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I might be interested in trying it out, but I know a lot of people have been playing a long time. How forgiving is this game to new players? Is it even worth my time, or will I just get owned because I am so far behind. If anyone has any advice I would greatly appreciate it.
Thanks!
Have Played: FFXI, WoW, Aion, DCUO
Waiting For: TSW, World of Darkness, SWTOR
Currently Playing: KOTOR
Tried: Matrix Online, Rift, Xsyon, LOTRO, EVE, Guild Wars
Not all those who wander are lost.
-J.R.R. Tolkien
Comments
Is the Sky Red?.... Not Really....
Playing EVE
Played Darkfall, Played Wow,
Eve is tough to learn, but it's not impossible for a new player. Eve just isn't very forgiving for stupid people. As long as you aren't stupid, and I am sure you are not, you will be fine. When a guy tells you he's quitting the game and if you give any amount of ISK he will triple it, don't do it....
EDIT: Wanted to add that if you decide to subscribe to Eve, join a corp pretty quick. Check out Eve University. Tons of helpful people there that will teach you the basics of the game. Last time I checked (it was 6 months ago though) they had about 1500 people in corp.
New players aren't at disadvantage... As long as you specialise your skills in that ship you want to fly, you'll be able to do almost as good as any vets you could see.
The real difference between vets and new players is the amount of different ships they can fly. But anyway, new players can't afford the bigger one the vets already have, so it doesn't really matter, right?
In my current situation, I'm using a Drake (Battlecruiser, need 2/3 training months)(45M isk) to solo Lv4 and 5 mission, while most of the vets in my corp use Dominix or Megathron (Battleship, 4/6 months)(100/130M isk)... Of course, i'm pretty active while playing (passive shield tanking + speed tanking) and they just sit there while watching drones do all the work, but it doesn't mean they're better than me. It's just that we don't use the same skills to do the same thing.
So, my final word is, don't listen to all the people crying that vets are always ahead of us, it's totally false, once you have played for 2/3 month your skills won't really matter anymore.
But, BE CAREFUL! Since vets have played longer, they know very well the game mechanics, and they will always have the tiny advantage that experience is.
I'm french, that's why I sometimes mis-use or mis-spell some words... Please don't blame me.
(but feel free to explain my error if you want
Need an Eve-Online trial invite? PM me your email adress
If you go in to the game with the right attitude, EVE is extremely rewarding to the new player. As said above, dont worry on the things you can't do, focus on the things you can do. Keep your early goals short term (dont make 2-year training plans in EVEmon), think about what you're doing, do your research (there's a god damb lot of things to know about EVE), accept and expect ship losses (and plan accordingly), and above all, socialise. You dont have to join a player corp on your first day - you could quite reasonably tootle about in hi-sec for a couple of weeks just doing all the tutorials and seeing the sights and generally just exploring, but sooner or later, unless you really are the self-sufficient loner type, you should join some kind of group.
Be aware that there are plenty of terribly run corps and alliances. However, even in a badly run corp, there will be people you will like. Contacts and friends are one of the most valuable assets a pilot can acquire.
In short: If you go in to EVE and try and play it like space-WOW, you'll have a very boring and frustrating experience. (Read some of the bitterposts from the likes of Elsabot & co as examples of this). If you play the game on its own terms, you have have a lot of fun.
Give me liberty or give me lasers
My 10 tips for day 0 players:
1) If you played other MMOs a lot before EVE, try and forget everything you learned in them as much as possible, particularly any expectations you have about other players being limited in how they can interact with you, and even more particularly any ideas about character advancement being the aim of the game rather than just another tool to advance your goals like wealth, assets, game knowledge and friends.
(2) If any warnings pop up, read them.
(3) While you will often be told "trust no-one", that's not quite true. What you should do is treat trusting anyone as if it were gambling. What are the odds? What are the stakes? What can I afford to lose? What's in it for him? Scams and ganks are perfectly legal in EVE, even in hi-sec.
(4) When older players give you advice about fitting ships, for the love of god, at least try following their suggestions.
(5) Well I guess this one about Learning skills doesn't apply any more. Let's replace it with the good ole: you will lose your ships eventually, one way or another. Dont invest your whole game experience into owning a single ship. Make sure you have spare ships. A ship is just a tool to use. When it breaks, get another.
