Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Immersion?

OkimacOkimac Member Posts: 12

I am looking for a game that has a world I can be immersed in. So far, this has only been accomplished for me with single-player rpgs like Kotor, Elder Scrolls series, and Dragon Age. I know that the immersion experience depends on many factors, but I just wanna know if you guys have ever felt you were actually "living" in any particular mmorpg, and if so, which?

Comments

  • EcabanaEcabana Member Posts: 95

     

    Can't get more immersive than that.

  • ryuga81ryuga81 Member UncommonPosts: 351


    Originally posted by Ecabana

     
    Can't get more immersive than that.


    WIN!

    A mmorpg has a lot of interaction with other players, and that often breaks any immersion you could have, unless you go for RP servers (if any).

  • AganazerAganazer Member Posts: 1,319

    DDO has very immersive dungeons, but its limited to the dungeons and I wouldn't consider it to be an immersive world.

    Mortal Online and Darkfall have the right stuff to be immersive, but I haven't played them so I can't say for sure.

    Unfortunately, its been since The Chronicles of Spellborn (now out of business) that I have felt immersed in a MMOG world.

  • GreymoorGreymoor Member UncommonPosts: 802

    Mortal online is immersive but the game still needs time to be functioning properly.

    Darkfall online is immersive too but needs better character animations and character models.

  • OkimacOkimac Member Posts: 12

    Originally posted by ryuga81

     




    Originally posted by Ecabana

     

     

    Can't get more immersive than that.



     

     

    WIN!

    A mmorpg has a lot of interaction with other players, and that often breaks any immersion you could have, unless you go for RP servers (if any).

    True. It's a bit hard to get immersed when you have a trade channel full of people talking about Justin Bieber and whatnot. Even around RPers it's pretty hard to get immersed, since you have several RP groups off doing their own thing and talking to everyone in middle English. 

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Okimac

    I am looking for a game that has a world I can be immersed in. So far, this has only been accomplished for me with single-player rpgs like Kotor, Elder Scrolls series, and Dragon Age. I know that the immersion experience depends on many factors, but I just wanna know if you guys have ever felt you were actually "living" in any particular mmorpg, and if so, which?

    With the games you liked I would wait for TOR, GW2 or Bethesdas MMO (Elder scrolls online?). 

    The games that actually felt at least somewhat alive is sadly gone today, older games like Meridian 59 and UO had some stuff that made it feel at least partly alive. Or if they are still around they havn't really aged with grace to say the least.

    I have some hope for CCPs gothic horror game "World of darkness online", we will see how it deliver.

  • GTwanderGTwander Member UncommonPosts: 6,035

    Originally posted by Ecabana

    Can't get more immersive than that.

    Seriously!

    I have always had a fear of the deep sea, and everything in that game freaked me the hell out. I remember at one point you race across a wide expanse of water under an ice cap and run into a giant whale bleeting at you, nearly shat myself.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • IcegotenIcegoten Member UncommonPosts: 138

    Mortal Online is a great one. I enjoyed my time in that world but it still needs work gameplay wise.

    Mabinogi also got me sucked in. I started when it first came out in NA. It drew me in because of the story line that would progress as time passed. Generation 1 is the first part of the story. There are certain things you have to do to progress in the story which you probably should just use a guide for now but you could have also followed a trail by talking to the NPCs with certain keywords you know.  It's just a great game since not only is it a MMORPG but it has an actual story you can follow with cut scenes, boss battles, and it is only part of the way you can play the game.

  • KazlinKazlin Member UncommonPosts: 124

    Most of all the old MMO's you felt immersion I played Everquest for 5 years and always felt it. If you are looking to play Everquest though i would wait untill March because a Time Locked Progression Server is gonna open up for everyone and everyone will start at level 1 again . Or if you play it before hand to get the grasp of it i would start off now as its a deep game. There are very small amounts of quests  so be warned :)

  • NIIINIII Member UncommonPosts: 113

    I remember a time when Cyrodiil was my home, when I would spend every waking hour of my days helping her citizens, leading the various guilds, protecting the world from harms way. I nostalgia every time I even hear of the game. This was one of my favorite games of all time, and I have always looked for something to fill the void that it left upon me completing every task there was to complete on it.

