either you must have some awesome computer / connection to not experience any lag whatsoever. or just a blind fanboi to accept any flaws to your beloved game.
notice how to OP didnt say anything about how clunky the ui. but hey its a job after all and they need to bring in the bacon.
Try and lower your graphics settings. I love that becuse I don't have any lag I'm a blind fanboi, rofl.
These forums are rich!
This game has server lag. That server lag is unavoidable for almost all users and has nothing to do with the graphics settings. If you don't notice the server lag, it isn't because you don't have it, it's because you don't notice it or don't think it's a big deal.
Really what it is is FFXI from 2001 at JPN release with improved graphics, and the exact same set of circumstances. It mirrors the situation entirely, JPN release taken terribly (hardly any content) and one year later at global release the game has been polished tremendously. SE has promised a series of content patches bringing everything you say the game is missing, and more, but the sad part is this is not 2001, what people accepted then is not what people will accept now. People want FFXI content level in 2002 for FFXIV 2010, but I am telling you right now, you are going to get that till 2011. If SE had had the balls to say, "We are releasing the game early for PC for those who are eager to play it but the complete product won't arrive till March 2011 for the PS3 release." I think a lot of people would be more understanding, because that is what is happening.
Honestly, I think you're right. Since this does seem to echo back to the Japan release of XI. When I heard they were delaying the PS3 version (the one I might bother trying still not sold though) I was disapointed, yet at the same time I'm glad they did. Perhaps they realize that a console release can't be as baren as a PC MMO release these days? Still it's bad form to even release a game in 2010 that's very similar to the release of a 2001 game. 9 years and they launch a game with no AH or MAIL when it's so crafter focused? Seriously?
I await a PS3 beta or some other chance to TRY this game before I form a solid opinion, but form the sidelines it sounds like FFXI Japan launch all over again.
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby) Current MMO: World of Warcraft and World of Tanks Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six. Tried: Too many to list
I gave it a good chance, I beta tested and got the collector edition. I grinded away for several weeks, got a taste of everything. Sadly even though I hoped otherwise the game is a let down. Simple and long time known mechanics are missing. There a 3 lag to do anything, changing menu, equipment, and using shops. The world feels very limited, maybe areas were copied and pasted, a discovery by early testers and researchers. Most areas are a mazes of tunnels. Professions and markets are completely broken, and not user friendly. With a decade of MMO experience, and nearly 3 in the gaming industry, this very dissppointing, maybe mechanics should be polished. The game focus on gaining new players, and disregarding the fan base, especially seen during the development process. The game lacks it's series long time time loved storylines, and lacks the real factor with it's grinding, meaningless guildleve, and early access to teleporting. Sadly iif this game was a simple graphic updated version of 11, it would have been successful. This ruined the FF series for me, as well as 12 and 13. I won't purchase a SE product again.
Graphics are beautiful? I disagree with that one - very blandly done
the fact that crafting jobs are mini-games is the core of the problem - everything is a mini-game. The developers, in a situation where they couldn't see the forest for the trees, focused on making activities enjoyable but each in a vacuum. As such, the game feels disjointed and instanced in spite of it being an open world.
Best example of this is the mobs that only those with the quest can see/kill. You might as well be in an instance.
I played FFXIV in beta, bought the CE, and played retail up until last week. I'm going to give Square a year or two to add some content before I give this game another try. Hopefully at that time Square will decide to give a free month to players to come back and try the game again.
I actually just started up a new FFXI subscription again and I'm having a blast starting over from level 1, I'm still getting invites to Valkurm Dunes even with no subjob.
SE has tried to mix old school and new school MMO gameplay. Having a poor interface is inexcusable, this is a major company and major IP get a grip Square Enix. Having to find your way around without a arrow leading you by the nose is a good thing, it encourages exploration and a feeling of adventure. If you are going to use some old school concepts only the pick the good ones not the bad.
