the environment in which the game is developed.

    And this should trump the business concerns of releasing a game that obviously wasn't targetted at the region it was released in?  Lemme indicate to you why F2P games so often fail here, they were not designed for this market.  In effect this market is simply a money grab because they can spend practically nothing to localize it, badly, and then attempt to nickle and dime people just enough to make a profit. 

    I remember from school that a lot of case studies had to do with failed marketting attempts, most often in foreign countries.  I remeber one in particular that was for Pepsi.  Basically Pepsi used to have a marketting slogan like "the voice of a new generation" and when translated, badly, it was "Pepsi will bring your ancestors back to life."  I remember that example because it was funny, but my point here is that it takes significant effort to make sure something resonates with all of your targetted markets, not just your home market.

    So, I understand that this game was designed for a gamepad, I can understand that Japanese gamers may prefer a gamepad even when playing on a PC, I can't confirm that.  I can however say that for this market it is not the standard and shows a distinct lack of consideration for the market they are releasing the game in.  Basically its a money grab unless the effort is obviously made to adapt it to this market.

  • Cochran1Cochran1 Member Posts: 456

    I'm running it on an i5 750, 4 gigs of 1333 and a gtx9800+, the only thing I've adjusted from the default is shadows and resolution. Only thing I've noticed is a studder here or there, other than that no problems what so ever. It is a graphic intensive MMO if you try to run it at max and experience problems, it's not the software or the hardware it's the user. Your system is trying to tell you to set the configuration to a more reasonable level.

  • nickster29nickster29 Member Posts: 486

    Okay, so somehow you equate a sluggish UI to a money grab.  I highly doubt translating how many lines of text to English can be considered quick and cheap.  Lets not forget marketing, or the infrastructure required to access the servers.  While I do agree, that yes, they need to think about the NA market and the fact that many people prefer the mouse + keyboard combo in this region, you considering this game a "money grab" is a bit much.

     

    Not to mention I highly doubt that SE ever expected this game to be a large enough hit over in NA to ever be considered anything more than a niche mmorpg.  Do you think that Blizzard developed World of Warcraft with the Chinese market in mind at first?  Game companies generally design a game made for the home region, and might release it in another region where there is a large enough group of niche gamers.  Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players.

  • elihupelihup Member Posts: 102

    Originally posted by Githern

    Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.



    One of my favorite CS professors in college always used to tell his senior level students when they had a problem to ask a freshman because they know everything.  This guy sounds a lot like the kids my old professor used to joke about.

    image

  • PhoenixFhirePhoenixFhire Member Posts: 33

    Originally posted by nickster29

    Okay, so somehow you equate a sluggish UI to a money grab.  I highly doubt translating how many lines of text to English can be considered quick and cheap.  Lets not forget marketing, or the infrastructure required to access the servers.  While I do agree, that yes, they need to think about the NA market and the fact that many people prefer the mouse + keyboard combo in this region, you considering this game a "money grab" is a bit much.

     

    Not to mention I highly doubt that SE ever expected this game to be a large enough hit over in NA to ever be considered anything more than a niche mmorpg.  Do you think that Blizzard developed World of Warcraft with the Chinese market in mind at first?  Game companies generally design a game made for the home region, and might release it in another region where there is a large enough group of niche gamers.  Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players.

    Do you really think a corporation as large as SE, who has spend probably millions in development for this game is only aiming for a niche market?  That's pretty shortsigted.  And "Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players"? Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players." ?  Fine, maybe that excuse would have worked with FFXI since it was just coming out in the US and maybe SE didn't know what to expect.  Guess what,  it's been several years and this is now FFXIV; hundreds of thousands of NAmericans have had exposure to FFXI.  There is no excuse for them to not have decent, "standardized" controls for the keyboard and mouse of a PC (its home platform).

    ...

    I think I'm arguing with you even though you agree with the keyboard/mouse issue.  I better stop.

  • ClywdClywd Member UncommonPosts: 261

    Originally posted by Emeraq

    Originally posted by Lienhart

    1. Poorly coded.

    i7 920 @ 4.x ghz

    5870 crossfire

    12 GB RAM

    I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

    2. Gameplay:

    This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

    Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

    I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

    EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

    And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

     

    EDITEDIT: Where the hell are the official forums?!

