I laughed at the Justicar being at the very top under "sucking at tanking and healing."
I'm unaware if this is true or not, to be honest, but I also know a 51 Justicar shouldn't have trouble finding a place in a raid as a spothealer/dps, simply due to them giving the entire raid a permanent +10% Melee/Spell haste and a 2-min CD +10% damage for 30 seconds.
They honestly best seem suited for offtanking and spothealing DPS, as them naturally beating on things heals the raid.
Justicar has no issues tanking and neither have Riftstalker. Well, at least no issues as far as the content we experienced so far. From the healer perspective things change though. I've only healed warrior tanks and rogue tanks. Cleric tanks are more or less the same to heal as warriors. Rogue tanks due to evade though spike on occassion, so if somebody is not mainly a warden (and blanket heals with HoTs), you need to pre-cast a lot and interrupt when appropriate. Warriors generally take more damage overall, but it's more predictable.
yeah I tanked realm of the fae (lvl 17? & up guardian instance) as a rogue riftstalker without a wipe, (I was lvl 21 or 22 tho cant remember exactly) & loved it. I really hope the riftstalker stays a viable tank.
I've healed our riftstalker tank in the lvl 34+ dungeon, if that means anything. We downed all bosses (including that #@#$ manticore, bitch fight to learn).
I was losing him at the beginning, because I was trying to reactivelly heal (at the time I was purifier/sentinel, today I'm sentinel/purifier), soon I adjusted to pre-casting and the baby problems disappeared.
Tanks in general, at least in lower levels, don't seem to have many hps as damage buffer, so it's easy to lose them in the initial mob alpha strike. Sentinel's [Healer's Covenant] ability at level 20 helps.
A great resource - particularly for those seeking to find soul synergies; the tanking side seemed spot on. Shouldn't 'Paragon' also be on the list as a duel-wield dps? I believe it is the only DW specific tree for warriors.
The "do you want to suck at it" removed all credibility for me. Very amateurish flow chart. Besides anything can change with subsequent patches... and there will be many in the game's lifetime.
It's also close to pointless. Reinforces generalities and offers no information as to the nuances of each class, let alone how they might combine with others.
Despite the flaws with the more extensive flow chart, it offers a much more useful starting point for someone new to the game than the chart above.
It's also close to pointless. Reinforces generalities and offers no information as to the nuances of each class, let alone how they might combine with others.
Despite the flaws with the more extensive flow chart, it offers a much more useful starting point for someone new to the game than the chart above.
That's where you're wrong! You even admit in in the part I highlighted in red. The flow chart is some disgruntled troll's interpretation of the soul system and is entirely based on opinion and not fact. The very few parts of the flowchart that seem to be correct can simply be made incorrect with a patch or rebalancing. Meanwhile, the more accurate spreadsheet above is set in stone and is the roadmap that Trion will follow...... I suggest you do to!
The chart is also quite opinionated imo. Bard and justicars can also heal, dominator is more about crowd control than enhancement, no mention of which class has pets, warlord could be put in enhance as well as in tanks....
The chart is also quite opinionated imo. Bard and justicars can also heal, dominator is more about crowd control than enhancement, no mention of which class has pets, warlord could be put in enhance as well as in tanks....
Yeah, in addition to being overly generalized, it in no way reflects classes that overlap various roles. Not a single one has an X next to more than one role.
If someone new to the game saw only this chart, they might think that A.) There is variety in names, but not really any variety in function. B.) The classes in this game just force you into a pigeon hole, like any other MMORPG. To me, it would be the type of chart I would guess to come from a troll, more so than the original flow chart, just based on first impression of what is presented.
The thing is that with the variety of skills in each archetype and the freedom that the game allows in individualizing character builds, trying to force a particular role on a character, based on a chart, seems absurd. Using the same three souls you can often come up with extremely different builds. Occassionally flying completely in the face of expectations and often substituting Hybrid Utility for Singularity of Focus, with out sacrificing Viability.
Only 3 support Souls, that sucks. I like the tetrahedron like in EQ2, consisting of tank, healer, supporter and damager.
These charts are not 100% accurate, to be completely honest.. A lot of souls have a LOT of built in utility, although the ones labled "Enhance" are pretty much pure utility. Warlords also have quite a few buffs and debuffs to assist the party, and few DPS souls are without ways to benefit the party in ways that aren't simply damaging the target.
These charts are a decent guideline but should be taken with a bit of caution, as they are not the end-all-be-all guides to souls. Hell the flowchart flying around wasn't even meant to be taken seriously, the guy who made it said so himself.
Only 3 support Souls, that sucks. I like the tetrahedron like in EQ2, consisting of tank, healer, supporter and damager.
