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Well, as i got into beta recently i thought about sharing my impressions with you guys. I've read a couple of previews on different mmorpg-sites and i'm wondering if those guys played some different game i did. Anyway. here we go:
- The translation is poor. How poor? '2 Gramatical errors on the first loadingscreen' -poor
- The engine is a magician. It tricks you into believing it looks good. Granted, the effects and the water looks nice ( thanks to direct x) on the other hand though, theres the low polygon count of the game.
- Auto-Run. Its there, its nice.
- Supposedly European-Medivial themed. Well, if everyone was on acid at that time...that statement might be true. Everything is so colorful and 'glowy' it just kills the immersion. PW said they developed the game with western audience in mind. Well thats either a lie or they have no clue about western culture.
- Animations. During character creation i had to picard-facepalm so much it hurt. The animations are horrible, just horrible. Everything runs on rails, jumps on rails and is generally robotic. You can clearly see that those anims werent made by motion capturing. Not using motion capturing is fine aslong as you have an talented animation artist, wich fw has not! If i had to describe the most basic problem it would be the head/face motion, its basically not moving. The whole body seems to rotate and spin while the face just stares to the front. ( I recommend picking a rogue during character creation to see what i mean).
- The story. What story?
- The grind. The first few lvls are easy. Go kill something, go get something etc. But you still get the feeling youre grinding. Why? because you dont care for the story, because the world feels lifeless and uninspired, because the evil mobs you've just been asked to clean to free a farm are respawning literary in your face.
- PvP. I cant imagine anyone would want to pvp in fw, you character moves slow and unresponsive so fights would consist of just standing around and spamming skills.
Overall in its current state its a bad game. Pw certainly has better games in its portfolio like Pw and Jade dynasty.
Comments
If you want a fun game with great pvp and surprisngly deep class/currency/soverignity systems then you should give Heroes Of The Three Kingdoms a try..
It's my favorite game from PWE.. Unforntantley PWE has been introduceing more and more patches into the game makeing the earning of in game currency and cash shop more dominant.. But it is still easily played completley free and the cash shop items are only really fashion.. Thats one thing i think PWE did great on HOTK was it's cash shop.. Everything is reasonable priced and nothing is really game breaking and all of it can be obtained in game thru quests or other players saleing it for in game currency as reasonable prices.
With that said i'am only interested in Forsaken World because i think Perfect World Entertainment has very good customer support, their cash shop currency is being sold at the 7-11 down the street from my house, and because of the 20-50+ person world bosses that are being promised in Forsaken World.. The game defiantly looks more like a PvE game then HOTK tho.. And that worries me because the best thing about Heroes of The Three Kingdoms is the fact that you can join a legion, fight over land, and earn taxes for keeping that land.. No system like that will prolly be out for Forsaken World.
Currently Playing:
Rift + Starcraft II + Gears Of War 3 Beta
I played FW and the game bored me to death, it felt just like the rest of the PWE games. Grind, grind, and more grind, as far as story telling goes: all of their lore is bland and uninspiring with the exception of HOTK. If you have played PW, JD or any other PWE games you are really not missing out on anything. Oh and there is no AH big deal breaker for me
Poor translation? Is that sarcasm? I can't really tell. Also. The graphics are good, don't know what you'e thinking. I personally enjoyed the game, but it does have some flaws that need ironing out.
I'm wondering if you and I played the same game, here.
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a F2P game being grindy, bland and forcethroating the cash shop
who would have guessed?
well, if you enjoy this kind of game then you probably never played a good mmorpg. I'm writing this to inform people that this game is subpar in every way. In case you didnt notice, PWE makes this their "next big hit" and people are more excited then ever. I'm trying to save you guys your money and your time.
And you are completely right.
I was actually really excited for Forsaken World. In my experience with F2P MMO betas, not much will change from beta to release so I do not mind judging this work in progress. This is pretty terrible, the worst part is how unresponsive the controls are. I mean really, PWE has been in this business how long? How do developers get away with putting this crap out? I do not understand why PWE continues to release the same goddamn game over and over and somehow, their biggest title is worst than the games they released before it, it's baffling.
i agree that cash shop in hotk is still reasonable priced and dont break the game; however, pwi has ridiculous cash shop prices like the consumable dragon something... i think is dragon orb, a 1 time use item for $75 just to make 1 weapon succesfully upgrade 1 lvl........ the most insane thing ive seen on mmorpgs
Thanks for the review. I pretty much suspected that it was yet another F2P grinder with too much gloss and no substance & fun factor.
