Reviews suck when you want to know about a game you will always see opinions of other people I prefer watching clips on youtube or trying it myself in beta before purchasing a game.
This is pretty much how I game shop also or go by word of mouth from people I know well enough to respect their opinions.
Reviews suck when you want to know about a game you will always see opinions of other people I prefer watching clips on youtube or trying it myself in beta before purchasing a game.
This is pretty much how I game shop also or go by word of mouth from people I know well enough to respect their opinions.
Yes agree on that. I mean for odd reason we belive very odd strangers on the internet more than our own opinion? Aside of that while I like for example Dragonage and it got really great rateings that say, that we actually must love this game as god given, I do know a lot of people that not like Dragonage even with that high scores from 'professionals'.
It Is the same with let me say Hip Hop compared to Heavy Metal. If we use the Hip Hop preffernces to make a review for a Heavy Metal song we would have quite a really bad professional review. As it is the same the other way around. Not to mention that on Professional Level games like Gothic 3 got in the Europe room really great scores, while the game was in many ways more bad and with more bugs than Final Fantasy.
There is a subtle difference that you are not considering there...
For example, I am one of those that didn't really enjoy DragonAge - BUT that was not because the game was poorly made, but more because it wasn't my cup of tea. Most criticism with FXiV so far discusses very specific failings in both game design as well as other mechnical aspects of e.g. the UI. These things are hardly a matter of opinion for most people - a bad UI is simply that, bad. An such things should never ever make it into a final product that a company is charging money for. Also, I don't think SE did themselves a favor when they publicly asked reviewers to old off judgement for the first month even though they were already taking peoples' money. That's plain unethical, period.
There is a subtle difference that you are not considering there...
For example, I am one of those that didn't really enjoy DragonAge - BUT that was not because the game was poorly made, but more because it wasn't my cup of tea. Most criticism with FXiV so far discusses very specific failings in both game design as well as other mechnical aspects of e.g. the UI. These things are hardly a matter of opinion for most people - a bad UI is simply that, bad. An such things should never ever make it into a final product that a company is charging money for. Also, I don't think SE did themselves a favor when they publicly asked reviewers to old off judgement for the first month even though they were already taking peoples' money. That's plain unethical, period.
Having money over-rides ethics....
In fact you can buy good graces.... you can't buy love...
I do not feel the UI was as bad as a lot of the reviews made it out to be. I have only played for around 20 hours though due to a poor internet connection where I am. However, when I am able to play the UI it does not affect me. There is some lag issues that need to be fixed but I can not say how much of that is the internet connection here or the game itself. When I get home in a few months I will be able to make a better judgement. For now though I am enjoying it when I can get on and I feel I will continue to enjoy it for quite a while.
Everyone has there own opinions on this game and it really seems either you like it or you do not. To each their own I say. Each person needs to formulate their own opinion through whichever means they see fit. I do not disagree that the game could use some work but I am having fun the way it is now and hope that it does continue to grow.
I feel SOE had every right to ask the reviewers not to review the game yet however the reviewers had every right to review the game when they chose to. SOE probably took a long look at what the best option to do in this situation and they took what they felt was right. Any publicity is good publicity in my opinion because people still talk about the game and that could intise a few to give it a try and it will discourage a few not to. Its kind of a double edge sword.
Whoa, is this the spot where I tell a person their opinion is wrong? Maybe my opinion of their opinion is wrong. Maybe your opinion of my opinion of his opinion is wrong. IMHO, play time, post counts, age, rank, etc....don't lend any more or less weight to a person's opinion.
But that's just my opinion...
Gutlard Out!
You're talking raw opinion. Of course everyone is entitled to their opinion but it's also obvious that some opinions hold more weight. If Einstein said string theory was true and a 12 year old with no concepts of physics whatsoever said string theory was wrong, while both are entitled to their opinions, its safe to say one opinion holds a lot more weight than the other.
If you joined the forum yesterday, expect to have to earn a little credibility, that's common sense. If it's specifically about gaming, play time makes ALL the difference in an MMO. If you played WAR or AoC for 2 hours, you'd probably conclude it was awesome when they came out. Then you realized both were lacking a lot down the road and a monthly fee wasn't worth it.
Age, this only a number on the surface but underneath is experience and wisdom. If you're 12 and have only played WoW, your opinion isn't going to hold any weight to someone that has played every MMO since Ultima.
So if it's not clear yet in my argue, what I am trying to say is... your opinion is wrong.
A theory is not subjective if Sir Issac said FFXIV sucked and a 12 year old said it rocked, that would be more akin to what happened here. Although the anti-intellectual movement would like you to believe you may foster opinions about everything up to and including the laws of science, that does not make it true.
When you first play a "new game" its nearly always going to be exciting, engagin and fun.... because your in a mode of discovery.
The first 20 hours of any game really is the best. It almost always never gets as good as the first time you play. So its understandable that people like it initially.
For an MMO to be continually successfull it needs to give you a constant stream of 'discovery' or 'newness' as you level up... unfortunatly both FF MMO's pretty much use the 'more of the same' very early on. Sure, different looking areas, different quests, story line progression... But the actualy gameplay, is all the same.
Whoa, is this the spot where I tell a person their opinion is wrong? Maybe my opinion of their opinion is wrong. Maybe your opinion of my opinion of his opinion is wrong. IMHO, play time, post counts, age, rank, etc....don't lend any more or less weight to a person's opinion.
But that's just my opinion...
Gutlard Out!
You're talking raw opinion. Of course everyone is entitled to their opinion but it's also obvious that some opinions hold more weight. If Einstein said string theory was true and a 12 year old with no concepts of physics whatsoever said string theory was wrong, while both are entitled to their opinions, its safe to say one opinion holds a lot more weight than the other.
If you joined the forum yesterday, expect to have to earn a little credibility, that's common sense. If it's specifically about gaming, play time makes ALL the difference in an MMO. If you played WAR or AoC for 2 hours, you'd probably conclude it was awesome when they came out. Then you realized both were lacking a lot down the road and a monthly fee wasn't worth it.
Age, this only a number on the surface but underneath is experience and wisdom. If you're 12 and have only played WoW, your opinion isn't going to hold any weight to someone that has played every MMO since Ultima.
So if it's not clear yet in my argue, what I am trying to say is... your opinion is wrong.
A theory is not subjective if Sir Issac said FFXIV sucked and a 12 year old said it rocked, that would be more akin to what happened here. Although the anti-intellectual movement would like you to believe you may foster opinions about everything up to and including the laws of science, that does not make it true.
There is a slight difference between the laws of gravity and the opinion about a game. Since works with Theories that people build and which others try to prove wrong. Like let us say the statetment that everyone that plays FF 14 does have 20 seconds lag for each menu actions. That would be a Theory, anyway it would be already proved wrong if one Person prove sthat he does have for example only 5 second lag.
