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Blizzard is talking about making a console version of Diablo 3.
Checking out the comments section, the verdict was pretty split on whether or not this would be a good thing. Then some asshole pulled the "Diablo is too complicated for gampads HERF DERP DERP!!!"
Really? To complicated for a gamepad? Seriously? Seriously?
The entire game is played with a two button mouse for fucks sake! On a console you would control the character directly and attack/cast spells in the direction you were facing. Health potion spam on the right shoulder, Mana potion spam on the left shoulder, A attacks, B casts, X opens inventory, Y opens character data. The entire interface could work with a Super Nintendo Controller and have buttons to spare. See also Baldur's Gate: Dark Alliance and Champions of Norrath.
I'm getting really tired of the controllers are for retards argument. I've been tired of it for a long time now. If you honestly think this way then you need to take a deep breath, take a step back, and realize that you aren't a video game interface designer. There are people that do this kind of thing for a living and they probably know more than you do about the subject. Your anger and outrage is pure fanboy zealotry. Let it go.
I've had my share of being proven wrong. I just recently switched to using the keyboard for fighting games. Why? Because some fighting game fans made a stickless fighting stick that is actually faster than a gamepad or fighting stick. I still preferr to play platform games with a retro controller and single player action games with a XBox 360 pad, but that's an aesthetic choice based on the fact that a gamepad is more comfortable to me.
Every time someone brings up a PC genre on consoles, we have this same argument. The answer will always be the same. It depends on how the controller interfaces with the game. Just because you don't have anything that compares with the standard now, doesn't mean that it isn't possible or won't happen.
Comments
The only genre I can think of that is definitely better with a mouse and keyboard is RTS, any other can work fine with either. They have never successfully done a controller map for an RTS game as the 'point and click' interface just works much better when you have to select things randomly all over a game map. I can't think of a single other genre that couldn't be mapped to a controller without any trouble. It's time the 'PC Elitists' realize that consoles are here to stay and are in fact the lion's share of the video game market by a wide margin at this point.
Bren
while(horse==dead)
{
beat();
}
PC elitsts?? you do know thats one guy.
and i think all games work better with a mouse and keybaord, except, driving and sport games.
and you cant comment on how hard it would be to map without playing D3. buti do agree with OP
I think its a great idea with diablo 3 for consoles. And it will be what they decide.
I played games both on controller and keyboard/mouse and I don't have a problem with either. I must say hough that t is a heck of a lot easier on a keyboard mouse but it actually feels alot better with a controller.
One of the makers of Monday Night Combat explained some of the challenges of porting a console game to the PC for Penny Arcade a few weeks ago. You can read it here.
While he's talking about an FPS and not an isometric dungeon crawler, some of the points that he makes still apply. The time cost that it takes to move or attack in a different direction is lower with a mouse than it would be with a D-pad or analog stick. If a game was created for both console and PC without taking that into account, the game would play much differently depending on what platform you bought it for. The concern that the PC version of Diablo 3 could be made worse by the simultaneous development of a console version is not unfounded.
Never played a real FPS I can only assume.
PC is dying anyway so its prolly smart move.
Vista killed pc and MS somehow gave up also where is dx11 games and i mean full dx11 games not some games with some littlee chances that dx11 have(all games are still dx9.0c) plus all illegal dl games.
Im diehard pc gamer have top notch high end pc system for what?...playing all new games in dx9.0c lol
Most games are released mainly and first these days for consoles anyway, so i dont have any hope soon pc will take back that what there good at and that is showing games in full hd 1080p with all very high settings and aa on high resolutions, but im affraid those days are over.
I almost dont buy games anymore i have alot games bought over past 12 years all bought in shops with box and never dl a game for free but it dind't help one bit:(
Ironlore(titan quest) bankrupt there game was more illegally dl then realy bought radion labs(drakensang) bankrupt becouse same as ironlore and so many more good developers died out in last few years:(
Makers of witcher maybe also have same problem soon or divinity2 its sad seeing such good rpg makers die out:(
What we get terible dragon age2 thats pure made for console and pc get this crap also with terible grafhics:(
But dont worry jimmy your winning this battle hands down console is way to go for almost all developers only few like CDproject witcher one few only release on pc and some smaller developers but its all about money so PC is losing big time.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
I've played plenty on both platforms. They both perform equally as well. It's in your head if you think any differently.
Bren
while(horse==dead)
{
beat();
}
Consoles are great for fighting games, sports games, racing games, platform games, and...and...and...
...thank God I've got a PC, I guess.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
In an FPS this is true. Controllers require aimbots, because they are not as accurate as a mouse.
In a RTS you do have to dumb the game down, because it's not as easy to control units with a controller as it is with a mouse.
Diablo? Sure, probably work fine with a game pad.
More exacting, I've played the original Diablo on PC and on the Playstation. Both were fine. I don't really see much of a problem with Diablo 3 being played on either so long as they don't go buck wild on giving out large amounts of skills.
RTS games tend to have rather complex menus, and just don't translate well to console without over simplifying the gameplay from my experience. Both Warcraft and Warcraft 2 suffered gameplay wise on the console vs the PC versions.
