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Forced PvP deal breaker

WinnTechWinnTech Member UncommonPosts: 71

Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

WinnTech

Comments

  • SelfDestructProSelfDestructPro Member UncommonPosts: 323

    Trust me, you don't want to try this game.  I know that a lot of it can seem appealing, but listen to your gut.  Your gut is telling you that this is not the game for you.  You will only be disappointed if you get in this game.  Believe me, that's all I ever am.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    And yet, there are a bunch of people who actually want to play a game like that.  I would tend to think that they are the people who want to go kill the guy fishing while getting a cup of tea, but if there are enough of them, the game will grow.

    I've heard enough about problems with Mortal Online just running that I probably wouldn't try it and I certainly wouldn't pay for a subscription, but that's the implementation, not the free for all PvP.

    I can not remember winning or losing a single debate on the internet.

  • maharetmaharet Member Posts: 115

    A bunch of people do not want to play a forced PVP game.  If you could read the players section in the MO forums.  It is a bunch of people playing the game on "potential".  They hope the game will get better and have more to do in the future.  

    I do not play game son "potential", you may as well change potential to faith because that is what it is.  Too bad I have never been a religious person.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    Originally posted by maharet

    A bunch of people do not want to play a forced PVP game.  If you could read the players section in the MO forums.  It is a bunch of people playing the game on "potential".  They hope the game will get better and have more to do in the future.  

    I do not play game son "potential", you may as well change potential to faith because that is what it is.  Too bad I have never been a religious person.

     Are the people on the forums the ones that don't want to play a free for all PvP game?  Why are they playing Mortal Online?  It's like Eve; the PvP is a fundamental aspect of the game.  Why would you even consider playing the game if you don't want to participate in FFA PvP?

     

    But all the discussion about PvP aside, that game (from what I've heard) has issues that have nothing to do with PvP that should make people reconsider playing it and maybe wait until it has more polish.

    I can not remember winning or losing a single debate on the internet.

  • astoriaastoria Member UncommonPosts: 1,677

    Rational MMO PvPers recognize that the majority do not want to PvP all the time. I may..I do love PvP..and enjoy DF, EVE, and WAR, but take EVE for example. Check your map with number of pilots in the air per system, the central safe zones (high sec) are immensely more populated than low or null. the tEh H4rdc0re DF, there are more people crafting than PvPing most of the time. its just a difference between MMOs and FPSs. WAR is more the exception, BUT PvP is not harsh there.

    If MO wants to be a hardcore niche, good for them, there should be a variety in the MMO market, but they should know that the majority of potential 'customers' are in OP's boat.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • HerculesSASHerculesSAS Member Posts: 1,272

    The problem with a full PvP game is that you continually have your experience ruined, and ruin others experience. It's a horrible model for business in general, because ultimately you will always lose subscriptions.

     

    In MO, there's little balance. The "small guy" can't fight back against a zerg guild, and this is what the game has boiled down to. Big alliances who kill everybody and everything so often that nobody wants to bother. Then they are surprised when nobody is online to play. You also have the added bonus of the developers of the game belonging to some guilds, and allowing them to cheat, hack, etc in order to get ahead without so much as a slap on the wrist to enforce a fair set of rules for them all.

     

    Right now, if you want a good PvP experience, I would say just go play Mount and Blade Warband. It's basically the same thing as what MO does, except it doesn't crash, it actually takes more skill, you can respawn fast and just enjoy your PvP. If you want to die, then have to lug all your stuff from town, grind up on wisents to get cash, then build your own weapons, all to run around and get killed again, eventually that fun will run out.

     

    Granted, if you really enjoy that kind of tiresome affair, have at it. But it seems that most people are running away from it screaming, and honestly, I don't blame them.

  • MurashuMurashu Member UncommonPosts: 1,386

    We all have our opinions on what makes a good game and what makes a bad one. I really wanted to give MO a try, but while researching the game I found that it had no 3rd person view option. No 3rd person view in an MMO = deal breaker for me.

     

    I don't expect the makers of this game to add a 3rd person view option just to make me happy and if I were you, I wouldnt hold my breath waiting for them to change the core of their game to a non-PvP just to make you happy.

  • SovrathSovrath Member LegendaryPosts: 32,951

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

    I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

    Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

    I just don't think you are being fair.