The problem starts in case of games that we have no ultimate formular or Theory that says if a game does have aspect X or does not hace aspect X it must be or not must be fun for everyone.
Only certain thing to say is that most liekly all people dislike a game that shows over 70 hours only a black screen :P. In the case of games aside of total brking bugs you can mostly only say that because of a certain aspect it is likely that many or most people will not like a game.
Whoa, is this the spot where I tell a person their opinion is wrong? Maybe my opinion of their opinion is wrong. Maybe your opinion of my opinion of his opinion is wrong. IMHO, play time, post counts, age, rank, etc....don't lend any more or less weight to a person's opinion.
But that's just my opinion...
Gutlard Out!
You're talking raw opinion. Of course everyone is entitled to their opinion but it's also obvious that some opinions hold more weight. If Einstein said string theory was true and a 12 year old with no concepts of physics whatsoever said string theory was wrong, while both are entitled to their opinions, its safe to say one opinion holds a lot more weight than the other.
If you joined the forum yesterday, expect to have to earn a little credibility, that's common sense. If it's specifically about gaming, play time makes ALL the difference in an MMO. If you played WAR or AoC for 2 hours, you'd probably conclude it was awesome when they came out. Then you realized both were lacking a lot down the road and a monthly fee wasn't worth it.
Age, this only a number on the surface but underneath is experience and wisdom. If you're 12 and have only played WoW, your opinion isn't going to hold any weight to someone that has played every MMO since Ultima.
So if it's not clear yet in my argue, what I am trying to say is... your opinion is wrong.
A theory is not subjective if Sir Issac said FFXIV sucked and a 12 year old said it rocked, that would be more akin to what happened here. Although the anti-intellectual movement would like you to believe you may foster opinions about everything up to and including the laws of science, that does not make it true.
There is a slight difference between the laws of gravity and the opinion about a game. Since works with Theories that people build and which others try to prove wrong. Like let us say the statetment that everyone that plays FF 14 does have 20 seconds lag for each menu actions. That would be a Theory, anyway it would be already proved wrong if one Person prove sthat he does have for example only 5 second lag.
The problem starts in case of games that we have no ultimate formular or Theory that says if a game does have aspect X or does not hace aspect X it must be or not must be fun for everyone.
Only certain thing to say is that most liekly all people dislike a game that shows over 70 hours only a black screen :P. In the case of games aside of total brking bugs you can mostly only say that because of a certain aspect it is likely that many or most people will not like a game.
What in the world are you going on about? I'm suggesting evoking Einstein'sname to lend weight to a video game conversation is absurd. Then bitching about the anti-intellectual movement which half of my country seems to embrace.
Maybe what I tried to say got mostly lost in translation. My mistake tehre: I just eman that you hardly can use since and objectivity on Videogames not to mention the problem in this forum that some people want to force their opinion on others as absolute. And maybe froms cience the Aspect that only if X with a certain reputation makes a statement that it must not be true.
Whoa, is this the spot where I tell a person their opinion is wrong? Maybe my opinion of their opinion is wrong. Maybe your opinion of my opinion of his opinion is wrong. IMHO, play time, post counts, age, rank, etc....don't lend any more or less weight to a person's opinion.
But that's just my opinion...
Gutlard Out!
You're talking raw opinion. Of course everyone is entitled to their opinion but it's also obvious that some opinions hold more weight. If Einstein said string theory was true and a 12 year old with no concepts of physics whatsoever said string theory was wrong, while both are entitled to their opinions, its safe to say one opinion holds a lot more weight than the other. What if the kid was smarter than Einstein?
If you joined the forum yesterday, expect to have to earn a little credibility, that's common sense. If it's specifically about gaming, play time makes ALL the difference in an MMO. If you played WAR or AoC for 2 hours, you'd probably conclude it was awesome when they came out. Then you realized both were lacking a lot down the road and a monthly fee wasn't worth it. What if he had thousands of posts on multiple forums on other websites? Taking things at face value doesn't give things proper value. Play time only makes a difference if it was used wisely. What if he had 100's of hours of playtime invested into a MMO....but it only pertained to crafting? But we're merely talking about semantics here really.
Age, this only a number on the surface but underneath is experience and wisdom. If you're 12 and have only played WoW, your opinion isn't going to hold any weight to someone that has played every MMO since Ultima. And here we could argue about it all depending on what experience each person took away from their playtime. If the 12 year old completely maxed out everything there is to do in every facet of the game and is at the top of every leaderboard list and completed 100% of everything there is to complete and knows all about the entirety of the WoW mechanics, which are known to borrow from many other games before it & along side it, he could still possibly have more to contribute to a MMO discussion than someone who played every MMO since Ultima. Maybe that person hardly did anything on any game they played, so their 'experiences' hardly amount to anything...
So if it's not clear yet in my argue, what I am trying to say is... your opinion is wrong.
Occam's Razor is rarely correct. At the end of the day it's just easier...
And my opinion of your opinion is just my opinion.... This is fun!
yes the game is good, but it is also buggy and lackign a lot of stuff to do, if you play too much youll end up in a grindfest
ive managed to get 26 physical, trades to 9-11 and conj to 14 and it is a lot of time consuming grind
enjoy it but dont rush, and hopefully you wont notice too bad and [maybe] SE will have released more goodies to keep us busy
Hilarious!!
This is the funiest review of FF14. When you actually read what is written it says the person plays it but finds the gameplay grindy, buggy, and with not enough content. Then it goes on to say that doing this is a waste of time. Later the player gives advice to not "rush" through the game or else you may actually be aware of these disturbing problems. Using descriptions such as "I've managed" also suggests that the entire act of playing was a chore.
What exactly does someone find "good" with all this information?
"I'm not cheap I'm incredibly subconsciously financially optimized" "The worst part of censorship is ------------------"
yes the game is good, but it is also buggy and lackign a lot of stuff to do, if you play too much youll end up in a grindfest
ive managed to get 26 physical, trades to 9-11 and conj to 14 and it is a lot of time consuming grind
enjoy it but dont rush, and hopefully you wont notice too bad and [maybe] SE will have released more goodies to keep us busy
Hilarious!!
This is the funiest review of FF14. When you actually read what is written it says the person plays it but finds the gameplay grindy, buggy, and with not enough content. Then it goes on to say that doing this is a waste of time. Later the player gives advice to not "rush" through the game or else you may actually be aware of these disturbing problems. Using descriptions such as "I've managed" also suggests that the entire act of playing was a chore.
What exactly does someone find "good" with all this information?
You really need to find means to entertain yourself in the abense of being able to enjoy Final Fantasy XIV other than posting degrading posts like this.
I am still loving this game too, never enough time to do everything I want to do. Its refreshing finally to have a real mmoRPG and not just another mmoG like many have become recently. Each time I log in its like playing another day in the LIFE of my character, not just some mechanism to gain progression/achievment so I have something to show off or brag about. Something I havent felt since the UO days.