Really the only F2P foreign game to-date (IMO) that has broken out of that cookie-cutter mould is Vindictus, where they actually (gasp) have a storyline, and the game is actually FUN to play to boot!
I found in playing the other PWE games that customer service was intermittently non-existent. I can't imagine that they cleaned up their act for Forsaken.
The translation is anything but poor. There are few translation errors, and they are few and far between. Of course, there is stuff that has yes to be translated, but that doesn't count. I counted only maybe 5-7 different counts of translation errors in different occassions, which is low.
Graphics are excellent when compared to other PWE games. Add to the fact that the system requirements are exactly the same as PWE games with worse graphics, and you got some impressive graphical abilities.
Kinda have to agree with you on the game setting.
Animations are standard MMO animations, but much better than you claim. There is spinning and stuff as you say, and while I have seen better, the best isn't much better than the animations in FW, and the worst I have seen are much, much worse.
There is a story, and it is an ok story. It isn't anything as gripping as Mass Effect, but its there.
Grind? What grind? I do nothing but quests and level fairly well. Either you are playing the game wrong, or you didn't actually get into beta.
As for PvP, that is a major complaint in the game, so as it stands, that is the only thing you got right in the entire "review".
The game is not perfect, but then again, its in beta. To expect anything other than a work in progress while in beta is stupid. It can get better, but as it stands, it will be a very good game when it releases. I think you are looking at the game the completely wrong way.
Since when is Tuesday a direction?
Or he found the quests repatitive?
Just a thought.
/Oscarian
[edit] typo.
I finally got my "coveted" beta invite and figured that instead of making a new thread, I'll just add my thoughts to this one:
For starters, I am not impressed.. To be honest, it plays just like a PWE game would. Sure they cleaned up the interface a bit, but the engine looks and runs pretty much exactly like their other newer games. The animations are nicely done, I'll give Kudo's for that, however much of the rest of the game feels like what I have been used to playing F2P games (especially ones from PWE)..
I noticed that talents dont open up till lvl 20, I am not sure how much talents can make people of the same classes different from one another, but to have so few classes and have some of them race locked (and gender) I didnt see enough customization in terms of role choices. Someone correct me if im wrong, but every class uses one type of weapon?
There seems to be a pet function, which I am sure probably plays out like PWE's other pet-featured games, the standard auto-route (which i'm sure item Mall will have item for fully auto mode), they have their daily events calendar (with the popular fishing contests from HoTK), the "blessing" which has become a staple in F2P's these days (get free items and xp after so many minutes have passed).
Now i DID notice some uniqueness to the game as well, the multitude of job professions (crafting classes) matches vanguard at depth. There are many to choose from, which should really do the economy good when it releases. I also found the soul collection thing refreshing, reminded me of Legacy of Kain - Soul Reaver games.
To be blunt, I can see how this game hot its hype from people who actually like and have played a F2P before.. But to say that this was a game made for the western audience is laughable. NOTHING there is western-like, even the models all have asian flair to them. I wil more than likely play this game when it releases because for a F2P it is pretty much up there in terms of quality (they actually put some THOUGHT into the world, not some crumbled globs of mobs in a randomized collection of maps like recently released LoMA), but I SERIOUSLY doubt this will get those western players who don't like F2P games to hop on..
So far to me, its by-the-book PWE F2P with enough quality to actually keep up with other F2P titles coming out these days. But i'm used to seeing pretty much all it has to offer, and would have wrote it off immediately had it not had those things..
This game is completely Outdated, from graphics, animation to UI.
Not worth trying unless you're a hardcore PW fan.
Just got invited to the beta, decided to take a quick look and it looks pretty standard. But outdated? How is this any worse than mmorpgs already out there? Very odd statement.
People who say PWE games are grindfest are lying and / or do not know the games well. PWE games are known for their daily quests / events. There are only a small amount of people who actually grind for exp, they usually grind for mats / money, but that isn't necessary either because of the instance farming (TT and Nirvana in PWI, for example). I've played BoI, HoTK, PWI and never had to grind in any of the games, this is why I like PWE games. FW will have similar events like BoI (and a lot of them!) so we don't have to grind in it, but I haven't tried the game yet, I'm not in Closed Beta. Not sure if they added the events already, but I'm sure they will be there when OB starts.
I want to reborn as a Sylvari.
Well, players are different, tastes are different as well.
Indeed, FW is a “standard” “medium” game. But I like it.
