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Right now I'm playing RS for one reason only, really. It has content I enjoy outside of combat. Every other MMO I've tried has your combat and crafting levels tied together. EQ2 had great crafting, and seperate levels, but you could only get higher tiered materials from high level zones.
Anyone know of a game where crafting is important, and is seperate from combat? Graphics aren't an issue for me. I can enjoy games like Ragnarok and RS, and my PC can play mostly anything.
Playing - EVE, Wurm
Retired - Final Fantasy XI, Anarchy Online, Mabinogi
Waiting - ArcheAge, Salem
Comments
Luminary: RIse of the Goonzu comes in mind. It is very similar to Runescape, but it has a better combat system in my opinion. You really only have to do combat in the beginning, but it does not take long till when you can be a full time merchant or crafter, or even a politician.
Try Haven and Hearth, even though the graphics are pretty lame its got really in depth crafting. I played the game for the longest time without ever fighting, though at higher levels its a good idea to kill foxes, boars, and cows for leather and taming. I gotta warn you though, this is really a niche game. I wouldn't even bother playing it unless you really like sandboxes.
Yes I have a dream And its not some MLK dream for equality. I wanna own a decommissioned lighthouse And I wanna live at the top And nobody knows I live there. And theres a button that I can press, and launch that lighthouse into space.
EVE Online, ATITD and Ultima Online all have viable crafting professions and all allow a player to be a crafter without having to go kill stuff.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
All three of those are good too, but keep in mind that ATITD, a tale in the desert, has no combat at all.
It has a very small population, but Vanguard lets you be a crafter or diplomat and has completely seperate leveling paths from the combat/adventurer path. It is not uncommon to see a lvl 50 crafter with lvl 1-5 adventuring.
Ryzom is also an option here. There are four independant leveling trees, two of them being resource gathering and crafting.
As long as you pay attention to the living world around, you can gather resources safely and then craft. The two non-combat trees also give you access to survival skills in order to help you escape dangerous situations.
Crafting is important because it gives the best possible gear. It is also interesting because the recipes are just outlines and the crafting result depends on which resources you use (lot of possible combinations).
About housing, there is a basic system which just got enhanced by a recent game update.
I think Ryzom is a good recommendation for this thread as well, probably followed by Eve Online.
Wurm Online and Istaria are two others as well.
I'm going to suggest Wurm Online. The graphics blow, so you have to get over that. You also have to *really* love crafting, cause it's arguebly all you do. For example making a house involves cutting down the trees, turning them to planks, making the nails, hammering each of those nails into a frame, etc... So yeah, very involved but I love it.
Also, kinda cool, there's digging and mining. Like real mining where you make holes in mountains and such.
I don't think Ryzom is a good suggestion for a seperate crafting without combat. Yes, you can dig up mats, and yes you can grind your crafting solely on dug mats, but to be a decent crafter, you will need mats from bosses, and the ability to dig Supreme mats down in the Prime Roots. Going down into PR without having a decent amount of health, is suicide. Just getting to the dig spots can be tricky, and without combat skills to have Speed up, invul, etc, there is no way to get to these spots. I love Ryzom, but you kind of need a combat class, even if it is magic oriented to be capable of making anything useful. If your ok with doing some combat, but focusing mostly on crafting, Ryzom will probably be a good fit. My wife plays and loves it, and the community there is just wonderful.
My personal recommendation would be either EvE online, or Istaria. Both allow you to craft meaningful stuff, and doesn't require combat to make stuff.
Most crafters in Istaria are giving the components needed to make teched armor, so you won't need to hunt those down yourself. Most of the resources are in aggro free spots as well. There are some mats, like maple for instance that are tricky to do alone, but with the community that is there, I'd imagine you could find a couple friends by the time you got in your 60's-70's to kill the Treants for ya.
As far as EvE goes, you can be completely without combat. If you have a good market sense, it is very very easy to become rich on playing the market, either by buying the minerals required to craft, or buying stuff cheaper then normal and selling it higher. With over 1000 Blueprints in Eve at the moment, it is a paradise for crafters. It will take a good bit of work to be able to compete in the market if your solely producing stuff, but it is alot of fun. I've spent a bit over 3 years crafting and making stuff in EvE, and I still enjoy it to this day.