I loved FFXI and I definitely understand the old-school feeling and the lure of it. That being said, this game is an embarrassment for a 2010 release. It's like someone got FFXI and improved the graphics, but removed the auction house, the airships, the chocobos, the content, and renamed the races. These are features that should have been there at launch regardless if they come later. It's a step backwards from FFXI (which was a 2003 release) in almost every catagory. Factor this in with the fact SE had the audacity to want reviewers to wait a month is a virtual self-admission that this thing was pushed out the door unfinished. They aren't delaying charging people for it, so the deserve all the horrid reviews coming from major gaming publications. This game will go down in history as a huge black mark on SE's flagship brand.
This. Nevermind all the 'SE hasn't learned anything' 'Omg, no quests?'. If this game was essentially ffxi with new graphics I'd be playing it. It's a pale, pale imitation.
FFXIV is to FFXI as WAR is to DAoC. They both miss what made the original special in favour of churning out an soloable sequel that has none of the heart.
I to was a person that started with EQ as my first MMO and had to learn the hard way. SO having to do this again does not bother me to much. Most people how ever did not have to go through this type of learining curve. and to be honest in this day and age. Really shouldnt.
That being said. To learn this game it takes time. This is something that most people in this day and age do not want to do. They want to start, get the basics and go. With FF14 you cant do this. It does take time and you will have to learn. My wife & I did pick this game up, played if briefly during the week and we both agreed that we will have to wait until the weekend to really sit down & figure most of this out. Not a bad thing, but again certainly not the normal for a MMO these days.
So true, back in the days the tutorial of MMORPGs aren't that good if you compare to those that have been release lately.
The supreme art of war is to subdue the enemy without fighting." - Sun Tzu, Art of War
A year from now, everyone still playing this game hard core will have almost the same exact skills. Every crafting skill maxxed out, the best Min/Max combat skills. Maybe 2 characters for melee and for magic and that's the future of this game. If you are a simple 50th level Archer, you will probably be laughed at by true power gamers. And the sad thing is you are almost forced to progress in alot of the crafting skills just to even repair your gear.
Individuality in this game will be non-existant and probably not be an asset for a serious end-game Linkshell. If they ever get an end-game that is.
Skill based games need some kind of cap to at least stop the inflation of skills.
Game is a big disppointment for me and I feel like I got ripped off just pre-ordering the CE. This will be my last MMO game I pre-order.
Why so much text to describe it? A short sentence would had been enough.. It has nice graphics but it totally utterly SUUUCKS and are missing key components and gameplay and about as much of everything else aswell.
That sentence about sums it up. It's not even halfway finished for a release.
Hm, I guess it is what happens if you try to re-invent the wheel and ignore common MMO conventions, like inventory managemant asf. Maybe "bullying" players around by giving them XP limits for hours is something Asia gamers find acceptable, I can't say, but for a game also made for a western market an awful choice to force their ideal down to people's throat. What I saw is mostly ppl fighting tiny critters all over and those huge epic fights from the cinematic with epic combat movements are in the most stark contrast to the dull reality of battle.
Odd, how a company with so many years of experience and such a faithful FF fanbase could create something so against what people apparently wanted. It never really was on my radar, but apparently even giants of the industry can fail. Look how the mighty have fallen... Should be a warning to *some* other companies that there is no guarantee for success, NO MATTER what fans claim.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Originally posted by leroysg paid to write up....period
Right! Because there is a *whispers* "conspiracy" where everyone who has a different opinion from the norm must be a shill.
They're watching! *hides*
All the write ups that are positive here and elsewhere are paid also! Nary may someone ever disagree with your godlike opinion that dictates the truth and reality of the world else they can only be described as being under the paid employ and influence of the 'evil corporate multitude' who seeks to destroy through disagreement with your opinions.
/sarcasm
Edit: Not saying the game is right or perfect or anything else, just that it's completely idiotic to call every single person who disagrees with your OPINION a shill. Even if someone has a different OPINION from 99% of the people in the world (which in this case is far from the reality) it doesn't make an OPINION wrong or invalid. It's just not one you share.
Edit2: Look at a lot of popular games, fallout3 is a good example widely regarded as one of the best rpg games around, there were several professional reviewers who rated it at ~70%... 20%+ lower than the average. Are they wrong? Nope... they just didn't like it as well or had other issues. Hell one place gave wow a 60% with the vast majority of reviewers giving them 90%+. It doesn't make their OPINION any less valid.
