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Controls, how much of the complaints is relevant and how much is laziness and lack of adaptibility o

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  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by shadow9d9

    The damage control trying to be done by super fans is ridiculous and annoying.  If anything, you should be pushing Square to actually fix problems with the game, but instead you just defend everything.  Great idea.

    I see a lot of folks making the implications that SE isn't listening or isnt' fixing anything or is just ignorant.

    Allow me to enlighten you, please.

    There are patches to the client DAILY, yes, every day I download a new patch and notice how the UI lag is a little better or the mouse works smoother or they added in treasure chests or adjusted the speed that npcs talk to you so its much faster.  

    DAILY.

    They are fixing problems, they are listening to their players base.  If you go to FFXIVcore and watch their videos with interviews you hear them talking about how happy they were for all of the imput from the community telling them what to focus on and they mention the ui lag and the mouse lag multiple times. 

    THEY ARE LISTENING!

    Imagine that.

  • IkkeiIkkei Member Posts: 169

    Originally posted by terroni

    I think the fundamental of good design is any medium is you don't notice it's there. That doesn't mean you can't see it, but that it is unobtrusive to the task.

    >>> This is exactly how I see it. I actually read it and heard it from countless reliable sources. The first time was in 1999 when I was learning basic website design. It's always been confirmed ever since in my book.

    I think the next MMO company should hire someone like Apple to design it's interface.

    >>> Will you quit stealing my thoughts? ^_^ Apple, Nintendo, Google... there are good software ergonomists these days. I'm sure SE could manage to find one to help design FF's gameplay--should they care. But I'm also convinced they think they're doing a good job... SE is so full of themselves these days, it's a shame.

  • grapevinegrapevine Member UncommonPosts: 1,927

    The OP is completely clueless, especially if he thinks LOTRO is easy mode.  For example play a Warden and try claiming that.  It is far more complex than any combat in FF XIV.


     


    The fact is its not the players fault that the controls in FF XIV are simply nothing more than bad.  The base movement mechanics are no different to any other modern MMO, since closed beta 3.  The big difference however is that they are unresponsive.  That is nobodies, but SE's fault.   Likewise the lack of shortcuts, instead of having to traverse a menu system, is nothing but SE's fault.  There are such things as quality of life features, none of which SE have bothered to implement.  Again their fault, not the players.


     

    I would strongly suggest the fanbois stop making up mindless excuses, and being elitist.  There is nothing hardcore about FF XIV, or it having only basic and missing mechanics.  It is one of the simplest and dumbed down theme park MMOs around.  Basically a console game dumped half heartedly onto a PC.   All you are demonstrating is that the community is likely to be just as arrogant as SE, and that its going to be as bad as the game itself.  Its fine that you like it, nobody is going to change that.  However, please, quit making up unfounded excuses by trying to claim the downfalls in FF XIV are player made.

  • terroniterroni Member Posts: 935

    Originally posted by Loke666

    I think it is a little bit of both.

    On one hand does more than a few MMO players want mechanics and GUI that are made in a certain way, and that is kinda sad because the GUI have changed little in a long time now and there must be better ways to control your avatar.

    On the other hand is having controls that sometimes lag annoying, and controls made for PS3 might not be ultimate on a PC.

    I agree. Sadly FFXIV is definitely not a better way. Not by any stretch of the imagination.

    Drop the next-gen marketing and people will argue if the game itself has merit.

  • EvilGeekEvilGeek Member UncommonPosts: 1,258


    Originally posted by Laughing-man

    Originally posted by shadow9d9
    The damage control trying to be done by super fans is ridiculous and annoying.  If anything, you should be pushing Square to actually fix problems with the game, but instead you just defend everything.  Great idea.
    I see a lot of folks making the implications that SE isn't listening or isnt' fixing anything or is just ignorant.
    Allow me to enlighten you, please.
    There are patches to the client DAILY, yes, every day I download a new patch and notice how the UI lag is a little better or the mouse works smoother or they added in treasure chests or adjusted the speed that npcs talk to you so its much faster.  
    DAILY.
    They are fixing problems, they are listening to their players base.  If you go to FFXIVcore and watch their videos with interviews you hear them talking about how happy they were for all of the imput from the community telling them what to focus on and they mention the ui lag and the mouse lag multiple times. 
    THEY ARE LISTENING!
    Imagine that.