(6) Don't listen to the people who tell you that you shouldn't leave hi-sec "until you're ready" and then tell you you will need x million SP or y ship class or z amount of ISK. You're "ready" to leave hi-sec when you want to leave hi-sec. I know people who left to live in 0.0 on their second day. I went to 0.0 after about 2 months, and I've frequently wished I went earlier. I would however recommend completing all the tutorials before leaving hi-sec.
(7) Don't listen to the idiot moron griefers who spread the pernicious lie that you need 10/20/40M SP and a Battleship/HAC/Dreadnaught "to be competitive" at PvP. Player skill beats character skill in PVP. The best way for a new player to "compete" at PvP is to get out there and do it. Want to learn to PvP? Join Red vs Blue. They will accept anyone no matter what. They aren't a training corp; they exist purely to provide fun PvP on demand in Hi-sec. You can leave or rejoin at any time. If you get a taste for blood, you can get some great training with Agony Unleashed, who will teach you PVP procedures more formally and thoroughly.
(8) You don't have to grind missions to make ISK. Missioning is the EVE equivalent of being on welfare - a boring, low-level income for people who can't find a real job. There's a huge and complex economy out there, with a lot of opportunities for a thoughtful, alert player with a fast, cheap ship.
(9) Do ALL the tutorials.
(10) Everything I've told you is a cheap dirty lie designed to make you lose your ship to me and quit EVE, because I'm a nasty amoral griefer who doesn't want filthy noobs like you cluttering up my nice, l33t game.
Give me liberty or give me lasers
My tip for the new player:
Never trust anyone.
(10) Everything I've told you is a cheap dirty lie designed to make you lose your ship to me and quit EVE, because I'm a nasty amoral griefer who doesn't want filthy noobs like you cluttering up my nice, l33t game.
Surley this never happens and all new players are held in the very highest esteem ?
MAGA
Tip for miners: don't fleet with someone you don't know, and who does seem to be friendly ("Hey, i'll provide you fleet mining boost!!!"). Being fleeted with someone in Empire systems give the others fleet members the right to kill you, without being CONCORDed.
I'm french, that's why I sometimes mis-use or mis-spell some words... Please don't blame me.
(but feel free to explain my error if you want
Need an Eve-Online trial invite? PM me your email adress
I'd almost say that EVE is one of the most forgiving games for new players, especially now that CCP have removed one of the major blocks that the learning and advanced learning skills embodied. For most of EVE's existence, a new player would have had to spend 2 months approximately to get those skills, which meant, especially in the old days, potting about doing boring, unfun stuff for those months because they couldn't start learning their funner skills straight away. This was particularly annoying around 2003-2005 when most new characters only started with 90,000 sp, and could barely do anything.
As people have said, go for one aspect of play and stick to that until you've learned the most important skills to some level of competence and have carved out a niche for yourself. Then you can branch out and experience other areas of play.
A lot of the ship flying is progressive if you choose to be a combat pilot or trader or miner. However, one lovely aspect of EVE is that each ship type has its own reasons for existing: frigates are easy to get into skill-wise and ISK-wise, but even a pilot with 10s of millions of sps might still be flying in one for whatever reason.
I'm not playing EVE at the moment, but I definitely would recommend giving it a shot and see how you like it. It's not for everyone.
Playing MUDs and MMOs since 1994.
The training skills don't exist anymore, and training period while new players had double SP-earned has been removed too.
But, now we have extra attributes points, wich are the equivalent of the old training skills at lv5.
So, just go for whatever ships you want, and have fun
I'm french, that's why I sometimes mis-use or mis-spell some words... Please don't blame me.
(but feel free to explain my error if you want
Need an Eve-Online trial invite? PM me your email adress
I found it to be very 'forgiving' although I didn't play all that much. 2 weeks was enough for me to realize this game wasn't for me. If you are starting out I'd recommend you check out EVE-University though. It is more-or-less the unofficial New player training camp.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Raiding games, where everyone is high level, like FFXI and Everquest are much more harder to get into, than EVE, as an example. The skills are only a bit of a limitation as to what you can do. If you can't have fun without high skills, you are not going to have fun with them either. You can get relatively good skill levels in your areas of interest very fast. Polishing those skills to maximum efficiency is what takes some times, but that's where you need to choose your specialization. It's all about determination to reach your goal. EVE is also mainly driven by social interactions, so those are what you should take enjoyment of. PvP counts as social interaction as well, in my books.
