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Hardcore grouping game in the extreme. Would you give it a try?

IhmoteppIhmotepp Member Posts: 14,495

This is the game. the world is so deadly that alone, you will die. Starting at level 1, you need at least one other player to group with you to accomplish anything. All quests, xp grinding, and even crafting require at least 2 players, and the more players, the better your results will be.

There are no solo parts of the game, period. No solo quests, no solo mob grinding, no solo crafting. if you can't find another player to join you, there is nothing for you to do that will advance your character.

 

 

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Comments

  • xBludxxBludx Member Posts: 376

    I wouldn't like such a game and I wouldn't play it because I want the option as to whether to group or not.

    However, there is no choice for me in the survey.  I can't conclude that you are an "idiot" from the third option because  I am sure that some/many people would like such a game.

  • CaliforunCaliforun Member Posts: 70

    The developer would have to implement a very streamlined and efficient grouping system otherwise the entire process to experience content would be incredibly time consuming.  Either way, I would try it only if it looked very appealing, sometimes you just want to log on and putz around on your own or with a single friend... it just seems like too unrealistic of a concept to have only group play and not mix it up.

  • IhmoteppIhmotepp Member Posts: 14,495

    Originally posted by xBludx

    I wouldn't like such a game and I wouldn't play it because I want the option as to whether to group or not.

    However, there is no choice for me in the survey.  I can't conclude that you are an "idiot" from the third option because  I am sure that some/many people would like such a game.

     

    OMG! you have a crush on Justin Bieber! image

    image

  • MykellMykell Member UncommonPosts: 780

    Couldn't see it working in a theme park mmo with levels but maybe in a skill based sandbox of some type. If you can only group there needs to be little to no barriers to grouping.

    Personally i'd rather soloing was allowed just make the incentives to group much greater. More xp, more loot, greater skill gain, more than 2/3rds the content is group based, whatever just give more reason to group up. As it is most mmo's seem to have more reasons to solo and very little group until the odd dungeon or raid.

  • DecadentiaDecadentia Member Posts: 464

    FFXI was like this in theory at the start (minus the early level restrictions etc)

  • GruugGruug Member RarePosts: 1,794

    I play MMO's so that I have the OPTION to group or the OPTION to solo. There is no way in which I would ever wish to be forced into having no such option.

    Let's party like it is 1863!

  • An open world game?  Absolutely not.  It sounds completely ridiculous to me that I couldn't get anywhere or do anything without other people to hold my dick while I piss.

     

    In a heavily instanced match making type game?  Possibly.  I play Global agenda and that is essentially group based.  At release it was literally impossible to solo.

  • OrdokaiOrdokai Member Posts: 35

    Does little pubescent Justin secretly long for a hardcore grouping MMO ? 

     

     

    - Ordokai

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  • tramsontramson Member Posts: 7

    I am all for group content in MMO's, after all why play a single player MMO just play Baldur's Gate instead! However I dont see how crafting and grouping makes much sense?! All content group only would never work you have to be able to appeal to wide audiences or the game will fail. I would however like to see a game that almost 2/3 content is group geared, with a small amount of solo content avail to those who only have small chunks of play time. EQ was this way until higher lvls or if you were a mage, druid, or BM. I did however fear kite rats in PoD as a Ranger while I was LFG but the exp was horribly slow. I think I just put all exp towards AA while doing this so I felt like I at least got something out of it LOL!!! Would be nice to find a game that could somehow make content for solo, 2/6, 3/6, 4/6 and so forth up to full groups though, sometimes its just impossible to put together a full group unless everyone benefits somehow.

  • xBludxxBludx Member Posts: 376

    Originally posted by Ihmotepp

    Originally posted by xBludx

    I wouldn't like such a game and I wouldn't play it because I want the option as to whether to group or not.

    However, there is no choice for me in the survey.  I can't conclude that you are an "idiot" from the third option because  I am sure that some/many people would like such a game.

     

    OMG! you have a crush on Justin Bieber! image

    I had a vague discomforting feeling that you might jump to this conclusion, yet I thought you would have the good sense to refrain. I was going to, in my previous post, specify that the 4th option was not for me either, but I didn't think it would be necessary.

    That was my bad.

  • QuizzicalQuizzical Member LegendaryPosts: 25,507

    If more players automatically means better results, then the optimal strategy would be for everyone on the entire server to group with each other.  That would make success highly dependent upon the real-life time of day that you play, which is terrible game design.  Maybe you mean more is better up to a reasonable maximum group size?