    That's good to hear and there have been massive improvements since the early CB days but my biggest problem is the forced delays with everything, why should there be a 2-3 second delay between every single step in mining, harvesting, fishing etc, it makes no sense except as a frustrating time sink, if they got rid of those delays I would embrace the game, if they don't I simply don't have the patience for it, the extra menu clicks and setting up macros I can handle.

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  • SkeeterxiSkeeterxi Member Posts: 265

    It isn't worth adapting too unless it functions better or provides more options, FFXIV is the opposite of both. The UI controls make you take way too many unecessary steps to do simple things, and its designed this way for console users. If they don't make the UI mouse and keyboard friendly for PC users I will pass on this game, and most of the MMO/PC gamers I know feel the exact same way.

  • chaod1984chaod1984 Member Posts: 271

    I just don't get how gaming programmers of SE's calibar can't create a simple and easy to use UI...it seems that the developers were more concerned about how easy it was to code the UI rather than how easy it would be for the user to utilize.  To have to go through 2-3 commands everytime you want to target something, buy something from a vendor..etc....and then to have lag in between should quickly tell anyone that the developers that made this game either have no clue, or wanted to cash in so they copy/pasted everything from XI and then updated the graphics and made toons run a tiny bit faster....

    Again, I LOVE the story and the plethora of classes you can choose from...don't even mind the grind I was doin all that much, but the poor programming especially with the UI is very much so a game breaker, as someone had mentioned earlier.  I'm not sure they'd be willing to fix it either because it would take quite a bit of work to rewrite the code....

  • chaod1984chaod1984 Member Posts: 271

    Im going to name off a game that isnt that great, but I really think the FFXIV devs should have taken a few tips from Cryptic on how to make a game both PC and Console friendly as far as UI goes...Champions Online may not be the best game out there, but the UI works tremendously well for both keyboard/mouse and controller...just a thought...

  • Mad+DogMad+Dog Member UncommonPosts: 785

    I would say its very relevant that the UI and controls are crap.

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  • LukekiniLukekini Member UncommonPosts: 75

    Controls in MMOs over the years have become more customizable with more options.

    What we see with FFXIV seems o be less of both of those things.

    I wouldnt say its more of the lack of adaptability by players. Its more like frustration.

    You give someone a cell phone made 5-6 years ago after having the android/iphone for a year.. you have someone searching for functions they got used to and having to adapt to older less sophisticated systems.

    You dont ask your customers to adapt unless you got a strong foothold on the market. Even Steve Jobs tried that with the Iphone("you are holding it wrong.") and lost in the end, however sales didnt get hit that hard.

    FFXIV is a beautiful game with a skill system I enjoy quite a bit. Combat is fun when it runs smooth. Most of the collection mini games are interesting except for fishing :-p... The problem is if people cant get past the controls, UI, and lag... they will never even experience other things in the game before their mind explodes in frustration.

    - ya I'm here

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by Lukekini

    Controls in MMOs over the years have become more customizable with more options.

    What we see with FFXIV seems o be less of both of those things.

    I wouldnt say its more of the lack of adaptability by players. Its more like frustration.

    You give someone a cell phone made 5-6 years ago after having the android/iphone for a year.. you have someone searching for functions they got used to and having to adapt to older less sophisticated systems.

    You dont ask your customers to adapt unless you got a strong foothold on the market. Even Steve Jobs tried that with the Iphone("you are holding it wrong.") and lost in the end, however sales didnt get hit that hard.

    FFXIV is a beautiful game with a skill system I enjoy quite a bit. Combat is fun when it runs smooth. Most of the collection mini games are interesting except for fishing :-p... The problem is if people cant get past the controls, UI, and lag... they will never even experience other things in the game before their mind explodes in frustration.

    ^ This; but I still believe SE should work on their UI. That's the main frustration of players right now. 

