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<@Jalessa> We took Radiance outside, tied it up to some railroad tracks, and...well...I think you saw the
end of this in Red Dead Redemption. Look for this in the future ? we will be removing Radiance from LOTRO.
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Comments
Another thread about it on the general forums.
http://www.mmorpg.com/discussion2.cfm/post/3773333#3773333
Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
While I don't disagree about the huge difference between SoA, and post MoM, I think getting rid of the radiance gear is a good move.
It was not a well thought out dynamic and was so far and above everything else in game it was ridiculously over powered.
It introduced a dynamic that apparently no one considered outside of Moria giving those who wore it a sizeable advantage over those that didn't.
It practically killed armor smithing as a craft because anyting they could make was so inferior to the radiance armor no one wanted it.
It needed to go just like pre patch shadow armor needed to go in AC1. It simply gave those who had it too much of an advantage over those that didn't.
Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!
Woot this is wonderful. Finally players can wear armor other than their radiance suits. All radiance did was gate dungeons. I don't think it made a single player have any more fun.
Can someone explain what radiance is?
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While gloom actually have some right to be in the game based on the lore, I though wearing magical stuff was a thing that actually created gloom or worse, turned people evil. Saruman got evil because he toyed too much with the Palantir.
So wearing magical armor against gloom seems kinda suspicious at best. Magical items corrupt people in the middle earth and wearing a bunch of them is not a great idea in the lore.
Good riddance.
Personally I would want to see a magical crap purge of the game. Magical items should be rare and risky. Did I tell you I am kinda a Tolkien fan? And that I actually like the lore and feel LOTRO is sometimes walking a rather thin line?
What Timukas didn't tell you is that if you were not wearing it vs the bosses that had gloom that out in the normal game world that radiance gave you +5% morale, +5% incoming healing, and you only took 95% of incoming damage vs other players and mobs.
Initially it was tied in with an attribute called hope. Radiance and hope were interchangeable. After awhile the devs realized how over powered the dynamic was and made them different attributes. Both do away with gloom, but radiance only works inside the dungeons now. Even still, the devs apparently think the radiance armor dynamic is still too over powered(with which I agree) and are getting rid of it entirely.
Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!
Getting rid of radiance is an excellent move.
It was just one more thing to make the game annoying.
I'm not one for chasing specific gear for specific events. I would rather just work on my gear and if a raid opened up then "great". If a pvp event opened up then "great".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Removing Radiance armor will have no effect on the "f2p" crowd.
Let's party like it is 1863!
I must echo the thoughts of others and proclaim: GOOD RIDDANCE TO RADIANCE!
There are currently 39 instances you cant solo if you need a number. All of them will get levelscaling over time, and it does not include skirmishes which all support groups up to raidsize and again has several which are group only. This move is a direct buff to geardiversity and crafting profession, i honestly cant see a single downside in it.
Hmmm can't agree with most of what you say here as I find all the game to be the same design what makes the latter expansions seem more so is the simple fact that you are comparing them in design to the entire world in design. no expansion for no game will ever rival the original game itself, that's to say you are only fooling yourself if you expect a game to launch any expansion with the sheer amount of content SOA launched with.
Past that getting rid of radiance gear is a great idea in my view because it was one of the systems used in LOTRO that made it too much like playing WOW, and that is it became a tool to exclude the average player. since the launch of MOM I had found myslelf in the all too familiar position of never seeing any of the "high end" content simply because I was unwilling to jump in the welfare/raid line.
First you have to find a group of folks willing to take you on for the assignment and of course you then have to wait in line for all the people who came before you to get the drop then maybe after having run it some ten times or so you finally get your first piece of gear rinse and repeat, if this is your idea of sweatto accomplish you can keep your accomplishments much as I allowed Turbine to keep there's.
Turbine has always done a good job of not seperating the player base on terms of the have's and have not's the willing and unwilling and removing radiance would move the back half of the game more towards that.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Getting rid of radiance is a good move. Glad Turbine came to their senses on that one.
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Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
Good bye Radiance........woooo hoooo!
Neither of my 2 level 65s have radiance gear. I refused and now it seems that that was a good move on my part. Overpowered and overhyped, IMO. Good riddance.
¯\_(ツ)_/¯
Nice change. Radiance was cool in lore lame in execution.
I definitely agree with SBFord here.
I saw this Radiance mechanic introduced and I just refused to take part in that mind-numbing "race for uberness."
Glad to see it go away.
~ Ancient Membership ~
i'm a fan of the lore too (ok, i admit, LOTR is only my second favourite fantasy after song of ice & fire, there, i said it), but you've got to remember it's the devs' job to make a good game based on the lore, not to bend the game around the lore at the expense of the game.
in order to make the game more accurate to the lore they probably would have had to make it NOT a loot-acquisition game, and they were probably simply not in the position to invest money into such a game, seeing as they have a lower rate of becoming hits (eve being one of them).
they wanted to do a loot-acquisition kind of game and given that, i think they did a really good job.
(that said, i would have played a non-loot based LOTR game as well!)
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In my opinion the game was better before radiance. There was "armor". You bought it crafted or quested and got it as a reward.
I don't consider "radiance" any actual "in depth" game play mechanic. I'd rather have a crafter craft it and I will then buy it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Bravo to Turbine for removing the rad. Gear gating is bad policy for a company if they want to grow their subs. Not only that, but it forces limitiations on players who want to see the best content. Good move.
Err... no.
Gloom is not related to "magical" things, except for the One Ring which Sauron imbued with some of his own (evil) power. Remember the 3 elven rings? No evil there. And the dwarven rings didn't corrupt the dwarven kings, and while you might say the 9 rings for men "corrupted" the men who wore them, they desired the power before ever they touched the rings. (See the Mouth of Sauron). There were many lesser magical rings as well. And of course, Narsil/Anduril, the horn of Rohan (Merry's gift from Eomer and Eowyn). Orcrist/Glamdring/Sting were "magical" as well, and you could probably put the knives of westernesse the hobbits wore in that category as well. The "black arrow" of Bard, the Phial of Galadriel, Galadriel's mirror, Arwen's gem given to Frodo....
Lots of magical items in the books. They didn't "cause" people to become evil. They might help bring that out in people (men most often). And they mostly weren't "glowy" . Bilbo provided many toys that were magical made by the dwarves of the Lonely Mountain to the hobbit children of the Shire when he had his going away party.
Saruman fell because he studied the arts of the enemy (and the enemy itself) for too long. He figured he could replace Sauron. The Palantir merely made him fall (partially) under Sauron's sway, he still had his own will. Now, Denethor wasn't a Wizard, but was of the race of Numenor, he didn't fall to "evil", but to despair, because he couldn't control what he saw in his Palantir.
Wow....just..wow, this post could not be more wrong if it tried.
Damn those corrupt Aragorn, Gandalf, Frodo, Bilbo, Elrond, Galadriel etc, they really shouldnt have been so corrupt.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.