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I want to ask everyone who says WoW is easy if they have killed any of the content... 12/12 HM in ICC (with or without the buff) or Ulduar/Naxx/Sath3D (When it was fresh) have any of you done any of this? I would assume not because most of the population of WoW has not killed HM LK... I realy can't stand when people say the game is easy but have not even realy played it. I think everyone should take a step back before they call carebare because YOU have not done it so YOU have no right to judge.
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Carebear. It's a "Rawr!" bear.
I can not remember winning or losing a single debate on the internet.
My only issue with WoW is that many of the encounters are essentially dance routines. Once you learn the routine, it's not challenging. This isn't limited to WoW though, they are just the biggest target.
I can not remember winning or losing a single debate on the internet.
No I'm not a judgemental dbag. I don't talk about EvE because I don't play EvE.... I don't talk about GW because I don't play Guild Wars. Everyone seems to talk about WoW but they don't play WoW.
Thats actualy a good point and I could see how that could be unapealing to some. Not all the fights are like that. I get your point though.
most people play for the first 30 levels and because they have not fought a beastly dragon yet or some freakish orge its easy.
Sorry but i'm going to call it "CareBear" and i have played it and done the 10 man normal and hard mode several times. It's the same old routine as any other boss raid in any mmo out there.
The avarage bosses killed in ICC HM is 6/12. Half most of the 12 Million players kill Half... Most of the guilds in the world have not even killed 25man LK at 30% buff, now take away the buff and see what you got. Yogg0 is still hard with ICC gear.
Did not say it was easy, just boring and full of people that you do realy wish continues playing wow and never move to another gamen.
Whut.
WoW-heads are the first to claim it's the biggest game and that 'everyone is playing it so clearly it's awesome' and now they're saying no one's playing it so no one has the right to judge. So...which is it? Got news for ya, I don't play WoW, but that doesn't mean it's because I never tried. WoW is one of the biggest gaming phenomes, the majority of online games have at least given the free trial a try. I played a bit more than that, around the time Burning Crusade was released and a friend of mine was desperate to get me to come play with him. I tried but I just couldn't hang. It's really not for me.
Now, if it's for you, then that's spectacular. Personally I think these threads are no better than the ones that defame the game. But call a spade a spade; WoW is an easy game. That works for some, but not for all. There's nothing wrong with playing something that's easy if you're having fun with it. But don't blind yourself to what it is. You need only pick up nearly any other game to realize how easy you have it with WoW.
As someone else mentioned, there may be a boss or two that is "challenging", and I stress the quotation there, but is that really enough to say the game itself isn't easy? Play Guild Wars, DDO, Lineage 2 (yes, the grind is irksome, ignore that part for now), or Aion and you'll understand what challenging truly is. Clearly you've never stepped outside your WoW comfort zone, so just as you're saying those who shouldn't play WoW shouldn't judge, you should probably try another game before you rush to its defense.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Something just occurred to me. Why would this make it Carebear? I thought that was more a reference to the PvP (or lack there of) than anything else? Assuming the raids are boring (even if they are initially challenging), this doesn't make the game Carebear, it makes it boring. If you don't like the Carebear aspect of a PvE server, you can play on a PvP server.
Also, I lied about the dance routines being my only issue with WoW. I've reached the point that I can't play the game without seeing artificial barriers to progress. Things that make you wait and watch a clock rather than force you to work harder. This may or may not actually be the case, but if definitely feels that way while I'm playing. Or it did. I stopped playing because that wasn't fun. But I don't think that makes it a Carebear game.
I can not remember winning or losing a single debate on the internet.
I played FFXI for 6 years. I played Rakion for 2 years and I played Everquest for a year and half. All very good games and intial 1-max is a bit more diffcult but none of their endgames are even close to WoWs Everquest 2 every other pull the boss bugged out and it was a wipe. FFXI mostly was all kiting and healing not realy alot going on.
LK Heroic 25man 2.9% of all Attempts are succsesful
Sindy Heroic 25man 18.2% of all attempts are succsesful
Deathbringer Saurfang Heroic 25man 49.32 of all attempts are succsesful
and every other fight is about a 40% wipe 60% kill ratio
Crusaders Coliseum
Northrend Beast Heroic 25man 26.6% kill them
Lord Jaxx 43% kill him
Twin Valks 38% kill him
FC kill 36% kill him
Anub 7.7% kill him
Ulduar is worse than ICC or ToC... and these percent are done after ICC gear... so people are still failing at "Easy" fight.
What is this carebare? some kind of endangered species?
Bite Me
LK Heroic 25man 2.9% of all Attempts are succsesful
Sindy Heroic 25man 18.2% of all attempts are succsesful
Deathbringer Saurfang Heroic 25man 49.32 of all attempts are succsesful
and every other fight is about a 40% wipe 60% kill ratio
Crusaders Coliseum
Northrend Beast Heroic 25man 26.6% kill them
Lord Jaxx 43% kill him
Twin Valks 38% kill him
FC kill 36% kill him
Anub 7.7% kill him
Ulduar is worse than ICC or ToC... and these percent are done after ICC gear... so people are still failing at "Easy" fight.
I bet they aren't repeatedly failing, they are failing and then giving up, never to go back.
I can not remember winning or losing a single debate on the internet.
You got me, I don't play WoW... now. I did play it a couple years ago. I got in a good guild, raided, did BG (never could get into it). I played it, I found it extremely easy, cartoonish and I quit. I can't even remember half of what I got accomplished ingame because it never made an impression on me. I don't play games because everyone else plays them. I play games that I find fun and exciting. I find WoW easy and carebearish, so I don't play it. If you like the game, great! Play it, but I'm intitled to my opinion regardless if you or anyone else agrees or not. It is easy, it is a carebear game. My opinion, deal with it.
