This game is in no way whatsoever adaptive. You're going to be stuck doing the samething over and over for your entire duration of the game unless you're Korean and know how to abuse certain glitches.
The thing is you don't have to play that way.
After reading your post I logged in with the express mission of not repeating some sort of litany of moves. I also did a few things that I usually never did. For instanced, I actually used "block" as I really never used it. I also started grabbing opponents and throwing them. I then made a concerted effort to pick up surrounding debris and use it more in fights.
In the end, I think that is what this game is about. It's not about figuring out a certain order of moves and then repeating them ad nauseum but more about allowing players to mix it up a bit. That's where the real fun is.
Can it get old? well anything can get old. But as I prefer this type of combat over cliking on mob, spamming skills and then repeating (I prefer hack and slash oblvioin combat with options within that combat) I find this somewhat refreshing.
Still, there is repetion and I would say that if a person is obssessive compulsive about gathering the best gear, leveling up in quickly, etc, they might burn themselves out.
Grabbing some friends and beating the heck out of things with a 4 x 6 for a little while can be fun. As long as one doesn't allow themselves to rush headlong into playing this game like an mmo but like a hack and slash diversion, it should be ok.
As far as nothing being adaptive, well most games don't have adaptive mobs or there is very little in the way of mixing it up.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
It says NA, Canada and Oceanic... I'm in Australia.. Thats Oceanic but I'm locked out... durrrrr If they can't even figure where Oceanic extends to ... this game = fail
This game is in no way whatsoever adaptive. You're going to be stuck doing the samething over and over for your entire duration of the game unless you're Korean and know how to abuse certain glitches.
The thing is you don't have to play that way.
After reading your post I logged in with the express mission of not repeating some sort of litany of moves. I also did a few things that I usually never did. For instanced, I actually used "block" as I really never used it. I also started grabbing opponents and throwing them. I then made a concerted effort to pick up surrounding debris and use it more in fights.
In the end, I think that is what this game is about. It's not about figuring out a certain order of moves and then repeating them ad nauseum but more about allowing players to mix it up a bit. That's where the real fun is.
Can it get old? well anything can get old. But as I prefer this type of combat over cliking on mob, spamming skills and then repeating (I prefer hack and slash oblvioin combat with options within that combat) I find this somewhat refreshing.
Still, there is repetion and I would say that if a person is obssessive compulsive about gathering the best gear, leveling up in quickly, etc, they might burn themselves out.
Grabbing some friends and beating the heck out of things with a 4 x 6 for a little while can be fun. As long as one doesn't allow themselves to rush headlong into playing this game like an mmo but like a hack and slash diversion, it should be ok.
As far as nothing being adaptive, well most games don't have adaptive mobs or there is very little in the way of mixing it up.
Careful , once you start grabbin and smashin its hard to stop ...Great time , fast fun ... but an 8of 10 nahhhh 7 at best
Careful , once you start grabbin and smashin its hard to stop ...Great time , fast fun ... but an 8of 10 nahhhh 7 at best
7 could work. It really depends. It is shallow but I find it fun. I couldn't play for a whole day though unlike some mmo's.
I would say if one wants a game they can lose themselves in it's not that game. At least for my tastes. If one wants to play a lot it would be a 7. If one wants to just log in and do a few missions, beat the heck out of a few thigns and log off, you know " quick fun", then it could rise to an 8 just for fun factor. No more really.
If one is looking for an mmo then it just can't compare.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
The combat does have a bit of excitement at times but when MMORPG.com gives out an initial 8 one has to wonder what really is behind the rating.
Even if this is a F2P it should not even be close in ratings to other more established games. Let's see an "8" in my eyes mean that this game is borderline must play.
Maybe this is what the market is becoming, something that has a vision of fast paced mechanics and eye candy. But until depth of the entire concept is brought to indulge the masses for the long term, I have to disagree about the current rating.
Let's be honest as F2P it might be an 8, however for any serious rpg fan this should be no more than a 6 on the scale.
Great to try, and Great to play for the short term but the biggest issue I have is the substance.
The combat does have a bit of excitement at times but when MMORPG.com gives out an initial 8 one has to wonder what really is behind the rating.
Even if this is a F2P it should not even be close in ratings to other more established games. Let's see an "8" in my eyes mean that this game is borderline must play.
Maybe this is what the market is becoming, something that has a vision of fast paced mechanics and eye candy. But until depth of the entire concept is brought to indulge the masses for the long term, I have to disagree about the current rating.