    But the real question isn't merely whether you must group with a bunch of other people, but whether you can.  If it means that on average, I'd have to spend half an hour looking for a group every time I log on before I can do anything, then no I wouldn't play.  If it's reliably possible to get a group within a minute or two, then that's not a problem.

  • z80paranoiaz80paranoia Member Posts: 410

    only way id try a game like that is if it was physically impossible to not be grouped

    Guild Wars 2 is my religion

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Sounds like fun, sign me up. The problem is that it will be truely niche since the majority, it seems, of mmorpg players have this welfare, entitlement, themepark, free-ride, convenience, access concept that every game needs to follow.  The masses will only play games that are "easy".

    If it isnt welfare gaming, then it isnt for them. But I like the concept.

  • SovrathSovrath Member LegendaryPosts: 32,952

    Well, bad poll because I don't think the OP is an idiot.

    But I still wouldn't try it. Which is what I voted.

    But "don't" think he is an idiot.

    "no" on "trying it" and "idiot"

     

    edit: oh, and I actually thought Justin Bieber was a joke character or made up. Like that Garth Brooks alter ego several years ago. Not an actual person who apparently, from what I gather, is  some sort of tween icon.

    Still dont' know what he does.

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  • ElikalElikal Member UncommonPosts: 7,912

    Absofrigginglutely YES.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by Sovrath

    Well, bad poll because I don't think the OP is an idiot.

    But I still wouldn't try it. Which is what I voted.

    But "don't" think he is an idiot.

    "no" on "trying it" and "idiot"

     

    edit: oh, and I actually thought Justin Bieber was a joke character or made up. Like that Garth Brooks alter ego several years ago. Not an actual person who apparently, from what I gather, is  some sort of tween icon.

    Still dont' know what he does.

    Lol, you really must live under a rock. XD

    But you are blessed than. Life surely is much better not knowing some things. ^^

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • IlliusIllius Member UncommonPosts: 4,142

    I'd give it a shot.  Weather or not I could find people of like mind to play with me is a different matter.  Something tells me that quite a few of the player base of the MMO genre wouldn't want to touch this game.  I'm interested in seeing just what kind of people a game like this would attract.

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • KenFisherKenFisher Member UncommonPosts: 5,035

    Without knowing if it is instanced or not, I can't really vote.

     

    Just because grouping is forced, does not make the game "Massively Multiplayer" in my opinion.  If it is fully instanced, it might as well be coop-RPG.


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  • Kenshin8000Kenshin8000 Member Posts: 2

    This is interesting but seemingly impossible.

    If enough people played it that you could get a group within a few minutes it would be fun. But people would advance eventually and you would have to either log on quite often to stay with the pack or fall behind and fail.

    It might work if it was solely a PvP game. You gain everything that you use to fight by winning fights. You fight to gain better equipment to fight better to gain better equipment to fight better.. Paradox.

    Sounds like fun, I'm interested

  • IhmoteppIhmotepp Member Posts: 14,495

    Originally posted by Quizzical

    If more players automatically means better results, then the optimal strategy would be for everyone on the entire server to group with each other.  That would make success highly dependent upon the real-life time of day that you play, which is terrible game design.  Maybe you mean more is better up to a reasonable maximum group size?

    But the real question isn't merely whether you must group with a bunch of other people, but whether you can.  If it means that on average, I'd have to spend half an hour looking for a group every time I log on before I can do anything, then no I wouldn't play.  If it's reliably possible to get a group within a minute or two, then that's not a problem.

     

    Yes, I mean the closer you are to a full group, the better you will do, and a full group being something like 6-8, like most MMORPGs.

    What do you mean, looking for a group before you can do anything?

    The game is playing with other players. There isn't anything to do without other players.

    It would be like playing volleyball by yourself. Why would you? If you can't find someone to play with, you don't play. It's a minimum two player game.

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  • IhmoteppIhmotepp Member Posts: 14,495

    Originally posted by ActionMMORPG

    Without knowing if it is instanced or not, I can't really vote.

     

    Just because grouping is forced, does not make the game "Massively Multiplayer" in my opinion.  If it is fully instanced, it might as well be coop-RPG.

     

    It's not instanced, it's not scaled, there is no phasing.

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  • chriselchrisel Member UncommonPosts: 990

     Such a game would be the ultimate fail. What happens with the newbs when community has reached end level? This actually made me laugh. No sane person would ever make a game where you would need a group for all.

     Keep on dreaming.

    Make us care MORE about our faction & world pvp!