  • Hrayr2148Hrayr2148 Member Posts: 649

    Originally posted by chaod1984

    I just don't get how gaming programmers of SE's calibar can't create a simple and easy to use UI...it seems that the developers were more concerned about how easy it was to code the UI rather than how easy it would be for the user to utilize.  To have to go through 2-3 commands everytime you want to target something, buy something from a vendor..etc....and then to have lag in between should quickly tell anyone that the developers that made this game either have no clue, or wanted to cash in so they copy/pasted everything from XI and then updated the graphics and made toons run a tiny bit faster....

    Again, I LOVE the story and the plethora of classes you can choose from...don't even mind the grind I was doin all that much, but the poor programming especially with the UI is very much so a game breaker, as someone had mentioned earlier.  I'm not sure they'd be willing to fix it either because it would take quite a bit of work to rewrite the code....

    I just came to the realization that SE is an expert at console gaming.  I can't recall and PC titles that they were good at.  Most of their PC games are just console imports.

     

    They have great art design and great music department, even a great writing department.  Those departments stay the same whether on the PC or PS3, but you know which department is non-transferable? Programming.  I think their programmers are PS3 specialists with rarily any expertise in the PC area.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    Wow some fans just can't accept the fact that their game is not great.

    Of course the controls are okay. the problem is when you have to adapt to a less than intuitive control scheme. No one would say that the controls are pefect.

    *I'm sure every single person here could come up with a better design.*

    It's not that the people complaining can't figure out the controls or that they are lazy. It's that they did figure out and adapt to the controls and they think they aren't good enough. Which is a very vaild point.

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  • RyukanRyukan Member UncommonPosts: 858

    Originally posted by natuxatu

    Wow some fans just can't accept the fact that their game is not great.

    Of course the controls are okay. the problem is when you have to adapt to a less than intuitive control scheme. No one would say that the controls are pefect.

    *I'm sure every single person here could come up with a better design.*

    It's not that the people complaining can't figure out the controls or that they are lazy. It's that they did figure out and adapt to the controls and they think they aren't good enough. Which is a very vaild point.

     Hear, hear. I adapted to the controls pretty quickly and was getting adept at using the mouse/keyboard setup. I still thought the control scheme sucked. I tried the controller setup early on at one point and disliked it more than the keyboard/mouse scheme. The controls and the game's unhealthy obsession with menus just add to the anti-immersion of the game...and immersion is about the only thing that can make an MMO not feel like a waste of time. I wish I could have a 4th monitor just to put the ingame main menu on and leave it there. Did they intend on creating a game that was so completely unintuitive and unimmersive?

  • gatherisgatheris Member UncommonPosts: 1,016

    Originally posted by Elirion

    @OP, I find the controls, with a controller, to be almost exactly like FFXI.  In fact, I set up my Logitech Rumblepad 2 almost exactly the same as I had it in FFXI and it works fine.  I think the main complaints are from people who want to play with a keyboard and mouse.  I haven't tried keyboard and mouse because I like being able to lean back away from my desk and play without being hunched over my keyboard.  One of the main reasons I liked FFXI was because I could use a controller.  If you really want to play the game I would suggest you use a controller.  Like FFXI, it seems SE really built the game around playing it with a controller. 

     no, they built it around playing the game on a PS3

    i would love to try this game using my "wireless" keyboard and mouse (yes they have those things) where i sit back in my barcalounger several feet from the 65" HDTV when it is programmed properly for just such a set up - like every other PC game

    if given a choice in a particular game i tend to play gatherer/crafter and FFXIV seems to be right up my alley but not having the proper controls is killing it for me - i can deal with the rest of the issues (though lag with opening windows when dealing with vendors and such is painful) and i certainly don't care about not being able to power level

    this is just not a buy for me the way it is despite my initial enthusiasm

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  • UldahUldah Member Posts: 162

    The main problem is lag, lag and more lag . Everythin is done server side atm so everythin depends on how stable the server is.

    Yes there are a lot of stupid double acept options, but this can fixed easily with a macro.Why they do it this way , idk, im just pointing out an easy fix. Not telling anyone they have to do it or whatever .