Let's be honest as F2P it might be an 8, however for any serious rpg fan this should be no more than a 6 on the scale.
Great to try, and Great to play for the short term but the biggest issue I have is the substance.
But I think that's what I mean when I and others say that one must judge it on what it is as to what they want to be.
for instance, yo usay " for any serious rpg fan this should be no more than a 6".
and I would respond "why are you evaluating it as a role playing game when it really is more of a hack and slash combat game".
I mean, there's not much here for a one to really assume any role in the terms of character.
You literally have a small town square where one can go to the docks. There are several docks that allow people to do certain missions and then you are on a boat, your characer does a jaunty farewell of some sort and then you are in a linear dungeon.
It really is a pick up a piece of rubble and throw it into the oncoming rush of enemies game. No more or less. Based on that 7 or 8 works fine.
It can't really do more than that and if one takes what it is aiming for away from it I would say it's a 4 for good art design and visuals in an online game.
Heck, Guild Wars has more of a world than this game.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Before reading this review I tried it out last night. I'm not into asian style MMOs and their very similar character animation styles either. I also didn't care for the static NPC rooms with the selection tiles. Despite the "spoken" english you could still tell it was just off.
Bottom line sadly this game didn't swing it for me. Just not into asian style MMOs and I disagree on the 8. There is a lot to like in this game but I think it deserves a 7 or 7.5 at the most.
The worst part about this game is the insane lag. This game uses some wierd hybrid peer to peer setup for the instances. So once you leave the dock you are basically running off of the group leaders PC. If that person gets disconnected you get booted back to the docks mission failed. The lag has made the game unplayable. This game was made in korea where they have 50 million people jammed into a few major cities that have very good average internet speed. I guess this might work there but in north america where the distances are so great and the average ISP is not that great this game fails badly. You can play it solo fine but in a group forget it.
Your basic group is 4 people and raids are 6-8 now i think they max 10. Unless they complately rework the system so that the instances are hosted server side this game doesn't have a chance. They restricted IP's outside of the US and Canada but we all know how easy that is to work around. Don't even bother with this mess at this point you will only be frustrated.
The content is super easy and you can get through it in a few days. They take 2 months between updates so you find yourself repeating the same tired instances just to get tiny amounts of ability points. I was planning to play this until GW2 got released but I can't do it its's just a mess.
First off, giving such a shallow game an 8 is rather stretching it a bit don't you think? Not to say it is not fun to play initially, but it gets olds fast.
Suggestion, every time you get on a boat check your connect speed to the host because whoever started the boat is the host. If you don't have a decent connection to them (displays on the party window) get off the boat, you are just wasting your time. Some people out there with really bad connections.
It is a cute game though, just that it is more or less an updated Diablo without as much content. You should expect more in this day and age.
I totally agree Oz. For a day or so after the game is maintained the connections tend to be pretty good. After that, they get worse and worse. The Korean version resets once a day to deal with the problem. Why they don't do that in the NA version I have no idea.
The lag gets so bad some times that the game is literally unplayable(group wise). I have a 22/4 meg connection, and have no problem playing any other game that I've tried. I'm quite surprised that Bill didn't mention that in his review. Its a rather important detail.
Another point is the game feels a bit unfinished in its current state. Only three of the five characters are available, and a lot of the gear(armor and weapons) has yet to make it into the game(plate and giant shields come to mind).
One of the main down sides is the peer to peer system they are using, instead of dedicated servers. While that may work well in a small country with an advanced tele comm system(Korea or Japan), it doesn't work all that well in a country the size of NA with a less well developed tele comm infrastructure.
Over all a good review, but I'd not have gone as high as 8 due to the peer to peer system and the unfinished nature of the games current state.
There's no way to jump in Vindictus. It's a disadvanced.
That's a pretty weak reason to say that, but there is a seperate version in korea called XE or something, that allows jumping, but as a result the air combos make the game even easier.
The game is not as awesome as I had hoped after waiting over a year for it, but if you have the attention span to play multiple games (not at the same time obviously) instead of just one (which a lot can't seem to do judging from all the token complaints) then it is pretty great.
Started in the Early Access Beta, but still jump in atleast once or twice a week, and that's more than I can say for other online/mmo games which get a month tops before I never want to play it again.