    There ARE people who like pvp and it's clear that the developers also love pvp. This is the game that they want to make. It's aimed at people who want a different type of game play experience.

    There are people who want all pvp. I get that "sometimes' you might want to do something different but my thought is that people who want to sometimes do something differnet should find a game that allows them to pick and choose. For everyone else who wants a game like this I say let them have it.

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  • cheyanecheyane Member LegendaryPosts: 9,407

    Although I would not play a full PvP game I think games should cater for different taste and I can from what I have read understand the thrill of the unknown and being wary of being killed all the time. Such games have a market and we should encourage it so that there can be diversity and development of different taste and ideas. It is boring when all the games are the same old PvE with consentual PvP ,we need games like Eve, Darkfall and MO to spice up our choices.

     

    Do not begrudge a game play choice you would not make just because you think you might like the world it is set in.  The whole idea is not to make a boring free for all PvP so if you are attracted to the game it must be doing something right. I lose my temper very easily and I cannot take it when I get camped and killed but that is me personally and it is my problem not a problem with the game. I love PvP that is consensual  and I get excited when I am doing it . Perhaps it is a cowardly form of safe PvP but it is the only kind I can tolerate. 

    Garrus Signature
  • PalebanePalebane Member RarePosts: 4,011


    in my book, forcing gamers to do ANYTHING ... is always going to equal a fail in my book.
     
     
    You will continue to be disappointed then, as all MMORPGs "force" players to do things in order to progress. It is still your choice whether or not to progress, of course.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • osmundaosmunda Member Posts: 1,087

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

    I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

    Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

    Forcing people to not do things is not much better.  Many other games totally exclude PVP, restrict it to arenas, or make it nothing more than a leader board.  SV has decided to allow PVP everywhere, but put some rules in place to (hopefully) keep it managable [guard zones, murder counts, stat loss]  Whether or not that strikes the right balance is a matter of personal taste.

     

    For the specific example you give, Toxai and Meduli both afford an opportunity to fish in a guard zone with the likelihood of being attacked being close to zero. You may not be able to get the best fishing done there, but that is part of balancing risk vs reward.

  • NoobgrenNoobgren Member Posts: 102

    MO's problem right now is not PvP, but the lack of anything else to do.

    The game has never been advertised as a PvP-only game but as an open-ended sandbox game with many differnet things to do, including free for all PvP. Problem is, most content since launch has been about (guild) PvP which means the playerbase now consist mostly of PvPers. Since there is no real reason to PvP atm, it's all very random and meaningsless. When PvPers are bored they become PKs and gankers, which in turn scares away those that should make up the majority, i.e. PvErs, RPers, crafters, socializers and casual gamers.

    Hopefully this will change soon though, now that proper AI, flash support and optimized graphics are in. With some nice PvE elements, trading and social systems, economy-related skills like butchery and alchemy, etc, MO will become more of a sandbox than a fantasy deathmatch fps with statgrind. With meaningful PvP like actual territory control and local resources, hardcore PvPers will mostly fight each other instead of innocent gatherers and travelers.

    However, this doesn't mean it will ever be a safe PvE game. A lot of people that don't focus exclusively on PvP actually enjoy the thrill and excitment of constant danger, even when they just travel, farm or fight mobs. It brings another dimension to what otherwise would become dull very fast.

  • mcrippinsmcrippins Member RarePosts: 1,642

    I can't really comment on the game much because I've never played it. But I've payed a lot of attention to this game, and it seems to be a lot like Ultima Online, except a 3d version. You see... UO was great with the whole open world pvp thing. But then there weren't huge zerg guilds and such. You had tight nit guilds, and it was a lot more about strategy than numbers. I know UO had its flaws, but everything was player driven. It really made the game world amazing in my opinion, and it was hardcore. While adventuring in the game it was possible you could die and lose everything if you didn't get back to your corpse fast enough or have your friend loot your items for you. But that was the risk you took. It also wasn't possible to just hardcore your way to maxed skills. It was very difficult for a lot of skills. So nothing was overpowered or unbalanced. You simply had a choice, and for the most part it wasn't cookie cutter at all. This is the amazing thing about these types of games. Though these are different times, and MMO players have become a lot more spoiled. Most players want things given to them with the appearance that it was some sort of accomplishment, and don't like to lose anything. Imagine camping outside a house with 4 of your friends waiting for it to fall so you could loot all of the items inside of it. Or making 2 rogues and stealthing inside someone's house, and waiting till they leave so you can obtain new items. So many endless possibilities in a game like that. Too bad they killed it by making a carebear pve version where there were no consequences. Strangely enough thats when everyone quit. To each their own I guess.. but if you could survive the first few months of UO, most realized it was the best game they had ever played. 

