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SWTOR or Star Trek Online remasterd

fistormfistorm Member UncommonPosts: 868

I been watching a bunch of vids here now, and its looking alot like STO.

Why havent they shown us how big the gameworld is yet and will it  be running mini missions like STO was?

Why havent they shown us the npc roleplaying in the game yet?  Is it just in cutscenes?

The shooting and killing looks alot like STO but just differant textures on the models and weapons.

The game world on missions looks pretty liner so far and with no suggestion that theres a walkabout free world area to interact with npc or other things, like zones with npc and stuff. 

Not liking what I see, if they offerd more video on the game world size and zones and free roaming areas maybe I could be wrong, but it doesnt look that way yet, and this has been around a while now without that video being released.   If I'm wrong please point me to a link with video showing these things.

One of the biggest problems I had with STO was the mini maps that were the size of your screen that you could fly across in five mins slowly, and models of planets on the map that you enterd.

 Another big problem was  a really tiny zone space for planet surfaces, with very undeveloped planet surfaces, all  npc's were standing there doing nothing.   No quests, no meaning to the planets, NOTHING TO EXPLORE on a planet surface becausee you could see the whole entire zone because it was so small.

I hope this isnt the way SWTOR is headed in.

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Comments

  • whilanwhilan Member UncommonPosts: 3,472

    They have stated that you would have wide open worlds to explore.

    Go to the link in my sig, it tells you everything you could want to know about the game.

     

    Quite a few videos haven't been shown because the don't want spoilers or the worlds aren't completely done yet or are holding back for hype

    But still the link in my sig should show you everything you need to know about the game.

     

    here is some addintional links to the game itself to give you a general idea of the gameplay.

    http://www.youtube.com/watch?v=7ZZLRcqb4bs&NR=1

    Thats part 1 of 2.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • benmou13benmou13 Member Posts: 89

    Dumb thread

  • KaoRyxKaoRyx Member Posts: 68
    Bioware makes a concerted effort to only show completed content. Seeing as the game is still in focus testing and isn't even in closed beta yet, I'd say you're being awfully demanding on what you expect to be showed.

    Not to mention, the game looks nothing like STO. And they talk about the missions, story-line, and questing system all the time. If you're asking for a link, ask for one.

    Someday we'll all look back on the age of computers - and lol.

  • udonudon Member UncommonPosts: 1,803

    Originally posted by fistorm

    I been watching a bunch of vids here now, and its looking alot like STO.

    Why havent they shown us how big the gameworld is yet and will it  be running mini missions like STO was?

    Why havent they shown us the npc roleplaying in the game yet?  Is it just in cutscenes?

    The shooting and killing looks alot like STO but just differant textures on the models and weapons.

    The game world on missions looks pretty liner so far and with no suggestion that theres a walkabout free world area to interact with npc or other things, like zones with npc and stuff. 

    Not liking what I see, if they offerd more video on the game world size and zones and free roaming areas maybe I could be wrong, but it doesnt look that way yet, and this has been around a while now without that video being released.   If I'm wrong please point me to a link with video showing these things.

    One of the biggest problems I had with STO was the mini maps that were the size of your screen that you could fly across in five mins slowly, and models of planets on the map that you enterd.

     Another big problem was  a really tiny zone space for planet surfaces, with very undeveloped planet surfaces, all  npc's were standing there doing nothing.   No quests, no meaning to the planets, NOTHING TO EXPLORE on a planet surface becausee you could see the whole entire zone because it was so small.

    I hope this isnt the way SWTOR is headed in.

     


    I never get these “The devs are hiding something because they are not releasing more details” posts.  The game is probably half a year away and you can’t pre-order yet so what does it matter?  You don’t have to make a purchasing decision today so there is no hurry.


     


    Did you read any of the press reviews when they let a bunch of people play for all day?  They talked a lot about game world size.


     


    There have been plenty of videos showing off the player/npc interaction including some group ones.  And this is Bioware we are talking about.  For better or worse expect the dialog trees and quests to work more like ME 1/2 and DA only with a multiplayer voting element. 