So many want to log in and 'do content' and log out. but how boring is a life like that really? Do you in real life get up each day, put on your work clothes, go do your 8 hours, come home and sleep until the next day without doing anything else? No, well I hope no anyway. Its a shame though so many like to try and play an mmoRPG that way though, log in, put on your armor, go do your 8 quests, and log out until tomorrow. Thats not a roleplayer in a roleplaying game...thats a game player in a game.
This is what I see as the fundamental reason so many dont like FFXIV, because the game was designed around the social/roleplaying aspect more than the mechanical progression game aspect. It really is an mmoRPG and not just an mmoG. The mechanical parts that are there are meant to lightly guide you along your journey called life in Eorzea, they aren't the game at all, life is the game in FFXIV. Making and becoming a real part of the world, someone who made a difference in one way or another. Making new friends and new enemies, stopping to drop a heal on the little guy when he gets over his head on a dodo he probably shouldnt have made mad. Sure it was only a heal, but maybe a day or two later he/she will drop a heal to someone they dont know, just because. Helping your shellmate get thier first real set of armor, taking them out and showing them the ropes, where to hunt and how best to hunt it. Having that unusual or rare component and just giving it to someone in need, well because you really dont need it anyway, and its the right thing to do. All these make for memories, and afterall, isnt that why we all play MMORPGs in the first place?
Too many games in our genre have turned thier back on the fundamental RPG side of the MMORPG and built thier games for the MMOG market because they think thats what we all want. I dont agree, I think we still want our role playing games. I think we really do want to go back and remember those first few days we sat around the "geeks" playing D&D PnP and wondered what they were all doing, and then once we figured it out, wanting to be a part of it. The lure of MMORPG games has never been the GAME, its always been the community, the ROLE PLAYING GAME.
Anyway, sorry for the ramble, I kind of got lost on a dream from days gone past there for a few. In the end though, yes FFXIV, great game. It is what you make it though, just like life itself. Nothing in life is perfect even if we think it should be, but even with its fault life can be great if you are willing to make it that way, in the real world...and Eorzea.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
I am still loving this game too, never enough time to do everything I want to do. Its refreshing finally to have a real mmoRPG and not just another mmoG like many have become recently. Each time I log in its like playing another day in the LIFE of my character, not just some mechanism to gain progression/achievment so I have something to show off or brag about. Something I havent felt since the UO days.
So many want to log in and 'do content' and log out. but how boring is a life like that really? Do you in real life get up each day, put on your work clothes, go do your 8 hours, come home and sleep until the next day without doing anything else? No, well I hope no anyway. Its a shame though so many like to try and play an mmoRPG that way though, log in, put on your armor, go do your 8 quests, and log out until tomorrow. Thats not a roleplayer in a roleplaying game...thats a game player in a game.
This is what I see as the fundamental reason so many dont like FFXIV, because the game was designed around the social/roleplaying aspect more than the mechanical progression game aspect. It really is an mmoRPG and not just an mmoG. The mechanical parts that are there are meant to lightly guide you along your journey called life in Eorzea, they aren't the game at all, life is the game in FFXIV. Making and becoming a real part of the world, someone who made a difference in one way or another. Making new friends and new enemies, stopping to drop a heal on the little guy when he gets over his head on a dodo he probably shouldnt have made mad. Sure it was only a heal, but maybe a day or two later he/she will drop a heal to someone they dont know, just because. Helping your shellmate get thier first real set of armor, taking them out and showing them the ropes, where to hunt and how best to hunt it. Having that unusual or rare component and just giving it to someone in need, well because you really dont need it anyway, and its the right thing to do. All these make for memories, and afterall, isnt that why we all play MMORPGs in the first place?
Too many games in our genre have turned thier back on the fundamental RPG side of the MMORPG and built thier games for the MMOG market because they think thats what we all want. I dont agree, I think we still want our role playing games. I think we really do want to go back and remember those first few days we sat around the "geeks" playing D&D PnP and wondered what they were all doing, and then once we figured it out, wanting to be a part of it. The lure of MMORPG games has never been the GAME, its always been the community, the ROLE PLAYING GAME.
Anyway, sorry for the ramble, I kind of got lost on a dream from days gone past there for a few. In the end though, yes FFXIV, great game. It is what you make it though, just like life itself. Nothing in life is perfect even if we think it should be, but even with its fault life can be great if you are willing to make it that way, in the real world...and Eorzea.
What are you talking about social/roleplaying aspects? There is none. Unless your talking about a storyline quest. Social interacts? Its the worst I've ever seen in an MMO in my life. The whole game is about as anti-social as you can get. Got a few buddies in Gridania and your in Limsa without Anima? Guess what? Have an hour or so run if you want ot meet up with them(Granted, people do buy/sell teleports quite frequently)
You know why there isn't enough time to do stuff? Because everything was made to take more time than needed. Crafting takes to long and all the clicking, heck when I finish a mining node, it takes me 30seconds before my axe is put away and I can start running(ok maybe only 15)
You talk about hunting? Sure, but with the con system totally borked as well as the levequest difficulty you rarely get a challenge, its either two easy, or two hard. There is very few inbetween.
And your right, maybe thats why you enjoy about it, it feels like your playing someones life with the amount of time required to do most anything. I do not see what progression or achievements you feel playing this game, please enlighten me. I'm level 22 armorer, 19 miner, 16 marauder for my top classes and I have crafted all my armor for the next 10 levels, have no use for Gil, and waste my time traveling between cities praying for a marauder marks or armorer marks leve that fails to show.(I haven't seen one armorer guildmarks for a since I got it last week, and I've seen only my second marauder in 2 weeks) While I have seen 5 gladiator and 5 conjurer. I see no sense of accomplishment in this game, maybe why I'm starting to lose desire to play it other than when we go out like tonight with six LS members.
A little tidbit before hand: I AM NOT A FINAL FANTASY FAN BOY! I have only played Final Fantasy 3 on the DS all the way through. My only real love in this series was the Tactics Series (BEST GAMES EVER) I tried FFXI and didn't really catch on.
Now onto the main part of the post. This game is really engaging to me. I don't know why or understand all the hate. Yes I have played WoW. WoW is a great game, but Final Fantasy XIV feels like a completely different game. It's very engaging with an awesome storyline so far! The combat reminds of other Final Fantasy games which is great that it holds true to the series. The quests are pretty excited seeing as you can do combat and non combat quests. The game itself is beautiful. Fantastic character models and the world is stunning. The UI wasn't as hard to navigate as I thought from reviews and reading, but I can definitely see how this game can be played better with a controller, however it works fine with just a keyboard (no mouse). Anyways I recommend all to try this game with an open mind and don't expect a WoW clone or it to be like any MMO out there and you will love it!
