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My XIV, TERA, GW2, Rift and ToR PAX Prime Experience

I knew what to expect for XIV, as I did get to play most of closed beta a little bit open before PAX.  Rift I was expecting a typical MMO, which it did turn out to be.  Not a bad route, but it definitely won't bring in the subscriptions as much as they're hoping.  ToR was ToR, decent all around (music, visuals, story elements etc...)  TERA was the best of them all.  Why?

They offered two ways to play.  Yes, two.  Keyboard+mouse and a 360 pad.  Yes, you heard me.  TERA can be played, natively, with a gamepad hooked up to your PC.  And the kicker?  Loads better then what SE did with XIV and its gamepad style.  I mean, if I didn't know better, I would've sworn I was playing a 360 game.  It was just that good.

No clunky UI.  This part was really thought out well, unlike XIVs mass blob of menus.  Navigating TERAs UI with a gamepad was a freaking breeze.  No lag to speak of (XIV PAX booth stations had the usual lag btw), options to play a starter character, or mid level to experience something more in depth.  And then you could talk to developers, face to face, about anything.  No secrets, anything you asked, they gave a satisfactory answer.

Comments

  • LienhartLienhart Member UncommonPosts: 662

    Originally posted by skoreanime

    I knew what to expect for XIV, as I did get to play most of closed beta a little bit open before PAX.  Rift I was expecting a typical MMO, which it did turn out to be.  Not a bad route, but it definitely won't bring in the subscriptions as much as they're hoping.  ToR was ToR, decent all around (music, visuals, story elements etc...)  TERA was the best of them all.  Why?

    They offered two ways to play.  Yes, two.  Keyboard+mouse and a 360 pad.  Yes, you heard me.  TERA can be played, natively, with a gamepad hooked up to your PC.  And the kicker?  Loads better then what SE did with XIV and its gamepad style.  I mean, if I didn't know better, I would've sworn I was playing a 360 game.  It was just that good.

    No clunky UI.  This part was really thought out well, unlike XIVs mass blob of menus.  Navigating TERAs UI with a gamepad was a freaking breeze.  No lag to speak of (XIV PAX booth stations had the usual lag btw), options to play a starter character, or mid level to experience something more in depth.  And then you could talk to developers, face to face, about anything.  No secrets, anything you asked, they gave a satisfactory answer.

    I think we've already established the fact that FFXIV is screwed because it's literally FFXI reskinned. They even kept all the bad coding, inability to tab+alt and etc.

    I don't care about the game play if I can't make it past the first 5 minutes of the game.

    I live to go faster...or die trying.
  • NightAngellNightAngell Member Posts: 566
    You mentioned GW2 in your title but you didn't mention it in your posts. So i guess you never played it or you don't no anything about but thought you would include it.

    So Tera can be played with a joypad, whoopee no thanks.
  • stayontargetstayontarget Member RarePosts: 6,519

    Dude don't go all emo on us, I hear that GW2 looked and played much better in person at pax than it did in their video's.

    still I think tera is the game for me.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • MikehaMikeha Member EpicPosts: 9,196

    Tera is going to suprise alot of people next year.

  • dinamsdinams Member Posts: 1,362

    Originally posted by skoreanime

    I knew what to expect for XIV, as I did get to play most of closed beta a little bit open before PAX.  Rift I was expecting a typical MMO, which it did turn out to be.  Not a bad route, but it definitely won't bring in the subscriptions as much as they're hoping.  ToR was ToR, decent all around (music, visuals, story elements etc...)  TERA was the best of them all.  Why?

    They offered two ways to play.  Yes, two.  Keyboard+mouse and a 360 pad.  Yes, you heard me.

     

    LOL

    This made my day

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  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    I don't know. Besides smooth combat gameplay, what more has TERA to offer? I haven't read that much else yet that stood out.

     

    I can remember Aion looking good and being a blast while playing the first levels. Then I remember the grind.

    I am all for more great MMO games entering the field, but I have to see and read more about TERA to know that there's more to it than a good-looking MMO with the same old fantasy MMO gameplay besides the combat gameplay mechanics.

     

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  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Mannish

    Tera is going to suprise alot of people next year.

     

    if it releases next year it will surprise, most are expecting 2012 release.
  • yoyoyoblakayoyoyoblaka Member Posts: 199

    this post didn't really bring anything new to the table that we didn't already know. 

    I was personally hoping to hear a little more in depth talk about Tera and GW2, I could care less about the others. I don't see why TERA having a controller is a good thing, for FF14 it's ok because the combat is slow and meant that way. 

    However TERA has aiming and it is much more fast paced, I don't see anyone benefiting from playing with a controller in that game. 

  • skoreanimeskoreanime Member Posts: 219

    Originally posted by NightAngell

    You mentioned GW2 in your title but you didn't mention it in your posts. So i guess you never played it or you don't no anything about but thought you would include it. So Tera can be played with a joypad, whoopee no thanks.

    I'm lining up for it today, the last day of PAX.  I didn't bother with it until now, as the lines were huge.  And each person got to play for 40min.  That's right, 40min each.  A buddy stood line for 3 hours, with only 4 people in front of him, to get to play GW2.  So that's what I'll be doing today.  But from what I saw, it looks creamy smooth.  A portion of the big booth was setup so that people were in one big raid against that giant dragon.  Looked awesome.

    And yes, a gamepad does make a difference between these.  XIV is built around the gamepad, and a game that only thought of it as a side thing literally schooled SE on how to do it properly.

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