We should go take it over then. I hear it is very nice there in the summer.
I just assume there is not so much to loot. And imagine all the mess when people start to hunt Belgians instead of Murlocks! :O
We really don't want that!
I knew this would start the ball rolling with the anti-Belgium crowd. How does it feel to have your country marginalized by a frackin video game?
Looks like the only way they can save their national identity is to annex France, Germany, and the Netherlands. They could take over Luxemborg as well, but I fail to see how eight more people would help.
Oh come on. I am GERMAN. I have my country pointed at every frigging time! Every 2nd action movie and game has a German villain. As they say: we don't laught about you, we laugh WITH you.
Nah. Just kidding, really. I just found the comparision so hilarious.
We can talk about percentages, network cafes and anything else you want to conjure up to try to minimize the numbers. All Blizzard has to do is point to the press release and say 'scoreboard!". The same haters said that WoW was falling, it's subs were half of 11 million, etc, etc, etc. The press release tells them something they dont want to hear, that WoW is still alive and isn't going away anytime soon.
I don't think WOW is going anywhere anytime soon. On the other hand, i would say that it's stranglehold in NA and the EU is declining. While they can boast that they hit 12 million, like many have said, that is from the release of WOTLK in Asia.
Still, around 5 million subs is no joke and will definitly rise when CATA releases.
Gratz to Blizzard it's pretty impressive they can cater to so many play styles and keep people wanting to play the game.
I don't see why people complain about the sub thing, people scream to know the sub numbers, the company gives the numbers then the same people cry foul over that. why even bother asking?
Curious as to why people take wow's continued success so personal? does it really need to fail so you can feel better? even if WoW shutdown today you still wouldn't have the games you supposedly are looking for.
"The great thing about human language is that it prevents us from sticking to the matter at hand." - Lewis Thomas
Wait, didn't they announce 13 millions 2 years ago? If so, how is reaching 12 millions again a milestone?
No, I am pretty sure it was 9million back then.
The last announcement I remember before this one was at the end of 2008. It was at 11.5 million at that point.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Well, gratz to WoW then, for turning around the decline!
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
Well, gratz to WoW then, for turning around the decline!
That chart could not be more wrong, the huge drop mid 2009? what happens was blizzard/netease were not allowed to register new players, the exisiting players could play and continued too.. those that did not want to wait around for china to approve wrath went to the TW servers... there is no reaosn for that dramtic drop it false data.
So much for all the people that said WoW had peaked.
Congratulations to Blizzard. They really deserve their success.
It may have not peaked quite yet but the time is near...it has only gone up 500k in the past two years which is not bad for any mmo but compared to previous results it is pretty weak.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The actual "subscriber" numbers in the West and Europe have been stagnant if not declining. The increase is pretty much solely due to than Asian market, particularly since they finally got the WotLK expansion.
Now, the funny thing is, a while back for that month or two that WoW was dropped in Asia due to contract issues, WoW's player numbers more than halved, Blizzard just doesn't talk about it at all, let alone acknowledge it.
The reason why Asia makes up for such a large portion is because of the way accounts are handled there. You don't "subscribe monthly" as you do in NA and Europe. You pay per hour, and you also pay significantly less than in the other markets. If you read Blizzard's metrics for counting players, any of those Internet cafe accounts that has been logged into in the past month is counted. That's why the numbers are so inflated, because they count anyone and everyone has played WoW in Asia for the past month, even if they play for an hour and then never play again -- which is an important point because there is no trial version in this market.
Blizzard can boast they have so many million players. But any analysis of the real data would show that their playerbase claim is nowhere near as impressive as they're trying to pass off. It would look more along the lines of 5 million subscribers and 8 million people intermitantly playing in the east.
It's the same old marketing spin, so don't be gullable any take everything at face value like they want you to.
So much for all the people that said WoW had peaked.
Congratulations to Blizzard. They really deserve their success.
It may have not peaked quite yet but the time is near...it has only gone up 500k in the past two years which is not bad for any mmo but compared to previous results it is pretty weak.
I think it highlights that it not only is still gaining subs, but it continues to retain subs. For as many cancellelations, it's getting equal number additions, plus another 500k. For a game to do that 6 years out is impressive, no matter how small the number gained.