     


    I’m not sure where you can look at the information we have available and come to the conclusion this is anything like STO.  Companions maybe?  Again look more to ME and DA for clues on how companions will work then games like STO.  I liked companions in ME2 (ME 1 and DA not so much but they worked ok), they could left on their own for the most part but I could micro manage them if needed.  If they managed to mix DA’s companion roles with ME2 order system that would be wonderful (From what I have seen DA2 does that). 


     


    If you want clues to how this game will play out look to other Bioware games, specificly ME2 and DA1/2 not other companies MMO’s.

  • NazgolNazgol Member Posts: 864

    Originally posted by udon

    Originally posted by fistorm

    I been watching a bunch of vids here now, and its looking alot like STO.

    Why havent they shown us how big the gameworld is yet and will it  be running mini missions like STO was?

    Why havent they shown us the npc roleplaying in the game yet?  Is it just in cutscenes?

    The shooting and killing looks alot like STO but just differant textures on the models and weapons.

    The game world on missions looks pretty liner so far and with no suggestion that theres a walkabout free world area to interact with npc or other things, like zones with npc and stuff. 

    Not liking what I see, if they offerd more video on the game world size and zones and free roaming areas maybe I could be wrong, but it doesnt look that way yet, and this has been around a while now without that video being released.   If I'm wrong please point me to a link with video showing these things.

    One of the biggest problems I had with STO was the mini maps that were the size of your screen that you could fly across in five mins slowly, and models of planets on the map that you enterd.

     Another big problem was  a really tiny zone space for planet surfaces, with very undeveloped planet surfaces, all  npc's were standing there doing nothing.   No quests, no meaning to the planets, NOTHING TO EXPLORE on a planet surface becausee you could see the whole entire zone because it was so small.

    I hope this isnt the way SWTOR is headed in.

     


    I never get these “The devs are hiding something because they are not releasing more details” posts.  The game is probably half a year away and you can’t pre-order yet so what does it matter?  You don’t have to make a purchasing decision today so there is no hurry.


     


    Did you read any of the press reviews when they let a bunch of people play for all day?  They talked a lot about game world size.


     


    There have been plenty of videos showing off the player/npc interaction including some group ones.  And this is Bioware we are talking about.  For better or worse expect the dialog trees and quests to work more like ME 1/2 and DA only with a multiplayer voting element. 


     


    I’m not sure where you can look at the information we have available and come to the conclusion this is anything like STO.  Companions maybe?  Again look more to ME and DA for clues on how companions will work then games like STO.  I liked companions in ME2 (ME 1 and DA not so much but they worked ok), they could left on their own for the most part but I could micro manage them if needed.  If they managed to mix DA’s companion roles with ME2 order system that would be wonderful (From what I have seen DA2 does that). 


     


    If you want clues to how this game will play out look to other Bioware games, specificly ME2 and DA1/2 not other companies MMO’s.

     Good post, but one thing, you can pre order it now.

    In Bioware we trust!

  • udonudon Member UncommonPosts: 1,803

    Originally posted by Nazgol

     Good post, but one thing, you can pre order it now.

     


    Not from anyone I would give my money to (Amazon, Gamestop, Steam, Direct2Drive) and it’s not official until there is something on Biowares page.  Just because some retailer wants to sell you a preorder doesn’t mean anything.

  • maxebornmaxeborn Member Posts: 148

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

  • NazgolNazgol Member Posts: 864

    Originally posted by udon

    Originally posted by Nazgol

     Good post, but one thing, you can pre order it now.

     


    Not from anyone I would give my money to (Amazon, Gamestop, Steam, Direct2Drive) and it’s not official until there is something on Biowares page.  Just because some retailer wants to sell you a preorder doesn’t mean anything.

     Ahh no Gamestop love?

    In Bioware we trust!

  • NazgolNazgol Member Posts: 864

    Originally posted by maxeborn

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

     How do you come by this? Every review I have seen has said the worlds are large, and they were just on the starter worlds. Bioware has even stated there are quests in the world that you can only get by exploring.

    In Bioware we trust!