  • ScribZScribZ Member Posts: 424

    Originally posted by Cik_Asalin

    Sounds like fun, sign me up. The problem is that it will be truely niche since the majority, it seems, of mmorpg players have this welfare, entitlement, themepark, free-ride, convenience, access concept that every game needs to follow.  The masses will only play games that are "easy".

    If it isnt welfare gaming, then it isnt for them. But I like the concept.

     Thats actually quite funny there. Someone who believes that the only true way to avoid doing things the 'easy' way is to require other people to help you all the time. And if for some strange reason your epic enough to actually do things on your own, then your obviously into welfare, entitlement, themepark, free-ride, convenience, access. No really, he actually said that!

    No wouldn't play it, I'm tired of leading and I am not a follower. Sheep who require other sheep to 'get by', well they may go for this one, god knows there are plenty of them out there who think being part of a group makes you somehow better than someone who can stand on thier own two feet and dont need your freakin help to get by.

    Grouping does not in itself mean something is hardcore, it only means it was designed to be impossible for a single person to do it. Anyone who believes that to be hard a game MUST be group orianted is crazy and lazy. So sick of people who want everyone to group up and 'help' them, learn to play and try it yourself first, and if you still fail then look me up! Force grouping is just another way of saying that if I want to play a game then I have no choice but to help the losers who can't handle it on thier own. No I dont know you, no I dont owe you, and no I dont want to 'help' you do anything!

    Haha, just kidding, well mostly, but you get my point i hope.

  • IhmoteppIhmotepp Member Posts: 14,495

    Originally posted by chrisel

     Such a game would be the ultimate fail. What happens with the newbs when community has reached end level? This actually made me laugh. No sane person would ever make a game where you would need a group for all.

     Keep on dreaming.

     

    I don't see it as needing a group. I see it as any other game that is played with another person.

    the object is to play with someone else.

    You're thinking of it like, oh my, I need to move my Chess pieces on the board, why would I have to wait on someone else to do that?

    I'm thinking of it like, why would I move my Chess pieces on the board, if there is no one to play Chess with?

     

    In fact most games require other people to play.

    Nothing happens to newbs when the community reaches end level. There is no solo game, there is no grinding up your character by yourself.

    The game is playing with other people. If there are no other people, there is no game.

    It's like Call of Duty. If you log on and there's no one to play with, you can't play.

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  • OtiroOtiro Member Posts: 205

    Originally posted by Ihmotepp

    Originally posted by chrisel

     Such a game would be the ultimate fail. What happens with the newbs when community has reached end level? This actually made me laugh. No sane person would ever make a game where you would need a group for all.

     Keep on dreaming.

     

    I don't see it as needing a group. I see it as any other game that is played with another person.

    the object is to play with someone else.

    You're thinking of it like, oh my, I need to move my Chess pieces on the board, why would I have to wait on someone else to do that?

    I'm thinking of it like, why would I move my Chess pieces on the board, if there is no one to play Chess with?

     

    In fact most games require other people to play.

    Nothing happens to newbs when the community reaches end level. There is no solo game, there is no grinding up your character by yourself.

    The game is playing with other people. If there are no other people, there is no game.

    It's like Call of Duty. If you log on and there's no one to play with, you can't play.

    Your thinking is flawed.  At least with these examples.

    Most of the best Chess players in the world play for hours by themselves playing both black and white to test new stratagy and defenses for it. before playing others. Also you can play chess on the pc solo.

    Call of duty is a solo playable game with co-op, or lobby matches against others. I am sure most people play the solo campaign.

    So in each example you gave thinking they are only playable with others is wrong. Same with any mmorpg. If there is no solo content at all you will have such a low player base that getting groups would be extremely hard to come by. Plus, no company would ever propose a game such as you want.  it is just not a fiscally viable.

    I do feel for your plight. I just don't think it will ever happen. Reason being most players will not keep logging on if there is no way to do anything except wait for others.

    other inherent problems with a forced group game:

    Players not liking each other so don't want to group.

    Players disagreeing on what content to do.

    Players refusing to group with someone due to there gear they are wearing or is a class/skill set not wanted or needed for that group.

    There will always be players left out or shunned in a forced grouping game. These player will quit, making the population smaller. Smaller population equals less chance for others to group. Whom then will quit. In time you would be playing the game with only a handeful of friends.  Or even end up playing solo. (Yes extreme put plausable) You can do that now in any MMO out. Just bring your friends into the game then you always have your group.

    But good luck in your battle. Just dont' count me in.

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