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MMOGs That Will Shake Up the Industry

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Originally posted by Securion

    Originally posted by Derek79

    Darkfall has already accomplished many of the features which you have listed yet nobody gives the game credit.  Sure it has its flaws, but you cannot deny that the game is innovative and original which is more than I can say for 99% of the crap that has been released within the last 5 years or so.

    We were 220 people from an EVE Corp that waited for Darkfall for a very long time, only to instantly leave it in the dust when we saw how bad the animations were.

    I think 15-20 of the original 220 ended up actually playing the game for some time.

    Today no one is.

     wait wait let me see if i get this right,

     

    you went back to EvE because the animations in Darkfall were not as good as single player game?

    Isnt most of the EvE interactive world a screensaver? wow....I love coming here from time to time.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • crunchybackcrunchyback Member Posts: 44

    Originally posted by SaintViktor

    1. DCUO - Action-based mmo combat.

    2. Firefall - Skill based, no dice roll combat. Drop in/out gameplay.

    3. End of Nations - MMORTS with a persistent world.

    4. The Old Republic - Story-based mmo with voice over.

    5. Rift - Soul System

    6. Test Drive Unlimted - Social mmog, don't even need to race.

    7. Diablo 3 - Rune system

    8. Guild Wars 2 - Dynamic events, personal story, player housing, persistent world.

    9. Tera - Action-based combat, group focused.

    Link: http://www.tentonhammer.com/MMOGs-that-will-shake-up-the-industry

     

    Yes i remember when AOC, Darkfall, Warhammer, and Aion were all going to do the same thing.  Guess this is the new batch?

    These games with one or two interesting systems cannot and will not make up for a game that just isnt fun, or is too buggy to enjoy.

    Looking at the features you highlighted per game, none are groundbreaking.  So what will make these games so special in the long run, once the new game shine dulls?

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