If it's working for you mate, Keep with it, enjoy.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
What are you talking about social/roleplaying aspects? There is none. Unless your talking about a storyline quest. Social interacts? I have 4 linkshells, at least 30-50 people on every time I log in, all friendly and chatter like mad. Never a dull moment. Perhaps the lack of social content is you and not the rest of us? Its the worst I've ever seen in an MMO in my life. The whole game is about as anti-social as you can get. Got a few buddies in Gridania and your in Limsa without Anima? Guess what? Have an hour or so run if you want ot meet up with them(Granted, people do buy/sell teleports quite frequently) Or, your friends can come to you instead. Maybe you just need better in-game friends?
You know why there isn't enough time to do stuff? Because everything was made to take more time than needed. Crafting takes to long and all the clicking, heck when I finish a mining node, it takes me 30seconds before my axe is put away and I can start running(ok maybe only 15) I dont have time to get everything done in game is because I have a real life outside gaming. I realize some of you dont understand that. I work four 12 hour shifts a week, with on-call and tech rep calls as needed. I also have real life friends and famikly that I actually like to spend time with in real life every chance I get. Maybe you shodl look into these things, then your in-game time wouldnt feel so stressed and frustrating.
You talk about hunting? Sure, but with the con system totally borked as well as the levequest difficulty you rarely get a challenge, its either two easy, or two hard. There is very few inbetween. There are plenty of inbetweens, you just aren't exploring enough to find them. The system in place works just fine, yellow is your level, green is one below, blue is two or more below (ALL OF THEM BELOW lvl 1 up to 2 below you). Orange is one level above you and red is two and up (ALL OF THEM 2 AND UP - all the way to 50). You really should pay attention more instead of assuming its broken, more likely your just attacking the wrong stuff in the wrong places.
And your right, maybe thats why you enjoy about it, it feels like your playing someones life with the amount of time required to do most anything. I do not see what progression or achievements you feel playing this game, please enlighten me. I dont care for progression or achievement. Unlike you and so many others, I play games for the fun of playing. I'm not playing them to prove to anyone I can do something. You should try it some time really - games are for fun, not a job or resume seeding accomplishement. I'm level 22 armorer, 19 miner, 16 marauder for my top classes and I have crafted all my armor for the next 10 levels, have no use for Gil, and waste my time traveling between cities praying for a marauder marks or armorer marks leve that fails to show.(I haven't seen one armorer guildmarks for a since I got it last week, and I've seen only my second marauder in 2 weeks) While I have seen 5 gladiator and 5 conjurer. I see no sense of accomplishment in this game, maybe why I'm starting to lose desire to play it other than when we go out like tonight with six LS members. Obviously you dont understand the guild marks system at all. EVERY class you have over rank 10 is figured in on the random change of a levelquest giving marks instead of gil as a reward. The more classes you have over rank 10 the more random the chance to get a specific one becomes. If you only wanted marauder then you should have only leveled marauder until you had all the marks you wanted. That being said though, I dont have your problem simply because I'm not trying to force progression and prove my e-peen is bigger than someone elses. I have every class over rank 10 but 1. almost every rank 20 levequest is converted to marks for me of one class or another. I dont really care which one it is, I take it and do it if I have time. I have 5 stacks of marks now, each one steadily growing as weeks go by. Eventually I'm going to have all the marks I want in each one of them.But of course I wont be FIRST and I wont be the HIGHEST rank standing in town talking shit. You can keep that.
I'm gonna just go ahead and correct in place here for simplicy on my end. Please see the colored text above...
Hope this helps you understand better.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
I am still loving this game too, never enough time to do everything I want to do. Its refreshing finally to have a real mmoRPG and not just another mmoG like many have become recently. Each time I log in its like playing another day in the LIFE of my character, not just some mechanism to gain progression/achievment so I have something to show off or brag about. Something I havent felt since the UO days.
So many want to log in and 'do content' and log out. but how boring is a life like that really? Do you in real life get up each day, put on your work clothes, go do your 8 hours, come home and sleep until the next day without doing anything else? No, well I hope no anyway. Its a shame though so many like to try and play an mmoRPG that way though, log in, put on your armor, go do your 8 quests, and log out until tomorrow. Thats not a roleplayer in a roleplaying game...thats a game player in a game.
This is what I see as the fundamental reason so many dont like FFXIV, because the game was designed around the social/roleplaying aspect more than the mechanical progression game aspect. It really is an mmoRPG and not just an mmoG. The mechanical parts that are there are meant to lightly guide you along your journey called life in Eorzea, they aren't the game at all, life is the game in FFXIV. Making and becoming a real part of the world, someone who made a difference in one way or another. Making new friends and new enemies, stopping to drop a heal on the little guy when he gets over his head on a dodo he probably shouldnt have made mad. Sure it was only a heal, but maybe a day or two later he/she will drop a heal to someone they dont know, just because. Helping your shellmate get thier first real set of armor, taking them out and showing them the ropes, where to hunt and how best to hunt it. Having that unusual or rare component and just giving it to someone in need, well because you really dont need it anyway, and its the right thing to do. All these make for memories, and afterall, isnt that why we all play MMORPGs in the first place?
Too many games in our genre have turned thier back on the fundamental RPG side of the MMORPG and built thier games for the MMOG market because they think thats what we all want. I dont agree, I think we still want our role playing games. I think we really do want to go back and remember those first few days we sat around the "geeks" playing D&D PnP and wondered what they were all doing, and then once we figured it out, wanting to be a part of it. The lure of MMORPG games has never been the GAME, its always been the community, the ROLE PLAYING GAME.
Anyway, sorry for the ramble, I kind of got lost on a dream from days gone past there for a few. In the end though, yes FFXIV, great game. It is what you make it though, just like life itself. Nothing in life is perfect even if we think it should be, but even with its fault life can be great if you are willing to make it that way, in the real world...and Eorzea.
What are you talking about social/roleplaying aspects? There is none. Unless your talking about a storyline quest. Social interacts? I have 4 linkshells, at least 30-50 people on every time I log in, all friendly and chatter like mad. Never a dull moment. Perhaps the lack of social content is you and not the rest of us?I'm in a linkshell, and we are on vent every night. And we group nightly between 5-10 of us. But your initial response sounded like there was some added social/roleplay features, and there isn't. If all your talking about is talking in a LS and grouping, there isn't an objection to it. Its the worst I've ever seen in an MMO in my life. The whole game is about as anti-social as you can get. Got a few buddies in Gridania and your in Limsa without Anima? Guess what? Have an hour or so run if you want ot meet up with them(Granted, people do buy/sell teleports quite frequently) Or, your friends can come to you instead. Maybe you just need better in-game friends? Yeah, they can. But maybe they don't have the anima either, I understand this is changing, and I'm talking about now. Like for instance, Skull Valley(level 10) is on the complete opposite of Bloodshore(20) why? I have no clue. This game has every town like that, adding un-needed travel time for no fathomable reason.
