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General: Fallout Online Coming in 2012

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  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Yuui

    Originally posted by Database82



    Like many of the previous posters the line "Fallout 3 was a little bit too serious--that's definitely not where we're going. Our Fallout MMOG will be extremely funny," caught my eye as well. I was a bit thrown off by this comment, but I remember the Fallout 1 and 2 and how much I enjoyed them. Fallout 2 is by far my favorite of the series and I trust their judgement.


     

    Actually that line reassured me.

     

    Original Fallout I and II were sarcastic dark humor creations parodying the fear of nuclear fallout that reigned in 40's-60's. It had a lot of sarcasm, nabs at the real world, politics, etc. It was not horror, it was not action, it was a cynnical, sarcastic black comedy.   If it were made into film franchise it woul dwork well as woody allen movie.

     

    Fallout III replaced all of that with small instances of generic dark humor and generic serious grimdark  post apocalyptic world. So many chances to nab various homages were missed.

     

    So yes, that quote just confirmed to me that these devs know what Fallou tneeds.

    I do enjoy playing Fallout3 but to me Fallout is all about 1 & 2 and all the humor that came with it.  If they keep true to the orignal design (and humor) of the first 2 then I will be a happy camper.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • stamps79stamps79 Member Posts: 233

    I'm glad Interplay is getting a chance to bring themselfs back to the market, my first Interplay game was Bards Tale on my Commodore Amiga.

    Fallout 1 and 2 were and still are my favorite games of the 90's, I still play Fallout 2 once and awhile...it's just that much fun.

     

    Interplay was going to give up Fallout Online to Bethesda for 50 million, which Bethesda turned down due to price, you know what.... I'm glad.

    I liked Fallout 3 but it was not as good as the original, Black Isle Studios knew how to make games and were great at it.

    I'm now playing Fallout " New Vegas" after playing so far 20hours into it, I'm actually liking it more then Fallout 3, I think Obsidian Entertainment actually did a better job with this game, funny thing is Obsidian's team is mostly former members of Black Isle Studios.

    Now that Fallout Online has MastheadStudios ( Earthrise creators), I believe with them and Interplay together on this, it will be a great game for the 2012 launch window.

     

    Here's to the return of one of my favorite Publisher/Developer, welcome back Interplay =)

    Wildstar (2013) & Elder Scroll Online (2013)

    Playing: Diablo 3, WOW, Far Cry 3 & X-Com.

    Enjoyed: WOW 5 1/2 yrs, LOTRO 3yrs, GW 1/2yr, DFO 1yr, EVE Online 3yrs, and Huxley (Beta).

    Failed to impress: GW2 3months, Tera Online 6 months (best combat system in any MMO I've played) STO 1/4yr, Aion 1/2yr, AoC 1yr, CO, Fallen Earth, DDO, EQ2 1/2yr, WAR 1/2yr, Lineage 2 and FF XI 1/2yr, FF XIV.

  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by stamps79

    I'm actually glad Bethesda did not pay Interplay 50million for Fallout Online.

     

    I did enjoy Fallout 3 by Bethesda, but it wasn't better then the original team from Interplay, who brought us Fallout 1 and 2.

    I still play Fallout 2 once and awhile , I have been since it released,  it's just a game I really enjoy.

    problem being, interplay disolved that studio and now hardly anyone from the irignal games works there,

     

    Dont expect anything from interplay, they killed fallout once and they will do it again.

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

  • EkarosEkaros Member UncommonPosts: 367

    Would Bethesda made better MMO than someone else, considering its "huge" experience in even-normal multiplayer games?

  • stamps79stamps79 Member Posts: 233

    Originally posted by Ekaros

    Would Bethesda made better MMO than someone else, considering its "huge" experience in even-normal multiplayer games?

    Bethesda is actually making an Elderscrolls MMO, which is great, because there Elderscrolls series have always been like a huge open world MMO, but in a single player experience.

    Wildstar (2013) & Elder Scroll Online (2013)

    Playing: Diablo 3, WOW, Far Cry 3 & X-Com.

    Enjoyed: WOW 5 1/2 yrs, LOTRO 3yrs, GW 1/2yr, DFO 1yr, EVE Online 3yrs, and Huxley (Beta).

    Failed to impress: GW2 3months, Tera Online 6 months (best combat system in any MMO I've played) STO 1/4yr, Aion 1/2yr, AoC 1yr, CO, Fallen Earth, DDO, EQ2 1/2yr, WAR 1/2yr, Lineage 2 and FF XI 1/2yr, FF XIV.