    Main problem is like with all betas , open or closed theres always a mayor lag until they fix it.Even at release many games have a lot of lag.The diference with FFXIV is that since everythin is done server side it hurts us even more.Why they chooce to put everythin server side? theres many pros of this , but as everyone have already pointed out this is the cons of it.

    Im 100% sure once the server lag is fixed the game will be OK.Also im sure down the road there will be options like for magic users "Turn of double acept " or somethin like that . In the mean time use macros lol, is not that hard. If you still dont whant to use macros , well good luck. Find another mmo lol.

    Also everythin im puting down is what se showed us , you know in advance how the game is gonna be kinda. SO please people stop acting like SE owns you somethin. If you dont like it move on and stop making asumptions like the game sucks or the ui sucks or whatever when there is only 1 mayor problem.

    LAG.

    The rest can be easily tweaked, fixed(with macros and such)- get acostumed to, if you cant even do that , all i can say is your really damn spoiled and lazy, sorry.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Only relevant issue I see is that  people will have to macro when swapping jobs. Doing it manually is annoying . Everything else is point and click like pc controls were meant to do. 

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  • skoreanimeskoreanime Member Posts: 219

    Originally posted by natuxatu

    Wow some fans just can't accept the fact that their game is not great.

    Of course the controls are okay. the problem is when you have to adapt to a less than intuitive control scheme. No one would say that the controls are pefect.

    *I'm sure every single person here could come up with a better design.*

    It's not that the people complaining can't figure out the controls or that they are lazy. It's that they did figure out and adapt to the controls and they think they aren't good enough. Which is a very vaild point.

    Fanboys will always be here, it's best to just see it as little ranting, raving little lemmings.

    Not giving the players the option to set up their own control scheme is close minded.  The people saying to just adjust are still in the old XI mindset.  They don't seem to have realized like the genre itself, things can and have changed.  We all know SE realizes it, but fails to follow through on it.  Implementing a hotbar was a start...and then that was it.  It was back to the same crappy, restricted control style of XI.  While it was fine back then, it's not anymore.

    These people have no idea how confused most of the people playing XIV at PAX were.  I was watching them, and it was like watching them...wait, not like, exactly like they were playing with broken controls.  All the SE XIV employees at that booth were babying each person on what to press, key by key.  It was sad.

  • UldahUldah Member Posts: 162

    Originally posted by SaintViktor

    Only relevant issue I see is that  people will have to macro when swapping jobs. Doing it manually is annoying . Everything else is point and click like pc controls were meant to do. 

    Definetly,I read a lot of people on closed beta saying on feedback there should be presets for every class, and an easier way to change jobs.So we can only hope they listen to that as they had listened with a few other thins .Hopefully they do , otherwise is really a pain to change jobs.

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by natuxatu

    Wow some fans just can't accept the fact that their game is not great.

    Of course the controls are okay. the problem is when you have to adapt to a less than intuitive control scheme. No one would say that the controls are pefect.

    *I'm sure every single person here could come up with a better design.*

    It's not that the people complaining can't figure out the controls or that they are lazy. It's that they did figure out and adapt to the controls and they think they aren't good enough. Which is a very vaild point.

    I think they are fine for combat, it's all the boxes and software mouse that eating me alive. 

  • ste2000ste2000 Member EpicPosts: 6,194

    Originally posted by cyphers

    I'm aware that the controls setup has the primary focus for consoles, and that FFXIV is still beta.

    What I would like to know is the following:

    - after getting used to the controls, how does FFXIV actually play on them? What are the most stringent issues with them?

    - how do the FFXIV controls compare to the FFXI ones?

     

    Scrolling menu with the keyboard+mouse is just plaing frustraiting, that's as simple as that.

    I played Darkfall which has probably the most weird UI of all, but I had the patience to learn how to use it, because in the end it made sense and once you learn how to use it, it is fairly straightforward.

    With FFXIV the problem is not that it is difficult to understand or learn the UI, the main issue is that  it is just plain unconfortable and annoying.

    I am not going to play a MMO with a Gamepad, SE should have thought about that, because that was the reason why FFXI wasn't so popular in the western emisphere, they learnt nothing.