I dont see an 8 rating as being that unrealistic. Honestly this is the best F2P game ive ever tried and it is inovative compared to even P2P games in terms of combat in the mmo genre. Inovation in the genre when well executed should be worth something. It isnt the best game ive ever played, true and it does have some technical aspects to it we would prefer to be different. But its pretty damn good for free. People coming on here expecting a seemless world with tons of content on a F2P game without a "must buy from" item shop need to set there expectations accordingly. Attacking it for not being perfect given what it is, is just silly.
Pricing model will always factor into rating. Sorry. That is just how it is. Being Free will and should adjust expectations a bit as would alternatly having to pay for something does.
The game is not an MMORPG and it's not even 40% complete. Lack of customization? You are playing the wrong game. If the game gets boring for you, that's more your problem than anyones. Sure, the game has cons, but it is free. You really can't talk shit on this game because it's either fun or it's not, either way it cost you 0$. The game is a hack and slash based around obtaining new loot and leveling up skills.
I can't believe people still complain about free shit. Do you go to addictinggames.com and run around probing games for cons? No, you play them and if they're fun you continue playing them. If they bore you, you stop. If you don't like hack and slashes, don't play it. It recycles content a lot, but if you're into just mind-blowing fun and fast paced action than play it.
Anyway, the game is no where near finished, they're releasing it in segments and they're very good at listening to the audience's requests. If you're looking to play Vindictus 14 hours a day, you're going to get bored. But if you're a gamer by even the shoddiest definition, you'll enjoy having a free and fun game to play 3-4 hours a day. And you won't feel behind if you choose to not play it at all for a bit.
The classes are unique, the gear is amazing, the boss fights are fun. Scythe Evie is easily one of the best class designs in the past decade and it's a blast to play. You can effectively play the game 4+ hours a day everyday without ever spending a penny, yet you will never be left behind or alone in the leveling. In the end, the game is free. The game is fun. And haters will hate on that which doesn't agree with their opinion.
Most of the nay-sayers on here are probably people who don't even know what they want from a game anymore. Calling this game shallow is nothing more then saying cutting the bull$h!t. So you don't have to run around town then run 20 mins to find your quest mobs then run back and then run back out to get a set of herbs then run back? I am fine with the shallow gameplay then cause obviously the normal questing and gameplay systems aren't what people want either. I chalk it up to people just never being pleased.
This game is definitely an 8/10. Anyone who rates it lower is either a.) Forgetting it's F2P, or b.) An RPG purist.
I haven't had this much fun in an F2P or otherwise MMO in a while.
- Tryken/Ryan
How would it being F2P have anything to do with it's rating? Infact this makes me thing the game is average, but simply worth a 8 because it is F2P.
A lot people factor in price when it comes to opinions. The fact that Vindictus is the quality of a game that it is and that is F2P does make a difference to a lot of people.
This game is definitely an 8/10. Anyone who rates it lower is either a.) Forgetting it's F2P, or b.) An RPG purist.
I haven't had this much fun in an F2P or otherwise MMO in a while.
- Tryken/Ryan
How would it being F2P have anything to do with it's rating? Infact this makes me thing the game is average, but simply worth a 8 because it is F2P.
A lot people factor in price when it comes to opinions. The fact that Vindictus is the quality of a game that it is and that is F2P does make a difference to a lot of people.
True, and as a cooperative multiplayer rpg, as GW2 will be, I cant fathom how an extroidinarily designed CORPG like GW2 can be distinguished in its level of exquisite breadth and depth of game-play, within a point of 1 or 2 between it and Vindictus.
So one means to tell me that when GW2 is reviewed as a 9 or 10, that all that stands between it and Vindictus will be 2 points?
Comments
The thing is you don't have to play that way.
After reading your post I logged in with the express mission of not repeating some sort of litany of moves. I also did a few things that I usually never did. For instanced, I actually used "block" as I really never used it. I also started grabbing opponents and throwing them. I then made a concerted effort to pick up surrounding debris and use it more in fights.
In the end, I think that is what this game is about. It's not about figuring out a certain order of moves and then repeating them ad nauseum but more about allowing players to mix it up a bit. That's where the real fun is.
Can it get old? well anything can get old. But as I prefer this type of combat over cliking on mob, spamming skills and then repeating (I prefer hack and slash oblvioin combat with options within that combat) I find this somewhat refreshing.
Still, there is repetion and I would say that if a person is obssessive compulsive about gathering the best gear, leveling up in quickly, etc, they might burn themselves out.
Grabbing some friends and beating the heck out of things with a 4 x 6 for a little while can be fun. As long as one doesn't allow themselves to rush headlong into playing this game like an mmo but like a hack and slash diversion, it should be ok.