     I'm going to pick on you a little... You know alot more about software than the rest of us, yet in my experience most gaming issues with PC's are with hardware, not software.

    This game does not have hardware issues. It's all about software. Hell, there are freaking synchronous server calls when you navigate through the menu - while every IT-student learns in the first year: do asynchronous only in client-server environment!

    The mouse is another issue - why the hell would somone use a software mouse when there is the hardware-mouse already available from windows?

    So Lienhart is right - this game is really bad programmed and it will need years to fix everything that is broken or unuseful.

    Currently playing: EverQuest
    Waiting for Pantheon: Rise of the Fallen

  • seabeastseabeast Member Posts: 748

    Another one bits the dust.

  • romerokromerok Member Posts: 104

    Originally posted by Lienhart

    Originally posted by khameleon

    1. EQ2 put you to sleep? That game has so much to do in it..... You may not like the MMORPG genre anymore is what I htink. Try other games such as League of legends and others that offer fast paced combat and short sessions with quick reward.

     

    2. FFXIV from what I read will have a cap limit on how much you can level a class per week or something, so they want you to go outside and will not allow you to grind all day. I am not 100% clear on how it all works, but I don't think you will be forced to play hardcore hours to have fun or get far.

     

    3. I played the Alpha on my PC and it is a GTX 260, 4GM RAM, Intel core 2 Quad 9450 processor. The game didn't have lag for me, I run at 1680 x 1050. Maybe crossfire is causing problems, I am not sure. I know a lot of games are not coded properly for more than 1 graphics card be it Nvidia or ATI.

     

     

    I dunno mate. It feels like FFXI....just shinier. And it seems a little bit too late. It's like rereleasing FFXI with new graphics but none of the accessibility that new MMO players want. I mean, lets be honest, if SE wants to make money, they need to cater to casuals, and so far....this game doesn't seem like it's doing that from what i'm reading.

     there is a difference between casuals and lazy people, On the other hand, this game can't give you the quick satisfaction other quick, quest and deliver games do. WOW for example has this system that makes you addicted, because you have to put verry little effort to get a reward ( your brain sees this as an accomplishment and gets satisfied ) With FFXIV it takes a little longer to get a smaller reward.

    "You resist. You cling to your life as if it actually matters. You will learn."

  • SelpharesSelphares Member Posts: 430

    I think romerok does fit it pretty much up. It is kind of amazeing and scary how strong people can be conditioned without noticeing it.

  • LowdosLowdos Member Posts: 644

    The game IS poorly optimized  - at least for many people. The OP should be killing this game spec wise, it's not nearly as graphical intensive as many have been pointing out.

    By turning off AA and Ambient Occlusion, I get 30+ FPS (30 being lowest on towns, 55-60 in the wilds) all the tme, on max settings. There is obvioulsy something up with the beta client for so many people to be having issues runningit smoothly.

    I just hope they continue to optimize the game before turning their full attention to the PS3 version.

  • HrothmundHrothmund Member Posts: 1,061

    I had similar problems with performance and, heh I can't believe it, switching to windowed mode solved my frame rate issues.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Lienhart

    Originally posted by khameleon

     

    I dunno mate. It feels like FFXI....just shinier. And it seems a little bit too late. It's like rereleasing FFXI with new graphics but none of the accessibility that new MMO players want. I mean, lets be honest, if SE wants to make money, they need to cater to casuals, and so far....this game doesn't seem like it's doing that from what i'm reading.

    Let's be really honest and acknowledge that for 7+ years, FFXI was decidedly un-casual friendly, by design, and made SE plenty of money, maintaining the 4th highest population in a P2P MMO with ~500,000 players.  Only in the last year or so has SE started throwing a bone more toward the casual side, and even then it's still a demanding game. Only in the last year or so has the game started slowing at all. They only just had their first server merge a few months back, going from 32 down to 24... 24 servers is *still* quite healthy for a now 8+ year old game.

    Meanwhile, newer titles that *did* cater to casual players were falling to ~200,000 players or so only months after their launch.

