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New MMO Studio Formed by Mythic, SOE Veterans

Interesting tidbit of information I just found that was posted today on 2/9

http://www.escapistmagazine.com/news/view/107654-New-MMO-Studio-Formed-by-Mythic-SOE-Veterans

Apparently there releasing a new mmo, ill be keeping my eye on this. Maybe the Mythic team and Old Soe Vets will do something good.

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Comments

  • RohnRohn Member UncommonPosts: 3,730

    Interesting news.

    They say that they plan to launch a new MMO by the end of this year - I wonder how long they've been working on this?

    Hell hath no fury like an MMORPG player scorned.

  • bastionixbastionix Member Posts: 547

    I'm always sceptical when former game developers make a new studio.

    Thousands of people work and worked for SoE. The cleaning lady could make a new MMO and media articles would call her a SoE vet too.

  • WorstluckWorstluck Member Posts: 1,269

    Sweet, former employees of the two companies have begun to despise over the years are maybe making an MMO.  I am curious as to what they are making though. 

    image

  • Gabby-airGabby-air Member UncommonPosts: 3,440

    Here's to hoping its Hero's Journey.

  • GravargGravarg Member UncommonPosts: 3,424

    Well it sounds very nice.  The Hyrups designed DAoC. Buckingham worked on DAoC.  Piccione did artwork for DAoC...DAoC2? yes please! :)  I know that they couldn't name it that, but they could make the design of DAoC, which imho was one of the major pluses to it.

  • ElikalElikal Member UncommonPosts: 7,912

    It's a matter of perspective. You can see it as "vets of the good old days reassemble" or "losers gathering"... Guess only time will tell.

    Some interesting tidbits:

    - they are not former cleaning personell, but lead designers of Mythic and SOE

    - The company behind it is some German company, but even I have never heard of Idea Fabrik... Looking for their website, apparently Idea Fabrik focusses on making technology for MMOs. Or generally Online Games.

    - the use the Hero Engine for a MMO already supposed to come 2011... which is odd given we yet head nada from that.

    EDIT: From another news I read about this, it sounds like Idea Farbik, mother company of Second Star, is now the current owner of the hero engine, which is liscensed to Bioware's TOR. So one can expect they got some money from this. ;)

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • rottNrottN Member Posts: 161

    Originally posted by Gravarg

    Well it sounds very nice.  The Hyrups designed DAoC. Buckingham worked on DAoC.  Piccione did artwork for DAoC...DAoC2? yes please! :)  I know that they couldn't name it that, but they could make the design of DAoC, which imho was one of the major pluses to it.

    lets hope for Daoc2 :D

  • HyperwolfHyperwolf Member UncommonPosts: 120

    I know it makes me a bad person but I just couldn't play DAoC when I tried it a few months back. The graphics and UI were an insurmountable obstacle for me. i'm sure if I had played it when it came out I'd have the same respect for it so many people seem to. So DAoC2 would be perfect. A three sided faction system sounds great, and I can only think WAR would have been so much better for it.

    You will never reach your destination if you stop and throw stones at every dog that barks
    ~ WC

  • rottNrottN Member Posts: 161

    Originally posted by Hyperwolf

    I know it makes me a bad person but I just couldn't play DAoC when I tried it a few months back. The graphics and UI were an insurmountable obstacle for me. i'm sure if I had played it when it came out I'd have the same respect for it so many people seem to. So DAoC2 would be perfect. A three sided faction system sounds great, and I can only think WAR would have been so much better for it.

    Yea its an old game, but the UI in a game isent everything :P

  • meshi06meshi06 Member Posts: 16

    sounds exciting but also scary... using one of the newer graphics engine so hopefully they dont make it a machine hog... never played DoAC but i heard it was rather "hardware requirement driven"... in any case i hope its more open world like an EQ and it actually makes you group throughout leveling... hopefully classes are unique and abroad... i dont want them to try to compete with wow cuz that game is nothing... bring it back to the old days of actually requiring to talk with other players from around the world in the mmorpg... thats what this genre needs badly atm... go team go!