I hope this puts to rest all the ignorant fanbois of up and coming mmorpgs that always claim WoW is in steady decline and that their game will kill off wow.
I think everyone KNOWS that "WoW Killer" comments are just a joke by now. Don't they? I mean...they ARE a joke. Blizzard will "kill WoW" if and when they're good and ready. I think if anyone takes "WoW Killer" comments seriously...they're probably a bit on the delusional side. I mean...look at all the old games that are STILL not "dead": UO, EQ (original flavor), AO, SWG, DAoC...among others, and none of those ever had 12 million subs. There are still people playing LOADS of old games because...they LIKE THEM. And how many WoW players are actually playing WoW as their FIRST MMO? I would wager a great many. Well...most of those people won't be going anywhere...some might, but...more will probably stay than leave. Because imagine if SWG had been your first MMO and the NGE had never happened.....yeah. You'd still be playing SWG.
Same with WoW, imo.
Note: I am NOT a WoW "fanboi," that's for sure. Been there, done that...wore out the shirt. WoW wasn't my first MMO, however, and that may have something to do with that. Also....just because you're excited for GW2 or TOR or TSW or any myriad of other games, doesn't mean you think any of them will "kill WoW." Who CARES whether WoW is "killed" or not? That's what I don't get. Why does it even matter? lmao
As i wrote in an other similar thread, people fail to grasp Chinas population numbers. 1.3 billion is more than the US AND the EU together (around 1.150.000.000). So, with Wrath going live over there a subscription boom was something anticipated. And of course companies like Blizzard being PR masters would be quite vocal about this.
However, i'm still waiting to see US and EU subscription figures since its been 2 years since we had info about this issue.
Btw, WoW is bigger than my country as well. By 1 million.
Whether it impresses you or not, it does for some of us, WoW players or not. As i mentioned in a previous post, their subs/players are more than twice what we have in scotland for population.
This is not a personal attack at you Kabaal, just quoting your post as a point of reference. Why is it that MMO gamers have to try and make it seem like their game is the biggest thing happening on this earth? That their hobby is so significant that the rest of the world should take notice and that everyone should be, and that they are joining in.
Is it ego, or are gamers so insecure that they need to feel like what they are part of is such a ground breaking movement. Do you really believe that MMOs are everything in gaming and without it gaming would stop being successful? You all point to Blizzard reaching this milestone as a great accomplishment, which all gamers should be celebrating along with Blizzard. I guess if you are a share holder of their company I could see why you would be celebrating. So is that it, you all own shares in ActivationBlizzard and you are celebrating all of the money they are making at this point in time. Honestly I can say I just do not give a damn, when I wake up tomorrow that Blizzard has reach 12 million will mean absolutely nothing in my life (It will not affect me financial, personally, or in any other way).
So why it is so many MMO gamers point to it and then thumps their chest like it is the greatest accomplishment of this year for mankind? Let’s take an honest look at the hobby we all are part with Blizzard’s announcement. First off only .176% of the earth’s population is currently playing the largest subscription based MMO to date that is based off the 2009 estimate of 6.7 Billion people on earth. Compare this to other hobbies that are popular in the U.S. - college football .711%, Major League Baseball 1.69% of the world’s population attended games this last year. So if Blizzard deserves a ticker tape parade for .176% of the population, what does baseball get since they have almost 2% of the planet going to baseball games? Key to the city, worship for being so great that they can entertain so many people at a baseball arena? Shall we start sacrificing our first born to the baseball Gods?
I am sorry that I do not see the excitement of Blizzard’s announcement like a lot of you on here do. I enjoy gaming but to me it is just a hobby just like watching baseball and nothing more. But for all of you that find great meaning in this, I hope it provides you with a lot of happiness to know you and that .176% population are enjoying the same things.
Originally posted by zone16
So if it's only active accounts then you can easily say that the game is best selling PC game of all time since it probably exceeded The Sims...
Well according the sales for last year sims 3 was the top selling game, guess we will have to see if it can beat it this year.
I know people who hate WoW, they've never played it, they just innately hate it. Whenever someone makes a negative comment about WoW, now I can tell them 12 million subscribers, instead of 11 & this Belgium thing.
Sadly, I have played WoW throughout its history beginning with retail launch, still going although I do quit from time to time. I'm hoping TOR will be so awesome that I never want to play WoW again. This is not a WoW killer statement, in fact I hope most people stay with WoW so I have less children in the game.