  • sungodrasungodra Member Posts: 1,376

    I would preorder it from gamestop.   Probably will wind up getting the pre order in february.. How much is the game selling for? Or just a 10 dollar preorder deal?

    image


    "When it comes to GW2 any game is fair game"

  • udonudon Member UncommonPosts: 1,803

    Originally posted by maxeborn

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

     


    That’s a single player model that is designed to give 20-30 hours of enjoyment.  Multiply that by 5 and you end up with a huge open world full of instanced quests.  I expect each instance will be fairly linear and well paced (like most Bioware games have been) but the rest of the world to be very open.


     


    So in ME2 you had a galaxy may you could explore.  During that exploration you would run into missions where you could drop down to the planet and roam around a smallish area.  It was scripted and tight but worked well to keep the game from getting to sidetracked.  Now if you multiply that by 5 you can easily imagine the galaxy map taking you to open worlds where you can roam around and get quests or do instances.  That’s how I expect SWTOR will play out.  No it won’t be Oblivion online (there will be some direction and purpose) but that’s ok with me.  Bioware has been able to consistently develop games that I enjoy for years now so I have faith that they will again.


     


    ME2 was hands down my Game of the Year for 2010.  Red Dead didn’t deserve half the praise it got.

  • udonudon Member UncommonPosts: 1,803

    Originally posted by Nazgol

    Originally posted by udon

    Originally posted by Nazgol

     Good post, but one thing, you can pre order it now.

     


    Not from anyone I would give my money to (Amazon, Gamestop, Steam, Direct2Drive) and it’s not official until there is something on Biowares page.  Just because some retailer wants to sell you a preorder doesn’t mean anything.

     Ahh no Gamestop love?

     Ok you could preorder it on Gamestop if you wanted to I guess.  http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=88761#productDetails

    No product details and a release date of 01/2012 why would you?  Until I see pre order bonuses listed I don't see any point.  I am pretty sure Bioware didn't give them this release information.

  • VidirVidir Member UncommonPosts: 963

    I was not expecting much when I started to play star Trec Online but it was worse than I ever could have emagined.

    I realy hope and beleve SWTOR will be nothing like it.

  • KaoRyxKaoRyx Member Posts: 68
    Originally posted by maxeborn

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

     

    Yes, because how in the world could anyone EVER do something different than they've done before. Everyone knows all companies only make one game and then repeat that over and over. Notable exceptions: every company ever.

    Bioware knows it's an MMO, and they're fixing to establish themselves in the market. The scale of this game is way too large to simply "be kotor 3". Insufferable trolls are insufferable.

    Someday we'll all look back on the age of computers - and lol.

  • maxebornmaxeborn Member Posts: 148

    Originally posted by KaoRyx

    Originally posted by maxeborn

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

     

    Yes, because how in the world could anyone EVER do something different than they've done before. Everyone knows all companies only make one game and then repeat that over and over. Notable exceptions: every company ever. Bioware knows it's an MMO, and they're fixing to establish themselves in the market. The scale of this game is way too large to simply "be kotor 3". Insufferable trolls are insufferable.

    Yeah because Bioware is gonna spend millions and milloins to make game for the 40K never happy always whining middleaged SWG vets instead of making it for the millions who have played their games on PC and consoles and expect more of the same. Your no longer part of the target demographic, look around you the console kids are here they are far easier to please and they won't go on a jihad because of a patch...

  • NazgolNazgol Member Posts: 864

    Originally posted by udon

    Originally posted by Nazgol

    Originally posted by udon

    Originally posted by Nazgol

     Good post, but one thing, you can pre order it now.

     


    Not from anyone I would give my money to (Amazon, Gamestop, Steam, Direct2Drive) and it’s not official until there is something on Biowares page.  Just because some retailer wants to sell you a preorder doesn’t mean anything.

     Ahh no Gamestop love?

     Ok you could preorder it on Gamestop if you wanted to I guess.  http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=88761#productDetails

    No product details and a release date of 01/2012 why would you?  Until I see pre order bonuses listed I don't see any point.  I am pretty sure Bioware didn't give them this release information.

     I will probably preorder from Gamestop since I can go to the store and be there if they have a midnight release.