  • ThorqemadaThorqemada Member UncommonPosts: 1,282

    They want to roll out a new MMO in only a years time?
    That planning is ridiculous and makes me think it can only be sort of Mini-MMO of shortcoming content and questionable quality.
    If they had said target date is in 2013 it would have sound like a real mmo is going to release...

    "Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

    MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
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  • rottNrottN Member Posts: 161

    They have probably been working on something if they say they have a game for this year..

  • KanethKaneth Member RarePosts: 2,286

    Originally posted by bastionix

    I'm always sceptical when former game developers make a new studio.

    Thousands of people work and worked for SoE. The cleaning lady could make a new MMO and media articles would call her a SoE vet too.

    True, but also remember that ArenaNet was formed by ex-Blizzard employees and see how things turned out for them.

    Hopefully, they make something similar to what DAoC 2 should have been.

  • RoyalkinRoyalkin Member UncommonPosts: 267

    If anyone can pull of a  Triple-A Sandobx title, I think it would be these guys, provided they have the investment capital and proper backing.

  • MardyMardy Member Posts: 2,213

    That's very interesting to hear, I've always wondered if the old Mythic team could get together and create a DAOC 2-like game.  It can't be DAOC because EA owns that IP now.  But they could build a RvR game based on 3 factions.

     

    Either way, there's no way they can release a MMO in 2011 when we haven't even heard of it, and no one has even seen the beta.  Unless of course the article is wrong and that it's 2011 when they'll start on a MMO.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • SlyLoKSlyLoK Member RarePosts: 2,698

    The only ex-employee of Mythic that is worth anything is Matt Firor.

  • KerafyrmKerafyrm Member Posts: 6
    How many times do we hear "from the devs of" and the game fails, when will people learn?
  • DalanoDalano Member Posts: 116

    Simutronics, the original developer of the Hero Engine, was building a dynamic fantasy game called Hero's Journey (as someone mentioned). If this German company also aquired the rights to Hero's Journey when they bought the engine, then I could see them having a product ready in a year or so.

    As a longtime fan of Simutronic's text games, I've always lamented the fact that Hero's Journey amounted to vapor. Would be interesting to see a Mythic founder (who also started with text games) bring it to completion. 

    Playing: FFXIV, EVE

  • Gardavil2Gardavil2 Member Posts: 394

    ***Gardavil2 drools and watches***

    I am the Player that wonders... "What the %#*& just happened?!"
    ...............
    "I Believe... There should be NO financial connection or portals between the Real World and the Virtual in MMOs. "
    __Ever Present Cockroach of the MMO Verses__
    ...scurrying to and fro... .munching on bits of garbage... always under foot...

  • IlliusIllius Member UncommonPosts: 4,142

    Originally posted by Mardy

    Either way, there's no way they can release a MMO in 2011 when we haven't even heard of it, and no one has even seen the beta.  Unless of course the article is wrong and that it's 2011 when they'll start on a MMO.

    It's possible that all of these people have been working together for quite some time and have only now decided to make their "partnership" or whatever you wish to call it public notice.

    They could have been at this for a year already, and could use the entire time span of 2011 to work on whatever they're working on giving them a possible 2 years.  Also we all know that release dates get pushed back more often then not so you can always tack on another 6 months and not feel guilty.

    Assuming they have a solid idea, a developed engine that at least some people are quite familliar with and people that have experience in the industry, 2.5 years isn't all that bad.

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • NipashnakaNipashnaka Member Posts: 169

    Originally posted by Dalano

    Simutronics, the original developer of the Hero Engine, was building a dynamic fantasy game called Hero's Journey (as someone mentioned). If this German company also aquired the rights to Hero's Journey when they bought the engine, then I could see them having a product ready in a year or so.