Right! Because there is a *whispers* "conspiracy" where everyone who has a different opinion from the norm must be a shill.
They're watching! *hides*
All the write ups that are positive here and elsewhere are paid also! Nary may someone ever disagree with your godlike opinion that dictates the truth and reality of the world else they can only be described as being under the paid employ and influence of the 'evil corporate multitude' who seeks to destroy through disagreement with your opinions.
/sarcasm
Edit: Not saying the game is right or perfect or anything else, just that it's completely idiotic to call every single person who disagrees with your OPINION a shill. Even if someone has a different OPINION from 99% of the people in the world (which in this case is far from the reality) it doesn't make an OPINION wrong or invalid. It's just not one you share.
Hey if you can't figure out how bad this game is put your money where you mouth is and buy it. Just to give you a hint, the developers have actually admitted they goofed and they are giving anyone who bought the game an extra free 30 days. Not as if another 30 days are going to help fix all the problems, that will probably take 6 months to a year at least.
For a game that relies heavily on crafting, they left out most of the tools the players need to do so. Whether they get added at a later date remains to be seen.
Right! Because there is a *whispers* "conspiracy" where everyone who has a different opinion from the norm must be a shill.
They're watching! *hides*
All the write ups that are positive here and elsewhere are paid also! Nary may someone ever disagree with your godlike opinion that dictates the truth and reality of the world else they can only be described as being under the paid employ and influence of the 'evil corporate multitude' who seeks to destroy through disagreement with your opinions.
/sarcasm
Edit: Not saying the game is right or perfect or anything else, just that it's completely idiotic to call every single person who disagrees with your OPINION a shill. Even if someone has a different OPINION from 99% of the people in the world (which in this case is far from the reality) it doesn't make an OPINION wrong or invalid. It's just not one you share.
Hey if you can't figure out how bad this game is put your money where you mouth is and buy it. Just to give you a hint, the developers have actually admitted they goofed and they are giving anyone who bought the game an extra free 30 days. Not as if another 30 days are going to help fix all the problems, that will probably take 6 months to a year at least.
For a game that relies heavily on crafting, they left out most of the tools the players need to do so. Whether they get added at a later date remains to be seen.
What tools u need for crafting are talking about??
I am crafting a bit in the game myself and really dont know what u were talking about what tools are missing??
Thats your answer to my question which tolls u meant were still missing??
WoW guess u dont know what u were talking about after all hmm?
Buying and selling stuff is np at all for me actually i make a killer selling my crafted items buying was tougher since all retainers were in the same market ward but since the last update i dont have much prob with that anymore as well.....
Thats your answer to my question which tolls u meant were still missing??
WoW guess u dont know what u were talking about after all hmm?
Buying and selling stuff is np at all for me actually i make a killer selling my crafted items buying was tougher since all retainers were in the same market ward but since the last update i dont have much prob with that anymore as well.....
So what tools were missing again now??
My girlfriend's account is still active and we went to check out the new markets.
I like the naming convention and the idea behind it. It was still a pain to find anything, and honestly if they left out the AH to control prices... That didn't work, people charging 200k for things that a rank 12 player 'may' want? It's horrible because only the lamest of the lame has time to go around and check market prices before considering what to charge. So rather than bother they just think whatever and then over charge or grossly undercharge and gain little.
The trade channel style of selling seems to work best in this game so far. But the market is broken yet.
Comments
This game has server lag. That server lag is unavoidable for almost all users and has nothing to do with the graphics settings. If you don't notice the server lag, it isn't because you don't have it, it's because you don't notice it or don't think it's a big deal.
I really didn't experience any lag in this game. I was on one of the most heavily populated servers.
I think it was a fair review. However I was not a fan of the crafting like this person seems to be.
If i had to rate this game I would give it a 6/10 and that is being generous.
Graphics are lovely. Combat is slow but it's alright.
I did find the game to be rather boring at most times with a lack of any real content.