    I have to say though that the control/UI is not just the only negative issue of FFXIV, but there are other threads to talk about that.

  • UldahUldah Member Posts: 162

    Originally posted by skoreanime

    Originally posted by natuxatu

    Wow some fans just can't accept the fact that their game is not great.

    Of course the controls are okay. the problem is when you have to adapt to a less than intuitive control scheme. No one would say that the controls are pefect.

    *I'm sure every single person here could come up with a better design.*

    It's not that the people complaining can't figure out the controls or that they are lazy. It's that they did figure out and adapt to the controls and they think they aren't good enough. Which is a very vaild point.

    Fanboys will always be here, it's best to just see it as little ranting, raving little lemmings.

    Not giving the players the option to set up their own control scheme is close minded.  The people saying to just adjust are still in the old XI mindset.  They don't seem to have realized like the genre itself, things can and have changed.  We all know SE realizes it, but fails to follow through on it.  Implementing a hotbar was a start...and then that was it.  It was back to the same crappy, restricted control style of XI.  While it was fine back then, it's not anymore.

    These people have no idea how confused most of the people playing XIV at PAX were.  I was watching them, and it was like watching them...wait, not like, exactly like they were playing with broken controls.  All the SE XIV employees at that booth were babying each person on what to press, key by key.  It was sad.

    Nobady is discussing that the controls are great, personally i think it could be done a lot better , but is not as bad as people put it out to be honestly.

    Puting FFXI on your statment like a bad thin , well idk man that game was one of the best mmos up to this days for many people so is not a very valid argument , even with the stupid controls it had.

    So yea we have a stupid  windows that makes you press yes  3times, we have a 5sec lag , makes it 15 sec to execute 1 action.Now lets diminish that lag into a 1/3 of a second when the lag is gone typical time it took in FFXI, to put the same example. Thats 1 sec to execute 1 action, standar for all mmos.I fail to see the big deal past that lag makes it literally unplayable.You would forget soon that theres even  times to confirm becouse it goes so fast, just like it does in ffxi.Terrible design none the less tought.

    Again, the problem is lag.the rest is easy to bypass- get used to it.Name me 1 beta that didnt had lag, just 1 . none.So yea , that.Main problem is not the design of the ui, is that ATM they are on server side, for whatever reason.

    I can see 2 kind of fixs for this, eighter bring them to client side (wich i doubt) or they put a lot more money on the servers by release , or soon after with release money.

    I hope they do leave them on server side tbh, could fix a lot of problems with security that most MMOs have atm.

  • gatherisgatheris Member UncommonPosts: 1,016

    Originally posted by SaintViktor

    Only relevant issue I see is that  people will have to macro when swapping jobs. Doing it manually is annoying . Everything else is point and click like pc controls were meant to do. 

     i don't see macros as an issue - it is actually pretty darn cool

    the only problem is - where is the language?

    now swapping something out of your main hand is pretty straight forward by using the word "main"

    how about your off hand - how about "off"?

    nope, it is "sub" - now who would know that (well, those who played ffxi i suppose)

    didn't find this by an internet search (which i tried first) but by asking in game - and i got the feeling the only reason i received an answer was that there was fear i would keep spamming for my answer after asking for the third time

    now i have no idea how i would create a macro for doing repeated purchases like for arrows or something (would save on all that clicking)

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  • DancerDancer Member Posts: 102

    I don't know. I am not 100% convinced that the Beta test we are playing is the same game we will see on release. It's so out of character for SE to lay all their cards on the table. I think that this is nothing more than a full blown stress test. Getting servers and back bone bandwidth set up for release.  The only thing I don't see getting improved is the mouse issue. 

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by cyphers

    - after getting used to the controls, how does FFXIV actually play on them? What are the most stringent issues with them?

    - how do the FFXIV controls compare to the FFXI ones?

    I could give you a good answer to both questions in one:

    The controls are like FFXI, and you can get used to them, but due to technical issues are often very sluggish and awkward in places in ways that FFXI never was.  Square-Enix really needs to work out this GUI lag issue they've got.

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