  • neonwireneonwire Member Posts: 1,787

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

    I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

    Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

    Regardless of how good or bad Mortal Online actually is, complaining about its extreme focus on PvP is pointless. Its like whining about COD4 allowing players to kill each other. That's the way the game is. Dont like it? Then dont play it. All PvP may well = fail in your extremely small book but who gives a shit? Everyone else does not = you.

    The game doesnt FORCE you to do anything. You know exactly what you are getting when you buy the game. There are plenty of other games that cater to people like yourself who simply want to play online single player games against the computer with a co-op option and a chat channel. Why not look into buying one of those? There are very few mmos that focus on pvp, so you have no right at all to complain about the few games that do when you have so many other games to choose from.

    Oh and you want to fish without being interrupted? Then go and buy a fishing rod, a load of bait and go into that place called the "real world" and do some fishing. Of course I suppose you would complain about that too as someone might try and kill you there as well but its unlikely. It will however be a LOT more rewarding doing it for real than simply sitting in front of your monitor for hours, staring at a simulated lake waiting for a splash effect to appear so you can click a mouse button. In my opinion thats the most boring thing you could ever do in a computer game. People that log online into a game populated by loads of other people and only want to fish in a safe zone deserve to have their head parted from their shoulders anyway lol. Also if you do it for real then you can have fish and chips for tea image

  • username509username509 Member CommonPosts: 635

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

    I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

    Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

    Sorry buddy this is simply not your game.  I would suggest playing one of the many WoW clones if your not into open PVP.   This game is geared towards niche gamers who like open pvp, full loot sandbox MMO's and this is the best one of those out there.

    Never trust a screenshot or a youtube video without a version stamp!

  • ToferioToferio Member UncommonPosts: 1,411

    Originally posted by username509

    Originally posted by WinnTech

    -snip-

    Sorry buddy this is simply not your game.  I would suggest playing one of the many WoW clones if your not into open PVP.   This game is geared towards niche gamers who like open pvp, full loot sandbox MMO's and this is the best one of those out there.

    Thou, should not a good sandbox give the player options to do what he wants, and not just be aimed at PvP only? I mean, a 'hardcore' sandbox should not be just about PvPP, should it? I think hes main problem is that there is little to do outside of PvP as daily activity and I am to agree with him, it would be nice to see more PvE content, I dont see how adding it would ruin the sandbox.

  • calranthecalranthe Member UncommonPosts: 359

    I play and enjoy EVE 50% of my time is spent in so called "hardcore" I have been in fleets of 200+ on battlefields spanning 6 systems part of an alliance with 1000+ capsuleers, I also enjoy solo time, cloaked in my widow scouring the asteroid and plex's for enemies BUT I also need a break from looking over my shoulder sometimes so the other 50% of my time is in highsec fitting ships doing missions even mining.

    Pure pvp games are VERY niche and often fail, yes i'd love to be playing MO but to me it would become boring/burn out add some pve zones some missions etc a rp pve element and you will increase the amount of players atleast *10 and that means more victims when they do wander out of safe zones and importantly more funds for the dev's to add/fix things.

     

    You may say safe zones aren't realistic but let me make a point

    In theory in real life you could walk out your front door and kill someone all of us could but most don't, we have ethics, moral compass call it what you will and then there is the law, the balance the risk v reward as it were.

    The only game i've seen apart from EVE that had real consequences and balance for pvp was meridian 59 outside of the inn and other shops pvp was allowed everywhere but not a huge amount of pvp happened, the comunity handled it if killers were abroad guilds would send out patrols, gates to city got real people guarding them, normal life could go on and the killers it was heaven for them because it took alot of skill and intelligent to hunt there prey and the rewards ? full loot rights..