Translation, I guess it is not yet finished (I have a lot of text in Chinese). Let’s not forget that this is a beta and a closed one.
“Supposedly European-Medivial themed” Well, let’s be fair and do not forget that game developers are not Westerners. I laugh or start vomiting when I see how “realistic” Germans are presented in historical Hollywood movies (I am German). Compared with many other Korean and Chinese games there is an obvious attempt to address Western audience.
Animations. (“Everything runs on rails”; “The whole body seems to rotate and spin while the face just stares to the front.”). This often observed in MMOs effect has nothing to do with motion capture animation techniques. Online games are on the very limited traffic balance and often use simplified collision detection (PC/NPC interaction with other objects e.g. terrain details, note that FW mob, NPCs, other players’ models have no collision at all) and movement (horizontal, vertical) control: game engine moves actor’s pivot point (server tracks this), body pats’ animations created by an animator are of the “treadmill” type. I agree with you that it would be nice to have more facial animations (PC eyes and mouth are animated only in some occasions).
Story. There is an interesting IMHO story/background, but who reads numerous long dialogues?
The grind and mob respawning. There is noting extraordinary: nearly all MMOs have the same scheme. However, in FW it is possible to “combine” several tasks in one grinding run/battle (2-3 quests, plus drops, plus soul/pet hunt, plus leveling, an others.) I have two lvl40 (cap at the moment) FW characters and have never faced “serious” tedious grinding so far.
PVP. There are numerous “red” characters (PKers) running around FW, guild wars are also often. I do not like PVP chaos in modern MMORPGs, but admit that technically it is not so easy to combine “all in one”: arcade style detailed realistic “physic” combat with instant world, complex quest system, crafting, gathering, RPG elements, pets, mounts, guild base construction, etc having decent lag-free gameplay.
Overall from my point of view FW is potentially an interesting niche game, so to say a good f2p WoW clon, he-he. In case you like fantasy MMORPGs it is definitely worth to test it.
What you said at the very end is exactly how I feel. How do games come out now that are worse, have less features people want, worse controls, worse graphics, worse sounds, etc, than previous titles??? How long does it actually take to see and play what already exists, do some research, and make something with the best of what previous games already had, and add on "more" to that?. Personally, I think it's quite EASY. That's all I do as a software engineer and no one "taught" me that, it was common sense to me, so it's not like I don't know what I'm talking about... I don't get it.
If people designed, let's say, cars, or other products that were "worse", in general, than their previous iterations, they would go out of business very quickly. Why does this keep happening with MMO's then? Are consumers of MMO this, uhm.. I'm not gonna say it.
Not ONE single game can come out that's like an old school UO/AC/EQ (insert your favorite "original/early" mmo here), with updated graphics/sounds/music/story/animation/new features/etc? (I know this is subjective, but I'm going by what most reviewers and players are saying lately about MMO's these days, compared to old-school MMO's that started it all). Why is this so unheard of? Companies have been doing this for ages.. why is MMO development so ass-backwards?
I'm really happy with Rift, personally.. Unfortunately it's not out yet, so beta-testing when the beta tests are up is all I can do. (I'm disabled now, so gaming is unfortunately a big time-sink for me - not much else to do, in my current state). I was never a fan of such short CB cycles, personally, but I'm sure they have their reasons. I wish they would just move it into 24/7 testing to level 50 soon. The next beta states that only 3 more levels will be available for the next beta. I'm worried (I pre-ordered - very rare for me) that the high level game won't nearly be tested enough, although, the game is much more solid than most I've tested. Next beta for levels 1-30 only is on Jan 25th (I just checked), so that leaves 1 month to test levels 30-50, and all that end game content. That's not a lot of time.
Take care.
well FW is an F2P game and it got all the standards for a quite good F2P i think
the only thing i found broke is PVP...the one which collects more orbs owns the PVP
it do encourage ppl to run and play, but still ...even if u have ultimate gear,the guy with red hand(max orbs collected) can kill u without much ease.and also warrior class is broke too..quite OP
The game has interesting gear. That's about it's only selling point for me. I saw someone with a pink flamingo warhammer, pretty cool
The auto-route feature is pretty useful. Click it to autorun to destination, alt-tab and web surf.
I rather enjoy that some races have different starting areas, but that really just covers the first ~10 levels. I also like how the races are dramatically different than one another. (well besides the kindred and elves)
I've seen better F2P games (Allods) but Forsaken World isn't horrible.
Drop the next-gen marketing and people will argue if the game itself has merit.