You know why there isn't enough time to do stuff? Because everything was made to take more time than needed. Crafting takes to long and all the clicking, heck when I finish a mining node, it takes me 30seconds before my axe is put away and I can start running(ok maybe only 15) I dont have time to get everything done in game is because I have a real life outside gaming. I realize some of you dont understand that. I work four 12 hour shifts a week, with on-call and tech rep calls as needed. I also have real life friends and famikly that I actually like to spend time with in real life every chance I get. Maybe you shodl look into these things, then your in-game time wouldnt feel so stressed and frustrating. So what I get from this is your an extremely casual gamer, which actually fits IMO more for this game. The problem is all the un-needed time added to do something due to server lag or whatnot. Please stop the whole I work X hours got friends and family. Seriously the average gamer is late 20's for most games. How many of them do you think don't have a job, friends, or family that they spend time with? This whole every gamer weights 500lbs, can't get laid and has no life I've met probably one in my whole life, and I know him personally. Everyone else has a life, children, work, school, etc. Me? I'm on a layoff, going to school half-time, have two children(3 and 1) and take play a house husband until I go back to work. So sure, I got a bit more time than you, but we all have to manage our time wisely. Like for instance, I have about zero hours to play this weekend because I'm going on 2 trick or treats, and a family party, my only break is until about 2 today in which is devoted to cleaning up the basement to clear out crap since the kids are away and chill for a bit.
You talk about hunting? Sure, but with the con system totally borked as well as the levequest difficulty you rarely get a challenge, its either two easy, or two hard. There is very few inbetween. There are plenty of inbetweens, you just aren't exploring enough to find them. The system in place works just fine, yellow is your level, green is one below, blue is two or more below (ALL OF THEM BELOW lvl 1 up to 2 below you). Orange is one level above you and red is two and up (ALL OF THEM 2 AND UP - all the way to 50). You really should pay attention more instead of assuming its broken, more likely your just attacking the wrong stuff in the wrong places.
Exploring enough, please let me know where you find them. I'm explored my fair share of the game, Lets talk about levequest then for instance. A party size is 15 in this game, yet a *** can give you an assload of problems, and another **** can't. Now granted, you can start to figure out what spawns and what difficulty you can do it at by trial an error. I've seen very few oranges and yellows(which is why they are addressing it) and red should not be +2 levels and above.
And your right, maybe thats why you enjoy about it, it feels like your playing someones life with the amount of time required to do most anything. I do not see what progression or achievements you feel playing this game, please enlighten me. I dont care for progression or achievement. Unlike you and so many others, I play games for the fun of playing. I'm not playing them to prove to anyone I can do something. You should try it some time really - games are for fun, not a job or resume seeding accomplishement. Ah, see this is the difference between playstyles. If I want to have nothing but pure fun, I'll play oblivion(insert other non-MMO) or single players d2. Then again, I see progression and achievement. So you would play a game to where they started you off at level 1 and thats all you could obtain and you did the same thing over and over again yielding no increases? I think not. I don't care if its a single player or a MMO, there has to be some sort of achievement obtained in order to do enjoy it. Maybe your achievement for an evening is finding a new place or view. I'm down with that go look at the at limsa outside the city, its an amazing view, and heading into Ul'dah from around the dryrock camp where only the top is visible is amazing to me, but I also am a competitive man. Whether I'm playing a physical activity with the guys, or I'm in game. I want to increase my power, abilities, what not. I'm not feeling that ingame. I judge my time MMOs spent by achievements I set for myself. I set goals for a week, sometimes a session ,etc. I do it in everything I do in life, so I keep on my own set track. I'm level 22 armorer, 19 miner, 16 marauder for my top classes and I have crafted all my armor for the next 10 levels, have no use for Gil, and waste my time traveling between cities praying for a marauder marks or armorer marks leve that fails to show.(I haven't seen one armorer guildmarks for a since I got it last week, and I've seen only my second marauder in 2 weeks) While I have seen 5 gladiator and 5 conjurer. I see no sense of accomplishment in this game, maybe why I'm starting to lose desire to play it other than when we go out like tonight with six LS members. Obviously you dont understand the guild marks system at all. EVERY class you have over rank 10 is figured in on the random change of a levelquest giving marks instead of gil as a reward. The more classes you have over rank 10 the more random the chance to get a specific one becomes. If you only wanted marauder then you should have only leveled marauder until you had all the marks you wanted. That being said though, I dont have your problem simply because I'm not trying to force progression and prove my e-peen is bigger than someone elses. I have every class over rank 10 but 1. almost every rank 20 levequest is converted to marks for me of one class or another. I dont really care which one it is, I take it and do it if I have time. I have 5 stacks of marks now, each one steadily growing as weeks go by. Eventually I'm going to have all the marks I want in each one of them.But of course I wont be FIRST and I wont be the HIGHEST rank standing in town talking shit. You can keep that. Thanks for pointing that out. I didn't realise that, so I have three choices(marauder, conjurer, and gladiator to get marks from) yet Glad and Conjurer show up every time, and marauder nil. So why isn't my Armorer marks every showing up then? I've seen them not at all, or a BSM, GSM. I see Miner fairly often now since I hit rank 16, wasn't before hand though. See you think its about an e-peen, which is about as far from the truth, I don't talk shit nor smack, as I feel there isn't a place for it and never has been, you know that whole "actions speak louder than words" motto, I follow that. If I'm good, I'll be in groups, if I'm a total suckass I hope someone can tell me I'm sucking up the place and help me get better. As for the marks, I only want to do marauder, but running levequest for anything but them to me is pointless. I got a couple hundred gil from armorer, and only purchasable item to me is an new weapon, which I'm not do for another 10 ranks. The game is built in order to multiclass to get a well rounded character. I picked up provoke to help tanks since I wear chain and can take quite a few hits compared to our casting buddies. So I am thus hurt by the system because I choose to take advantage of how it works in order to flesh out my character, but not get the benefits in a timely fashion. I'm sorry, but progression is not running levequest for a month hoping to get one new ability(if they are only 5k each, I haven't checked to be honest, otherwise it might be longer. That isn't enjoyable. The reason why i pointed out my ranks isn't to talk shit, its to say i've played the game. Its like someone level 10 coming in here and saying "Man this game is the bomb and everything about it I enjoy" Because at 10, I was the same way. Showing that I've put hours into the game at least allows my opinions(and they are nothing more) to have a fair view and I'm not speaking out my ass.
I'm gonna just go ahead and correct in place here for simplicy on my end. Please see the colored text above...
lol professional reviewers. You guys refer to these websites who gave the games certain scores.
I question how long these websites actually played the game.
Then you question how much this person has actually played the game.
Lol at professional game reviewers, everyone enjoys their games differently, so if you base the quality of a game on a review, then I feel sorry for you.
