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I think it is a success

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  • Larry2298Larry2298 Member Posts: 865

    Lotro was a good game while it was P2P, not sure if the game still the same after P2P, however, I think Lotro Unlimited will not be a success like DDO Unlimited.

    Because P2P players are not dedicated in games qas much as P2P players. Lotro requires dips longer time,  Lotro will not going well in PUG play and it is not designed for PUG, especially the Raid, The Rift ...etc, and MoM become even more challenging if you don't have good gears and a good group. 

    For some players already have major game to play, Lotro will be difficult to be their second game because Lotro is already like a major heavy game.

    DDO Unlimited is more suitable to be a light weight second game, people login the game, find a PUG easily and enjoy the time until login out. Because there are various difficulty levels to play a quest. It's easy to get into the game. The game environment is clean, no spam in chat, no gold seller, ....so I don't think Lotro could compete with DDO in many aspects to be a good F2P.

     

  • GrumpyMel2GrumpyMel2 Member Posts: 1,832

    Originally posted by Jackdog

    Irregardless of all the whine threads I see here and the very real and obvious tech issues coming from overloaded network hardware I think the F2P has been a great success for Turbine.  Was just loooking at the XFire numbers and Friday 63 september the hours were 5,495, last Friday they were at 9,163, and this last night they were up to 14,153.  And yes while I don't know any one who uses XFire myself, obviously a lot more people I don't know that do use XFire are playing the game now than 2 weeks ago.

    Changing the subject a bit , but seeing tons of new people in and around the Shire and loving the new wardrobe system for the cosmetic outfits. It kind of neat sitting near the vault in Michael Delving and seeing all the toons and all dressed so differently. It is odd though seeing a level 8 riding a horse LOL.

    I think once the final wrinkles with the hardware are ironed out and the store system is fine tuned Turbine and LoTRO will be making a lot of gamers real happy with the new system. It wasn't perfect at launch, but it seems to gbe improving daily.

    No offense Jackdog, but I think that's kinda like the Japs declaring that they "Just won the War" on the day after Pearl Harbor. Lets check back in 6 months and see where things are at. Not saying that it MIGHT not end up having been a good move for Turbine (as much as I might personaly dislike it).... just saying it's way too early to tell much of anything yet.

  • JackdogJackdog Member UncommonPosts: 6,321

    Originally posted by GrumpyMel2

    Originally posted by Jackdog

    Irregardless of all the whine threads I see here and the very real and obvious tech issues coming from overloaded network hardware I think the F2P has been a great success for Turbine.  Was just loooking at the XFire numbers and Friday 63 september the hours were 5,495, last Friday they were at 9,163, and this last night they were up to 14,153.  And yes while I don't know any one who uses XFire myself, obviously a lot more people I don't know that do use XFire are playing the game now than 2 weeks ago.

    Changing the subject a bit , but seeing tons of new people in and around the Shire and loving the new wardrobe system for the cosmetic outfits. It kind of neat sitting near the vault in Michael Delving and seeing all the toons and all dressed so differently. It is odd though seeing a level 8 riding a horse LOL.

    I think once the final wrinkles with the hardware are ironed out and the store system is fine tuned Turbine and LoTRO will be making a lot of gamers real happy with the new system. It wasn't perfect at launch, but it seems to gbe improving daily.

    No offense Jackdog, but I think that's kinda like the Japs declaring that they "Just won the War" on the day after Pearl Harbor. Lets check back in 6 months and see where things are at. Not saying that it MIGHT not end up having been a good move for Turbine (as much as I might personaly dislike it).... just saying it's way too early to tell much of anything yet.

     I think a lot of you are reading far more into my post than I intended, that may be partially my fault as i am not much of a wordsmith but all I intended to say is

    1) they had some tech issues in the intial launch but managed to get them straightened out in a fairly short amount of time

    2) it gave the game a nice population boost which is pretty evident by all indicators and observations

    3) the new incoming players were not a horde of asshats as many of the trolls on this and other forums predicted

    4) I like the new changes to the wardrobe system, have overcame my initial reation to the vault system and now like it better than the old system, have gotten used to the new website and forums, and think the updated classic skirmish system is great.