  • cerebrixcerebrix Member UncommonPosts: 566

     

    this announcement was just another attempt by herve to raise more funding.

     

    this guy ran interplay (incoming obligatory caps) INTO THE GROUND so he could pad his lifestyle (he killed titus software too).

     

    theres no effing way this game is going to come out.  

     

    think about it, would ANY other company be able to reasonably use a crystal ball to tell you when beta was going to start 2 YEARS before the beta started? 

     

    comon now, think about it.  herve is a fucking crook and schiester 


    Games i'm playing right now...
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    "In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  • Arathron42Arathron42 Member UncommonPosts: 7

    I liked fallout 1 and 2 but I also loved 3 they are different types of games in the same world get over yourself.  Personally, I thought fallout 3 was funny as hell.

  • ProfRedProfRed Member UncommonPosts: 3,495

    Bethesda is legit and makes solid games.  I am all over an Elder Scrolls online by these guys.  Interplay is a joke with yet another hack calling the shots.  How the hell do these guys keep jobs in the industry?

  • cerebrixcerebrix Member UncommonPosts: 566

    Originally posted by ProfRed

    Bethesda is legit and makes solid games.  I am all over an Elder Scrolls online by these guys.  Interplay is a joke with yet another hack calling the shots.  How the hell do these guys keep jobs in the industry?

    herve has been running interplay since brian fargo left in 99 or 2000.  this was right after he drove titus into the ground.

    Games i'm playing right now...
    image

    "In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  • RoyalkinRoyalkin Member UncommonPosts: 267

    Originally posted by ProfRed

    Bethesda is legit and makes solid games.

     

    Don't those solid games include shit graphics, horrible storylines, crapy dialogue, and incredibly stupid and simplistic mechanics? The graphics alone are on par with games produced 4 or 5 years ago (at least on a PC). I could excuse them if it were an MMO, but for a single player RPG, that is inexcusable.

    Honestly, Bethesda's bastardized version of Fallout was successful because of Nostalgia, and all of the Oblivian fans. Bethesda doesn't have a clue as to what made the original Fallout series so much fun to play and experience. While there may exist some speculation whether the reinstated version of Interplay has the means to produce a successful Fallout MMO, I certainly will give them a shot before I submit to the money-grubbing bastards over at Bethesda. Especially since they have Chris Taylor (the Creator of Fallout) on board.

    Also, as reported by Massively, The latest news in the ongoing legal battle says that former Interplay president Hervé Caen offered the full rights to Bethesda for $50 million. Bethesda rejected the offer on the grounds that the price was too high, negotiating a lower price for everything except the MMO rights. There were conditions for development of the MMO attached to the deal, which Bethesda claims that Interplay has not met.



    Eric Caen has his own thoughts on these claims: "I think Bethesda, off the back of Fallout 3's success, realised that Hervé was probably right about the value. They said: OK, how can we get that without paying?"

  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by Royalkin

    Originally posted by ProfRed

    Bethesda is legit and makes solid games.

     

    Don't those solid games include shit graphics, horrible storylines, crapy dialogue, and incredibly stupid and simplistic mechanics? The graphics alone are on par with games produced 4 or 5 years ago (at least on a PC). I could excuse them if it were an MMO, but for a single player RPG, that is inexcusable.

    Honestly, Bethesda's bastardized version of Fallout was successful because of Nostalgia, and all of the Oblivian fans.

    Your forgetting one thing, everything you ssaid there? thats YOUR opinion, and thank god, but your opinion means nothing to anyone else.

    You know why fallout 3 was succesful? because its a solid game thats fun to play, youve got things backwards, its the fanboys that cant enjoy fallout 3 because of THERE nostalgia.

     

    Fallout 3 was never trying to be some deep complicated rpg, it was trying to be exactly what it is, an RPG/shooter.

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

  • faefrostfaefrost Member Posts: 199

    It saddens me to say this. Because I desperately want a Fallout MMO, but sorry this is not going to happen. Those that are arguing as to whether Interplay will make a more funny or too funny version of Fallout, or will succeed in returning to the roots of Fallout 1 and 2 are missing a major point in all of this. Interplay is barely hanging on by a thread. This announcement is a desperation move to drum up some press and some capital in order to at least look like they have a chance of maybe someday actually meeting on the contract obligations that they have already defaulted and are being sued over. Interplay does not now have the capacity to make a AAA MMO game, or even an A list stand alone game. They have not published an actual game in years. What little they have done involved repackaging of prior works (which they are being sued over because they no longer own them). yes Fallout 1 and 2 were possibly the best RPG's ever made from a pure RPG sense. But that doesn't pay the bills and keep the lawyers at bay. 