If people making fun of your chosen game makes you this upset, you might want to look into the mirror and examine what stares back at you. It's a game, it's no big deal if people hate it. The world will continue to turn, the sun will rise in the East every morning. I assure you, you'll be ok if your game is called a carebear game.
You have actualy played the game it is carebarish to you you stated it as a opinion. People around here state it as a fact, and the fact is the numbers show its not easy when 12million people can't even get a better then 50% avarage on most of the fights....
can you bare the care?
On topic: I totally agree with the Topic starter, other than that he got the word "carebear" wrong for some reason, Or Ofcourse I am missing something. But Regardless of that, I'm on his ship!
"You resist. You cling to your life as if it actually matters. You will learn."
Been playing since beta and I have to say overall the game gets easier and easier. Sure, mmo's in general aren't hard per say but WoW makes it a bit too easy on some things aside from arena and HM's like the Op mentions. Those do take at least the slightest bit of skill to attain. But let's face it, every game has a vast majority of people who do not know how to play the game regardless of how easy it is. And most people do not care to put in the effort of doing these achievments on hard mode because most find it tediously boring. Running the same instance alone over and over and over is mind numbingly boring to most people ... so I find it no surprise that not alot of people have completed those achievments coupled with the above comments I made.
On a more serious note my 4 year old can play my toon in 5 mans ...
Saying it's an easy game isn't the same as saying everything in the game is easy.
What most people experience is easy.
Playing | GW2
Wanting | Pantheon
Watching | Crowfall
Retired | WAR, Cabal, MO, CO, SHK, WoW, FFXIV: ARR
Game's difficulty is the overall challenge of the game, not the ultimate challenge offered by the game. With the exception of most recently released raid instance and PvP, WoW does not offer much challenge. Players get the best results by seeking out the mobs/instances they can breeze through without any difficulties or slow-downs, and doing anything challenging immediately slows down your progress. With the exception of end-game, failing because the content was hard has become rare. That makes WoW an easy game.
But I think carebear is PvP related term, and should not be confused with easy/hard game.
EDIT: I love WoW. But I've recently played Wizard 101 and I think that Wizard 101 is harder game than WoW /EDIT
Most Americans also poll incorrectly in relation to information on their own government, including data and facts about their own current officials.
That is to say, the average person is neither skilled nor bright. The game is easy, it's not the game's fault if people are generally just bad.
EDIT: And yeah carebear is pvp specific, not sure why it was used here...
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
Dude, numbers may not lie, but the methodology of getting them can be questioned and the interpretation can yield different answers depending on how you view them. For example:
How many unique accounts have actually attempted those fights you mentioned earlier? If 50% of the total population has never attempted the fight and 50% of the total population has been successful, then you might say 100% of those attempting the fight have been victorious. Just an example.
Other questions that can be asked to bring into the question those numbers:
How many people actually consider themselves raiders?
How many people have limited play time?
How many raid on a regular basis?
There are more questions that could be asked. What it really comes down to is personal opinion on this or any game. If people state things as fact, they are actually overstating their opinions. If you like the game, great! Play it and enjoy it, because that's what its all about in the end. If you love WoW, then play it and play it well. Those of us that don't like your game are in the minority of gamers, and some can't stand the fact that they aren't in the majority. Most that hate WoW are your hardcore players that want corpse runs, XP loss and for games to go back to what EQ was... a job. They are a niche and have never liked that fact. Don't worry about what I or anyone else thinks, play the game you love and ignore the rest of us.
Oh, and if you haven't figured it out yet, the pop here would bitch if God appeared to them and gave them a $50,000 gaming rig and a lifetime sub to every game that ever came out!
you keep spouting low % as proof of how hard it is but i bet most just don't care enough about raiding to ever even bother.i played off and on for years before i quit, i tried raiding out for a few months before i quit, and that was only because i was on a temp lay off from my work and was bored. but when i was working i had no desire to raid at all and i know i wasn't the only non-raider to play the game. your low % would only matter if a vast majority of wow players actually raided, and even then just because 12 mobs out of how ever many thousands of mobs there are in the game total doesn't make it a hard game. most of us are talking about how easy the game is to level in, and they're just making it easier, its sickening.
i just started playing again after a few years off, in cata the main point i wanna play is all the new lowbie stuff to do. started over completely on new characters, noticed all the mobs in the starter areas are all non-aggro. like level 4 mobs was too hard before? get my NE mage to a familuar cave with furblogs to get feathers, as soon as i enter the cave i get some side kick i didn't even want but can't refuse following me around killing stuff for me. they also had Rageclaw (named for a quest) locked behind a door now also so it couldn't attack me till i was ready, when before he wondered around down there. completed the quests and forgot the one turn in was in the cave went back in and that same side kick still appeared to kill for me even without the quest for in there. it just shows up everytime you enter the cave to help (do it for you) even tho it was never needed before.
I tend to enjoy WoW because I'm not challenged at every turn. I believe that anything players are required to do on a regular basis (questing and dungeon grinding) should be easy whereas the end result (raiding) should be a bit more difficult. WoW tends to fit this mold perfectly. I'm not frustrated and forced to take my time on regular day-to-day tasks, yet I can get a challenge out of the game if I want it.
I do, however, hope Cataclysm makes the new heroic dungeons a bit more worthy of their namesake. WoTLK's heroics were difficult for about the first two or three times you ran them and afterwards, you had enough gear to faceroll almost anything they threw at you minus a few bosses and parts of Halls of Reflection.