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First impression review

furidiamfuridiam Member UncommonPosts: 137

Well just a quick run down of my experience when logging into the game.
I have played almost every pay to play MMO starting with MUDS to UO etc.

1st. After char creation there is a feeling of being "lost". You dont know what anything does or where to go. You basically walk around talking to everyone to find the right person to trigger your quest. This needs to be fleshed out a bit to give a new player some better direction on how to start.

2nd. After getting your second portion of the quest your map is updated. It just shows you an area on the map where you need to go but it is off map screen. Zoom out would be very helpful here.

3rd. Learning to craft or just about anything so far is going to take reading up on the boards/web to learn anything. Would prefer a way to learn things in the game via quest.

4th. Quest had you watch char animations and then you had to repeat them....npcs didnt do the animation. (bug but it was very annoying)

5th. No zone chat so it is very difficult to talk with other people. This greatly affects the immersion or even asking questions.

Well those were the bad things I noticed now onto the good stuff. Char motions were a bit laggy but you can tell will be fine once the lag is dealt with.

Combat is fun with lots of combinations later on in game. My char is lvl 9 physical 6 pugilist/5axe/2 thaurm and i already have multiple options.

I think overall the game will be fun and engaging but still needs a couple months to flesh some things out. Major points was the chat and finding people to play with were way too difficult and needs to be addressed. May be resolved once your able to find a clan but the only way i see to do that is to find a clan on the boards.
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Comments

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by furidiam

    Well just a quick run down of my experience when logging into the game.

    I have played almost every pay to play MMO starting with MUDS to UO etc.

    1st. After char creation there is a feeling of being "lost". You dont know what anything does or where to go. You basically walk around talking to everyone to find the right person to trigger your quest. This needs to be fleshed out a bit to give a new player some better direction on how to start.

    This is correct, Final Fantasy XIV does not lead you around with carrots, which really rubs a lot of people the wrong way.  Although, it's funny how you claim you've played muds and yet are acting like you've seen this for the first time, because this is the default state in the greater majority of muds.  The kind of infrastructure that leads you around from the very first steps you take in the game is comprehensive enough as to require a major team.  In FFXIV's case, it was a stylistic choice: they prefer the players feel they're not being lead around at all.


    Originally posted by furidiam

    2nd. After getting your second portion of the quest your map is updated. It just shows you an area on the map where you need to go but it is off map screen. Zoom out would be very helpful here.

    You can scroll the map with IJKL or right thumbstick if you're using a gamepad.


    Originally posted by furidiam

    3rd. Learning to craft or just about anything so far is going to take reading up on the boards/web to learn anything. Would prefer a way to learn things in the game via quest.

    You can learn how to craft by doing crafting guildleves, actually.  You can write down the ingrediants used to do the quest, and you're often rewarded to another recipe.


    Originally posted by furidiam

    4th. Quest had you watch char animations and then you had to repeat them....npcs didnt do the animation. (bug but it was very annoying)

    In the ones I've done, the NPCs will repeat the animations if you speak to them (activate them).


    Originally posted by furidiam

    5th. No zone chat so it is very difficult to talk with other people. This greatly affects the immersion or even asking questions.

    Funny how lack of a disembodied, mysterious zone chat replaced with the more realistic having to shout or use communication devices (linkshells) is considered less immersive to you.


    Originally posted by furidiam

    I think overall the game will be fun and engaging but still needs a couple months to flesh some things out. Major points was the chat and finding people to play with were way too difficult and needs to be addressed. May be resolved once your able to find a clan but the only way i see to do that is to find a clan on the boards.

    I don't begrudge anyone who would prefer to wait than play the game in its current state.  They certainly have the right.

  • furidiamfuridiam Member UncommonPosts: 137

    This is correct, Final Fantasy XIV does not lead you around with carrots, which really rubs a lot of people the wrong way. Although, it's funny how you claim you've played muds and yet are acting like you've seen this for the first time, because this is the default state in many muds.

    I thaught we were way past muds? This should be a basic feature in any mmo released now a days.

    You can scroll the map with IJKL or right thumbstick if you're using a gamepad.

    I dont use a game pad but the IJKL feature is nice to know. Maybe a way to figure that out in game?

    You can learn how to craft by doing crafting guildleves, actually. You can write down the ingrediants used to do the quest, and you're often rewarded to another recipe.

    Prime example of not enough tutorial. How am I supposed to find a guildleve or even know what one is?

    Funny how lack of a disembodied, mysterious zone chat replaced with the moure realistic having to shout or use communication devices (linkshells) is considered less immersive to you.
    I play MMO's to interact with other people not run around and randomly send people tells to try and get answeres/find people to play with.

    Actually the game is very "playable" and fun. These are just impressions i got when i first started the game. Most of these things dont bother me much but your average player can be turned off very quickly by these things.

    p.s. chat messing up so i couldnt reply the correct way.

  • lornphoenixlornphoenix Member Posts: 993

    Originally posted by geldonyetich


    Originally posted by furidiam

    4th. Quest had you watch char animations and then you had to repeat them....npcs didnt do the animation. (bug but it was very annoying)

    In the ones I've done, the NPCs will repeat the animations if you speak to them (activate them).

    The emote Furidiam is talking about are the kids in Gridania...

    the text is confusing on 2 of the kids (how the hell does wave 3 times = lookout or showing joy with joy in Italic = surprise)

    and they don't do the animations... it was really annoying, having to find the right emote.

    Ul'dah was pretty annoying too when you had to do the emotes to the guys on the stage.

    image
  • GoldiusGoldius Member UncommonPosts: 42

    Another "wow killer" game that will release in a broken state.This feels like a Console game thats been ported to PC.Lag in the interface which is an absolutely horrible design.

    Another Age of Gonad/Mortal Online pretty too look at but unplayable piece of dogshit.

     

    I'm tired of these developers releasing broken games on release date.

     

    Welcome to credit card chargeback SE scammers

  • terroniterroni Member Posts: 935

    I think a lot of the issues can be resolved with a manual.

    The Gridania emote quests is broken. The kids dont actually do any emotes and the text speaking to them doesnt really give any solid clues.

    I believe the quest in LL just put the emote you should do in italics. So that works, just need Gridania fixed.

    The game actually gives "help" in your chatbox which might not be noticed.

    Drop the next-gen marketing and people will argue if the game itself has merit.

  • furidiamfuridiam Member UncommonPosts: 137

    Dont take this the wrong way I dont think this is a "bad" game at all. I think it just needs some polish before its given to the masses. People can say Beta all they want but that doesnt excuse basic things that are missing. I see a solid game under bugs. This can very well be a very good game if they fix the issues before release or shortly after.

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by Goldius

    Welcome to credit card chargeback SE scammers

    Keep abusing that legal right to do credit card chargeback as a recourse for buyer's remose, and we're all going to lose that right one of of these days.

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