    Whereas Bethesda is a AAA development house. They have been doing deep complex succesful games for years (bugs and all). They have a huge cash war chest. They produced the most succesful RPG ever, Fallout 3. (and please understand the difference. Interplays Fallout was a good fun game that has a strong cult following, but limited retail success. Bethesda's sold numbers and moved units on a scale that is rarely seen outside of Blizzard games or games with Madden in the title.) If Bethesda wished to put out their own Fallout MMO, they could start production tomorrow, fully fund it, and probably have a viable product to retail within 4 years. Interplay will never get the $30 million in venture capital they need as a minimum just to fulfill the contract and maintain the license that they sold off years ago. No sane investor will give them a dime given their spotty history and the massive legal hammer about to descend on them.

  • wilcoxonwilcoxon Member UncommonPosts: 98

    Originally posted by faefrost



    They produced the most succesful RPG ever, Fallout 3. (and please understand the difference. Interplays Fallout was a good fun game that has a strong cult following, but limited retail success.


     

    Fallout 1 & 2 were some of the best RPGs ever made.  The dialog, the story, the turn-based combat were all great.

    Fallout 3 was an enjoyable FPS with some RPG elements - it was not a RPG.  I will give them major credit for adding the overlay combat system.  I hate most FPS games with twitchy game-play (I play games as escapism - not to show off my "skillz") and would not have bought FO3 if it just used a straight FPS combat system.

    Active: D&D Online (alpha,beta,&unlimited)

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  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by wilcoxon

    Originally posted by faefrost



    They produced the most succesful RPG ever, Fallout 3. (and please understand the difference. Interplays Fallout was a good fun game that has a strong cult following, but limited retail success.


     

    Fallout 1 & 2 were some of the best RPGs ever made.  The dialog, the story, the turn-based combat were all great.

    Fallout 3 was an enjoyable FPS with some RPG elements - it was not a RPG.  I will give them major credit for adding the overlay combat system.  I hate most FPS games with twitchy game-play (I play games as escapism - not to show off my "skillz") and would not have bought FO3 if it just used a straight FPS combat system.

    You're right, there is absolutely no role to play in FO3.

    Oh wait I'm being brutally sarcastic.

    FO3 is an RPG, don't split hairs or argue semantics, next thing is you'll be telling me that Oblivion wasn't a RPG either.

  • GarkanGarkan Member Posts: 552

    Originally posted by Jagarid



    All the back and forth bickering over F1 vs. F3 in these comments is just plain silly.   Listen, I enjoyed Fallout 1 as much as anyone else, more than most.   It still counts as one of my favorite single-player RPG's of all time.    

    But, that being said, I have absolutely NO hopes that this Fallout MMO will be any good, if it ever even sees the light of day.     Interplay of today is NOT the Interplay of the Fallout 1 era.    All of you who are taking them seriously are seriously addled .    They have done absolutely NOTHING worthwhile in gaming for many, many years....and then you expect that they will be able to not only release a Fallout game worthy of the series name, but an MMO at that?  

    MMO's are majorly hard to get right, as evidenced by how rare it is for any developer to do so.  Yet somehow you expect this failed company, with no recent contributions of any note to gaming, to be able to step up and out of nowhere manage it?  Just because one dude working on it has his name on the Fallout 1 box too?    

    Reminds me of all the people lining up to crow just how great Tabula Rasa was going to be, simply because Richard Garriot's name was attached to it.    We see how that worked out for them.   


     

    I couldn't agree more, Fallout 1 & 2 where over a decade ago its to much to expect a decent game to come out of this and the details in the interview makes it even more doubtful.

    Currently playing:

    EVE online (Ruining low sec one hotdrop at a time)

    Gravity Rush,
    Dishonoured: The Knife of Dunwall.

    (Waiting for) Metro: Last Light,
    Company of Heroes II.

  • ZonaZona Member Posts: 33

    I love the Fallout series, but this mmorgp is going to suck something terrible if they make the changes that this dufus is talking about.

     

    Interplay or whomever is making this new fallout should be dragged through a river and then slapped across the face with a stinking trout.

    Everything Works if you let it

  • cerebrixcerebrix Member UncommonPosts: 566

    why do you guys seem to think this game will actually release or if it does, why do some of you think it wont suck harder than any mmo youve ever played?