"When it comes to GW2 any game is fair game"
Honestly, I think you're right. Since this does seem to echo back to the Japan release of XI. When I heard they were delaying the PS3 version (the one I might bother trying still not sold though) I was disapointed, yet at the same time I'm glad they did. Perhaps they realize that a console release can't be as baren as a PC MMO release these days? Still it's bad form to even release a game in 2010 that's very similar to the release of a 2001 game. 9 years and they launch a game with no AH or MAIL when it's so crafter focused? Seriously?
I await a PS3 beta or some other chance to TRY this game before I form a solid opinion, but form the sidelines it sounds like FFXI Japan launch all over again.
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby)
Current MMO: World of Warcraft and World of Tanks
Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six.
Tried: Too many to list
I gave it a good chance, I beta tested and got the collector edition. I grinded away for several weeks, got a taste of everything. Sadly even though I hoped otherwise the game is a let down. Simple and long time known mechanics are missing. There a 3 lag to do anything, changing menu, equipment, and using shops. The world feels very limited, maybe areas were copied and pasted, a discovery by early testers and researchers. Most areas are a mazes of tunnels. Professions and markets are completely broken, and not user friendly. With a decade of MMO experience, and nearly 3 in the gaming industry, this very dissppointing, maybe mechanics should be polished. The game focus on gaining new players, and disregarding the fan base, especially seen during the development process. The game lacks it's series long time time loved storylines, and lacks the real factor with it's grinding, meaningless guildleve, and early access to teleporting. Sadly iif this game was a simple graphic updated version of 11, it would have been successful. This ruined the FF series for me, as well as 12 and 13. I won't purchase a SE product again.
Don't follow me, I don't know where I'm going
Graphics are beautiful? I disagree with that one - very blandly done
the fact that crafting jobs are mini-games is the core of the problem - everything is a mini-game. The developers, in a situation where they couldn't see the forest for the trees, focused on making activities enjoyable but each in a vacuum. As such, the game feels disjointed and instanced in spite of it being an open world.
Best example of this is the mobs that only those with the quest can see/kill. You might as well be in an instance.
I played FFXIV in beta, bought the CE, and played retail up until last week. I'm going to give Square a year or two to add some content before I give this game another try. Hopefully at that time Square will decide to give a free month to players to come back and try the game again.
I actually just started up a new FFXI subscription again and I'm having a blast starting over from level 1, I'm still getting invites to Valkurm Dunes even with no subjob.
SE has tried to mix old school and new school MMO gameplay. Having a poor interface is inexcusable, this is a major company and major IP get a grip Square Enix. Having to find your way around without a arrow leading you by the nose is a good thing, it encourages exploration and a feeling of adventure. If you are going to use some old school concepts only the pick the good ones not the bad.
This. Nevermind all the 'SE hasn't learned anything' 'Omg, no quests?'. If this game was essentially ffxi with new graphics I'd be playing it. It's a pale, pale imitation.
FFXIV is to FFXI as WAR is to DAoC. They both miss what made the original special in favour of churning out an soloable sequel that has none of the heart.
Currently Playing: The Game
It's a real munt of a game for me.
Personally i don't suffer from lag too often, but it's definitely noticable at peak times and the game seems to be a bit of a resource hog.
Clunky unintuitive UI, bland graphics, no real direction.
You'd expect an improvement on the previous title, this simply isn't.
Expresso gave me a Hearthstone beta key.....I'm so happy
So true, back in the days the tutorial of MMORPGs aren't that good if you compare to those that have been release lately.
The supreme art of war is to subdue the enemy without fighting." - Sun Tzu, Art of War
That made me smile
=p
A year from now, everyone still playing this game hard core will have almost the same exact skills. Every crafting skill maxxed out, the best Min/Max combat skills. Maybe 2 characters for melee and for magic and that's the future of this game. If you are a simple 50th level Archer, you will probably be laughed at by true power gamers. And the sad thing is you are almost forced to progress in alot of the crafting skills just to even repair your gear.
Individuality in this game will be non-existant and probably not be an asset for a serious end-game Linkshell. If they ever get an end-game that is.
Skill based games need some kind of cap to at least stop the inflation of skills.
Game is a big disppointment for me and I feel like I got ripped off just pre-ordering the CE. This will be my last MMO game I pre-order.