    I too long for an MMO to have this immersion feel to it, but sadly I doubt it will ever happen because for the 'massive' factor in an MMO to take place, there has to be a ton of players, and not all of them will role play.  The only way I could ever see this happening is if the players were forced to role play. I imagine a game that has heavy chat filtering on words that would not be used in the in-game world. This includes all talk of the real world, which would take for ever to filter.

  • OkimacOkimac Member Posts: 12

    Originally posted by NIII

    I remember a time when Cyrodiil was my home, when I would spend every waking hour of my days helping her citizens, leading the various guilds, protecting the world from harms way. I nostalgia every time I even hear of the game. This was one of my favorite games of all time, and I have always looked for something to fill the void that it left upon me completing every task there was to complete on it.

    I too long for an MMO to have this immersion feel to it, but sadly I doubt it will ever happen because for the 'massive' factor in an MMO to take place, there has to be a ton of players, and not all of them will role play.  The only way I could ever see this happening is if the players were forced to role play. I imagine a game that has heavy chat filtering on words that would not be used in the in-game world. This includes all talk of the real world, which would take for ever to filter.

    Ah yes. The thing is though, I wouldn't mind if people didn't stick 100% in-character. I just wish I'd stop seeing "lolol fag" or "pwned n00b!" or other netspeak on the chat channel. Lately it feels like there's no more RPG in MMORPG :/

  • Sid_ViciousSid_Vicious Member RarePosts: 2,177

    Originally posted by Okimac

    I am looking for a game that has a world I can be immersed in. So far, this has only been accomplished for me with single-player rpgs like Kotor, Elder Scrolls series, and Dragon Age. I know that the immersion experience depends on many factors, but I just wanna know if you guys have ever felt you were actually "living" in any particular mmorpg, and if so, which?

    I play Darkfall as my main game because it feels like the most immersive MMORPG. I have my own story and live in a changing world where I figure out where to live, how to feed myself, and how to earn a better income . ... along with the funnest end-game combat I have ever come across in any game!

     

    Elder Scroll Series is one of the biggest reasons that I love this game so much but the combat in Elder Scrolls is not nearly as fun.

     

    Check it out here: http://www.playdarkfall.com

    Unlike other MMORPGs, this one is very challenging and will bring you to the edge of your seat with your blood boiling at times. I have never had a rush in any other game like I can get in this one.

     

    The PVE in this game is my favorite by far. Last night I was crawling in a dungeon that I have never seen before when we found a nice spot to make some good money but these wierd ghost things appeared out of nowhere and trapped us in a hallway. Unable to move, we were forced to die and leave all of our stuff behind on our corpses (either GMs took over the mobs or they had incredible AI during that time . .. was a tricky move! grr). Luckily we returned to the dungeon as fast as we could and no one found our corpses to loot our stuff. You cannot find good PVE videos of this game on youtube for the most part but it can be really fun. Mobs in this game aggro when they see or hear you and it feels more realistic fighting them then most other games. The best PVE shown are some rather dull spots compared to many others out there. Anyways, the exploration in this game doesn't really seem to end as I have played 2 years now and have only seen about 70% of the map. The quests are rather simple compared to most other games but that is fine with me since I never end up mindlessly following some quest-tracker autorunning from NPC to NPC looking for floating exclamation points or something stupid and immersion-killing. Instead of being led along a storyline or holding your hand through a tutorial they plop you in a harsh environment to discover things for yourself.

     

    The PVP in this game is my favorite by far. Mounted combat, naval combat, and siege warfare over player holdings. FFA PVP with full-loot. You can become a trecherous spy if you want to. You can become a thief and scam artist. You can become a hero by defeating the bad guys. You can become a hired mercenary to win battles. Many things that you can do in this game that are not allowed in other games so the thrill is tough to match. It is mostly clan vs clan warfare but sometimes you may get mixed up with race vs race but that is pretty rare these days.