    And yes that meant killers were true killers we had people who spent months as part of the comunity only to kill people and slip away, there was murderes who would stalk an ingame wedding plan a kill, kill the husband loot the wedding ring and delete it, gotta respect there ability that was true pvp

    Even better it created a whole in game system of hunters and hunted even to the point people would create sting operations to get inside the pvp guilds to find out who was fencing there loot.

  • VidirVidir Member UncommonPosts: 963

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book. When will developers understand that people sometimes DON'T want to be bothered with PvP?

    I know, "well don't play the game then" scream the proponents. If a game looks nice, I want to give it a shot. But I don't want to be fishing looking over my shoulder for some twelve year old to come and jab me when I step away for a cup of iced tea. Really? Sorry in my book, forcing gamers to do ANYTHING especially on a topic as hot as open PvP, that is always going to equal a fail in my book.

    Say what you want, it is my opinion, we all have one. Some may kick, scream and cry that this game is going to be "Oblivion Online" but no, I disagree. I could never vouch for a game that forces me to PvP. Onwards and upwards to the next great hype we go.

     Agree, no matter how good the game looks,if it has pvp focus I will never considder not even the free tials.

  • username509username509 Member CommonPosts: 635

    Originally posted by Toferio

    Originally posted by username509


    Originally posted by WinnTech

    -snip-

    Sorry buddy this is simply not your game.  I would suggest playing one of the many WoW clones if your not into open PVP.   This game is geared towards niche gamers who like open pvp, full loot sandbox MMO's and this is the best one of those out there.

    Thou, should not a good sandbox give the player options to do what he wants, and not just be aimed at PvP only? I mean, a 'hardcore' sandbox should not be just about PvPP, should it? I think hes main problem is that there is little to do outside of PvP as daily activity and I am to agree with him, it would be nice to see more PvE content, I dont see how adding it would ruin the sandbox.

    Your right a hardcore sandbox should not "just" be PVP.  This is why mortal online has over 200 million different craftable armors and weapons as well as an awesome housing system.  While we would all like more PvE there's already dozens of different mobs to kill each dropping dozens of different resources to use to craft or if you prefer you can tame these mobs and use them as pets or mounts.  What would ruin the sandbox would be to add fake barriers to protect them from other players.

    Never trust a screenshot or a youtube video without a version stamp!

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by WinnTech

    Every video I see and every image I view screams to me "TRY THIS GAME" then I remember "Oh its all PvP". Sorry All PvP = Fail in my book.

    All PvE where every player is a welfare recipient is a deal-breaker in many other's book too.  There's enough entertainment mmo's for gamers that do and do not like to have their gaming subsidized with a wheel-chair and food-stamps.

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    MO and DF are pvp centric sandboxes. They are made to cater specificially to those who love the ffa, full loot pvp mmo genre. EVE is nothing like MO or DF and as such expecting them to have similar pvp mechanics in terms of 'zones' is ridiculous.

     

    No one is forcing you to play the game OP, you seem to be forcing every company to make a game without FFA pvp, which given your whole 'forcing' argument is quite amusing.

     

    That people complain about a couple of niche games catering for ffa pvpers is pretty sad tbh. Peole have to grasp the concept that not every game under the sun is aimed at them.

    "Come and have a look at what you could have won."

  • dnarrisdnarris Member Posts: 267

    That's a deal breaker ladies!

     

    Yeah, I'm not much into pvp myself. Can't say I enjoy games that don't make it my option to pvp. So, I excercise my option to play a different game.

  • HeretiqueHeretique Member RarePosts: 1,536

    Originally posted by bunnyhopper

    MO and DF are pvp centric sandboxes. They are made to cater specificially to those who love the ffa, full loot pvp mmo genre. EVE is nothing like MO or DF and as such expecting them to have similar pvp mechanics in terms of 'zones' is ridiculous.

     

    No one is forcing you to play the game OP, you seem to be forcing every company to make a game without FFA pvp, which given your whole 'forcing' argument is quite amusing.

     

    That people complain about a couple of niche games catering for ffa pvpers is pretty sad tbh. Peole have to grasp the concept that not every game under the sun is aimed at them.

     

    Have to agree with this.

  • KenFisherKenFisher Member UncommonPosts: 5,035

    This seems to happen often.  People join a pvp centric game and then leave because the pvp isn't optional.

     

    Do people go to a Toyota dealer looking for a Ford?  I don't get it.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
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