I hope this puts to rest all the ignorant fanbois of up and coming mmorpgs that always claim WoW is in steady decline and that their game will kill off wow.
I think everyone KNOWS that "WoW Killer" comments are just a joke by now. Don't they? I mean...they ARE a joke. Blizzard will "kill WoW" if and when they're good and ready. I think if anyone takes "WoW Killer" comments seriously...they're probably a bit on the delusional side. I mean...look at all the old games that are STILL not "dead": UO, EQ (original flavor), AO, SWG, DAoC...among others, and none of those ever had 12 million subs. There are still people playing LOADS of old games because...they LIKE THEM. And how many WoW players are actually playing WoW as their FIRST MMO? I would wager a great many. Well...most of those people won't be going anywhere...some might, but...more will probably stay than leave. Because imagine if SWG had been your first MMO and the NGE had never happened.....yeah. You'd still be playing SWG.
Same with WoW, imo.
Note: I am NOT a WoW "fanboi," that's for sure. Been there, done that...wore out the shirt. WoW wasn't my first MMO, however, and that may have something to do with that. Also....just because you're excited for GW2 or TOR or TSW or any myriad of other games, doesn't mean you think any of them will "kill WoW." Who CARES whether WoW is "killed" or not? That's what I don't get. Why does it even matter? lmao
Actually often times the wow killer threads and posts are not jokes. What has happened though is that people that initially subscribed to those ideas have started to realize how impractical and unrealistic their beliefs were, so now when other people make similar posts to what they used to make they try to downplay it because dampening the silliness behind those posts indirectly downplays their own silliness from before.
Comments
Oh come on. I am GERMAN. I have my country pointed at every frigging time! Every 2nd action movie and game has a German villain. As they say: we don't laught about you, we laugh WITH you.
Nah. Just kidding, really. I just found the comparision so hilarious.
I don't think WOW is going anywhere anytime soon. On the other hand, i would say that it's stranglehold in NA and the EU is declining. While they can boast that they hit 12 million, like many have said, that is from the release of WOTLK in Asia.
Still, around 5 million subs is no joke and will definitly rise when CATA releases.
Gratz to Blizzard it's pretty impressive they can cater to so many play styles and keep people wanting to play the game.
I don't see why people complain about the sub thing, people scream to know the sub numbers, the company gives the numbers then the same people cry foul over that. why even bother asking?
Curious as to why people take wow's continued success so personal? does it really need to fail so you can feel better? even if WoW shutdown today you still wouldn't have the games you supposedly are looking for.
"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas
No, I am pretty sure it was 9million back then.
March on! - Lets Invade Pekopon
The last announcement I remember before this one was at the end of 2008. It was at 11.5 million at that point.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
http://us.blizzard.com/en-us/company/press/pressreleases.html?081028
I think the 11.5 million was 09.
Still 500k growth in a year is not bad at all.
EDIT: My bad...http://us.blizzard.com/en-us/company/press/pressreleases.html?081121
March on! - Lets Invade Pekopon
Not sure what everyone discussed here, but for reference :
http://users.telenet.be/mmodata/Charts/Subs-1.png
http://www.mmodata.net/
Okay nuts, have to update my charts it seems
Well, gratz to WoW then, for turning around the decline!
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
So much for all the people that said WoW had peaked.
Congratulations to Blizzard. They really deserve their success.
The highest figure they ever announced was 11 million.
That chart could not be more wrong, the huge drop mid 2009? what happens was blizzard/netease were not allowed to register new players, the exisiting players could play and continued too.. those that did not want to wait around for china to approve wrath went to the TW servers... there is no reaosn for that dramtic drop it false data.
It may have not peaked quite yet but the time is near...it has only gone up 500k in the past two years which is not bad for any mmo but compared to previous results it is pretty weak.
March on! - Lets Invade Pekopon
The WOW juggernaut rolls ever onward.....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
gz WoW, unbelievable
Have you got any proof of this?
I think it highlights that it not only is still gaining subs, but it continues to retain subs. For as many cancellelations, it's getting equal number additions, plus another 500k. For a game to do that 6 years out is impressive, no matter how small the number gained.