     

    Playing a thief class or a warrior class has a whole new meaning in Darkfall. Instead of choosing some class to play at the beginning of the game (which means that you are stuck to playing a role when it comes down to it) you only have one character per account who can skill up anything he or she chooses. If you want to play a tank than wear heavy armor. If you want to play a mage than wear a robe. If you want to play a thief than find some victims to score from. If you want to play a hero and save some lives you can heal people and find people in need of help all over the place. They need to balance the different builds much better but it is extremely fun how it is today and keeps getting better. One character per person so the experience is quite different than most other MMORPGs and people will remember you from your actions so there could be some consequences for wronging others.

     

    They just reduced the grind by more than 2 times yesterday . .. and thats the number one complaint about the game. Its a perfect time for new players to come in and see what the fuss is about. You may totally hate it, fall in love like I have, or hate to love it as you wait for them to improve on it some more.

    NEWS FLASH! "A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/ Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished! https://childrenfromtheheavensbelow.blogspot.com/ Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA

  • CeridithCeridith Member UncommonPosts: 2,980

    Ultima Online and SWG were the only MMOs I've played that I actually felt like my characters were part of the game world. Every MMO I've played since there is just this artificial feeling where things are too static and linear, where I just can't get anywhere near the same level of immersion.

    I could go into exactly why those games clicked in that way for me, but to keep things short and sweet, it's because they were sandbox MMOs.

  • hockeyplayrhockeyplayr Member UncommonPosts: 604

    the only time I've ever really felt immersed in the world was back in the old days of runescape.  That was probably because it was community dependent back then.  In order to sell stuff you had to interact with the community, to accomplish hard tasks you had to make friends.  Plus there was no direction in the game so you carved your own path.  In my case i decided to stake a focus on accumulating hundreds of millions of gp. 

  • astoriaastoria Member UncommonPosts: 1,677

    Most immersed I have felt in a currently active game is Fallen Earth.

    So many aspects of play really make you feel like you are an apocalypse survivor...

    difficulty of finding decent food (eating dogfood ftl)

    difficulty of making bullets at low levels

    fighting with 2x4s

    looking dirty

    difficulty finding gas/petrol

     

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • mm0wigginsmm0wiggins Member Posts: 270

    The most immersive MMO i've played was FFXI.

    I remember sitting there with two computers side by side with my irl buddy, both of us deeply drawn into the world of Vana'diel. There were days that we didn't even speak to eachother because we were so drawn in to the game.  Travel and adventure was brand new to us, so we were quite taken in by all the FFXI world had to offer.

    The story was epic, and I actually cared about what NPC's had to say, and the community was very lively and helpful and took pride in interracting with eachother.   Static groups made it feel like a family within a family, and the actual design of the lands just felt so real if for no other reason than how true the scale of it all felt.    The combat mechanics felt somewhat slow and sluggish at first, but that was the very low levels in which you're expected to just learn how the game works.   Once you hit lvl 10 or so, you went to Valkurm Dunes, which was a very large desert beach zone.  Here, you were expected to get your first real experience of the party dynamics in FFXI, and let me tell you, they (to this day) are unmatched.      The group weaponchain/renkei system totally changed the pace of combat and made it far more interractive and exciting.   The flavor of each group was different because of this.   Not to mention that your character could switch around and mix their main and sub jobs.  There's a lot of good things to talk about in FFXI imo, so if you would like to know more, feel free to PM me.

    Unfortunately, at this point the game is a bit dated so the community is mostly veteran and the graphics may leave you wishing for better.  I personally still like the graphics.  It feels very old school and uncorrupted by mainstream tastes. 

    I've heard there are some servers that people from mmorpg.com use for new players, in hopes of providing a good environment for new players to check out what FFXI has to offer.

    This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it.

Sign In or Register to comment.