    5) the new area Enedwaithe ( sp?) is fun and great eye candy, the storyline quests in it are good rewarding, and entertaining

    When they announced tweaks wil be made to the legendary system and Radience is going away it was just icing on this patches cake.

    I guess everyone has their own definition of success, but this was mine. Like I said earlier in the thread I was a C student in English and grammer. I traded math/science tutoring for help getting me through the required writing courses so apologies if my post misled anyone

    I miss DAoC

  • RocketeerRocketeer Member UncommonPosts: 1,303

    I have to say i agree with jackdog. Our biggest fear with F2P accounced was that Turbien would cater the came totally to the cashshop or stop developing stuff for subscribers over inventing new ways to milk F2P players.

    But what actually happened is that turbine not just went a rather reasonable way with the shop, mind you i have some issues with it but its bearable with a few changes imho, no turbine actually is willing to address the three most glaring problems with LotRO for older players:

    1. Radiance.

    2. LI Lottery.

    3. Content.

     

    Now i know many vets are waiting for new content, but for many others of us helegrond and co are new content because we only started with the game after moria or didn't raid in SoA. The thing is, people in my kin have been raiding BG for so long now they are ecstatic about doing the classic raids etc again. Also we finally see actually new lands being created with enedwaith, which just feels good, if you see the world is growing you know your game is all right. Its one of the things i always admired about EQ, even if i couldn't get into the game itself.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by Rocketeer

    I have to agree with jackdog i have to say. You see what was our biggest fear? Our biggest fear with F2P accounced was that Turbien would cater the came totally to the cashshop or stop developing stuff for subscribers over inventing new ways to milk F2P players.

    But what actually happened is that turbine not just went a rather reasonable way with the shop, mind you i have some issues with it but its bearable with a few changes imho, no turbine actually is willing to addressed the three most glaring problems with LotRO for older players:

    1. Radiance.

    2. LI Lottery.

    3. Content.

     

    Now i know many vets are waiting for new content, but for many others of us helegrond and co are new content because we only started with the game after moria or didn't raid in SoA. The thing is, people in my kin have been raiding BG for so long now they are ecstatic about doing the classic raids etc again. Also we are finally actual newly lands being created with enedwaith, which just feels good, if you see the world is growing you know your game is all right. Its one of the things i always admired about EQ, even if i couldn't get into the game itself.

    Radiance is being removed, Legendary items were allready adressed but slated for more changes. They add content all the time.

     

    But yeah, looking foward to all of that.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by Mrbloodworth

    Radiance is being removed, Legendary items were allready adressed but slated for more changes. They add content all the time.

     

    But yeah, looking foward to all of that.

    Adding content all the time might be putting it a bit optimistic. The last big batch of content was MoM in 2008 after all. Now don't get me wrong, contrary to others im pretty fine with everything Turbine did since MoM. But saying i was happy with their pace would be pushing things a bit ...

    Im definitly hoping we will (slowly)come back to a content release schedule like we had in 2008. Because considering the game launched in 2007 the devs had quite some pacing going on back then to release a major expansion like MoM only the year after that. Mirkwood after that was pretty good, but rather skinny imho. I and probably many others assumed that there where less people working on LotRO after MoM, which is a trend we will now hopefully see a reversion of if F2P brings in enough funds.

     

    And i really really want to see the world become fleshed out, i want to wander Minas Tirith, see the Hornburg and many other places of middle earth still. Because if there is one thing Turbine is doing really well imho then its bringing the places and landscapes of middle earth to life. And i want to see more places of the dwarves, because the books focus so much more on the elfes, men and hobbits.

    But what i really, really want to see are places oout of the first or second ages. In form of session play or something, not with our real chars(tolkien wasn't so hot about timetravel in ME afaik ^^). Because as much as i love the world, all those ruins do get a bit depressing at times. I want to see this places in their full glory, not the pale shadow they are now.

