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I simply want to know what you don't want to find in the beta.
1. Personaly, I don't want everyone to have trouble downloading the game same day at the last minute.
2. Long queues would prove that they were unsure about their NEW server engine and did not allow too many people in.
3. Sync problems between their different servers causing latency issues (1 server for mobs, 1 server for items, 1 server for npcs, etc...)
4. Extremely low FPS due to crowded areas, that would turn off a lot of people, like in Aion (try to raid a Fortress)
5. Boring game start.
Comments
I've developed this super competitive and no-excuses feeling about Trion; that they (Trion Leadership) will not accept more of the same and mediocrity.
I'm trying to convey that I dont think that 1,2,3, 4 or 5 is going to happen at all. Trion, if my suspicions are correct, would not have invited hundreds of players into their pre-commercialization beta stage, essentially it's a stress-testing, dotting the "I's" and crossting the "T's", and marketing stage of their project plan.
But to answer more in-line with the subject, I dont want to hear that the npc cities can be littered with personal stores of characters sitting on a stool or turning into an anime kitty spamming 'wares for sale'.
I so much agree with that
https://i.imgur.com/Dc8dU3M.png
I agree with Cik_Asalin. It is something that seems to happen a lot...
Put through the personal paces of my crippled fingers.
There is no word in any language that adequately describes how much I agree with this statement.
Personal stores not only flood local chat channels and cause fps lag, but they allow people to AFK for hours without being kicked off the server, which means people who actually WANT to play during peak population times have to sit in server queues and wait.
Never argue with an idiot. He will drag you down to his level, then beat you with experience.
I don't want to hear, " This game is phenomenal! It's exactly like WoW!"
I don't want to hear, " I just got done questing to level 20, it took about an hour."
Other than that I'm pretty open.
Here is a link to an English dictionary. Have a browse, I'm sure there's one somewhere.
Put through the personal paces of my crippled fingers.
shit, looking at the OPs post you would have thought this isn't a test but instead the release of the game
True that. I'd be more surprised if we DIDN'T see the things listed under the OPs concerns. Even on release, it's asking for a lot. This is a beta, I expect issues.
I hope they make the levelling time faster than the average mmo like GW2 is planning to do. I mean no insane levelling curve at higher levels. Trying to get my WoW char to 80 is more like work than play LOL. Although this could be difficult to determine from beta as xp can be tweaked easily!
oh dear god, stop now, just stop.
Simple. That people aren t actually testing it and thinking it s the actual games release. Just test it people, anything that is wrong report it and hopefully it s fixed.
You do realise that those are just the hopes players are having for this game? Also, this beta is mostly for stress testing and to get information about thousaind of different pc specs.If they actualy wanted you to test the game they wouldn't give you only 3 days days and an 1-20 lvl limitation.
So, to the people that got into the beta: go out there enjoy the game, have a free preview of it and hope you dont have any performance issues with your computers, otherwise you have to spend most of the 3 days playtime in the beta forums, trying to find a solution, to be able to play.
Hmm... nope. Nothing in there. What language shall i try next, oh wise and refudiated one?
Never argue with an idiot. He will drag you down to his level, then beat you with experience.
I'm sure there is definitely a word in inuit that would suffice.
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I think the worst thing would be to find out rifts are just gimmicky mobile PQs.
Drop the next-gen marketing and people will argue if the game itself has merit.
This statement made me sick.....literally. If you think leveling to 80 in WoW was difficult, please quit MMO's forever because your the customer base that has ruined my favorite genre of games, thanks.
lol, i hear it takes all of 60 hours to get to 80 in wow these days with a mediocre power level.
back in eq1 we had to grind for 60 hours to get one level!
That it's been rescheduled to a later date.
He who keeps his cool best wins.
i don't want to hear about how much the game wont work for you. about all the bugs you are experiencing. basically any normal problem you may and more than likely run into.
Yea, seriously, leveling is amazing when it's challenging and requires time. I'd much rather spend time getting to know my class, and meeting new people in the game than eazymode(ing) to the highest level and best gear. When I actually get to max level I want a whole new experience to embark on. The speed rush to get max everything is what ruined WoW, and like the other guy said "my favorite genre of games."
Not trying to down you or anything, just attempting to share my PERSONAL OPINION.
Playing:
Lotro
Have Played:
EQII,DAOC,SWG,COH,EQ,DDO, Lotro,AoC, EvE,Guild Wars,
Silkroad Online,Aion,and WoW
Favorite of all time: WoW
Waiting on:Swtor,Gw2, and Tera
That I'm not in it!
The level cap is only 50, so there are less levels. It may simply take longer between levels. I'm honestly rather torn on which system I prefer. On one hand, I enjoy the quick leveling pace of games like EQ2 and WoW because I like the feeling that I'm making real progress with my character each and every day I log in, unlike in Everquest where a day or two was nothing compared to the time it would take to level from, for example, 55 to 56. On the other hand, however,sometimes I prefer a game with a lower level cap and lower XP rate. I think it's mainly psychological in that for a lot of players, grinding 80 levels seems like a lot of work, though that isn't always the case. Most of the time, it's the same amount of grinding either way you go. A higher level cap just tends to reward players for their progress a bit more frequently.
One thing I hated about WAR was that the level cap was only 40, and combined with the relatively low XP rate (when compared to WoW and other games), I felt like it was taking forever to see any real progress in leveling, even as early as the high teen level range. There's only so many times I can run scenario PvP and partake in WAR's lame PvE before the repetition catches up with me. Never felt like WAR did a great job of masking the grind, so the slow leveling pace made the game feel all the more repetitive.
As long as the system is fun, it doesn't matter how long it takes to get from Point A to B, even if that's only one level. I played EQ a lot and while I have a deep shade of red glasses for them, I can honestly say that the leveling speed was OK because the journey was fun.
He who keeps his cool best wins.
If you guys could stick with the main subject?
https://i.imgur.com/Dc8dU3M.png
they are waiting until that day to allow downloads ( and it is appearing to be so ) .. so with everyone downloading it at once it will take forever , and a day wasted just to download.