     

    Let's look at herve's history courtesy of mobygames

     

     

    May, 2000:


    • French publisher Titus Interactive acquires a stake of 49,6% in the company. Although Titus chairman and CEO Herve Caen becomes president of Interplay, Brian Fargo stayed on as chairman and CEO. (edit: fargo left internplay in 2001 to start inXile Entertainment after seeing where Interplay was headed with Herve in the mix)

    Oct 09, 2002:


    • The Nasdaq authority announces that Interplay is de-listed from the Nasdaq Small cap market. This decision is mainly due to the fact, that Interplay’s share price was below one dollar during a six months period. Interplay remains listed in the Over The Counter Bulletin Board, with the symbol IPLY.

    Jun 08, 2004:


    • The company is shut down by order of the California labor department. Several employees filed complaints after not receiving a paycheck for over a month.

    Jun 09, 2004:


    • The company gets the required workers' compensation insurance and their employees are allowed to work again. A few weeks later, they announce the development of a MMORPG based on the Fallout universe.

    Jul, 2004:

    Aug, 2004:


    • The company web site closes down after parent company, Titus Interactive, begins bankruptcy proceedings.

    Jul 04, 2005:


    • As of July 4th, 2005, the company's website has relaunched with its logo and three links (About Interplay, SEC Filings/Financial, Investor Relations). Interplay's most recent SEC filings (10-K and 10-Q) have interesting details on Interplay and can be found under Trivia. The company reopens as an independent company, is no longer controlled by Titus and Vivendi and will no longer distribute their titles.

    Dec 16, 2005:


    • The company site has been updated with two more links, one going to a support site with support information on all of their games, and a second one that's not currently active that reads "Interplay Forums" and over it "Coming Soon" in red letters. On November 14, 2005, in a SEC filing stating that Interplay cannot file in a timely fashion their 10 Q form, it reveals that Herve Caen is still Interplay's CEO and is also Interplay's interim CFO.

    Apr 09, 2007:


    • Interplay sold all IP rights to its Fallout franchise to Bethesda Softworks for $5,750,000.00 and reserved the right to license and develop a planned Fallout MMOG.

    The only title that Interplay pushed out during Herve's time there (before he drove the company into the ground by gutting it by giving himself bonuses) was Fallout Tactics: Brotherhood of Steel.  which SUCKED HARD.

     

     

    theres absolutely no reason this game will likely come out and if it does, theres no way its going to be funded or managed the way it needs to.  Not if you look at Herve's history as a manager and executive manager.

    Games i'm playing right now...
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    "In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  • NonderyonNonderyon Member UncommonPosts: 189

    I want to "reconstruct the world" as Enclave member, but before that, we need to kill the "mutants"(so all of the people who is no from vault,ghoul,sup. muties..etc. )

  • jinxxed0jinxxed0 Member UncommonPosts: 841

    Originally posted by Thillian



    Originally posted by Shiymmas


    Originally posted by Jakdstripper


    Originally posted by Kriosis

    "Our Fallout MMOG will be extremely funny"

     yea i'm not really excited about this particular part.

    a "funny" fallout?.....why not just call it Funnyout then or even better Fallhilarious.

    It's pretty clear already that they missed the point of the original series.  I hope "extremely funny" is a poor joke, because the originals were never trying to be funny -

     Again, Chris Taylor is the designer of the original Fallout 1. He's the visionarist behind the title. He can do whatever he thinks is right for the series. Only the final version will tell whether he failed or succeeded. Poor joke for me was rather F3 in compare to the first two installments.


     

    No one cares if chris is working on this dude. george lucas worked on all the star wars movies, and look what happened. The same people workng on the same thing isnt ALWAYS a good thing. Get over it.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by Royalkin

    Originally posted by ProfRed

    Bethesda is legit and makes solid games.

     

    Don't those solid games include shit graphics, horrible storylines, crapy dialogue, and incredibly stupid and simplistic mechanics? The graphics alone are on par with games produced 4 or 5 years ago (at least on a PC). I could excuse them if it were an MMO, but for a single player RPG, that is inexcusable.

    Honestly, Bethesda's bastardized version of Fallout was successful because of Nostalgia, and all of the Oblivian fans. Bethesda doesn't have a clue as to what made the original Fallout series so much fun to play and experience. While there may exist some speculation whether the reinstated version of Interplay has the means to produce a successful Fallout MMO, I certainly will give them a shot before I submit to the money-grubbing bastards over at Bethesda. Especially since they have Chris Taylor (the Creator of Fallout) on board.