    No, I think what SE does is just fine.. they identify a core audience they want to cater to, and then focus on that core audience. I think too many developers are trying to cater to 'everyone' and that's where they're failing. Their game has no strong identity and feels too much like playing any other recent MMO, with a different skin, different names and slightly different mechanics. They feel too similar to "that certain other MMO" and so people figure "well, if I'm gonna play something like that game... I may as well play that game"... and understandably so.

    What SE is doing is very casual-friendly in FFXIV... they're simply not approaching it from the typical cookie-cutter "faster xp, easier rewards, more hand-holding" approach other so-called Casual-Friendly MMOs are.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by romerok


    Originally posted by Lienhart


    Originally posted by khameleon

    1. EQ2 put you to sleep? That game has so much to do in it..... You may not like the MMORPG genre anymore is what I htink. Try other games such as League of legends and others that offer fast paced combat and short sessions with quick reward.
     
    2. FFXIV from what I read will have a cap limit on how much you can level a class per week or something, so they want you to go outside and will not allow you to grind all day. I am not 100% clear on how it all works, but I don't think you will be forced to play hardcore hours to have fun or get far.
     
    3. I played the Alpha on my PC and it is a GTX 260, 4GM RAM, Intel core 2 Quad 9450 processor. The game didn't have lag for me, I run at 1680 x 1050. Maybe crossfire is causing problems, I am not sure. I know a lot of games are not coded properly for more than 1 graphics card be it Nvidia or ATI.
     
     

    I dunno mate. It feels like FFXI....just shinier. And it seems a little bit too late. It's like rereleasing FFXI with new graphics but none of the accessibility that new MMO players want. I mean, lets be honest, if SE wants to make money, they need to cater to casuals, and so far....this game doesn't seem like it's doing that from what i'm reading.

     there is a difference between casuals and lazy people, On the other hand, this game can't give you the quick satisfaction other quick, quest and deliver games do. WOW for example has this system that makes you addicted, because you have to put verry little effort to get a reward ( your brain sees this as an accomplishment and gets satisfied ) With FFXIV it takes a little longer to get a smaller reward.

     

    Well, I think that if you find the learning curve and gameplay of an mmo too hard then, yep, you should look elsewhere. WoW pretty much hands everything to it's players in easy mode if they wish.
  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by web2nr

     




    Originally posted by khameleon

     

    FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.




    I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

    Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

    Honestly, I feel like I'm playing on a PS3 emulator.

    That's funny, considering my entire play session last night (about 4 hours) was entirely mouse and keyboard and I did just fine. Last time I played it, I was playing with keyboard only for a few hours and did just fine.

    Like others, you seem to be mistaking "I don't like it" with "it don't have it". They're not the same thing. And, no, "not fully optimized" does not equal "don't have it" either.

    As usual, I see a number of people in this thread speaking in absolutes about things that either are *far* from absolutes, are overstated, or are not entirely accurate.

    People are talking about having behemoth systems and getting crappy performance. Well, I'm on a very much less than behemoth system (Intel Core2 Duo e8200 at 2.8 GHz), and am able to run it on pretty good settings and get very playable performance... solely because of my video card (GTX460)

    I think what the OP isn't taking into consideration, and why comparisons with Crysis are really kinda silly, is that right now we have *a lot* of people all crowding around relatively small areas. I was out in The Black Shroud last night and my mini-map looked like a highway from all the white dots moving around on it. The spot around Aetheryte Crystals was a solid white mass of dots. Going into Gridania wasn't much better...even with how spread out everything is.. I was still getting very choppy performance as the game loaded player after player after player after player on to my screen, several at a time, in a constant stream.

    Every single player you see on-screen (or at least on radar) is a character the game has to identify, gather data for and then render to the video card to be put on-screen. All of that - up to the video card part - is done on the CPU. I don't care how powerful your system is, when you have that many people all crowded in one place, you're going to notice it.

    Where you're not going to notice something like that is in a game lik Crysis where you are not going to have 30-40+ player-controlled characters all gathered in a small area, with more running through all the time.

    Yet.. I'd get into an area with lower population and the game runs like silk, easy 40-50FPS pretty consistently.