    In Bioware we trust!

  • whilanwhilan Member UncommonPosts: 3,472

    The major problem with STO was that it simply wasn't finished, it lacked content and didn't have the polish.

    SWTOR will mostly like be what STO could have been if it had the proper 4-5 years of development it needed.

    SWTOR has had 4-5 years of development and by the time of release about 1 year worth of testing.

    So i can see this game being similar as in themes (futuristic) and maybe design with the pets (companion in ToR), except it will have a lot more content, better AI, and a heck of a lot more polish then most games released recently with just the sheer amount of time to development and testing time.

     

    So in short if you took STO, added a bunch of content, polished it up alot and gave fully fleshed out worlds you would get ToR.

    Basically fix everything STO did wrong :)

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • artemisentr4artemisentr4 Member UncommonPosts: 1,431

    Originally posted by udon

    Originally posted by maxeborn

    Since when do Bioware go for open world solutions (not since BG2 anyway) instead of tight well written very small zones you visit in any particular order. This will be Kotor 3 make no mistake every gamethey made has been kotor last 5 years

     


    That’s a single player model that is designed to give 20-30 hours of enjoyment.  Multiply that by 5 and you end up with a huge open world full of instanced quests.  I expect each instance will be fairly linear and well paced (like most Bioware games have been) but the rest of the world to be very open.


     


    So in ME2 you had a galaxy may you could explore.  During that exploration you would run into missions where you could drop down to the planet and roam around a smallish area.  It was scripted and tight but worked well to keep the game from getting to sidetracked.  Now if you multiply that by 5 you can easily imagine the galaxy map taking you to open worlds where you can roam around and get quests or do instances.  That’s how I expect SWTOR will play out.  No it won’t be Oblivion online (there will be some direction and purpose) but that’s ok with me.  Bioware has been able to consistently develop games that I enjoy for years now so I have faith that they will again.


     


    ME2 was hands down my Game of the Year for 2010.  Red Dead didn’t deserve half the praise it got.

     It is fine to think that based on your gaming experience, but you would be wrong. The game world will be like WoW or LOTRO minus the loading screens for most instances. Instances will be seamless doors leading to your story NPC quest hub for dialogue. Questing will be 90% open world questing with hundreds of other players all running around in the open world questing with you.

     

    Your story arc quests will have some areas that are seamless instances to tell your story with choice that makes a difference in your story. Killing of NPC's will be permenent for your class quest line. You kill a NPC, you will not see them again. Flashpoints will be dungeons as in WoW or LOTRO. These may have loading screens, not sure on this though. The flashpoints may also take advantage of phasing the game world for the quest line. World story arcs are the main focus of the overall game. These are qroup only and will be many hours long. Probably using phasing of the game world as well.

     

    STO was/is a joke in design. Just one starter planet in TOR will be bigger than all the ground area in STO. It will not be a game in a box as STO is.

    STO is one server for everyone, but limits each zone to 50 players. TOR will be open world gaming.

    STO has closed zones that you have to zone out of to get to another. TOR will have seamless zoning as in WoW or LOTRO.

    STO has individual missions that are very limited and closed off. TOR will have story telling built in to all NPC quest hubs and open world questing for many quests. Only some will be limited to instances. That will be your class story arc.

    STO had 40 hours of content at launch. TOR will have 200 hours for each class story (8 classes = 1600  hrs) plus thousands of open world quests, flashpoints (dungeons), Warzone PvP, full crafting, overall world story group quests, space combat mini-game, exploration that rewards players, large cities with social hubs, raiding and multiple servers with PvP servers for open world PvP.

     

    Your comparison is a joke OP, you are completely uninformed on TOR. With just the info we know now, STO is a grain of salt compaired to TOR. You are correct on one thing OP. More info and videos are  needed to inform the lazy people that don't want to look for it. I would think the next 4 to 6 months will bring that info as they get ready to launch and advertise. Just read the all info known thread, you may learn a lot OP.

    “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
    R.A.Salvatore

  • whilanwhilan Member UncommonPosts: 3,472

    It's EA, you can be almost be sure if they feel they have a winner on their hands that you will be seeing ads similar to WoW's Ads. TV and such. exposure for sure if EA feels they have a winner on their hands.