FPS games on the other hand, I personally prefer the speed and precision I get from mouse or trackball over a controller. Console controls feel slugish and like to add targeting aids to get around this which feels cheesy and like I'm cheating.
You have me pegged all wrong friend.
I could seriously give a rats rotten ass about the whole console vs. PC debate. I had my days as a "hardcore" PC gamer and I've long since come out the other side. Nowadays, I play a good game even if it's on the back of a cerial box. Platform does not matter to me anymore.
And maybe that's why these little flame wars about control systems irrritate me. They're particularly assinine. I've outgrown the argument, as have many people, but it still pops up time and time again. It's like listening to the same song over and over againg. It gets really fucking old.
If you like the PC, more power to you. I'm currently devising my own plan for gaming happiness that involves maximizing the amount of games I have using the fewest platforms possible. I'm thinking a PC (thinking in terms of five years between upgrads), an open source handheld for emulation purposes, and one mainstream handheld which will probably be Sony's upcoming NGP thing.
Explination? The PC gets most of the major release console ports and I can use a 360 controller with it, I can't quite afford a good MAME cabinet yet, so one of the GP2X models would be fine until I can build one, and the NGP will allow me to play fairly modern games anywhere I please. Between those three platforms, there's a lot of game to be had. Although I suppose you could do that with any three platforms. The PC may not be getting as many AAA exclusives as it used to, but there's a huge back catalog, tons of indie/freeware games, and a whole lot of non-RPG F2P games on the platform. It isn't a bad time to be a PC gamer at all.
Kinda sucks that you bought way more machine that you need, but that's on you. The industry changed and you didn't. The days when you were obligated to upgrade every six months are long gone.
Wow. Show me the pc fps game that aims for me like console does please!
I can understand why console people feel threatened by PCs. They think that their game won't stand up to a PC in graphics, little extras, loading times, free dlc, among other things.
And PC feels threatened because they spent A LOT more money on their system to play. They don't want some 300 dollar "toy" to mess with their "rig" and many assume consoles are for the younger audiance since it's so much less.
But then again, I think it's mostly boys being boys. Mine's bigger and better then yours, so you suck and your gaming entertainment system is stupid right?
I enjoy both. Both types will be around until the Magnetic Poles put the north pole over Wisconson (or is it michigan).
For the most part, I had thought it was a case of PC gamers taking the following stance:
Console and console games are fine - great even, BUT:
Do not try to sell me a limited console game as a PC game.
Do not limit my PC game because of trying to make it multiplatform.
Neither consoles nor console games tick me off - what ticks me off are those two bullet points.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
They could easily make it handle similar to Baldurs Gate or Champions of Norath.They both played fine and they were a similar format to Diablo.
Funny that Halo does not need an aimbot and it plays just fine.
PC gaming is the minority dude, you can't blame the companies for making multiplatform games, hell if consoles didn't exist neither would have half of the games that are released today. Just look at the best selling game of last year, it sold around 20m copies on consoles and 500k on PCs.
This I can agree with 100%. When they dual platform a game it should be written with controls native to both and all of the content should be exactly the same for both. Control schemes should be rewritten for that platform and not just 'ported' over from the other platform. This tends to tick me off as well.
By the way... The PC is my gaming platform of choice even though I do own an Xbox 360 as well. It's not because I think it's better however it's just more convenient for me to play on my PC. I do however own about 30 360 games and when I can I play them a lot. My PC(Laptop) just gives me a portable platform and my gaming isn't always at home as I travel around a lot for my family and job.
Bren
while(horse==dead)
{
beat();
}
Sure, I can. If they make a crappy PC port of a game, it is a crappy PC port of a game. If they are developing a game across multiple platforms and that means the PC version is garbage, then the PC version is garbage.
McDonald's sells a lot of hamburgers. If I go to a nice restaurant and they try to sell me a McDonald's burger...
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
PC games aren't dying. The reason PC games exist is because you already have a computer and it's better to spend $100 on a video card then $300-500 on an entirely new computer that can't even check email.
0/10, try again please^^
PC gaming makes more money than all consoles COMBINED!
"the PC gaming market is much bigger than consoles, both in installed base and in money made."
http://software.intel.com/en-us/blogs/2010/04/19/hear-that-knocking-sound-its-pc-gaming/
PC gaming is far from dying. Stats for PC sales do not account for digital release of many PC titles today. They also do not take into account games like MMO's. If you do a little research, you will see that there are literally 100's of new titles coming out for the PC. So no, the PC is not dead.
Just so that you know. I play a lot of different games on both the PC AND the Xbox 360. I consider both to be "PCs"...one has a mouse/keyboard and the other has only a control pad. Pull a 360 apart sometime. Guess what, all the parts are PC parts...lol!
Let's party like it is 1863!
PC game sales actually grew last year while console game sales dropped. Sure, PC games are a small market in comparison - but it is a lot cheaper to buy a console for a kid than buying/building them a computer and having to keep upgrading it. And as far as console games, there is a better resale market than there is for PC games.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
The largest would social media games for mobile phones - they blow others away, massively.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
PC gaming grows much faster than console gaming. Reason is that the untapped market, 3rd world countries get what first?...guess...correct, they get a PC before they will ever see a console. More PC = More PC revenue.