Sure, the review can give a "just" of a game, but it does not by any means tell you how much you personally will enjoy the game, it just tells you how much that inparticular person enjoyed the game, without the info of time they put in, friends they made, if linkshells they joined.
I am entitled to my opinions, misspellings, and grammatical errors.
What are you talking about social/roleplaying aspects? There is none. Unless your talking about a storyline quest. Social interacts? I have 4 linkshells, at least 30-50 people on every time I log in, all friendly and chatter like mad. Never a dull moment. Perhaps the lack of social content is you and not the rest of us?I'm in a linkshell, and we are on vent every night. And we group nightly between 5-10 of us. But your initial response sounded like there was some added social/roleplay features, and there isn't. If all your talking about is talking in a LS and grouping, there isn't an objection to it. Its the worst I've ever seen in an MMO in my life. The whole game is about as anti-social as you can get. Got a few buddies in Gridania and your in Limsa without Anima? Guess what? Have an hour or so run if you want ot meet up with them(Granted, people do buy/sell teleports quite frequently) Or, your friends can come to you instead. Maybe you just need better in-game friends? Yeah, they can. But maybe they don't have the anima either, I understand this is changing, and I'm talking about now. Like for instance, Skull Valley(level 10) is on the complete opposite of Bloodshore(20) why? I have no clue. This game has every town like that, adding un-needed travel time for no fathomable reason.
You know why there isn't enough time to do stuff? Because everything was made to take more time than needed. Crafting takes to long and all the clicking, heck when I finish a mining node, it takes me 30seconds before my axe is put away and I can start running(ok maybe only 15) I dont have time to get everything done in game is because I have a real life outside gaming. I realize some of you dont understand that. I work four 12 hour shifts a week, with on-call and tech rep calls as needed. I also have real life friends and famikly that I actually like to spend time with in real life every chance I get. Maybe you shodl look into these things, then your in-game time wouldnt feel so stressed and frustrating. So what I get from this is your an extremely casual gamer, which actually fits IMO more for this game. The problem is all the un-needed time added to do something due to server lag or whatnot. Please stop the whole I work X hours got friends and family. Seriously the average gamer is late 20's for most games. How many of them do you think don't have a job, friends, or family that they spend time with? This whole every gamer weights 500lbs, can't get laid and has no life I've met probably one in my whole life, and I know him personally. Everyone else has a life, children, work, school, etc. Me? I'm on a layoff, going to school half-time, have two children(3 and 1) and take play a house husband until I go back to work. So sure, I got a bit more time than you, but we all have to manage our time wisely. Like for instance, I have about zero hours to play this weekend because I'm going on 2 trick or treats, and a family party, my only break is until about 2 today in which is devoted to cleaning up the basement to clear out crap since the kids are away and chill for a bit.
You talk about hunting? Sure, but with the con system totally borked as well as the levequest difficulty you rarely get a challenge, its either two easy, or two hard. There is very few inbetween. There are plenty of inbetweens, you just aren't exploring enough to find them. The system in place works just fine, yellow is your level, green is one below, blue is two or more below (ALL OF THEM BELOW lvl 1 up to 2 below you). Orange is one level above you and red is two and up (ALL OF THEM 2 AND UP - all the way to 50). You really should pay attention more instead of assuming its broken, more likely your just attacking the wrong stuff in the wrong places.
Exploring enough, please let me know where you find them. I'm explored my fair share of the game, Lets talk about levequest then for instance. A party size is 15 in this game, yet a *** can give you an assload of problems, and another **** can't. Now granted, you can start to figure out what spawns and what difficulty you can do it at by trial an error. I've seen very few oranges and yellows(which is why they are addressing it) and red should not be +2 levels and above.
And your right, maybe thats why you enjoy about it, it feels like your playing someones life with the amount of time required to do most anything. I do not see what progression or achievements you feel playing this game, please enlighten me. I dont care for progression or achievement. Unlike you and so many others, I play games for the fun of playing. I'm not playing them to prove to anyone I can do something. You should try it some time really - games are for fun, not a job or resume seeding accomplishement. Ah, see this is the difference between playstyles. If I want to have nothing but pure fun, I'll play oblivion(insert other non-MMO) or single players d2. Then again, I see progression and achievement. So you would play a game to where they started you off at level 1 and thats all you could obtain and you did the same thing over and over again yielding no increases? I think not. I don't care if its a single player or a MMO, there has to be some sort of achievement obtained in order to do enjoy it. Maybe your achievement for an evening is finding a new place or view. I'm down with that go look at the at limsa outside the city, its an amazing view, and heading into Ul'dah from around the dryrock camp where only the top is visible is amazing to me, but I also am a competitive man. Whether I'm playing a physical activity with the guys, or I'm in game. I want to increase my power, abilities, what not. I'm not feeling that ingame. I judge my time MMOs spent by achievements I set for myself. I set goals for a week, sometimes a session ,etc. I do it in everything I do in life, so I keep on my own set track. I'm level 22 armorer, 19 miner, 16 marauder for my top classes and I have crafted all my armor for the next 10 levels, have no use for Gil, and waste my time traveling between cities praying for a marauder marks or armorer marks leve that fails to show.(I haven't seen one armorer guildmarks for a since I got it last week, and I've seen only my second marauder in 2 weeks) While I have seen 5 gladiator and 5 conjurer. I see no sense of accomplishment in this game, maybe why I'm starting to lose desire to play it other than when we go out like tonight with six LS members. Obviously you dont understand the guild marks system at all. EVERY class you have over rank 10 is figured in on the random change of a levelquest giving marks instead of gil as a reward. The more classes you have over rank 10 the more random the chance to get a specific one becomes. If you only wanted marauder then you should have only leveled marauder until you had all the marks you wanted. That being said though, I dont have your problem simply because I'm not trying to force progression and prove my e-peen is bigger than someone elses. I have every class over rank 10 but 1. almost every rank 20 levequest is converted to marks for me of one class or another. I dont really care which one it is, I take it and do it if I have time. I have 5 stacks of marks now, each one steadily growing as weeks go by. Eventually I'm going to have all the marks I want in each one of them.But of course I wont be FIRST and I wont be the HIGHEST rank standing in town talking shit. You can keep that. Thanks for pointing that out. I didn't realise that, so I have three choices(marauder, conjurer, and gladiator to get marks from) yet Glad and Conjurer show up every time, and marauder nil. So why isn't my Armorer marks every showing up then? I've seen them not at all, or a BSM, GSM. I see Miner fairly often now since I hit rank 16, wasn't before hand though. See you think its about an e-peen, which is about as far from the truth, I don't talk shit nor smack, as I feel there isn't a place for it and never has been, you know that whole "actions speak louder than words" motto, I follow that. If I'm good, I'll be in groups, if I'm a total suckass I hope someone can tell me I'm sucking up the place and help me get better. As for the marks, I only want to do marauder, but running levequest for anything but them to me is pointless. I got a couple hundred gil from armorer, and only purchasable item to me is an new weapon, which I'm not do for another 10 ranks. The game is built in order to multiclass to get a well rounded character. I picked up provoke to help tanks since I wear chain and can take quite a few hits compared to our casting buddies. So I am thus hurt by the system because I choose to take advantage of how it works in order to flesh out my character, but not get the benefits in a timely fashion. I'm sorry, but progression is not running levequest for a month hoping to get one new ability(if they are only 5k each, I haven't checked to be honest, otherwise it might be longer. That isn't enjoyable. The reason why i pointed out my ranks isn't to talk shit, its to say i've played the game. Its like someone level 10 coming in here and saying "Man this game is the bomb and everything about it I enjoy" Because at 10, I was the same way. Showing that I've put hours into the game at least allows my opinions(and they are nothing more) to have a fair view and I'm not speaking out my ass.