    We will just have to grin and bare all the people who don't do any research until that starts, which will in my opinion happen in the next few months.  Gotta get people knowing about the game and excited to play it after all.

    But yeah all of STO is pretty much the starter planet to what ToR is going to be if the reviews and everything we know is anything to go by.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Another brilliant thread /sarcasm off.

    First off, Bioware has stated that they are not going to release KOTOR 3 in single game mode because this game will be approx KOTOR 3-12 in approximate size and scope in an online wide open world (though there will a linear aspect to it to some degree as there is a story progression and this is not a sandbox and most don't want it to be).

    Second, any comparison to STO is ridiculous. In fact, even the trolls of the Old Republic pre the latest postiive round of reviews were not comparing it to STO. That game was an unfinished embarisment that never came close to what anyone was expecting. Bioware releases information when it has gone through enough rounds of development and testing in that they won't release a game play feature that is critical and then take it out of the code all together.

    On a positive note, I pre-ordered the game this past weekend because I am totally convinced after the last round of impressions that this game will be successful and a lot of fun. I still have my concerns and issues that I want addressed, but with probably 6 more months until release, I think most  or all of my issues will be addressed.

    You might want to look at the stickies and the more recent threads to educate yourself on the latest builds of the game.

    There Is Always Hope!

  • BarakIIIBarakIII Member Posts: 800

    Just a warning to those who are saying ToR worlds won't be a box, they will be a box....but they will be a very large box. You don't really expect full worldsx16+ do you?

    What I'm saying is they won't be full round worlds where if you started walking west in a straight line you won't eventually end up back where you started. Other than that, yes the worlds will be large and open, meaning there's plenty of room to explore. Just don't expect fully round worlds with no limits at all.

    Just saying that because you know people will come complaining because we've said they are open worlds and so they'll expect no limits at all. Yes, I really do believe there are people that ignorant. It won't matter to them how big the worlds actually are, if they find a limit they'll whine and complain that they were mislead.

  • ClyptsoClyptso Member Posts: 147

    I think the only thing STO would even have on SWTOR is space combat and SWTOR will be better in almost every other aspect.

  • jaxsundanejaxsundane Member Posts: 2,776

    How many times do they have to say "large wide open worlds" before people start to take them at their word for what they say (atleast until they are proven to be liars) I mean honestly have we seen video of every single feature touted to be in GW2?  to my knowledge the answer is no so let's give BW the same benefit of the doubt.

    And honestly it's a pretty far stretch to compare anything revealed about TOR to STO and rather insulting given the reputation of the developer of TOR, nothing Cryptic has ever made compares favorably to anything I've ever played by BW so why assume things to be so different now.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    How does a game where 90% of the time you'll be doing things like this



     

    resemble a game where 90% of the time you're doing this:

     

     

    even in the slightest damn way?

     

    No really, you know, try to clear this up for me...

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by BarakIII

    Just a warning to those who are saying ToR worlds won't be a box, they will be a box....but they will be a very large box. You don't really expect full worldsx16+ do you?

    What I'm saying is they won't be full round worlds where if you started walking west in a straight line you won't eventually end up back where you started. Other than that, yes the worlds will be large and open, meaning there's plenty of room to explore. Just don't expect fully round worlds with no limits at all.

    Just saying that because you know people will come complaining because we've said they are open worlds and so they'll expect no limits at all. Yes, I really do believe there are people that ignorant. It won't matter to them how big the worlds actually are, if they find a limit they'll whine and complain that they were mislead.

    Not to go off topic, but have you seen where they have stated that it won't be a round planet to walk across? I actually never thought about it until you just stated that so its an interesting point. Up until now, I would be happy with a WOW or Lord of the Rings type of world where you can walk long distances and see the zones change unlike EQ2 or AOC where there is a hard break/ loading screen.  Now that you mention it, I think they should be round and you do end up in the same place. Even if the world is small, I like it being a round one :-). I think I'll start a new thread because I'm bored at work hehehe.

    There Is Always Hope!

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