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Bioware did big mistake making SWTOR PC only?

2

Comments

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Console mmos on such a large scale won't be viable until the next generation of consoles.

    Low system ram, small storage space ( on the 360 anyway, as most people buy the cheaper "arcade"  versions and won't like having to upgrade their expensive harddrives solely to play one game), having to sacrifice graphics for playability ( not something your typical console player would be happy with ), low grade GPUs, and so forth.

    I'm sure the PS4 or the Xbox 720 will have 4gb or more of ram, quad core ( or more )  processors, 1TB SSDs, and cutting edge GPUs and will therefore be able to handle anything you throw at them mmo wise, but the current consoles were already dinosaurs when they launched and are damn near relics now 4+ years later.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • adam_noxadam_nox Member UncommonPosts: 2,148

    PC gaming is dying.  MMOs and strategy games that benefit greatly from point and click have kept it alive.  While many gamers appreciate the precision involved in FPS aiming using a mouse, it's simply less enjoyable and some might even call it easy mode, to be able to turn and aim faster than anyone is able to realistically. 

     

    There's been a slow convergeance, PC's becoming more like consoles, consoles becoming more like PC's.  It's all evolution and growing pains, as the limitations of gamepads are explored and attempts made to get around it, and as technology and cutlure moves from keyboards to realtime voice chat (or possibly some sort of integrated thumbpad). 

     

    Eventually I think we'll see all games on consoles, partially due to profit margins being higher and testing easier, pirating much harder.  The pros are just massive.  The con is adapting to a different programming languages and development kits, something many longtime PC developers are resistant to do, much like people resist learning a second spoken language. 

     

    The xbox could have been the gaming machine that PC developers want.  All of the pros and none of the cons, but microsoft went a different way with it, for whatever reason.  They own internet explorer but can't be bothered to put a web browser on their console.  Anyways, that's my 2 cents worth of rambling.

  • HekketHekket Member Posts: 905

    From what we've been told, TOR is a very big game. So big that it most likely couldn't fit on a console hard drive.

    And before anyone goes on to say you can upgrade console hard drives...honestly...how often does the average idiot know how to upgrade hardware? I'm gonna take a guess and say NEVER. Most people who play consoles are complete idiots that probably don't even know how to tie their shoes anyway....  image

  • HekketHekket Member Posts: 905

    Originally posted by adam_nox

    PC gaming is dying.  MMOs and strategy games that benefit greatly from point and click have kept it alive.  While many gamers appreciate the precision involved in FPS aiming using a mouse, it's simply less enjoyable and some might even call it easy mode, to be able to turn and aim faster than anyone is able to realistically. 

     

    There's been a slow convergeance, PC's becoming more like consoles, consoles becoming more like PC's.  It's all evolution and growing pains, as the limitations of gamepads are explored and attempts made to get around it, and as technology and cutlure moves from keyboards to realtime voice chat (or possibly some sort of integrated thumbpad). 

     

    Eventually I think we'll see all games on consoles, partially due to profit margins being higher and testing easier, pirating much harder.  The pros are just massive.  The con is adapting to a different programming languages and development kits, something many longtime PC developers are resistant to do, much like people resist learning a second spoken language. 

     

    The xbox could have been the gaming machine that PC developers want.  All of the pros and none of the cons, but microsoft went a different way with it, for whatever reason.  They own internet explorer but can't be bothered to put a web browser on their console.  Anyways, that's my 2 cents worth of rambling.

     

    Oh give me a break....

    More people own a PC than a console and to say PC gaming is dieing is complete idiocy....

    The future has always been the PC and it always will be. Consoles are going to get left in the dust this next decade. You watch n see.

  • SwaneaSwanea Member UncommonPosts: 2,401

    Whos to say it isn't coming on consoles sooner or later?

  • palomppalomp Member Posts: 31

    I could take a lot of sh.t from bioware about this game and i'm not 100% liking what i see so far,but if it were to be pc+console game at any time i would loose all my interest.

     

    There you have 0.0000000000000000000000001% of people disliking it says a lot hehe.

  • lokiboardlokiboard Member UncommonPosts: 229

    console = dumbed down version      Why would you want to play a dumbed down version?  Don't answer its rhetorical..

  • nyxiumnyxium Member UncommonPosts: 1,345

    I would be concerned if I were Bioware. Star Wars has lost it's appeal somewhat, I mean, Star Wars Galaxies isn't the huge international best seller it was supposed to be. I'm only saying this out of concern myself rather than trolling, as I don't want to see TOR get flushed down the toilet if it isn't feasible in the long term.

