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Guardians Aspect?

DocBrennisDocBrennis Member UncommonPosts: 39

Hi all, quick question here.

 

When you are running a leve and it asks you to invoke your guardian you spend 10 of your starting 200 points to do so.  This gives you a buff called guardians aspect.  Here comes the question:

 

Does the buff "guardians aspect" increase chances for job skill points on all mobs, or just mobs that are related to the leve?  So far, I've tried to kill 5 of 6 of the leve mobs, then grind for 25 minutes on mobs in the area, thinking this would help me level faster.  But, from what I can tell, I didn't seem to skill up as fast on mobs that were not part of the leve.

 

Pretty much just looking for a confirmation here or wondering if anyone else had tested this.

 

Side note:  My two biggest gripes with the game, Anima regen rate and Guardian point regen rate.  Both way too low.  Anima would be ok if I could teleport using a crystal at 1 point cost, leaving teleporting from nowhere at 4 point cost.  As it stands now, the Anima regen rate and Guardian regen rate greatly benefit those players who can only play 4-8 hours a week...

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Comments

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    I've only really noticed the difference when doing  the gathering leves to be honest.

    Anima regen is insanely slow. It seems like 1 point a day.

  • karmathkarmath Member UncommonPosts: 904

    Its really hard to tell because of the surplus system. I would say yes it does give a slight increase to skill ups on non leve mobs (I do the exact same thing as you kill 3/4 then grind) I wouldnt say its a lot though.

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    I believe it works for anything you kill during that guildleve.

    I actually like the anima system as it is, while you can teleport if you need to get back to town quickly or get to a group thats far away, it's not something you want to waste for just the sake of convinence, granted you can if you want to.

  • NaqajNaqaj Member UncommonPosts: 1,673

    Originally posted by NightSpectre

     As it stands now, the Anima regen rate and Guardian regen rate greatly benefit those players who can only play 4-8 hours a week...

    That would mean they are working as intended. I think congratulations are in order, you might have found the first feature of XIV that isn't broken :)

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