As far as nothing being adaptive, well most games don't have adaptive mobs or there is very little in the way of mixing it up.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I can't really comment on the gameplay.
It says NA, Canada and Oceanic... I'm in Australia.. Thats Oceanic but I'm locked out... durrrrr If they can't even figure where Oceanic extends to ... this game = fail
At this rate when they finally get to review FFXIV It'll get a 15 out of 10.
Careful , once you start grabbin and smashin its hard to stop ...Great time , fast fun ... but an 8of 10 nahhhh 7 at best
7 could work. It really depends. It is shallow but I find it fun. I couldn't play for a whole day though unlike some mmo's.
I would say if one wants a game they can lose themselves in it's not that game. At least for my tastes. If one wants to play a lot it would be a 7. If one wants to just log in and do a few missions, beat the heck out of a few thigns and log off, you know " quick fun", then it could rise to an 8 just for fun factor. No more really.
If one is looking for an mmo then it just can't compare.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Be carefull this game is for Canada and NA only.
This game should had been a console game. This is all i had to say. Im waiting for Demon's souls 2 so il past. bye.
C:\Users\FF\Desktop\spin move.gif
The combat does have a bit of excitement at times but when MMORPG.com gives out an initial 8 one has to wonder what really is behind the rating.
Even if this is a F2P it should not even be close in ratings to other more established games. Let's see an "8" in my eyes mean that this game is borderline must play.
Maybe this is what the market is becoming, something that has a vision of fast paced mechanics and eye candy. But until depth of the entire concept is brought to indulge the masses for the long term, I have to disagree about the current rating.
Let's be honest as F2P it might be an 8, however for any serious rpg fan this should be no more than a 6 on the scale.
Great to try, and Great to play for the short term but the biggest issue I have is the substance.
But I think that's what I mean when I and others say that one must judge it on what it is as to what they want to be.
for instance, yo usay " for any serious rpg fan this should be no more than a 6".
and I would respond "why are you evaluating it as a role playing game when it really is more of a hack and slash combat game".
I mean, there's not much here for a one to really assume any role in the terms of character.
You literally have a small town square where one can go to the docks. There are several docks that allow people to do certain missions and then you are on a boat, your characer does a jaunty farewell of some sort and then you are in a linear dungeon.
It really is a pick up a piece of rubble and throw it into the oncoming rush of enemies game. No more or less. Based on that 7 or 8 works fine.
It can't really do more than that and if one takes what it is aiming for away from it I would say it's a 4 for good art design and visuals in an online game.
Heck, Guild Wars has more of a world than this game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Before reading this review I tried it out last night. I'm not into asian style MMOs and their very similar character animation styles either. I also didn't care for the static NPC rooms with the selection tiles. Despite the "spoken" english you could still tell it was just off.
Bottom line sadly this game didn't swing it for me. Just not into asian style MMOs and I disagree on the 8. There is a lot to like in this game but I think it deserves a 7 or 7.5 at the most.
I'm not going to play it regardless.
The worst part about this game is the insane lag. This game uses some wierd hybrid peer to peer setup for the instances. So once you leave the dock you are basically running off of the group leaders PC. If that person gets disconnected you get booted back to the docks mission failed. The lag has made the game unplayable. This game was made in korea where they have 50 million people jammed into a few major cities that have very good average internet speed. I guess this might work there but in north america where the distances are so great and the average ISP is not that great this game fails badly. You can play it solo fine but in a group forget it.
Your basic group is 4 people and raids are 6-8 now i think they max 10. Unless they complately rework the system so that the instances are hosted server side this game doesn't have a chance. They restricted IP's outside of the US and Canada but we all know how easy that is to work around. Don't even bother with this mess at this point you will only be frustrated.
The content is super easy and you can get through it in a few days. They take 2 months between updates so you find yourself repeating the same tired instances just to get tiny amounts of ability points. I was planning to play this until GW2 got released but I can't do it its's just a mess.
I totally agree Oz. For a day or so after the game is maintained the connections tend to be pretty good. After that, they get worse and worse. The Korean version resets once a day to deal with the problem. Why they don't do that in the NA version I have no idea.
The lag gets so bad some times that the game is literally unplayable(group wise). I have a 22/4 meg connection, and have no problem playing any other game that I've tried. I'm quite surprised that Bill didn't mention that in his review. Its a rather important detail.
Another point is the game feels a bit unfinished in its current state. Only three of the five characters are available, and a lot of the gear(armor and weapons) has yet to make it into the game(plate and giant shields come to mind).