    As a longtime fan of Simutronic's text games, I've always lamented the fact that Hero's Journey amounted to vapor. Would be interesting to see a Mythic founder (who also started with text games) bring it to completion. 

    MMO middleware quite frankly isn't "there" yet in terms of what you need to make an MMO. It is, however, is very good at making the specific demo they use to sell their middleware.

    Although since they own the engine, I suspect they've just gutted most of it to fit their specific game. Something interesting could come out of this. Probably this is a rare case where the game developers have a "free hand" to make the game they want. The parent company said "we have an engine, we need to prove we can actually make a game with it" and hired experienced people and said "make us a game." This is the ideal situation for any developer. As opposed to "make us a game with jedi/gandalf/captain picard/superman, that has a tie in with this movie, oh and the IP holder calls most of the shots."

    On the other hand, lots a LOT of egos on one project.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by Nipashnaka

    Originally posted by Dalano

    Simutronics, the original developer of the Hero Engine, was building a dynamic fantasy game called Hero's Journey (as someone mentioned). If this German company also aquired the rights to Hero's Journey when they bought the engine, then I could see them having a product ready in a year or so.

    As a longtime fan of Simutronic's text games, I've always lamented the fact that Hero's Journey amounted to vapor. Would be interesting to see a Mythic founder (who also started with text games) bring it to completion. 

    MMO middleware quite frankly isn't "there" yet in terms of what you need to make an MMO. It is, however, is very good at making the specific demo they use to sell their middleware.

    Although since they own the engine, I suspect they've just gutted most of it to fit their specific game. Something interesting could come out of this. Probably this is a rare case where the game developers have a "free hand" to make the game they want. The parent company said "we have an engine, we need to prove we can actually make a game with it" and hired experienced people and said "make us a game." This is the ideal situation for any developer. As opposed to "make us a game with jedi/gandalf/captain picard/superman, that has a tie in with this movie, oh and the IP holder calls most of the shots."

    On the other hand, lots a LOT of egos on one project.

    Aside from the egos this is what has me interested. 

    The bean counters own the engine in this instance and seem to want to defer to those with experience for the game - interested. 

    The people they have chosen seem to mostly be from DAoC and UO - definitely going to look into it.

    If it weren't for Curt Shillings team I'd be pretty excited about this setup.

    While it doesn't compare to R. A. Salvatore, Todd McFarlane  and Ken Rolston (Lead Designer of Morrowind and Oblivion) it is still a very nice setup and gives me a bit of hope that something good may come out of it.  

  • terafisterafis Member Posts: 84

    Originally posted by SlyLoK

    The only ex-employee of Mythic that is worth anything is Matt Firor.

    Very true.

    It's been a long time since we've had any news from Zenimax and Matt, but I'm anticipating a solid product when they do finally release whatever it is

    Regarding the OP...Mythic in it's latest re-incarnation is just another road to failure, prime examples - DAOC post Matt Firor, WAR. These guys can rant and rave about their lack of involvement in the planning and decision making process in both of those instances, but the fact remains they were there and involved and could have left and started their own company at any time if they felt that strongly about the lack of / wrong direction being taken by management

    Saying that though, it really would not be too hard for them to release an up-top-date version of DAOC2, copying the game on a new engine and fixing the mistakes of the past at the same time, and just re-name it to avoid copyright infringe. I don't believe they actually will do this though, because it makes to much sense and would be a smash hit and make them millions of dollars, so MMO-dev logic says it won't happen

     

  • sn0wblind00sn0wblind00 Member UncommonPosts: 388

    apparently not many read the article.

    they are striving to pump-out a MMO within a year, possibly for a quick cash grab.  heck, it seems to be a business model these days (ala warhammer/rift, etc), as its easier to make a polished turd and cash in on box sales than it is to sustain a long-living mmo and constantly reduce staff.

  • VidirVidir Member UncommonPosts: 963

    I think this sounds interesting,you think they are shaking live i Heroes Journey?

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