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by farfanugon

    This game went F2P for 2 ressons ,

    1 it was not bringing in the money as a  large game should , the F2P boost to income  should have covered that.

    Following that reasoning every single MMO in the world apart from Aion and WoW needs to go F2P, because they are all doing worse than LotRO.

    and 2  the player base was not there , the lack of players from low to mid lvls  turned away many paying customers , which again the F2P should have covered that.

    Again, same problem in WoW or any older game. They tend to get top heavy, thats prefectly natural.

    if both dont work out   there is no success. the  F2P cash shop users and  needed just as much as the F2P never spend a dime players . and in all honesty the F2P never spend a dime players  may be needed more, these are the players that will be makeing alts, and living  in the  low to mid lvl maps forever (1-50).

    Not saying your wrong, but those F2P players are not necessary individually, they are pretty much a throwaway commodity Turbine would only ever care about if more of them are leaving the game than new ones joining it. In which case they now have lots of little ways in which they can adjust that(tweaking prices in store or increasing TP income would make it more attractive for example).

    the majority of  sub players are in the 50+ lvl range . leaving as was pre  F2P new subs in empty maps with few and at times no one to group with. this is where the  F2P player that never  spends a dime  brings money into the game., just by playing , being a head count with in the  low to mid area maps.

    the one and  only thing that will send away  the free players is the economy blocks in place now, as sits a F2P player may stick around til mid to high 40's , but thats it there going away . can not vender  your items, hand to hand trade , or keep  any amount of funds as a F2P .

    Heh, plenty of people are playing F2P games that don't even HAVE a economy. I think some people here underestimate what people will put up with if something is free.

    As the F2P never spend a  dime players drift away  so  goes the wave  of new players with in the  low  to mid maps . New players hopping into the game now  are on a wow this is great so many to party with kick, how many will still be having fun  when the low to mid areas are just as empty as they were last month . not many.

    Won't happen, unless Turbine opens to many servers to fast. There is nothing like ONE huge wave of people trying something out. Its a constant trickle of players who just heard today of "this game based on LotR", or even something as plain as new MMO gamers being born. There are whole generations of kids just waiting to come into the age where they get their very own computer and start playing games on it.

    Turbine is treating  the F2P players as 2nd class players when its the  F2P players  inflating the player base and  bringing in the subs from new player .

    Well they are second class players. Just like someone paying for a first class plane ticket gets better service than someone flying second class. Even if its actually the 200 poor sods below his deck tha tmake the plane flight economically viable. Thats just the way a capitalist world works, as someone with first hand experience of communism let me tell you that everyone being equal didn't work out so well either.

    i could still be proven wrong , i find it  very unlikely , i am sure everyone noticed the numbers drop this last weekend , wave 1 F2P players taking  there leave. im just as sure these waves with flock away from the game in stagering ammounts untill there are none or  near none left. at that point the F2P mission  will be a utter failure. some exta subs that stay for a month or 2 then drop do to low population in there lvl range. a mmorpg success HAS GOT TO HAVE THE NUMBERS , in all lvl ranges in every  map , vips have the 50+ maps covered . but how many vips  are willing to remake alts non-stop to play threw with new commers?

    All because of the economy right? They will go back to all those nice F2P games where they get all the content for free and don't have to deal with limitations or have to buy stuff in the store. And no, not everyone noticed the drop in numbers to last weekend. Maybe it got buried in the actual increase of numbers and we thus couldn't see it?

  • AthcearAthcear Member Posts: 420

    Satisfied F2P player right here.  And I'm planning to stick around beyond the free content.

    Important facts:
    1. Free to Play games are poorly made.
    2. Casuals are not all idiots, but idiots call themselves casuals.
    3. Great solo and group content are not mutually exclusive, but they suffer when one is shoved into the mold of the other. The same is true of PvP and PvE.
    4. Community is more important than you think.