Why so much text to describe it? A short sentence would had been enough.. It has nice graphics but it totally utterly SUUUCKS and are missing key components and gameplay and about as much of everything else aswell.
That sentence about sums it up. It's not even halfway finished for a release.
http://www.gametrailers.com/video/review-hd-final-fantasy/705893 good review
Before mmorpg.com makes another one of those giant errors in rating the newest kid on the block ...
Here is the average on gamerankings at the moment:
http://www.gamerankings.com/pc/960613-final-fantasy-xiv-online/index.html
An average of ... 51.43% rated by 7 professional game reviewers.
Guys, if you don't want to be embaressed (yet again) ... read them first.
That's 51.43%
average.
I don't see trying a broken game as accepting a challenge o_0
Hm, I guess it is what happens if you try to re-invent the wheel and ignore common MMO conventions, like inventory managemant asf. Maybe "bullying" players around by giving them XP limits for hours is something Asia gamers find acceptable, I can't say, but for a game also made for a western market an awful choice to force their ideal down to people's throat. What I saw is mostly ppl fighting tiny critters all over and those huge epic fights from the cinematic with epic combat movements are in the most stark contrast to the dull reality of battle.
Odd, how a company with so many years of experience and such a faithful FF fanbase could create something so against what people apparently wanted. It never really was on my radar, but apparently even giants of the industry can fail. Look how the mighty have fallen... Should be a warning to *some* other companies that there is no guarantee for success, NO MATTER what fans claim.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I bought the CE and want this game to be good so bad, but in its current state it sucks.
paid to write up....period
Right! Because there is a *whispers* "conspiracy" where everyone who has a different opinion from the norm must be a shill.
They're watching! *hides*
All the write ups that are positive here and elsewhere are paid also! Nary may someone ever disagree with your godlike opinion that dictates the truth and reality of the world else they can only be described as being under the paid employ and influence of the 'evil corporate multitude' who seeks to destroy through disagreement with your opinions.
/sarcasm
Edit: Not saying the game is right or perfect or anything else, just that it's completely idiotic to call every single person who disagrees with your OPINION a shill. Even if someone has a different OPINION from 99% of the people in the world (which in this case is far from the reality) it doesn't make an OPINION wrong or invalid. It's just not one you share.
Edit2: Look at a lot of popular games, fallout3 is a good example widely regarded as one of the best rpg games around, there were several professional reviewers who rated it at ~70%... 20%+ lower than the average. Are they wrong? Nope... they just didn't like it as well or had other issues. Hell one place gave wow a 60% with the vast majority of reviewers giving them 90%+. It doesn't make their OPINION any less valid.
Shadus
Hey if you can't figure out how bad this game is put your money where you mouth is and buy it. Just to give you a hint, the developers have actually admitted they goofed and they are giving anyone who bought the game an extra free 30 days. Not as if another 30 days are going to help fix all the problems, that will probably take 6 months to a year at least.
For a game that relies heavily on crafting, they left out most of the tools the players need to do so. Whether they get added at a later date remains to be seen.
What tools u need for crafting are talking about??
I am crafting a bit in the game myself and really dont know what u were talking about what tools are missing??
Try selling or buying anything in this game.
Thats your answer to my question which tolls u meant were still missing??
WoW guess u dont know what u were talking about after all hmm?
Buying and selling stuff is np at all for me actually i make a killer selling my crafted items buying was tougher since all retainers were in the same market ward but since the last update i dont have much prob with that anymore as well.....
So what tools were missing again now??
My girlfriend's account is still active and we went to check out the new markets.
I like the naming convention and the idea behind it. It was still a pain to find anything, and honestly if they left out the AH to control prices... That didn't work, people charging 200k for things that a rank 12 player 'may' want? It's horrible because only the lamest of the lame has time to go around and check market prices before considering what to charge. So rather than bother they just think whatever and then over charge or grossly undercharge and gain little.
The trade channel style of selling seems to work best in this game so far. But the market is broken yet.
I own it. I play it. I like it. Household just picked up second copy...
We don't share your opinion, sorry, get over it.
Shadus