It looks like you're new here. If you want to get involved, click one of these buttons!
I played EVE for a little bit a few years ago, and I did enjoy it but I moved and lost internet connection for awhile and never came back. I'm looking for a new MMO to play and this pretty much is the only one I'm remotely interested in so I have one major question.
Is this a good game to play with a friend? I have another friend who would like to try it with me and I was hoping this would be a game that would benefit from traveling and working with a friend from day 1.
And don't worry, I've done my research and I know I won't be piloting capitol ships in the first month (I actually have no interest in them at all). And I know I can be viable in some pvp and other activities earlier on, within 2-6 months generally right?
Wildstar:
Phantazm, Pago(PvP), Exiles
Guild: Socks with Sandals
Playing: Wildstar
Retired/Tried: DCUO. The Secret World, Darkfall UW, Darkfall, Mortal Online, DDO, Rift, Fallen Earth, Aion, APB, EQ, EQ2, PoTBS, WoW, WAR, SWG, CoX, Vangaurd, CO, GW, EVE, DAoC, LotRO, SW:ToR, GW2, Dragon Nest
Comments
EvE is best when played in a group of people.
My advise would be to actively search for a corp that suits your playstyle, but don't rush things and join the very next corp.
You may aswell look out for people sharing the same interests and build a corp up on your own, if this suits you more.
But don't try to rush things and make sure to know the game-mechanics about looting and salvaging etc and don't venture into low-sec with your stuff you don't wanna loose.
you can be viable basicly from the start.
Now, big alliances probably won't recruit you for your lack of skillpoints but other corporations+newb friendly alliances might.
If you are willing to take on a role and know what you are doing you are usefull. Newer players can learn to scout, make warpins by just flying a covert ship, scout for targets which your entity is about to attack soon, map a region with all strategic points.
I would say if you learn to fly a cloaker (covert ops for starters), learn to escape gatecamps and can open cynos without screwing up you would be very usefull already. And that's just for 0.0 warfare. Flying frigates in empire and later interceptors and assault frigates properly makes you a good tackler and ppl will love you for doing it.
The skills that you need are in the lessons you learn in EVE, the experience and the knowledge of tactics and the game....skillpoints are just tools CCP give you.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
With you and a friend working together, another thing you can do with only a couple weeks of PvP focused training is to get into PvP. Two pilots roaming around losec in frigates can cause an amazing amount of damage.
If you're interested in PvP and a life of crime, there are new player friendly pirate guilds that are more than happy to take on pilots with minimal skills if they are dedicated to learning.
2-6 months is correct unless you want to be cannonfodder. Before going into PvP you must secure a steady stream of ISK to support your habit. There is quite a lot of non-PvP activity involved when trying to PvP.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Of course, for the adventurous, there are those losec corps that will provide T1 ships and fittings, making the cash outlay for a beginning pirate really minimal.
Which also means, there is no reason not to pirate with a 2 week old character, if that's what you want to do.
The great thing about EVE is, what holds us back more than anything else is, ourselves. If you want a thing, try it. Chances are, if you want it enough, there's a way to get it.
i kinda agree whit this
on my view the time you take to pvp is not a major factor, this time only affect on that type of role you can take in pvp also the time will only offer you experience
the ISK flow is the most important thing
BestSigEver :P
Isk isk isk, you dont really need a isk flow. If you just ask around there is bound to be a person giving you 40 mill. I once just for fun said that i want to try pvp but i dont have the isk to try it. 3 people said that i need isk income then my wallet blinked and 40 mill was sitting there ready to be waisted and i got a private chat, "here you go hope you have fun" thus the pvp started and ended about 7 months after when i was out of money to buy new ships. But at that point i got everything i needed from a good corp:) Now i am currently a mission runner with quite alot of pvp combat under my belt and isk is not really a big problem (still a little since i am currently just getting skill books just incase)
Just pretend to be a girl...you'll have billions of isk in no time.
The other night I created a character named Gamer Gyrl or something like that and posted "adv learning skills are 4.5 million?!?! can some1 plz help? " in corp chat (I was still in one of the newbie NPC corps) and within half an hour I had over 100 million isk. Just do this every few days and you'll be able to play Eve for free and have plenty of isk left over for ships and modules.
Much faster and more entertaining than running missions or mining for days on end...
To get back to the original question. . YES. Eve is a game that is well suited to playing with a friend for two reasons
1) sandboxy - you can travel together and work together without being in a "zone" that is too "tough" for your friend. If you start at the same time and keep your training queue full you should always be around the same "level" regardless of how much you each get on. This opposite of this (me being level 35 and a friend 10 is why I quit playing some games. . or rather why they quit.
2) a lot of industry works better as a team. ie. Mining. . one miner. . one hauler etc.
Wa min God! Se æx on min heafod is!
Normally you go duel accounts for mining profession to get that hauler its even more boring to haul then to mine TRUST ME (i have been there)
Just about every major profession is much, much easier with at least 2. Mission running, one ship to fight another to salvage. WHs, one ship to scan another to fight (loot/salvage in those sites take little space and one salvager with salvaging IV I believe is enough to clean up at least C3s), Kspace plexes too, pretty much everything is a LOT easier with 2...