One of the main down sides is the peer to peer system they are using, instead of dedicated servers. While that may work well in a small country with an advanced tele comm system(Korea or Japan), it doesn't work all that well in a country the size of NA with a less well developed tele comm infrastructure.
Over all a good review, but I'd not have gone as high as 8 due to the peer to peer system and the unfinished nature of the games current state.
That's a pretty weak reason to say that, but there is a seperate version in korea called XE or something, that allows jumping, but as a result the air combos make the game even easier.
The game is not as awesome as I had hoped after waiting over a year for it, but if you have the attention span to play multiple games (not at the same time obviously) instead of just one (which a lot can't seem to do judging from all the token complaints) then it is pretty great.
Started in the Early Access Beta, but still jump in atleast once or twice a week, and that's more than I can say for other online/mmo games which get a month tops before I never want to play it again.
I dont see an 8 rating as being that unrealistic. Honestly this is the best F2P game ive ever tried and it is inovative compared to even P2P games in terms of combat in the mmo genre. Inovation in the genre when well executed should be worth something. It isnt the best game ive ever played, true and it does have some technical aspects to it we would prefer to be different. But its pretty damn good for free. People coming on here expecting a seemless world with tons of content on a F2P game without a "must buy from" item shop need to set there expectations accordingly. Attacking it for not being perfect given what it is, is just silly.
Pricing model will always factor into rating. Sorry. That is just how it is. Being Free will and should adjust expectations a bit as would alternatly having to pay for something does.
Guild wars 2 is not going to be a CORPG like gw1. It's a persistant online world and a full fledged mmo.
hmm well its ok if you don't mind being restricted in so many ways. not for me.
The game is not an MMORPG and it's not even 40% complete. Lack of customization? You are playing the wrong game. If the game gets boring for you, that's more your problem than anyones. Sure, the game has cons, but it is free. You really can't talk shit on this game because it's either fun or it's not, either way it cost you 0$. The game is a hack and slash based around obtaining new loot and leveling up skills.
I can't believe people still complain about free shit. Do you go to addictinggames.com and run around probing games for cons? No, you play them and if they're fun you continue playing them. If they bore you, you stop. If you don't like hack and slashes, don't play it. It recycles content a lot, but if you're into just mind-blowing fun and fast paced action than play it.
Anyway, the game is no where near finished, they're releasing it in segments and they're very good at listening to the audience's requests. If you're looking to play Vindictus 14 hours a day, you're going to get bored. But if you're a gamer by even the shoddiest definition, you'll enjoy having a free and fun game to play 3-4 hours a day. And you won't feel behind if you choose to not play it at all for a bit.
The classes are unique, the gear is amazing, the boss fights are fun. Scythe Evie is easily one of the best class designs in the past decade and it's a blast to play. You can effectively play the game 4+ hours a day everyday without ever spending a penny, yet you will never be left behind or alone in the leveling. In the end, the game is free. The game is fun. And haters will hate on that which doesn't agree with their opinion.
Players who like the game will agree with an 8/10. People who dislike the game will disagree. You just can't beat opinions.
Most of the nay-sayers on here are probably people who don't even know what they want from a game anymore. Calling this game shallow is nothing more then saying cutting the bull$h!t. So you don't have to run around town then run 20 mins to find your quest mobs then run back and then run back out to get a set of herbs then run back? I am fine with the shallow gameplay then cause obviously the normal questing and gameplay systems aren't what people want either. I chalk it up to people just never being pleased.
This game is definitely an 8/10. Anyone who rates it lower is either a.) Forgetting it's F2P, or b.) An RPG purist.
I haven't had this much fun in an F2P or otherwise MMO in a while.
- Tryken/Ryan
Maybe you are right.
However, you still need proofs to prove it.
If that, i'll try some day. And i think many ppl have the same idea.
How would it being F2P have anything to do with it's rating? Infact this makes me thing the game is average, but simply worth a 8 because it is F2P.
A lot people factor in price when it comes to opinions. The fact that Vindictus is the quality of a game that it is and that is F2P does make a difference to a lot of people.
True, and as a cooperative multiplayer rpg, as GW2 will be, I cant fathom how an extroidinarily designed CORPG like GW2 can be distinguished in its level of exquisite breadth and depth of game-play, within a point of 1 or 2 between it and Vindictus.
So one means to tell me that when GW2 is reviewed as a 9 or 10, that all that stands between it and Vindictus will be 2 points?