  • Moaky07Moaky07 Member Posts: 2,096

    I dont know how it would go over on console, but have to believe if they launched the game, with a huge item/DLC shop, it would be a smashing success on console. With as much content as claimed, I bet they could sell 1 game for Sith, and another for Jedi.....basically doubling income for box sales on consoles.

    Typical console games give you 10 to 70 or 80 hrs of content. Four classes at roughly 200 hrs is 800s hrs per faction.  Folks like me would not only buy the game.....we would be happy at getting a great amount of content for the price. Not to mention the ones that would keep jamming MS points or Sony pts to buy up all the DLC.

    IMO a BTP with cash shop on console would be easy money. I just dont know how Sony/Xbox servers would hold up for server loads due to so many people playing in a MMO. 16 vs 16 battles isnt quite the same as 100 plus people in a certain area. The one good thing is that the hardware would make coding easier. They wouldnt have to take into account different PC set ups.

     

    I would prefer console, as sitting at a PC chair makes my hips hurt. As long as you dont have a ton of keys to mash, it would be OK. A game like EQ would of been a nightmare with all the hot keys/spells etc.

     

    Since it is only announced as PC, I will just have to play in spurts. No more mega hr PC marathons for me.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • AntaranAntaran Member Posts: 579

    I can't remember the first company to start thinking of MMO's on toys but i do know that quite a few are thinking or at the very least concisering it a possibility in the future. Like most others here i think it's a bad idea and if SW:TOR went to console then i see the game selling but the quality of it's players being diminished in a big way, fair enough SW:TOR is supposed to be designed to be casual player friendly but how many people and kids will be lagging things out by loading it up on console just to turn it off again shortly after.

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by nyxium

    I would be concerned if I were Bioware. Star Wars has lost it's appeal somewhat, I mean, Star Wars Galaxies isn't the huge international best seller it was supposed to be. I'm only saying this out of concern myself rather than trolling, as I don't want to see TOR get flushed down the toilet if it isn't feasible in the long term.

     SWG was known to be a buggy POS to those of us playing MMOs prior to its launch. They held up the NDA as long as they could, but word was around about just how screwed up it was.

     

    Their main cacth, sub & box sales wise, was those new to MMO genre(ton of SW fans) & dedicated sandbox players. There was a huge 1st month drop off among those first time MMO gamers. They didnt get the warning to stay away, but got to experience first hand what others had heard about prior to launch. The cancel function was being spammed ala FF 14.

     

    What is crazy to think is it still held 300k subs for a couple of months.  Without the SW IP, that number would of been well below 100k.  The SW IP meant enough to those that stayed that they overlooked the launch problems.

     

    This was 7 yrs ago, and the number of people online playing games has sky-rocketed since then.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • mrw0lfmrw0lf Member Posts: 2,269

    Originally posted by nyxium

    I would be concerned if I were Bioware. Star Wars has lost it's appeal somewhat, I mean, Star Wars Galaxies isn't the huge international best seller it was supposed to be. I'm only saying this out of concern myself rather than trolling, as I don't want to see TOR get flushed down the toilet if it isn't feasible in the long term.

    I agree with this, I do feel SW has lost a lot of it's pull. But I also know that IP is just a way to build interest in the game, the longevity of any mmo is in the gameplay and it's individual desirability to the masses.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • lokiboardlokiboard Member UncommonPosts: 229

    Pc games > Console games > Games on your droid or Ipad  ....................I am of the belief that PC games and Porn are the two things that spurred the whole home PC revolution.......I don't think the home PC is going anywhere....I love the fact that my six core can hyper thread.......try video editing on your droid...

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by Hekket

    Originally posted by adam_nox

    PC gaming is dying.  MMOs and strategy games that benefit greatly from point and click have kept it alive.  While many gamers appreciate the precision involved in FPS aiming using a mouse, it's simply less enjoyable and some might even call it easy mode, to be able to turn and aim faster than anyone is able to realistically. 

     

    There's been a slow convergeance, PC's becoming more like consoles, consoles becoming more like PC's.  It's all evolution and growing pains, as the limitations of gamepads are explored and attempts made to get around it, and as technology and cutlure moves from keyboards to realtime voice chat (or possibly some sort of integrated thumbpad). 

     

    Eventually I think we'll see all games on consoles, partially due to profit margins being higher and testing easier, pirating much harder.  The pros are just massive.  The con is adapting to a different programming languages and development kits, something many longtime PC developers are resistant to do, much like people resist learning a second spoken language. 

     

    The xbox could have been the gaming machine that PC developers want.  All of the pros and none of the cons, but microsoft went a different way with it, for whatever reason.  They own internet explorer but can't be bothered to put a web browser on their console.  Anyways, that's my 2 cents worth of rambling.

     

    Oh give me a break....

    More people own a PC than a console and to say PC gaming is dieing is complete idiocy....

    The future has always been the PC and it always will be. Consoles are going to get left in the dust this next decade. You watch n see.

    Thats always been the problem with consoles, because their not upgradeable, they have no ability to evolve or adapt to technological advances, which happen... very rapidly..  you only have to look at Sony and the amount of money they lost on the PS3 to see that... the only console that actually made a run away profit was the Wii.. and that was because it wasnt trying to be cutting edge technology.. but just a fun family centric console - and given the wii fit sales figures.. its not all about games even... the PC is obviously here to stay.. what isnt obvious.. in fact what is becoming increasingly hard to determine.. is how the console can continue to make a profitable existance in the gaming market... i think the reality is that consoles will be replaced by net terminals that run games via a browser.. didnt one company recently show off their ability to run World of Warcraft via an Ipod browser? as a proof of concept..  .. its that kind of technology that will probably wipe out consoles. the future of gaming is probably internet browser shaped.....image

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Wow op you really don't understand programming at all.  They would have to keep 2 different sets of servers. One for pc, one for console.  

    The reason is the programming involved.   Also Consoles don't lend well to downloading massive ammounts of patch info,  you only go so much room on that hard drive.   So they would have to mail out new disk for updates.

    Rofl.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by erictlewis

    Wow op you really don't understand programming at all.  They would have to keep 2 different sets of servers. One for pc, one for console.  

    The reason is the programming involved.   Also Consoles don't lend well to downloading massive ammounts of patch info,  you only go so much room on that hard drive.   So they would have to mail out new disk for updates.

    Rofl.

    FFXI players all played on the same servers. PS2/PS3, PC and 360 players all played together on the same servers. I played on PC, my wife one 360 and my son on PS2. 

     

    I have a 260gb PS3 currently and a 250gb 360. Thats roughly half of the space of a PC. With the console being dedicated to nothing but gaming and not needing as much resources dedicated to something like Windows Vista or 7 then it's a little over half of what your typical PC has for gaming. Secondly the PS2 was the only one currently being developed for that needed a little help which is why FFXI originally came with an HD for PS2. PS3 and 360 have had no issues with patches and etc. for FFXI. 

     

    Before you attempt to be condescending it would help if you made sure you knew what you were talking about prior to doing so. 

     

    You were proven wrong maybe 6-7 years prior to your post. 

     

    The reasons consoles are not the ideal medium for MMO's for most are the following.... 

    1) Lack of upgradability - Consoles just don't have the ability to be upgrades as much or as well as a PC which generally means the console can end up holding the game back. 

    2) Peripherals - To get the most out of a keyboard and mouse you will need to be sitting at a desk or something similar. The point of a console is the use of a controller. You can sit back in your recliner and just game out. Controllers can not offer as much as my Mouse and Keyboard. 

     

     

     

    But to be honest with the more action oriented MMO's peripherals may not be as much of an issue. 

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by Phry

    Originally posted by Hekket


    Originally posted by adam_nox

    PC gaming is dying.  MMOs and strategy games that benefit greatly from point and click have kept it alive.  While many gamers appreciate the precision involved in FPS aiming using a mouse, it's simply less enjoyable and some might even call it easy mode, to be able to turn and aim faster than anyone is able to realistically. 

     

    There's been a slow convergeance, PC's becoming more like consoles, consoles becoming more like PC's.  It's all evolution and growing pains, as the limitations of gamepads are explored and attempts made to get around it, and as technology and cutlure moves from keyboards to realtime voice chat (or possibly some sort of integrated thumbpad). 

     

    Eventually I think we'll see all games on consoles, partially due to profit margins being higher and testing easier, pirating much harder.  The pros are just massive.  The con is adapting to a different programming languages and development kits, something many longtime PC developers are resistant to do, much like people resist learning a second spoken language. 

     

    The xbox could have been the gaming machine that PC developers want.  All of the pros and none of the cons, but microsoft went a different way with it, for whatever reason.  They own internet explorer but can't be bothered to put a web browser on their console.  Anyways, that's my 2 cents worth of rambling.

     

    Oh give me a break....

    More people own a PC than a console and to say PC gaming is dieing is complete idiocy....

    The future has always been the PC and it always will be. Consoles are going to get left in the dust this next decade. You watch n see.

    Thats always been the problem with consoles, because their not upgradeable, they have no ability to evolve or adapt to technological advances, which happen... very rapidly..  you only have to look at Sony and the amount of money they lost on the PS3 to see that... the only console that actually made a run away profit was the Wii.. and that was because it wasnt trying to be cutting edge technology.. but just a fun family centric console - and given the wii fit sales figures.. its not all about games even... the PC is obviously here to stay.. what isnt obvious.. in fact what is becoming increasingly hard to determine.. is how the console can continue to make a profitable existance in the gaming market... i think the reality is that consoles will be replaced by net terminals that run games via a browser.. didnt one company recently show off their ability to run World of Warcraft via an Ipod browser? as a proof of concept..  .. its that kind of technology that will probably wipe out consoles. the future of gaming is probably internet browser shaped.....image

    This is what will kill consoles.... if it ever catches on. 

     

    http://www.onlive.com/#1

    It's pretty much what your talking about. 

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Making this game for consoles would mean changing a lot about how it plays and about the experience in general, which is not a good idea imo, the model this game is using doesn't really fit well with consoles without significant simplification.

    As others have said, it is also unknown how long the current generation of consoles will last as well, it could be long, it could be shorter.

    I would like to see a mac version though.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Originally posted by GrayGhost79

    Originally posted by erictlewis

    Wow op you really don't understand programming at all.  They would have to keep 2 different sets of servers. One for pc, one for console.  

    The reason is the programming involved.   Also Consoles don't lend well to downloading massive ammounts of patch info,  you only go so much room on that hard drive.   So they would have to mail out new disk for updates.

    Rofl.

    FFXI players all played on the same servers. PS2/PS3, PC and 360 players all played together on the same servers. I played on PC, my wife one 360 and my son on PS2. 

     

    I have a 260gb PS3 currently and a 250gb 360. Thats roughly half of the space of a PC. With the console being dedicated to nothing but gaming and not needing as much resources dedicated to something like Windows Vista or 7 then it's a little over half of what your typical PC has for gaming. Secondly the PS2 was the only one currently being developed for that needed a little help which is why FFXI originally came with an HD for PS2. PS3 and 360 have had no issues with patches and etc. for FFXI. 

     

    Before you attempt to be condescending it would help if you made sure you knew what you were talking about prior to doing so. 

     

    You were proven wrong maybe 6-7 years prior to your post. 

     

    The reasons consoles are not the ideal medium for MMO's for most are the following.... 

    1) Lack of upgradability - Consoles just don't have the ability to be upgrades as much or as well as a PC which generally means the console can end up holding the game back. 

    2) Peripherals - To get the most out of a keyboard and mouse you will need to be sitting at a desk or something similar. The point of a console is the use of a controller. You can sit back in your recliner and just game out. Controllers can not offer as much as my Mouse and Keyboard. 

     

     

     

    But to be honest with the more action oriented MMO's peripherals may not be as much of an issue. 

     Well I like the keyboard, i have a g15 myself,  that mouse is a no go I prefer my trackball any day.

    Do you remember counterstrike.  Steam tried to go with xbox version of the pc game.  It was different code, different servers.  Not even the same game as the pc.    I don't know anything about the ps2 other than my youngest child plays lego adventures on it batman, Indiana Jones. My oldest child plays her ps3, I have no clue what she plays nowdays as she live out of the house.

    The problem is as I was stating the problem with them is and I agree your stuck with that box, the memory, the video card.  I do agree this would hold a game back as well. 

    I had no idea that square had made there product to run on ps2, I know a lot of folks have tried to go that route like lotro, and soe and have totally failed.

    And yes I was being a bit harsh, as I am not a console guy.  I sure don't want my pc games held back due to folks who want a console.

  • LeucrottaLeucrotta Member Posts: 679

    Originally posted by GrayGhost79

    1) Lack of upgradability - Consoles just don't have the ability to be upgrades as much or as well as a PC which generally means the console can end up holding the game back. 

    That might be true though i have yet to see an expansion for an mmo with higher requirements then the original game.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by Leucrotta

    Originally posted by GrayGhost79



    1) Lack of upgradability - Consoles just don't have the ability to be upgrades as much or as well as a PC which generally means the console can end up holding the game back. 