I think everyone KNOWS that "WoW Killer" comments are just a joke by now. Don't they? I mean...they ARE a joke. Blizzard will "kill WoW" if and when they're good and ready. I think if anyone takes "WoW Killer" comments seriously...they're probably a bit on the delusional side. I mean...look at all the old games that are STILL not "dead": UO, EQ (original flavor), AO, SWG, DAoC...among others, and none of those ever had 12 million subs. There are still people playing LOADS of old games because...they LIKE THEM. And how many WoW players are actually playing WoW as their FIRST MMO? I would wager a great many. Well...most of those people won't be going anywhere...some might, but...more will probably stay than leave. Because imagine if SWG had been your first MMO and the NGE had never happened.....yeah. You'd still be playing SWG.
Same with WoW, imo.
Note: I am NOT a WoW "fanboi," that's for sure. Been there, done that...wore out the shirt. WoW wasn't my first MMO, however, and that may have something to do with that. Also....just because you're excited for GW2 or TOR or TSW or any myriad of other games, doesn't mean you think any of them will "kill WoW." Who CARES whether WoW is "killed" or not? That's what I don't get. Why does it even matter? lmao
President of The Marvelously Meowhead Fan Club
This game continues to boggle one's mind. I've played it, left it, returned and through it all I am still astounded by its popularity.
As i wrote in an other similar thread, people fail to grasp Chinas population numbers. 1.3 billion is more than the US AND the EU together (around 1.150.000.000). So, with Wrath going live over there a subscription boom was something anticipated. And of course companies like Blizzard being PR masters would be quite vocal about this.
However, i'm still waiting to see US and EU subscription figures since its been 2 years since we had info about this issue.
Btw, WoW is bigger than my country as well. By 1 million.
Lol, at bunch of people fighting over a company that isn't theirs.
You are mistaken.
This is not a personal attack at you Kabaal, just quoting your post as a point of reference. Why is it that MMO gamers have to try and make it seem like their game is the biggest thing happening on this earth? That their hobby is so significant that the rest of the world should take notice and that everyone should be, and that they are joining in.
Is it ego, or are gamers so insecure that they need to feel like what they are part of is such a ground breaking movement. Do you really believe that MMOs are everything in gaming and without it gaming would stop being successful? You all point to Blizzard reaching this milestone as a great accomplishment, which all gamers should be celebrating along with Blizzard. I guess if you are a share holder of their company I could see why you would be celebrating. So is that it, you all own shares in ActivationBlizzard and you are celebrating all of the money they are making at this point in time. Honestly I can say I just do not give a damn, when I wake up tomorrow that Blizzard has reach 12 million will mean absolutely nothing in my life (It will not affect me financial, personally, or in any other way).
So why it is so many MMO gamers point to it and then thumps their chest like it is the greatest accomplishment of this year for mankind? Let’s take an honest look at the hobby we all are part with Blizzard’s announcement. First off only .176% of the earth’s population is currently playing the largest subscription based MMO to date that is based off the 2009 estimate of 6.7 Billion people on earth. Compare this to other hobbies that are popular in the U.S. - college football .711%, Major League Baseball 1.69% of the world’s population attended games this last year. So if Blizzard deserves a ticker tape parade for .176% of the population, what does baseball get since they have almost 2% of the planet going to baseball games? Key to the city, worship for being so great that they can entertain so many people at a baseball arena? Shall we start sacrificing our first born to the baseball Gods?
I am sorry that I do not see the excitement of Blizzard’s announcement like a lot of you on here do. I enjoy gaming but to me it is just a hobby just like watching baseball and nothing more. But for all of you that find great meaning in this, I hope it provides you with a lot of happiness to know you and that .176% population are enjoying the same things.
Well according the sales for last year sims 3 was the top selling game, guess we will have to see if it can beat it this year.
Sadly, I have played WoW throughout its history beginning with retail launch, still going although I do quit from time to time. I'm hoping TOR will be so awesome that I never want to play WoW again. This is not a WoW killer statement, in fact I hope most people stay with WoW so I have less children in the game.
Actually often times the wow killer threads and posts are not jokes. What has happened though is that people that initially subscribed to those ideas have started to realize how impractical and unrealistic their beliefs were, so now when other people make similar posts to what they used to make they try to downplay it because dampening the silliness behind those posts indirectly downplays their own silliness from before.
Grats to the #1 MMO.