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What race/profession will you start off with?

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Comments

  • AryasAryas Member, Newbie CommonPosts: 337

    Jewish Accountant.

     

    Oh, there isn't an option for that.

    Playing: Ableton Live 8
    ~ ragequitcancelsubdeletegamesmashcomputerkillself ~

  • VaenVaen Member Posts: 140

    Until now I haven't known anything about GW2 classes and races, but I educated myself by reading the wiki. Looks like they didn't want to break the norm with races much at all, in fact they went for the most cliché thing as possible; one cute, funny and small race; one animalistic humanoid (usually tiger, wolf or bear); humans (do we need these in every game?); a northern barbarian-like character and a tree hugging elf-like humanoid. You couldn't possibly be more predictable than that. Oh well, that's not really a problem.

     

    I'd be most interested in what is considered THE meat shield, so I suppose that's guardian, which I most likely would choose Charr race for. Second character would be from the adventurer category, something tactical and tinkery, if possible.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Vaen

    Until now I haven't known anything about GW2 classes and races, but I educated myself by reading the wiki. Looks like they didn't want to break the norm with races much at all, in fact they went for the most cliché thing as possible; one cute, funny and small race; one animalistic humanoid (usually tiger, wolf or bear); humans (do we need these in every game?); a northern barbarian-like character and a tree hugging elf-like humanoid. You couldn't possibly be more predictable than that. Oh well, that's not really a problem.

     

    I'd be most interested in what is considered THE meat shield, so I suppose that's guardian, which I most likely would choose Charr race for. Second character would be from the adventurer category, something tactical and tinkery, if possible.

    If you plan on playing GW2 then I suggest you get your head out of that mindset. If you plan on tanking in GW2 then plan on dying, A LOT. You won't have somebody in the back playing whack-a-mole with your health bar trying to keep you alive if you want all the mobs to focus on you and you won't have any "taunts" to help you keep aggro.

    image

  • DubhlaithDubhlaith Member Posts: 1,012


    Originally posted by Aryas
    Jewish Accountant.
     
    Oh, there isn't an option for that.

    Why does everybody always go for the obvious race/class combos?


    I might go with a sylvari, probably Necromancer or rogue/thief/assassin/whatever.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007

    WTF? No subscription fee?

  • VaenVaen Member Posts: 140

    Originally posted by romanator0

    Originally posted by Vaen

    Until now I haven't known anything about GW2 classes and races, but I educated myself by reading the wiki. Looks like they didn't want to break the norm with races much at all, in fact they went for the most cliché thing as possible; one cute, funny and small race; one animalistic humanoid (usually tiger, wolf or bear); humans (do we need these in every game?); a northern barbarian-like character and a tree hugging elf-like humanoid. You couldn't possibly be more predictable than that. Oh well, that's not really a problem.

     

    I'd be most interested in what is considered THE meat shield, so I suppose that's guardian, which I most likely would choose Charr race for. Second character would be from the adventurer category, something tactical and tinkery, if possible.

    If you plan on playing GW2 then I suggest you get your head out of that mindset. If you plan on tanking in GW2 then plan on dying, A LOT. You won't have somebody in the back playing whack-a-mole with your health bar trying to keep you alive if you want all the mobs to focus on you and you won't have any "taunts" to help you keep aggro.

    I mean whatever can most mitigate incoming damage by physical means, like shield or plate armor, and has lots of defensive abilities. Meat shield is kinda wrong term then... so no traditional tanking role in the game? Threat generation abilities? The guardian archetype sounds like it could take swome beating at least, moreso than others.

     

    E: Ahh, "magical warrior". So in GW different class just means different way of dealing damage pretty much, and everyone is perfectly self sufficient?

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Vaen

    Originally posted by romanator0


    Originally posted by Vaen

    Until now I haven't known anything about GW2 classes and races, but I educated myself by reading the wiki. Looks like they didn't want to break the norm with races much at all, in fact they went for the most cliché thing as possible; one cute, funny and small race; one animalistic humanoid (usually tiger, wolf or bear); humans (do we need these in every game?); a northern barbarian-like character and a tree hugging elf-like humanoid. You couldn't possibly be more predictable than that. Oh well, that's not really a problem.

     

    I'd be most interested in what is considered THE meat shield, so I suppose that's guardian, which I most likely would choose Charr race for. Second character would be from the adventurer category, something tactical and tinkery, if possible.

    If you plan on playing GW2 then I suggest you get your head out of that mindset. If you plan on tanking in GW2 then plan on dying, A LOT. You won't have somebody in the back playing whack-a-mole with your health bar trying to keep you alive if you want all the mobs to focus on you and you won't have any "taunts" to help you keep aggro.

    I mean whatever can most mitigate incoming damage by physical means, like shield or plate armor, and has lots of defensive abilities. Meat shield is kinda wrong term then... so no traditional tanking role in the game? Threat generation abilities? The guardian archetype sounds like it could take swome beating at least, moreso than others.

    http://www.gw2tools.12hp.de/test.php?c=341A4D1000

    From the info we have so far this is the most defensive build I could create and there aren't that many defensive skills and most of them mainly only protect you. It was also stated by the devs that defensive skills use more energy than offensive skills so a better strategy would be to use skills that inflict knockbacks, knockdowns, stuns, etc. that would actually prevent damage from happening rather than fixing damage already inflicted or trying to block damage.

    Edit:http://www.gw2tools.12hp.de/test.php?c=1224531204 This is also a support oriented build.

    image

  • ircaddictsircaddicts Member UncommonPosts: 218

    I will be recreating my main from GW1  A Human Ele

    Top 3 MMO's PRE-CU SWG GW1 GW2

    Worst 2 wow and Lotro Under standing stones it went woke 

  • Grigor_BronGrigor_Bron Member Posts: 129

    Definitely a Norn. Probably a Guardian. Maybe a Warrior or Ranger. We'll see once all of the profession stuff has been released.

  • liva98989liva98989 Member UncommonPosts: 252

    I'm going with Human female, i love the way they look *elegant and beautiful* and elementalist so far :3

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  • obodobod Member Posts: 31

    Norn Guardian.

    Sylvari Ranger

  • HiromantHiromant Member UncommonPosts: 99

    Sylvari mesmer or necro.

  • romanator0romanator0 Member Posts: 2,382

    Well, times are different and I have found that my tastes are now different. It appears that my line-up has changed due to the reveal of the thief.

    1) Norn warrior (always)

    2) Human thief

    3) Charr guardian

    4) Human/Sylvari elementalist

    5) Human ranger

    6) Asura necro

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