    Also bear in mind that SE has already stated that they don't expect people to be able to play XIV on full settings for at least a couple years; that current computer power is not quite "there" yet to do so. They did this deliberately so the game could continue to improve in appearance, and performance, for people as the average gaming system improves over time.

    Here's a historical question to put it in perspective.. anyone remember the term "Lag Forge"? Clue: It was born in a game that boasted the ability to be run on even older hardware.... yet "Lag Forge" was a term even those with more powerful systems could relate to.... until its developers got around to optimizing it... well after the game launched.

    Again... just for perspective.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • HrothmundHrothmund Member Posts: 1,061

    I have to agree with the OP here the controls feel archaic, no matter if I'm playing on my Joytech 360 pad or with mouse and keyboard. The whole interface needs a major work-over to attract me as a paying customer.

  • DarkVagabondDarkVagabond Member UncommonPosts: 340

    Problem I see here, OP is convinced that his magical computer is better than the game, and that if the game runs slowER on maximum settings, its the game companies fault and that he has been cheated out of something.

    Bonus fact, there are still background applications sending information to square enix that, in a reasonable world, will not be included in the commercial release.

     

    My budget setups speed picked up MASSIVELY from CBT3 to OB, and I suspect similar speedups can and will occur upon the commercial release.

     

    Additionally, and I pray to god, the controls will be ENTIRELY unlocked.

    As much as people bash it, I got used to XI's controls and letting me personally replicate it will make me happier to give them money.

     

    An obvious flaw in everyones judgement over the gameplay and economy is that square enix has never been honest about its intentions. See note : Absolute virtue, Pandemonium Warden

    The current state of the ingame economy and fighting mechanics are prone to any number of changes.

    In closing, I would like to say that I have a headache and need a nap.

  • ghaleonx128ghaleonx128 Member Posts: 145

    It probably isn't framerate, it's server lag.  Open beta it has gotten much worse, wasn't a problem in closed beta.

  • 42352fr342352fr3 Member Posts: 19


    Originally posted by khameleon

    Originally posted by web2nr
     


    Originally posted by khameleon
     
    FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.

    I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.
    Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.
    Honestly, I feel like I'm playing on a PS3 emulator.


    You show you have not followed thi game at all.
    The developers have said all along they were developing the PC engine apart from teh PS3 one and as you can see the game for PS3 is way far behind and will be out late next year  if even by then.
    They want to keep the controls similar on both systems maybe, but that is not a bad thing, go buy a controller and test it out, all games are not made the same.
    This game is a PC game 1st this time around. They are focused ont he PC version coming out NOW and not even setting a console rfelease date yet, if you can't ee this means PC is the #1 market this time, then I don't knwo what else to tell you.
    Also, if all you can point out are negatives about the game, again UNINSTALL IT!!
    You don't like anything about this game yet you are here posting about it for what?
    I am trying to give you information about it, but it seems nothing will help you here, it just is not a game of your style or one that you wil enjoy from your feedback form the beta.

    You shouldn't assume things.

    I have followed the game. I have played with my logitech controller from the jump street, and I like using my controller.

    With that said, did I say I didn't like the game? I am enjoying it, but I think you are dead wrong when you say the game is going to be "ported" to the PS3. Perhaps the engine may be optimized for the PC, but the controls and UI are most definitely not.

  • LienhartLienhart Member UncommonPosts: 662

    Whoever said FFXI was doing doing okay for player population and raking in money

    http://www.google.ca/finance?q=TYO:9684

    This is a subject for another topic, and unless you're into investment, you'll know the JPN gaming market is dying because they've become a "niche".

    As for the rest...too lazy to respond for now. Need to do other stuff

    I live to go faster...or die trying.
  • FreddyNoNoseFreddyNoNose Member Posts: 1,558

    Originally posted by Lienhart

    1. Poorly coded.

    i7 920 @ 4.x ghz

    5870 crossfire

    12 GB RAM

    I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

    2. Gameplay:

    This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

    Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

    I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

    EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

    And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

     

    EDITEDIT: Where the hell are the official forums?!

     So it's not your system mr devman. Did you run any software to gather some info to support that assumption or is it guess work?  As a developer, don't you have access to metering tools to look at processes, memory, various IO and such to see if anything is going on?  How about memory leaks, did you verify if anything of those are going on?

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