Hope this helps ya some with your decision.
Tales of Pirates, fun game, simplistic combat, you need to lvl some to be ablr to gather items needed for crafting but its really easy in this game. You make millions from crafting.
You can own a ship and salvage treasure, fish, trade.
Crafting - pvp items, pve items and ship upgrades
Cooking - cooking
Blacksmith
Mining
and some more.
Another game that fits what your looking for is FFXIV. You can solely do crafting and harvesting without ever picking up a weapon. The game is very new right now, and for the most part you need a really decent computer to run it. There are bugs, and sadly in my case, a ton of lag, but the crafting system is pretty well done. Lots of dependace on other crafting classes to make things, which is and will continue to drive the economy in the game. There isn't a free trial that I'm aware of, but might be something to do some more research on.
I dont know, out of all the mmorpg's I have played since 1998, the only one that I really enjoyed crafting in was Ultima Online.
I had a GM Tinkerer, GM Tailor, GM Blacksmith, GM miner, GM Carpenter, GM alchemist and a few others. Granted, not all from the same toon, but when you have a house, you can put stuff in chests to be used by your other toons.
Just to be clear, what is stated in the quote is wrong. As said in my previous post, the non-combat trees give you acces to survival skills above, including run speed, invulnerability and health boost.
About ultimate end-game resources, yes, of course you can't get them solo, but I hardly can name a MMO where you can.
If you include trading into the mix then EVE is far and away the most indepth choice as far as non-combat goes. Aside from that UO is also a good call.
"Come and have a look at what you could have won."
I never played EVE, but I have been told that game is full PvP. That doesn't look compatible with non-combat requirement, at least for me.
Edit: same goes with UO, it is even full loot if I am not wrong.
It is indeed 'full pvp' but each sector of space has a security rating, the higher the rating the more npc police enforcement there is in the area. If you stay to hisec space for the most part, and use a bit of intelligence when you do venture out and about you will not have any real problems. Those rare occasions you do get suicide ganked or make a cock up are more then made up for by the scope the game offers you.
"Come and have a look at what you could have won."
Thank you for the answer. Actually, even if I never played EVE, I know a bit about it.
Anyway, I remember resources in high-sec sectors are pretty limited and that most of the resources are indeed in low-sec sectors. But I see your point, especially about the trading stuff. EVE certainly deserves a try, if you can stand with the real-time based leveling system - which I don't.
No problem. You are sort of right about the resources being limited in hisec, there is plenty of ore and the like out there, but it's value and use is not as great as the stuff in lowsec and nullsec. That being said you can set up courrier contracts and the like to get the stuff you need shipped to your destination.
Anyway, as with every game it's not for everyone for one reason or another, but as you say it is worth a try.
"Come and have a look at what you could have won."
Daoc , the only problem is that you need a lot of money for crafting, if you have a guild that sponsor you you can craft till max level without killing a mob.
Play Eve if you like flowcharts and shooting at red boxes all day. :P In all seriousness though it's a great game but had far too steep of a learning curve for me.
Current MMO: WoW/GW2
FFXIV. Well it's important because there's nothing else to do.
Star Wars Galixes has an amazing crafting system. The game needs player to craft, sell, and buy items to keep the cycle going. To craft, you need to play as the class called "Trader". There are different kinds of traders that can make different things. I used to play as a trader in SWG. From my experience, I believe there is no game with a better crafting system. To find out more about the trader, click HERE.
?RelapsE?
I agree. The SWG crafting experience is a unique one. Being a Trader in SWG is pretty much the most fun I've had crafting anywhere in my gaming career. As a matter of fact, I leveled one of each type of crafter across 3 different servers. Its great fun, and very involved, however nowhere NEAR as involved as it used to be. If you've never played SWG before, give it a try, if you have played SWG before, and liked it, dont bother, you wont be playing the same game at all.
Unless you want to have to get to level 25 just to craft a level 5 item, I'd say pass on FFXIV. Not to mention the grinding of fighting levels you'll have to go through to get the items for that crafting. Also, you can only make 1 item at a time, going through 7+ menus plus the "minigame" each time.
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