  • PhilbyPhilby Member Posts: 849

    Originally posted by Rocketeer

    Originally posted by Mrbloodworth

    Radiance is being removed, Legendary items were allready adressed but slated for more changes. They add content all the time.

     

    But yeah, looking foward to all of that.

    Adding content all the time might be putting it a bit optimistic. The last big batch of content was MoM in 2008 after all. Now don't get me wrong, contrary to others im pretty fine with everything Turbine did since MoM. But saying i was happy with their pace would be pushing things a bit ...

    Im definitly hoping we will (slowly)come back to a content release schedule like we had in 2008. Because considering the game launched in 2007 the devs had quite some pacing going on back then to release a major expansion like MoM only the year after that. Mirkwood after that was pretty good, but rather skinny imho. I and probably many others assumed that there where less people working on LotRO after MoM, which is a trend we will now hopefully see a reversion of if F2P brings in enough funds.

     

    And i really really want to see the world become fleshed out, i want to wander Minas Tirith, see the Hornburg and many other places of middle earth still. Because if there is one thing Turbine is doing really well imho then its bringing the places and landscapes of middle earth to life. And i want to see more places of the dwarves, because the books focus so much more on the elfes, men and hobbits.

    But what i really, really want to see are places oout of the first or second ages. In form of session play or something, not with our real chars(tolkien wasn't so hot about timetravel in ME afaik ^^). Because as much as i love the world, all those ruins do get a bit depressing at times. I want to see this places in their full glory, not the pale shadow they are now.

    Lack of meaningful content is why, after waiting for something to do at level cap, I left when they announced F2P.  Sure, they add content all the time. All of the post MOM areas, other than Mirkwood were added as a different place to level alts, Forachel as an alternative to Trollshaws and the real kicker is now they have added an alternative to Mirkwood. Nothing was created for those at 65 who wished to progress .  If they contniue as they have, look for a lot of mid level content to be added to cater to those that started recently.  

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Philby

     

    Lack of meaningful content is why, after waiting for something to do at level cap, I left when they announced F2P.  Sure, they add content all the time. All of the post MOM areas, other than Mirkwood were added as a different place to level alts, Forachel as an alternative to Trollshaws and the real kicker is now they have added an alternative to Mirkwood. Nothing was created for those at 65 who wished to progress .  If they contniue as they have, look for a lot of mid level content to be added to cater to those that started recently.  

    It is the new fad, though.  City of Heroes, new 1-20 zone and arcs.  Heck, even WoW when you think about it.

    We've seen it for a wee while now that most companies are clueless with what to do with endgame, and it appears they have abandoned it to do what they tried to do there with the early and middle parts of the game.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • PapadamPapadam Member Posts: 2,102

    Originally posted by Philby

    Originally posted by Rocketeer


    Originally posted by Mrbloodworth

    Radiance is being removed, Legendary items were allready adressed but slated for more changes. They add content all the time.

     

    But yeah, looking foward to all of that.

    Adding content all the time might be putting it a bit optimistic. The last big batch of content was MoM in 2008 after all. Now don't get me wrong, contrary to others im pretty fine with everything Turbine did since MoM. But saying i was happy with their pace would be pushing things a bit ...

    Im definitly hoping we will (slowly)come back to a content release schedule like we had in 2008. Because considering the game launched in 2007 the devs had quite some pacing going on back then to release a major expansion like MoM only the year after that. Mirkwood after that was pretty good, but rather skinny imho. I and probably many others assumed that there where less people working on LotRO after MoM, which is a trend we will now hopefully see a reversion of if F2P brings in enough funds.

     

    And i really really want to see the world become fleshed out, i want to wander Minas Tirith, see the Hornburg and many other places of middle earth still. Because if there is one thing Turbine is doing really well imho then its bringing the places and landscapes of middle earth to life. And i want to see more places of the dwarves, because the books focus so much more on the elfes, men and hobbits.