    Also, as reported by Massively, The latest news in the ongoing legal battle says that former Interplay president Hervé Caen offered the full rights to Bethesda for $50 million. Bethesda rejected the offer on the grounds that the price was too high, negotiating a lower price for everything except the MMO rights. There were conditions for development of the MMO attached to the deal, which Bethesda claims that Interplay has not met.



    Eric Caen has his own thoughts on these claims: "I think Bethesda, off the back of Fallout 3's success, realised that Hervé was probably right about the value. They said: OK, how can we get that without paying?"

    So basically, Interplay sales Bethesda the rights to Fallout for almost 6mil and then waits for them to make Fallout massively popular. Then they say "Muah haa haa haa, were going to make a Fallout MMO and ruin the franchise with a horrific MMO unless you give us 50 million dollars."

    In any case, heres something that your post brings into question. Is Interplay even serious about making an FO MMO anyways. Or are they just hoping that making announcements like this will scare Bethesda into paying that 50mil for it. 

     

     

     

  • necrisuninecrisuni Member UncommonPosts: 8

    Originally posted by BLZBUB



     Reconstruct the world??? Meh...I'll just keep on shooting!


     

    Well, that too is a way to reconstruct the world... using dead bodies ;)

  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by GrayGhost79

    Originally posted by Royalkin


    Originally posted by ProfRed

    Bethesda is legit and makes solid games.

     

    Don't those solid games include shit graphics, horrible storylines, crapy dialogue, and incredibly stupid and simplistic mechanics? The graphics alone are on par with games produced 4 or 5 years ago (at least on a PC). I could excuse them if it were an MMO, but for a single player RPG, that is inexcusable.

    Honestly, Bethesda's bastardized version of Fallout was successful because of Nostalgia, and all of the Oblivian fans. Bethesda doesn't have a clue as to what made the original Fallout series so much fun to play and experience. While there may exist some speculation whether the reinstated version of Interplay has the means to produce a successful Fallout MMO, I certainly will give them a shot before I submit to the money-grubbing bastards over at Bethesda. Especially since they have Chris Taylor (the Creator of Fallout) on board.

    Also, as reported by Massively, The latest news in the ongoing legal battle says that former Interplay president Hervé Caen offered the full rights to Bethesda for $50 million. Bethesda rejected the offer on the grounds that the price was too high, negotiating a lower price for everything except the MMO rights. There were conditions for development of the MMO attached to the deal, which Bethesda claims that Interplay has not met.



    Eric Caen has his own thoughts on these claims: "I think Bethesda, off the back of Fallout 3's success, realised that Hervé was probably right about the value. They said: OK, how can we get that without paying?"

    So basically, Interplay sales Bethesda the rights to Fallout for almost 6mil and then waits for them to make Fallout massively popular. Then they say "Muah haa haa haa, were going to make a Fallout MMO and ruin the franchise with a horrific MMO unless you give us 50 million dollars."

     

    In any case, heres something that your post brings into question. Is Interplay even serious about making an FO MMO anyways. Or are they just hoping that making announcements like this will scare Bethesda into paying that 50mil for it. 

     

     

    This, Interplay never cared about fallout after they drove it into the ground, until Bethesda made FO3 and made it popular again, so now they try and get the support of all the old FO fanboys, who seem to be to blind to realise that it was Interplay that killed fallout in the first place, they just act like FO2 was the last game.

     

    Theres a reason Interplay went under people, the only reason there even still afloat is because of the money they got from Fallout, the only IP anyone even cared about from them.

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

  • BademBadem Member Posts: 830

    Be interesting to see how they make FOMMO different to the other PAW game out there already, Fallen Earth....

     

    Add in the ZPAW game in development too.....

     

    Tough choices

  • BalrogiisBalrogiis Member Posts: 10

    Maybe this game will be madly sucessfull but I don't see how taking a sucessfull concept like Fallout 3 and flushing it is a good idea.  The Franchise would still be dead if it wern't for Fallout's resurection with Fallout 3.  Obviouslly a MMORPG needs more far reaching gameplay aspects than a single player RPG but the fact remains that it needs to stay exciteing. I think Fallout 3 managed a good mix of funny when it needed to be, and serious when it needed to be. I dont know how "hello kitty paradise island" + "fallout" = sucess.

    For anyone compareing it to Fallen Earth. Lets remember that Fallen Earth is an indy MMORPG and not a polished product from a major developer. I think the two would draw compleetly seporate audiences despite they are both post apocalyptic.

  • OzmodanOzmodan Member EpicPosts: 9,726

    As long as Interplay has the license for this MMO this is one dead dead game.  This announcement is more theatrics than anything else.

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