I'm gonna just go ahead and correct in place here for simplicy on my end. Please see the colored text above...
Hope this helps you understand better.
Kilun,
I just want to commend you on your reply to Kaocan. He was kind of venomous in a subtle way over your critiques of the game, and you responded in a convincing and non-offensive manner.
I played during the open-beta, and decided not to make the full purchase after such an experience. Many of the issues you mentioned, I did get a taste of. Too many things seemed 'off' to me, more than any Beta should have been. The game was unusually poor on performance, the interface was really clunky, I couldn't figure out how to send a /tell or /whisper or whatever, one even colored mob would get destroyed, while another of a different species but equal colored difficulty would destroy me (orders of magnitude stronger than the previous), etc.
I am the kind of person that likes a really big challenge in my games. I always play on the hardest setting, and don't mind getting my ass handed to me. I can appreciate a huge grind from time to time. Huge maps, huge levels, hugely difficult quests: I like it when the game doesn't just hand itself to me. But FFXIV's challenge came from just feeling broken.
I hate streamlined features in MMO's: Auction Houses, Quest hubs/logs, labels on vendors, sectioned-off areas of level-friendly mobs, lax death penalties, instances, ability to solo to level cap, etc., but FFXIV just felt completely lacking or core functionality with a half-assed implementation of streamlined features. I was hoping for something similar to FFXI, but even as a oldschool non-forgiving style of play MMO player, I couldn't even stomach it.
Comments
This is pretty much how I game shop also or go by word of mouth from people I know well enough to respect their opinions.
Yes agree on that. I mean for odd reason we belive very odd strangers on the internet more than our own opinion? Aside of that while I like for example Dragonage and it got really great rateings that say, that we actually must love this game as god given, I do know a lot of people that not like Dragonage even with that high scores from 'professionals'.
It Is the same with let me say Hip Hop compared to Heavy Metal. If we use the Hip Hop preffernces to make a review for a Heavy Metal song we would have quite a really bad professional review. As it is the same the other way around. Not to mention that on Professional Level games like Gothic 3 got in the Europe room really great scores, while the game was in many ways more bad and with more bugs than Final Fantasy.
I just advice to build your own opinion.
There is a subtle difference that you are not considering there...
For example, I am one of those that didn't really enjoy DragonAge - BUT that was not because the game was poorly made, but more because it wasn't my cup of tea. Most criticism with FXiV so far discusses very specific failings in both game design as well as other mechnical aspects of e.g. the UI. These things are hardly a matter of opinion for most people - a bad UI is simply that, bad. An such things should never ever make it into a final product that a company is charging money for. Also, I don't think SE did themselves a favor when they publicly asked reviewers to old off judgement for the first month even though they were already taking peoples' money. That's plain unethical, period.
Having money over-rides ethics....
In fact you can buy good graces.... you can't buy love...
You can only rent it....
I do not feel the UI was as bad as a lot of the reviews made it out to be. I have only played for around 20 hours though due to a poor internet connection where I am. However, when I am able to play the UI it does not affect me. There is some lag issues that need to be fixed but I can not say how much of that is the internet connection here or the game itself. When I get home in a few months I will be able to make a better judgement. For now though I am enjoying it when I can get on and I feel I will continue to enjoy it for quite a while.
Everyone has there own opinions on this game and it really seems either you like it or you do not. To each their own I say. Each person needs to formulate their own opinion through whichever means they see fit. I do not disagree that the game could use some work but I am having fun the way it is now and hope that it does continue to grow.
I feel SOE had every right to ask the reviewers not to review the game yet however the reviewers had every right to review the game when they chose to. SOE probably took a long look at what the best option to do in this situation and they took what they felt was right. Any publicity is good publicity in my opinion because people still talk about the game and that could intise a few to give it a try and it will discourage a few not to. Its kind of a double edge sword.
A theory is not subjective if Sir Issac said FFXIV sucked and a 12 year old said it rocked, that would be more akin to what happened here. Although the anti-intellectual movement would like you to believe you may foster opinions about everything up to and including the laws of science, that does not make it true.
When you first play a "new game" its nearly always going to be exciting, engagin and fun.... because your in a mode of discovery.
The first 20 hours of any game really is the best. It almost always never gets as good as the first time you play. So its understandable that people like it initially.
For an MMO to be continually successfull it needs to give you a constant stream of 'discovery' or 'newness' as you level up... unfortunatly both FF MMO's pretty much use the 'more of the same' very early on. Sure, different looking areas, different quests, story line progression... But the actualy gameplay, is all the same.
There is a slight difference between the laws of gravity and the opinion about a game. Since works with Theories that people build and which others try to prove wrong. Like let us say the statetment that everyone that plays FF 14 does have 20 seconds lag for each menu actions. That would be a Theory, anyway it would be already proved wrong if one Person prove sthat he does have for example only 5 second lag.
The problem starts in case of games that we have no ultimate formular or Theory that says if a game does have aspect X or does not hace aspect X it must be or not must be fun for everyone.
Only certain thing to say is that most liekly all people dislike a game that shows over 70 hours only a black screen :P. In the case of games aside of total brking bugs you can mostly only say that because of a certain aspect it is likely that many or most people will not like a game.
What in the world are you going on about? I'm suggesting evoking Einstein'sname to lend weight to a video game conversation is absurd. Then bitching about the anti-intellectual movement which half of my country seems to embrace.
Maybe what I tried to say got mostly lost in translation. My mistake tehre: I just eman that you hardly can use since and objectivity on Videogames not to mention the problem in this forum that some people want to force their opinion on others as absolute. And maybe froms cience the Aspect that only if X with a certain reputation makes a statement that it must not be true.
Good to hear! Don’t let anyone stop you from having your fun
March on! - Lets Invade Pekopon
Good attitude.
Glad the OP doesn't regret their purchase.
The Black Company UNLEASH TEH HOUNDS!