This post makes my point that the chart actually does a dis-service to the game and the Soul system and provides a bad first impression to someone who doesn't know the game.
Comments
Thanks for sharing. The chart is really well done.
"There is as yet insufficient data for a meaningful answer."
I laughed at the Justicar being at the very top under "sucking at tanking and healing."
I'm unaware if this is true or not, to be honest, but I also know a 51 Justicar shouldn't have trouble finding a place in a raid as a spothealer/dps, simply due to them giving the entire raid a permanent +10% Melee/Spell haste and a 2-min CD +10% damage for 30 seconds.
They honestly best seem suited for offtanking and spothealing DPS, as them naturally beating on things heals the raid.
.. But in a good way.
very good!
Justicar has no issues tanking and neither have Riftstalker. Well, at least no issues as far as the content we experienced so far. From the healer perspective things change though. I've only healed warrior tanks and rogue tanks. Cleric tanks are more or less the same to heal as warriors. Rogue tanks due to evade though spike on occassion, so if somebody is not mainly a warden (and blanket heals with HoTs), you need to pre-cast a lot and interrupt when appropriate. Warriors generally take more damage overall, but it's more predictable.
yeah I tanked realm of the fae (lvl 17? & up guardian instance) as a rogue riftstalker without a wipe, (I was lvl 21 or 22 tho cant remember exactly) & loved it. I really hope the riftstalker stays a viable tank.
I've healed our riftstalker tank in the lvl 34+ dungeon, if that means anything. We downed all bosses (including that #@#$ manticore, bitch fight to learn).
I was losing him at the beginning, because I was trying to reactivelly heal (at the time I was purifier/sentinel, today I'm sentinel/purifier), soon I adjusted to pre-casting and the baby problems disappeared.
Tanks in general, at least in lower levels, don't seem to have many hps as damage buffer, so it's easy to lose them in the initial mob alpha strike. Sentinel's [Healer's Covenant] ability at level 20 helps.
A great resource - particularly for those seeking to find soul synergies; the tanking side seemed spot on. Shouldn't 'Paragon' also be on the list as a duel-wield dps? I believe it is the only DW specific tree for warriors.
yep I noticed the lack of paragon aswell, should be there next to bladedancer I believe.
I prefer this one as it's factual, not dependent on the latest patch, and unopionated.
http://www.aionsource.com/topic/123806-rift-classes-and-their-purposes/
It's also close to pointless. Reinforces generalities and offers no information as to the nuances of each class, let alone how they might combine with others.
Despite the flaws with the more extensive flow chart, it offers a much more useful starting point for someone new to the game than the chart above.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
That's where you're wrong! You even admit in in the part I highlighted in red. The flow chart is some disgruntled troll's interpretation of the soul system and is entirely based on opinion and not fact. The very few parts of the flowchart that seem to be correct can simply be made incorrect with a patch or rebalancing. Meanwhile, the more accurate spreadsheet above is set in stone and is the roadmap that Trion will follow...... I suggest you do to!
The chart is also quite opinionated imo. Bard and justicars can also heal, dominator is more about crowd control than enhancement, no mention of which class has pets, warlord could be put in enhance as well as in tanks....
Only 3 support Souls, that sucks. I like the tetrahedron like in EQ2, consisting of tank, healer, supporter and damager.
Yeah, in addition to being overly generalized, it in no way reflects classes that overlap various roles. Not a single one has an X next to more than one role.
If someone new to the game saw only this chart, they might think that A.) There is variety in names, but not really any variety in function. B.) The classes in this game just force you into a pigeon hole, like any other MMORPG. To me, it would be the type of chart I would guess to come from a troll, more so than the original flow chart, just based on first impression of what is presented.
The thing is that with the variety of skills in each archetype and the freedom that the game allows in individualizing character builds, trying to force a particular role on a character, based on a chart, seems absurd. Using the same three souls you can often come up with extremely different builds. Occassionally flying completely in the face of expectations and often substituting Hybrid Utility for Singularity of Focus, with out sacrificing Viability.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
These charts are not 100% accurate, to be completely honest.. A lot of souls have a LOT of built in utility, although the ones labled "Enhance" are pretty much pure utility. Warlords also have quite a few buffs and debuffs to assist the party, and few DPS souls are without ways to benefit the party in ways that aren't simply damaging the target.
These charts are a decent guideline but should be taken with a bit of caution, as they are not the end-all-be-all guides to souls. Hell the flowchart flying around wasn't even meant to be taken seriously, the guy who made it said so himself.
.. But in a good way.
This post makes my point that the chart actually does a dis-service to the game and the Soul system and provides a bad first impression to someone who doesn't know the game.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated