If you are a car enthusiast, you like a 4 wheeled mode of transportation with standard or automatic transmission. You don't expect the new cadillac series to be some new invention like a jet, or a mech, or (what some people expect of the next gen MMO) an Imperial Destroyer. New MMOs will have a new fuel injection system instead of a carburator. They won't have a warp drive. The warp drive is a genre of game that hasn't been invented yet. Get it? If you are tired of driving the car sort of speak. Then you need to find a completely new genre of game, or maybe, like an old addict, the pipe isn't working for you any more, and you need to go to rehab, and stay far away from it.
WOW, if you go gaga over it, wasn't that much different than EQ. Outside of pop-culture references and art style, it had the "same old shit". It was in many people's opinions "fun", because it changed up some things.
It is amazing to hear people asking from every game to be a revolution. If you want a warp drive, stop complaining about shit and go invent it yourself.
Sounds interesting but I'm still rooting for GW2 which if it lives up to its promise ( and is looking like it will) is going to be a great game...a storyline!! A good one !! For me its what makes a game different and will hold my interest.
“We've been entirely focused on the game itself, and a lot less concerned with trying to "innovate" in business models.”
If the solution to the problems with current MMO’s were their business model then they would all only need to change their business model and all those problems would disappear. But that won’t sort out a jaded player base tired of the same old format or the over saturation of the MMO market. I was glad to here that from the Rifts team hopefully other software teams take note: you can adjust your business model all you like, unless you have a good game that will not help at all.
“On that same note, stacked up against the ever-growing crop of subscription games that turned F2P”
I guess the interviewer is lumping in hybrid models like DDO and Lotro with straight F2P conversions? When will they get the idea that the Turbine Model and GW are not F2P?
I think STORwill be our best chance of a new MMO experience. But I am putting my money on Rifts and GW2 as being the new experience that you will still want to play after a couple of months.
Comments
The game may not be for everyone, I understand that, but it's going to rule for many.
If you are a car enthusiast, you like a 4 wheeled mode of transportation with standard or automatic transmission. You don't expect the new cadillac series to be some new invention like a jet, or a mech, or (what some people expect of the next gen MMO) an Imperial Destroyer. New MMOs will have a new fuel injection system instead of a carburator. They won't have a warp drive. The warp drive is a genre of game that hasn't been invented yet. Get it? If you are tired of driving the car sort of speak. Then you need to find a completely new genre of game, or maybe, like an old addict, the pipe isn't working for you any more, and you need to go to rehab, and stay far away from it.
WOW, if you go gaga over it, wasn't that much different than EQ. Outside of pop-culture references and art style, it had the "same old shit". It was in many people's opinions "fun", because it changed up some things.
It is amazing to hear people asking from every game to be a revolution. If you want a warp drive, stop complaining about shit and go invent it yourself.
Sounds interesting but I'm still rooting for GW2 which if it lives up to its promise ( and is looking like it will) is going to be a great game...a storyline!! A good one !! For me its what makes a game different and will hold my interest.
“We've been entirely focused on the game itself, and a lot less concerned with trying to "innovate" in business models.”
If the solution to the problems with current MMO’s were their business model then they would all only need to change their business model and all those problems would disappear. But that won’t sort out a jaded player base tired of the same old format or the over saturation of the MMO market. I was glad to here that from the Rifts team hopefully other software teams take note: you can adjust your business model all you like, unless you have a good game that will not help at all.
“On that same note, stacked up against the ever-growing crop of subscription games that turned F2P”
I guess the interviewer is lumping in hybrid models like DDO and Lotro with straight F2P conversions? When will they get the idea that the Turbine Model and GW are not F2P?
I think STORwill be our best chance of a new MMO experience. But I am putting my money on Rifts and GW2 as being the new experience that you will still want to play after a couple of months.