Occam's Razor is rarely correct. At the end of the day it's just easier...
And my opinion of your opinion is just my opinion.... This is fun!
Gutlard Out!
What, me worry?
Hilarious!!
This is the funiest review of FF14. When you actually read what is written it says the person plays it but finds the gameplay grindy, buggy, and with not enough content. Then it goes on to say that doing this is a waste of time. Later the player gives advice to not "rush" through the game or else you may actually be aware of these disturbing problems. Using descriptions such as "I've managed" also suggests that the entire act of playing was a chore.
What exactly does someone find "good" with all this information?
"I'm not cheap I'm incredibly subconsciously financially optimized"
"The worst part of censorship is ------------------"
You really need to find means to entertain yourself in the abense of being able to enjoy Final Fantasy XIV other than posting degrading posts like this.
I love this game too!
I am still loving this game too, never enough time to do everything I want to do. Its refreshing finally to have a real mmoRPG and not just another mmoG like many have become recently. Each time I log in its like playing another day in the LIFE of my character, not just some mechanism to gain progression/achievment so I have something to show off or brag about. Something I havent felt since the UO days.
So many want to log in and 'do content' and log out. but how boring is a life like that really? Do you in real life get up each day, put on your work clothes, go do your 8 hours, come home and sleep until the next day without doing anything else? No, well I hope no anyway. Its a shame though so many like to try and play an mmoRPG that way though, log in, put on your armor, go do your 8 quests, and log out until tomorrow. Thats not a roleplayer in a roleplaying game...thats a game player in a game.
This is what I see as the fundamental reason so many dont like FFXIV, because the game was designed around the social/roleplaying aspect more than the mechanical progression game aspect. It really is an mmoRPG and not just an mmoG. The mechanical parts that are there are meant to lightly guide you along your journey called life in Eorzea, they aren't the game at all, life is the game in FFXIV. Making and becoming a real part of the world, someone who made a difference in one way or another. Making new friends and new enemies, stopping to drop a heal on the little guy when he gets over his head on a dodo he probably shouldnt have made mad. Sure it was only a heal, but maybe a day or two later he/she will drop a heal to someone they dont know, just because. Helping your shellmate get thier first real set of armor, taking them out and showing them the ropes, where to hunt and how best to hunt it. Having that unusual or rare component and just giving it to someone in need, well because you really dont need it anyway, and its the right thing to do. All these make for memories, and afterall, isnt that why we all play MMORPGs in the first place?
Too many games in our genre have turned thier back on the fundamental RPG side of the MMORPG and built thier games for the MMOG market because they think thats what we all want. I dont agree, I think we still want our role playing games. I think we really do want to go back and remember those first few days we sat around the "geeks" playing D&D PnP and wondered what they were all doing, and then once we figured it out, wanting to be a part of it. The lure of MMORPG games has never been the GAME, its always been the community, the ROLE PLAYING GAME.
Anyway, sorry for the ramble, I kind of got lost on a dream from days gone past there for a few. In the end though, yes FFXIV, great game. It is what you make it though, just like life itself. Nothing in life is perfect even if we think it should be, but even with its fault life can be great if you are willing to make it that way, in the real world...and Eorzea.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
What are you talking about social/roleplaying aspects? There is none. Unless your talking about a storyline quest. Social interacts? Its the worst I've ever seen in an MMO in my life. The whole game is about as anti-social as you can get. Got a few buddies in Gridania and your in Limsa without Anima? Guess what? Have an hour or so run if you want ot meet up with them(Granted, people do buy/sell teleports quite frequently)
You know why there isn't enough time to do stuff? Because everything was made to take more time than needed. Crafting takes to long and all the clicking, heck when I finish a mining node, it takes me 30seconds before my axe is put away and I can start running(ok maybe only 15)
You talk about hunting? Sure, but with the con system totally borked as well as the levequest difficulty you rarely get a challenge, its either two easy, or two hard. There is very few inbetween.
And your right, maybe thats why you enjoy about it, it feels like your playing someones life with the amount of time required to do most anything. I do not see what progression or achievements you feel playing this game, please enlighten me. I'm level 22 armorer, 19 miner, 16 marauder for my top classes and I have crafted all my armor for the next 10 levels, have no use for Gil, and waste my time traveling between cities praying for a marauder marks or armorer marks leve that fails to show.(I haven't seen one armorer guildmarks for a since I got it last week, and I've seen only my second marauder in 2 weeks) While I have seen 5 gladiator and 5 conjurer. I see no sense of accomplishment in this game, maybe why I'm starting to lose desire to play it other than when we go out like tonight with six LS members.
If it's working for you mate, Keep with it, enjoy.
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I'm gonna just go ahead and correct in place here for simplicy on my end. Please see the colored text above...
Hope this helps you understand better.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Nice post, im experiencing this as of right now !
lol professional reviewers. You guys refer to these websites who gave the games certain scores.
I question how long these websites actually played the game.
Then you question how much this person has actually played the game.
Lol at professional game reviewers, everyone enjoys their games differently, so if you base the quality of a game on a review, then I feel sorry for you.
Sure, the review can give a "just" of a game, but it does not by any means tell you how much you personally will enjoy the game, it just tells you how much that inparticular person enjoyed the game, without the info of time they put in, friends they made, if linkshells they joined.
I am entitled to my opinions, misspellings, and grammatical errors.
Kilun,
I just want to commend you on your reply to Kaocan. He was kind of venomous in a subtle way over your critiques of the game, and you responded in a convincing and non-offensive manner.
I played during the open-beta, and decided not to make the full purchase after such an experience. Many of the issues you mentioned, I did get a taste of. Too many things seemed 'off' to me, more than any Beta should have been. The game was unusually poor on performance, the interface was really clunky, I couldn't figure out how to send a /tell or /whisper or whatever, one even colored mob would get destroyed, while another of a different species but equal colored difficulty would destroy me (orders of magnitude stronger than the previous), etc.
I am the kind of person that likes a really big challenge in my games. I always play on the hardest setting, and don't mind getting my ass handed to me. I can appreciate a huge grind from time to time. Huge maps, huge levels, hugely difficult quests: I like it when the game doesn't just hand itself to me. But FFXIV's challenge came from just feeling broken.
I hate streamlined features in MMO's: Auction Houses, Quest hubs/logs, labels on vendors, sectioned-off areas of level-friendly mobs, lax death penalties, instances, ability to solo to level cap, etc., but FFXIV just felt completely lacking or core functionality with a half-assed implementation of streamlined features. I was hoping for something similar to FFXI, but even as a oldschool non-forgiving style of play MMO player, I couldn't even stomach it.
how can you ignore the good times ^^... reminds me of 16 bit classics which are burned in my brain an now they just grow an grow. like this humor: http://www.youtube.com/watch?v=SyTSOCnr2Rw&feature=player_embedded