    That might be true though i have yet to see an expansion for an mmo with higher requirements then the original game.

    Yeah, I mean because of the PS2 we couldn't get an update on graphics for FFXI (Final Fantasy XI) or even flowing capes or visible capes at all lol. A console can definitely hold a game back. I mean right now were getting into 3D gaming, DX11 and Tessellation, and etc. Microsoft plans on the Kinect extending the life of the 360 for another 5 years, Sony may be planning on the PS3 lasting another 5 years as well which means the Graphic cards in those 2 systems are there for another 5 years and by then hell lol we may be on to DX12 or 13. 

     

  • GruugGruug Member RarePosts: 1,794

    I own a relatively "new" Xbox 360 and a number of titles to go along with it....some that I really like. However, my console is currently and most days collecting dust while I play games that I really like on my PC. Why? because I can not get the same type of gaming experience out of my console as my PC is head and shoulders a better platform. More people game on thier PC then on their consoles anyway. NPD game sales may show consoles selling more copies of games but what they don't show are those using download sites to purchase PC games nor those that digitally download MMO's to play them. Heck, if you use WoW alone as an example Blizzard says they have 12 million subs. That is far more then ANY console title sold and they get that each and every month. Add to that the other PC exclusive MMO's and the numbers are extremely high. PC gaming is not dying, it is only getting started.

    Let's party like it is 1863!

  • ghaianaghaiana Member UncommonPosts: 106

    Hmm..I still see problems with MMO's on consoles. First I'm not always on vent/ts, so I often chat with textchat. That's is virtually impossible on a console, unless you connect a keyboard to a console..but since most consoles are connected to tv's, that is not a real solution. Then, my son said it also, games like Dragon Age are far better playable on pc's, because the controllers on consoles don't really interact likewise and are less favourable for these kind of games, while race and shooting games might give a better experience on a console.  So either they have to make two completely different interfaces for consoles and pc-games, or just keep them apart. Then yes, I am pretty sure that most MMO-players are pc players and I dont think that most of them are really inclined to go play with a controller on a gameconsole, if they don't have to. At least it will take a pretty long time to get all pc players to get used to gameconsoles. I practice now and then on the x-box and playstation of my children, but I pretty much hate it most of the time, although there are some games that I rather play on a console than a pc.

    And about the amount of pc's versus consoles. We have 2 playstations 3, 1 xbox, but we have 5 pc's/laptops at home (that is for a a family with 3 children (teenagers)).  The pc's  are also used for school and work, the gameconsoles are not, which makes them less needed and less used indeed. I don't think the gameconsole will soon get ahead of the pc, since the pc has more possibilities for use next to playing dvd's and games. If I am already working on a pc, I will be more inclined to play a game on my pc than  start up my tv and playstation and play a game on a gameconsole.

    Sure the world will change, but not overnight. If I could work on my gameconsole, I might play more games on it, but for now it's still the other way around.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    It is extremely difficult to port an MMO to a console system without completely dumbing it down and ruining the game. This is why virtually no one but Square has been able to pull it off. For that reason, I don't think it is a mistake for Bioware not to design their game for consoles. I honestly think it would be too difficult to port it and much would be lost in the translation. Consider how many game disks it would require to run a game that is 20+ gigs in size... or how difficult it would be to control a character with so many abilities on just an Xbox or PS3 controller. It just wouldn't work very well.

    Now, I do think they may be making a mistake by not porting the game to the Mac. Even though it is such a miniscule market-share, they would probably make a ton of money on there simply because there are so few other Mac-compatible MMO games to compete with it.

  • Darth_OsorDarth_Osor Member Posts: 1,089

    BioWare made absolutely the right decision to not put this on consoles.  Where are all the console MMO advocates that were talking about how FFXIV would show that MMOs are viable on consoles?  They've mysteriously disappeared.  Yeah, I know FFXIV sucked, and from what I've read, the game being designed for consoles was a significant part of that (bad UI/controls).

     

    What happened to console versions of other MMOs like AoC, CO, and STO?  Granted STO and CO sucked hard, but Cryptic had a console version of CO *ready to go*.  The pain of dealing with MS (not to mention having to give them a piece of the pie) was so bad, they just gave up on the idea.

     

    There will be a Mac version of this game before a console version.  Maybe the Xbox720 or PS4 will be more viable MMO platforms.

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