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Yesterday was a banner day for Cryptic Studios, Atari and the Champions Online development team with the debut of the game's Free For All version. To celebrate the event, MMORPG.com Community Manager Michael Bitton sat down with Champions Online Executive Producer Shannon Posniewski. They chatted up the Free For All Champions within hours of its official release. Check it out and then weigh in on the conversation in the comments below.
MMORPG.com: I know I said it’d be the last question, but they’ll kill me if I don’t ask. Can you say what the new power framework is?
Shannon Posniewski: Let me think…Can I? Yeah! I think so. It’s currently being called the Heavy Weapon Framework, and it is a single-handed large weapon attacks, so sort of great big anime sword sort of thing, or great big hammer or axe sort of thing. It is big heavy weapons, and there is an archetype called a Devastator that will go with that.
Read more of Mike Bitton's Champions Online: Free for All Launch Interview.
Comments
Cant really say im that motivated to try CO, even if it is free
It's still a subscription game. Now it just has a much more generous free trial. Without the option to buy freeform builds apart from a subscription, buying everything piecemeal from the C-store but not buying a subscription really isn't viable.
Also, if you do want to pick up Champions Online, don't do it immediately after a major patch like the "Free For All" one that went live yesterday. Major patches always break the game in various ways. Instead, wait until the small patch that comes not long after the major patch and fixes whatever the major patch broke, and then pick up the game.
A heavy weapon new powers sounds pretty good, I look forward to the new framework
I don't. Sounds boring conceptually and gameplay-wise. Doubt it will feature any inteesting new mechanics to play with.
I would like to try it but the free download as being on for now almost 20 hrs and am at 18% done ????
The download for the game is a torrent bascially. So if your ISP or your own network throttles torrents, then you will have a really slow download.
"If you're going to act like a noob, I'll treat you like one." -Caskio
Adventurers wear fancy pants!!!
Can we interview him again in a few days? You know, after he's gotten some sleep and isn't running on his twenty-second cup of coffee.
Christ, look at it. His answers are nearly incomprehensible.
So, I'm guessing your archetype is The Inferno? >:]
I dont know....this f2p just doesn't seem....right.
DDO got me to play and i spent about 50 bucks on the game after it went f2p. It just felt right and I felt like i was getting my monies worth...paying 50 bucks and playing the game for a year seemed like a bargain.
The CO f2p model just seems off to me and I wont be playing it.
Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
After playing DCUO And Trying CO DCUO wins in terms of Game graphics, mechanics and control. However CO does have the much broader Customization going for it. Sadly thats about it.
I liked CO before the so-called f2p model. I haven't subbed in quite a while now so I can't comment of any newer changes. I will probably have to play the "f2p" version to see if it detracts from what was my sub model play. Based upon my past experience with the so-called f2p models of other MMO's, I doubt I will find anything that will be of interest to me to keep me there long.
Let's party like it is 1863!
I wish everyone would stop saying that FTP titles are glorified trials.. it does my head in. Just because you cant get the highest damage numbers doesn't mean it isn't free. If champions had no other options than archetypes and then went free to play would you still say it isn't free?
There are hours and hours of FREE gameplay in every FTP MMO.
dont, i tried it out and its even worse then COV and i wanst a big fan of it
Whether you want to call the game "free" or not, it's not at all similar to the usual business model of a "free to lose" item mall grinder. It's perhaps somewhat closer to LotRO's "free to play", but not terribly similar to that, either. Most "free to play" games will let you be fully functional if you buy enough stuff from the item mall; Champions Online will not without a subscription.
Seems to have pretty limited F2Play, with most of it now either Subscription or F2Pay.
I will give this a shot, I liked CoH and the pace of this looks fun to play.
Sounds like you need new ISP or connection is bad, I downloaded in less than 4 hours.
I played CoH as well from Beta, it was cool being the first MMO Super Hero game that mattered.. the game play was fun but it was limited in many ways. CO has that beat hands down.
its closer to DnD Online in that you are limited in characters and slots to make the characters...
Let me ask anyone who puts down this modle of FTP...
How do they pay the programmers to come up with new content, to update bugs, to add new items and quests? If it were just free with nothing else to buy it would be a console game...
You don't know unless you try it. That's like my kids saying they dont like a certain food without trying it first.. you never know. Unless of course you just hate the idea of playing heroes, then it might not be for you.
You're right, I can't read any of that non-sense they typed. I knew I couldnt be the only one to notice that
You have to be kidding. I was in the closed beta for DCUO and from that I decided the game play, and limited costumes and power.. VERY LIMITED I might add... that I would not play it. The graphics were better in many ways, that is because they decided to not make it look like a comic book, where as CO does. It was meant to be that way. But CO def beats DCUO about 2 to 1. The only thing that DCUO really has on its side is the already astablished DC heroes that fans everywhere want to see and play. The high cost of the game itself has boosted players who come back to WoW because Cataclysm was cheaper and they know that game more...
DCUO is a good game, don't get me wrong, I liked it somewhat, but not enough to pay 60 US for the PC game nor the 70 USD for the PS game. But I was very disappointed in DCUO in a great many ways. Champions has many of the things DCUO does not, and more. They need more improvement, but all I have seen since I started playing CO is that they have constatnly added new content, or fixed things players said where an issue. They really have worked hard at that, DCUO on the other hand was full of promises of this but how do they fix bugs in an MMO for a person playing on PS?
Although, I've gotten tired of CoH lately, CoH is definately doing better than CO. CO has an out dated quest system, less costume options, power choosing that doesnt make sense, bad travel power controls, weird looking character models (whats up with their eyes). The only thing it has going for it aginst CoH is that CoH is much much older game, but its still managed to last with the same business model because people actually still play it.
CO is probably a etter game right now for all I know, but they really messed up by not releasing a finished game. And leaveing a really bad taste in everyone's mouth that wasted their money on it