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I thought by all the negativity around I think i should mention it. I promise that the price of 760 Dollars in that case quite accurate and if it is by all means by someone insisted to be profed I will send a link over a personal message, but in general have no interrest to advertise powerleveling for money.
Anyway what I actually wanted to say is that it is quite amuseing, that it costs 760 Dollars to get a charakter leveled from 1 - 30 and there is actually no offer at all for the levels after 30 and as well a limit of 4 hours in order to do efficent leveing for a day. By all mumbeling and moaning about SE it sure looks like their system works at least currently pretty good against guys that want to buy a level 30 Charakter.
Not to mention that it is not very helpful since the live in the game is way easier to have the skills of multiple classes. So basicly in combine with let us say 3 classes it would cost someone easily around 2280 Dollars to have a halfway decent charakter on level 30. Not to mention the long waiting time.
I guess no matter if we like or dislike how the current system works it sure is well against people that offer these kind of services.
Edit:
As a side note the price in WoW from level 1 - 80 seem to take 11 days and costs around 150 Dollars.
Comments
Most likely leveling is so costly because
1) There aren't many players buying the service, as the game isn't popular
2) Most places where powerleveling is done don't have powerful enough computers, and as the game isn't popular it's not worth investing to buy new computers for
If the game ever became popular, the levelers would develop bots etc. and buy rows of computers to run the game, then the prices would also drop. But I admit that the exp cap does limit the possible powerleveling speed.
or its possible that its just too time consuming for them to level as rapidly as they could in other games ?
Personally I have never seen the point of powerleveling, I eman you wouldnt plan a baby with your SO then pay another man to get her pregnant so you can jsut experience what its like to have a baby, and miss out on all that fun making the baby..
Yeah i went there
http://upload.wikimedia.org/wikipedia/en/a/ab/Norsefire-logo.png
There are a lot of RMT farmers in the game now. So much for SE's anti-RMT crap. Wonder what their excuse for no AH is now. lol
-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-
Proof of RMT'ers?
I know in FFXI you could spot them as the multitude of macro fishers, but what are they in FFXIV?
and the OP was about PL'ers not RMT, two different things tbh, one sells ingame currency for cash, the other levels up toons for cash
http://upload.wikimedia.org/wikipedia/en/a/ab/Norsefire-logo.png
1) It's a new game, much like money decreases in cost over time, so does PL services.
2) Leveling in FFXIV isn't as fast or easy as many other games, time is money.
Shadus
Correct.
Even player levelers want to be paid for fair labor.
1) They know what kind of a PITA it is to play FF14
2) They know how stubborn people have to be to keep playing it (I'll call them Perma-fans)
3) They are aware the grind is going to kill a lot of peoples drive to play the characters
This creates both the market for, and the economy for, high priced player leveling services.
I don't think they are going to get much business though. LoL
Hmmm.. maybe SE is charging for Player Leveling!!??? That would make SOOOO much sense of all this!!
OMG it all makes perfect sense now!! 9 )
"I'm not cheap I'm incredibly subconsciously financially optimized"
"The worst part of censorship is ------------------"
Proof of RMT'ers?
I know in FFXI you could spot them as the multitude of macro fishers, but what are they in FFXIV?
and the OP was about PL'ers not RMT, two different things tbh, one sells ingame currency for cash, the other levels up toons for cash
Prove of rmt in ffxiv? You see 10 lalafell with similiar names in autofollow multiboxed by 1 person I doupt that's your regular mmorpg player having 10 accounts 10 high end PC so there is your prove. Oh and I tried many servers and seen lalafall armies controlled by one person in all servers.
I admit that the prices in WoW are propably lower because of the pupularity of the game but alos the system of the game makes it much easier to bot and powerlevel. Yes it is propably why the focus is all on the endgame as all say, anyway it is not a discussion about x is better than y it is more of the mechanics. I sort of have a weakness for AI and outomated processes.
For example tehre are areas with easy to kill Mobs in Warcraft where you can be pretty save. In opposite it is pretty easy to die fast in FF14 if you ignore to much your envoirement at good spots to grind.
An other thing is that your equitment actually looses only fatigue when you die there and can easy be full repaired by a lot of armorer shops that are nearly anywhere.
Or the return stone that always works after around a half hour cooldown in opposite to the Anima that is easy used up when it is overused. Additional to that an easy post system that allows to transfer mone pretty easy ingame and several global chats that allow easy advertiseing from marketing.
However how player friendly or unfriendly these systems are, is a whole other story. I just find them in the case of being focused on used against RMT kind of effective.
I do no RMT and never did , you get me on the wrong food there. I mentioned the prices more as an indication how much harder or easier is to do things like that in several games and that I actually like the aspect that it is not that easy in FF 14 compared to some other games and at best case even not pays out at all to over tehse kind of services since I see RMT on a level with drug sellers.
I do no RMT and never did , you get me on the wrong food there. I mentioned the prices more as an indication how much harder or easier is to do things like that in several games and that I actually like the aspect that it is not that easy in FF 14 compared to some other games and at best case even not pays out at all to over tehse kind of services since I see RMT on a level with drug sellers.
No need for that you get them directly advertised over google without even effort to look for them or even ask them for prices or even ask them for requests. Aside of that for analysis you need some data and several protection against trojian software and spyware.
if liked I can even remove the prices and just say that that it seem to take much more effort because of the game mechanics than in other games to make illegal things. Anyway I respect your opinion and understand your point. I only think that if certain stuff is totally ignored it does not disappear it just tends to become more and more annoying.
I think we propably agree that we not agree on how these kind of things should be discussed. Else we propably end up to discussion both in circles since we both want to be right no matter who is actually right.
My main interrest is actually about what kind of mechanics can make RMT comepletly or nearly impossible.
There are armies of gil farmers in the game, and there's always going to be regardless of the precautions SE takes. It's good they're fighting RMT, but I don't think gameplay should ever be sacrificed for anti-RMT.
Are you just trolling with this? What server are you on? I've played since beta, and the last time I saw ANY bots was 2 the first week, I reported them and they were deleted later that day.
Square Enix is very good at fighting RMT, I'd say they are the best in the business, over zealous at times possibly but some people are in the school of thought that RMT should not be tolerated period.
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
On Fabul we reported bots (cave botters) and they were still there a week later. They finally went poof.
Next day they were replaced with more bots.
There is a list elsewhere(ffxivcore I think) of tons of bots on tons of servers.
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The power levelling bit confuses me. When you have the One-Time password and all that...how does it work..meh. Either way I'm sure there are actually people that pay it.
Drop the next-gen marketing and people will argue if the game itself has merit.
I once saw recently by myself a kind of Lalafel group that looked all similar, some meant that it was multiboxing, but it looks to similar on several servers. *sighs*
Anyway this far I sort of have my doubts that botting will work to easy on higher levels, take alone the nice monsters that sometimes appear after a while in the areas. Not tomention that a lot of things are controlled from the server side and not like in other games from the client side.
A bot that works good must be able to easy notice agressive strong monsters, constantly make constantly check for the item status. Not to mention that he would need slightly different strategies against certain monsters and the ways to repair items and that if you ahve nobody their to repair your items it would create a high repair bill to well grind constantly. I mean it is sure not impossible to build something, for that is humanity to creative, but I mean if a bot is actually useful to use I would that bot propably prefer to several players as a partner . :P