I made few mistakes when starting EVE, which partially lead me into quitting eventually. I didn't join a corporation, I didn't take enough risks and I didn't socialize enough. I also refrained from my main interest area; doing business/playing with the market, as I kept skilling up the business skills and hoping to do something when I have skills almost maxed in that area. DON'T do those mistakes, if you are going to play EVE. You can do the same mistakes and then learn from it, or you can learn from me and thus enjoy the game much more right away.
No it doesn't, and it hasn't done for years.
Give me liberty or give me lasers
I'm sure that you got all the respect and consideration you deserved.
Give me liberty or give me lasers
Wrong. Being fleeted with someone does NOT give them the right to kill you or even shoot at you without being concorded.
Ooops, bad memories... But i really remember poping some fleet members ships... Was this rules about corp members, then?
I'm french, that's why I sometimes mis-use or mis-spell some words... Please don't blame me.
(but feel free to explain my error if you want
Need an Eve-Online trial invite? PM me your email adress
Yep, you can shoot corp members anywhere, any time.
Give me liberty or give me lasers
I wish I could attack random people who fleet me. Would make webbing my freighter alts into warp to much less painful. :-|
The prime hint here was: "get into a corp asap"
And not a 3 men corp, they all suck.
Do the tutorials, then as soon as you feel the "red thread" fading away, go and look for a community, i.e. corp. They will provide directions, support and invaluable advice and may open the doors to game content which you might not be able to experience in months, compared to if you insist on a solo career.
PvP-centred corps often have a minim skillpoint limit of several mio sp, so this might not be your first choice. Eve University might be a good start, but not the only option. Industry-based corps are much more welcoming to noobs and "industry" does not mean only mining and hauling. Generally they just don't do PvP 90% of their time.
Thanks a lot guys. Looks like I am going to be trying it. Number one of the list for me find a corp hah, seems to be the general consensus.
Thanks everyone!
Have Played: FFXI, WoW, Aion, DCUO
Waiting For: TSW, World of Darkness, SWTOR
Currently Playing: KOTOR
Tried: Matrix Online, Rift, Xsyon, LOTRO, EVE, Guild Wars
Not all those who wander are lost.
-J.R.R. Tolkien
Don't just find any corp. Most corps suck. Find one with good people who play enough of the time. Emphasis on "good people." They will be what makes your first few months a blast. Don't be afraid to leave a corp if it sucks.
If you can find youself a really nice corp that will help you out then you make the most out of EVE, if you can't.. then it's a very harsh mmo.
I have recently quit my sub after a year, had a nice pilot and specialised in missile boats, could make money easy by doing lvl4 missions but here was the kicker... could never find a decent corp to join. Everytime I joined a corp for what they stood for they then changed direction and headed to null sec areas and weren't willing to teach me the ropes of fleet war fare etc.
As far as skills go, it really depends on what you want to do, industrial? mission running? pvp? They all require total opposite in skills to learn, so if you want to learn them all it will take you a very very long time. I went for the mission running route to make some isk early on and have to say it worked, the money poured in, but when I wanted to do pvp I didn't have the right skills to fit the right fittings onto my ship which left me at a disadavantage.
All in all, if you can last past the first month then you will enjoy the game as a whole, if you can find a really nice corp willing to help you and teach you then you will be hooked for life, sadly for me I couldn't find a decent corp in a year of playing the game that suited me.
Aye, finding a good corp is one of the toughest decisions you can make in EVE. I bounce in and out of EVE all the time mainly because I give up on finding a good corp. I've done the 0.0 thing with a strong alliance. That ended with the alliance leadership asking for a bunch of us to come help on a spur of the moment CTA, being titan bridged into a hostile system and told to logoff for the night. They wanted us prepositioned for the following night and lied to everyone in an effort to get more people.
Since then I've joined multiple corps and each of them seems to be run by the -50dkp guy or complete morons. Two friends and I ended up making our own corp and joining FW until we can find another corp we can tolerate.
Allow me to quote this for emphasis.
I've tried to get friends into Eve on multiple occasions but they all treated their SP total like they treated their level in other games. They figured they only have 4M SP so they couldn't possibly do anything besides run missions in high sec. I would ask them to go on a PvP roam and the answer was always the same, "my skills are not high enough yet". Don't fall into this frame of mind.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Thanks Malcanis for your support.
MAGA