    But what i really, really want to see are places oout of the first or second ages. In form of session play or something, not with our real chars(tolkien wasn't so hot about timetravel in ME afaik ^^). Because as much as i love the world, all those ruins do get a bit depressing at times. I want to see this places in their full glory, not the pale shadow they are now.

    Lack of meaningful content is why, after waiting for something to do at level cap, I left when they announced F2P.  Sure, they add content all the time. All of the post MOM areas, other than Mirkwood were added as a different place to level alts, Forachel as an alternative to Trollshaws and the real kicker is now they have added an alternative to Mirkwood. Nothing was created for those at 65 who wished to progress .  If they contniue as they have, look for a lot of mid level content to be added to cater to those that started recently.  

    Eh Forochel was added 6 months before MoM btw. Enedwaith is a level 65 zone and not a leveling zone for 60-65 like Mirkwood. Pretty much all content with MoM and onwards have been for high levels.

    Its interesting that people think LotrO get little content since MoM and it's because of lacking funds, yet they keep similar pace as WoW and add more content than most MMOs. Maybe Blizzard is lacking funds aswell?

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • PhilbyPhilby Member Posts: 849

    Originally posted by Papadam

    Originally posted by Philby


    Originally posted by Rocketeer


    Originally posted by Mrbloodworth

    Radiance is being removed, Legendary items were allready adressed but slated for more changes. They add content all the time.

     

    But yeah, looking foward to all of that.

    Adding content all the time might be putting it a bit optimistic. The last big batch of content was MoM in 2008 after all. Now don't get me wrong, contrary to others im pretty fine with everything Turbine did since MoM. But saying i was happy with their pace would be pushing things a bit ...

    Im definitly hoping we will (slowly)come back to a content release schedule like we had in 2008. Because considering the game launched in 2007 the devs had quite some pacing going on back then to release a major expansion like MoM only the year after that. Mirkwood after that was pretty good, but rather skinny imho. I and probably many others assumed that there where less people working on LotRO after MoM, which is a trend we will now hopefully see a reversion of if F2P brings in enough funds.

     

    And i really really want to see the world become fleshed out, i want to wander Minas Tirith, see the Hornburg and many other places of middle earth still. Because if there is one thing Turbine is doing really well imho then its bringing the places and landscapes of middle earth to life. And i want to see more places of the dwarves, because the books focus so much more on the elfes, men and hobbits.

    But what i really, really want to see are places oout of the first or second ages. In form of session play or something, not with our real chars(tolkien wasn't so hot about timetravel in ME afaik ^^). Because as much as i love the world, all those ruins do get a bit depressing at times. I want to see this places in their full glory, not the pale shadow they are now.

    Lack of meaningful content is why, after waiting for something to do at level cap, I left when they announced F2P.  Sure, they add content all the time. All of the post MOM areas, other than Mirkwood were added as a different place to level alts, Forachel as an alternative to Trollshaws and the real kicker is now they have added an alternative to Mirkwood. Nothing was created for those at 65 who wished to progress .  If they contniue as they have, look for a lot of mid level content to be added to cater to those that started recently.  

    Eh Forochel was added 6 months before MoM btw. Enedwaith is a level 65 zone and not a leveling zone for 60-65 like Mirkwood. Pretty much all content with MoM and onwards have been for high levels.

    Its interesting that people think LotrO get little content since MoM and it's because of lacking funds, yet they keep similar pace as WoW and add more content than most MMOs. Maybe Blizzard is lacking funds aswell?

    So whats the new level cap now?

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • JackdogJackdog Member UncommonPosts: 6,321

    I would like to see another 20 - 30 content area and a 30 to 40 area. Lots of areas they could use.  Forlindon, Harlindon, and Minhiriath. Grey Havens would be nice to see and Tharbad would make for some great content. If even 1/4th of the new players I see swarming around the newbie area end up going P2P or use the cash shop Turbine will not be lacking for development money.

    Remember a developer only sees a fraction of the box money when a new game comes out, but in the cash shop 100%  goes to Turbine.

    I miss DAoC

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